Pokémon UNITE: Difference between revisions

 
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{{Infobox game
{{Infobox game
|colorscheme=orange
|colorscheme=unite
|bordercolorscheme=dragon
|bordercolorscheme=unite
|name=Pokémon UNITE
|name=Pokémon UNITE
|jname=Pokémon UNITE
|jname=Pokémon UNITE
|boxart=Pokémon UNITE logo.png
|boxart=Pokémon UNITE logo.png
|caption=Logo of Pokémon UNITE
|caption=Logo of Pokémon UNITE
|platform=[[Nintendo Switch]], {{wp|iOS}}, {{wp|Android}}
|platform=[[Nintendo Switch]], {{wp|iOS}}, {{wp|iPadOS}}, {{wp|Android}}
|category={{wp|Multiplayer online battle arena|Multiplayer Online Battle Arena (MOBA)}}
|category={{wp|Multiplayer online battle arena}}, {{wp|Real-time strategy}}
|players=1‒10
|players=1‒10
|link_method=N/A
|link_method=N/A
|gen_series=[[Generation VIII]] [[Spin-off Pokémon games|spin-off]]
|gen_series=[[Generation VIII]] - {{gen|IX}} [[Spin-off Pokémon games|spin-off]]
|developer={{wp|TiMi Studio Group}}
|publisher=[[The Pokémon Company]]
|publisher=[[The Pokémon Company]]
|developer=[[The Pokémon Company]], {{wp|TiMi Studios}}
|release_date_ja=July 21, 2021 <small>(Nintendo Switch)</small><br>September 22, 2021 <small>(iOS, iPadOS, Android)
|release_date_ja=July 21, 2021 <small>(Nintendo Switch)</small><br>September 22, 2021 <small>(iOS, Android)
|release_date_na=July 21, 2021 <small>(Nintendo Switch)</small><br>September 22, 2021 <small>(iOS, iPadOS, Android)
|release_date_na=July 21, 2021 <small>(Nintendo Switch)</small><br>September 22, 2021 <small>(iOS, Android)
|release_date_au=July 21, 2021 <small>(Nintendo Switch)</small><br>September 22, 2021 <small>(iOS, iPadOS, Android)
|release_date_au=July 21, 2021 <small>(Nintendo Switch)</small><br>September 22, 2021 <small>(iOS, Android)
|release_date_eu=July 21, 2021 <small>(Nintendo Switch)</small><br>September 22, 2021 <small>(iOS, iPadOS, Android)
|release_date_eu=July 21, 2021 <small>(Nintendo Switch)</small><br>September 22, 2021 <small>(iOS, Android)
|release_date_kr=July 21, 2021 <small>(Nintendo Switch)</small><br>September 22, 2021 <small>(iOS, iPadOS, Android)
|release_date_kr=July 21, 2021 <small>(Nintendo Switch)</small><br>September 22, 2021 <small>(iOS, Android)
|release_date_cn=TBA
|release_date_cn=TBA
|release_date_hk=July 21, 2021 <small>(Nintendo Switch)</small><br>September 22, 2021 <small>(iOS, Android)
|release_date_hk=July 21, 2021 <small>(Nintendo Switch)</small><br>September 22, 2021 <small>(iOS, iPadOS, Android)
|release_date_tw=July 21, 2021 <small>(Nintendo Switch)</small><br>September 22, 2021 <small>(iOS, Android)
|release_date_tw=January 20, 2022 <small>(iOS, iPadOS, Android)
|cero=A
|cero=A
|esrb=E
|esrb=E10+
|acb=G
|acb=PG
|pegi=3
|pegi=7
|grac=ALL
|grac=ALL
|gsrr=7+ <small>({{wp|International Age Rating Coalition|IARC}})</small>
|gsrr=7+ <small>({{wp|International Age Rating Coalition|IARC}})</small>
Line 30: Line 30:
|website_en=[https://unite.pokemon.com/en-us/ Official website]<br>[https://www.pokemon.com/us/pokemon-video-games/pokemon-unite/ Pokémon.com]
|website_en=[https://unite.pokemon.com/en-us/ Official website]<br>[https://www.pokemon.com/us/pokemon-video-games/pokemon-unite/ Pokémon.com]
}}
}}
'''Pokémon UNITE''' (Japanese: '''{{tt|Pokémon UNITE|ポケモンユナイト}}''') is a {{wp|Freemium|free-to-start}} spin-off Pokémon game for the [[Nintendo Switch]], {{wp|iOS}}, and {{wp|Android}}. It is developed by {{wp|TiMi Studios}}, a subsidiary of {{wp|Tencent|Tencent Games}}. The game was released in July 21, 2021 on the [[Nintendo Switch]]<ref>[https://twitter.com/PokemonUnite/status/1415657439207198721 Pokémon UNITE on Twitter]</ref> and scheduled to be released on September 22, 2021 for mobile devices.<ref>[https://twitter.com/PokemonUnite/status/1427979767182102533 Pokémon UNITE is coming to mobile on September 22!]</ref> It is playable in nine languages, with Japanese, English, Korean, Simplified and Traditional Chinese to be available at launch and German, Spanish, French, and Italian to be available in the second half of 2021.
'''Pokémon UNITE''' (Japanese: '''{{tt|Pokémon UNITE|ポケモンユナイト}}''') is a {{wp|Freemium|free-to-start}} online only spin-off Pokémon game for the [[Nintendo Switch]], {{wp|iOS}}, {{wp|iPadOS}}, and {{wp|Android}}. It is developed by {{wp|TiMi Studio Group}}, a subsidiary of {{wp|Tencent|Tencent Games}}. The game was released on July 21, 2021 on the [[Nintendo Switch]]<ref>[https://twitter.com/PokemonUnite/status/1415657439207198721 Pokémon UNITE on Twitter]</ref> and it was released on September 22, 2021 for mobile devices.<ref>[https://twitter.com/PokemonUnite/status/1427979767182102533 Pokémon UNITE is coming to mobile on September 22!]</ref> It is playable in fifteen languages, with Japanese, English, Korean, Simplified Chinese, and Traditional Chinese having been available since launch, German, Spanish, French, and Italian added on September 22, 2021,<ref>[https://twitter.com/PokemonNewsUK/status/1440303783725056006 Pokémon UNITE will also be fully playable on both Mobile & Nintendo Switch in French, Italian, German & Spanish from tomorrow too!]</ref> and  Brazilian Portuguese, Hindi, Indonesian, Russian, Thai, and Turkish added on January 20, 2022.<ref>[https://unite.pokemon.com/en-us/news/pokemon-unite-producer-letter/ Pokémon UNITE | An Exciting Update from the Pokémon UNITE Team!]</ref><ref>[https://twitter.com/PokemonUnite/status/1484209135856103432 New language addition confirmation on Twitter]</ref>


It was announced during [[Pokémon Press Conference|Pokémon Presents]] on June 24, 2020. A closed beta test occurred in {{pmin|Greater China|mainland China}} beginning in January 2021, and a regional beta test on Android devices occurred in {{pmin|Canada}} in March 2021.<ref>[https://www.pokemon.com/us/pokemon-news/pokemon-unite-development-update-and-regional-beta-test-in-canada-for-android-users/ Pokémon UNITE Development Update and Regional Beta Test in Canada for Android Users | Pokemon.com]</ref> A network test was held for the Nintendo Switch version in Japan from June 24 to June 26, 2021.<ref>[https://www.pokemonunite.jp/ja/news/2/ ネットワークテストに参加して、いち早くNintendo Switch版『ポケモンユナイト』を体験しよう! | 『Pokémon UNITE』公式サイト]</ref>
It was announced during [[Pokémon Press Conference|Pokémon Presents]] on June 24, 2020. A closed beta test occurred in {{pmin|Greater China|mainland China}} beginning in January 2021, and a regional beta test on Android devices occurred in {{pmin|Canada}} in March 2021.<ref>[https://www.pokemon.com/us/pokemon-news/pokemon-unite-development-update-and-regional-beta-test-in-canada-for-android-users/ Pokémon UNITE Development Update and Regional Beta Test in Canada for Android Users | Pokemon.com]</ref> A network test was held for the Nintendo Switch version in Japan from June 24 to June 26, 2021.<ref>[https://www.pokemonunite.jp/ja/news/2/ ネットワークテストに参加して、いち早くNintendo Switch版『ポケモンユナイト』を体験しよう! | 『Pokémon UNITE』公式サイト]</ref>
Pokémon UNITE was nominated for the Best Mobile Game in The Game Awards 2021.<ref>[https://thegameawards.com/nominees/best-mobile-game Best Mobile Game | Nominees | The Game Awards].</ref>
A closed beta test on Android devices for a new version of the game for release in mainland China occurred beginning in August 2023. This version has many differences from the version available internationally, such as various gameplay mechanic changes, different modes, and a hub world rather than a main menu. It is currently unknown if any of these differences will be applied to the international release at a later date.


==Blurb==
==Blurb==
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==Gameplay==
==Gameplay==
Players compete in Unite Battles, where two teams attempt to score points in the opposing team's goals while guarding their own. To score, players collect Aeos energy by defeating wild Pokémon or members of the enemy team them bring it to an opposing goal. The team with the highest score after ten minutes wins; if there is a tie, the team that reached the tied score first wins.
{{cleanup|section|Trim section down to basics, use [[Unite Battle]] to explain the battle details}}
{{main|Unite Battle#Gameplay|Unite Battle → Gameplay}}
Players compete in Unite Battles, where two teams attempt to score points in the opposing team's goals while guarding their own. To score, players collect [[Aeos energy]] by defeating wild Pokémon or members of the enemy team, which they must then bring to an opposing goal. The team with the highest score after ten minutes wins; if there is a tie, the team that reached the tied score first wins.
 
There are also "objective" Pokémon, which have more health than other wild Pokémon and have multiple {{UNITE|move|moves}} to use against players. Objective Pokémon appear at specific times in the match. The team that deals the last hit to an objective Pokémon gets a benefit based on the species. Typically, objective Pokémon are a focal point for team battles between multiple players.
 
Pokémon begin a match at level one in their least [[evolution|evolved]] form (discounting [[baby Pokémon]]) and gain [[experience]] gradually over time, a process which is sped up by defeating [[wild Pokémon]]. As Pokémon gain experience and [[level]] up, they learn new [[moves]] that they then have access to for the rest of the battle, and Pokémon with evolutions (besides {{p|Pikachu}} and {{p|Duraludon}}) evolve as well, much like in the [[core series]]. Initially, a Pokémon has two moves and the player chooses which one to keep; the move that they did not choose is then unlocked at Level 2 or 3. These moves are upgraded at proceeding levels with the player choosing one of two moves to replace the move with. When the Pokémon reaches Level 8 or 9, it unlocks its Unite Move, a separate, powerful attack that must charge over time.
 
When a player is in a [[goal zone]] of an opposing team, they may attempt to score. Scoring spends the Aeos energy the Pokémon is holding and adds those points to the team. Players must charge up before successfully scoring, with more time being required proportional to the amount of Aeos energy being used while being reduced if multiple Pokémon are scoring at the same goal zone simultaneously. A score attempt can be blocked if the Pokémon takes damage, cancelling the goal attempt. Scoring depletes the health of goal zones, and when the health of a score zone is empty, it is destroyed. The goal zone closest to a team's base cannot be destroyed in this manner, and exists throughout the game. Points earned through scoring are doubled during the last stretch of the game, which is known as the Final Stretch and starts when there are 2 minutes remaining in Standard Battles or 1 minute remaining in Quick Battles.
 
Each team has a {{OBP|base|UNITE}}, where each member of the team starts a Unite Battle from and reappears at after being [[Faint|knocked out]]. One action that players can perform is Returning, also known as To Base. After a certain amount of time is spent standing in place, the Pokémon will be warped to its team's base. However, moving or taking damage will cancel the charge. On certain stages, To Base is not usable.
 
Participating in Unite Battles will earn the player [[Battle Point (UNITE)|Battle Points]], [[Aeos coin]]s, and (after reaching {{pkmn|Trainer}} Level 6) Aeos energy. By spending coins, energy, and other currencies, the player can [[Unite license|unlock Pokemon]] and customization options.
 
==Plot==
Pokémon UNITE takes place on [[Aeos Island]], a mythical island said to be on the ocean’s unexplored frontier. The [[Unite Battle Committee]] (UBC) runs a series of [[Unite Battle]] tournaments, utilizing a mysterious new form of energy known as [[Aeos energy]]. These Unite Battles have passionate fans all over the world, and Trainers everywhere long to join in on the action. Before every Unite Battle, participating Pokémon are returned to [[Lv.]] 1 through the power of Aeos energy. Aeos energy can also be used in Unite Battles to level and re-evolve Pokémon.
 
The [[player]] is a rookie {{pkmn|Trainer}} who’s come to Aeos Island to take part in these battles.<ref>[https://www.nintendo.com/whatsnew/detail/2021/new-information-revealed-for-pokemon-unite/ Pokémon UNITE press release]</ref> When they arrive, [[Professor Phorus]] gives them a presentation on Aeos Island and Unite Battles, then assigns [[Erbie]] to teach the player about Unite Battles proper. This leads to a couple of {{DL|Pracice Area (Stadium)|Tutorial (Basics 1)|tutorial}} {{DL|Mer Stadium|Tutorial (Basics 2)|battles}} using a {{UNITE|Pikachu}} on loan from the [[Aeos Research Institute]]. Erbie concludes the lessons with a gift of a [[Unite License]], an item needed to bring certain specific species of Pokémon to Unite Battles. The player is allowed to roam free on Aeos Island to participate in more Unite Battles, though Erbie shadows them for a while to introduce additional features. Phorus chimes in as well, allowing the player to use their accumulated Aeos energy with a [[energy rewards system|system]] the instutute created to generate random items.


Pokémon begin a match at level one in their lowest form (discounting [[baby Pokémon]]) and gain [[experience]] gradually over time and by defeating [[wild Pokémon]]. Pokémon will evolve (except Pikachu) and learn new [[move]]s as they level up, much like the [[core series]]. Initially, a Pokémon has two moves and the player chooses which one to keep. The other move is then unlocked at level three. These moves are upgraded at proceeding levels with the player choosing one of two moves to replace the move with. At the Pokémon's final level it unlocks its Unite Move, a separate attack that must charge over time.
==Battle modes==
{{incomplete|section|Trim section down to the basics, and use the article [[Unite Battle]] to explain the details}}
{{main|Unite Battle#Battle modes|Unite Battle → Battle modes}}
===Casual Battle===
Casual Battle is the default game mode and has two types of matches within its umbrella: Random Match and CPU Match. They are all 10 minute 5-on-5 matches that take place in either [[Remoat Stadium]] or [[Theia Sky Ruins]]. Players may play solo or form in groups of any size.


Participating in Unite battles will earn the player Battle Points, Aeos coins, and (after reaching Trainer level six) Aeos energy.
Random Matches will randomly match players of comparable skill into two teams. CPU Matches will randomly match one team of five against a team of CPUs. CPU Matches do not count towards the player's overall win rate.


==Game modes==
===Ranked Match===
===Standard Battle===
Ranked Matches are unlocked at Trainer level 6. Ranked mode can be entered with at least 5 Pokémon Unite licenses. They are 10 minute 5-on-5 matches that take place in Theia Sky Ruins (formerly Remoat Stadium prior to Theia Sky Ruins' addition). Players may play solo or form in groups of two, three, or five. Team members must be within similar ranks to each other. Players can only use Unite licenses that they own in this mode. (Trial licenses are not allowed to be used in Ranked Matches.)
Standard Battle is the default game mode and has three types of matches within its umbrella: Random Match, CPU Match, and Friendly Match. They are all 10 minute 5-on-5 matches that take place in [[Remoat Stadium]]. Players may play solo or form in groups of any size.


Random Matches will randomly match players of comparable skill into two teams. CPU Matches will randomly match one team of five against a team of CPUs. Friendly Matches allow up to 10 players to join two teams, with CPUs filling in any empty spots. Rewards such as Aeos coins and Battle Points are not awarded in Friendly Matches.
Starting in Ranked Match Season 18, when players reach the Master rank, if all of the players matched have 1400 Master points or higher, Pokemon will be selected through a [[Draft Pick (UNITE)|draft system]] in which both teams ban two Pokémon from usage in the match and then both teams take turns choosing Pokémon in a 1-2-2-2-2-1 format, where one team gets to choose the first Pokémon, then the teams alternate between choosing 2 Pokémon at a time, then the other team gets the last pick. Players may also choose to request to switch picking positions with an ally. All Pokémon can only be picked once, meaning that both teams may not have the same Pokémon.


===Ranked Battle===
Starting in Ranked Match season 19, draft pick now occurs at Master 1200, and EX Pokémon licenses are banned. This was changed once again in Ranked Match season 20, where draft pick was reverted to occurring at Master 1400, and only one EX Pokémon license was allowed per team.  
Ranked Battles are unlocked at Trainer level six. They are 10 minute 5-on-5 matches that take place in Remoat Stadium. Players may play solo or form in groups of two, three, or five. Team members must be within similar ranks to each other.


{| class="roundtable" style="margin:auto; text-align:center; background:#{{dragon color}}; border:3px solid #{{orange color}}"
{| class="roundtable" style="margin:auto; text-align:center; background:#{{unite color}}; border:3px solid #{{unite color dark}}"
|-
| colspan=6 style="background:#{{unite color light}}; | '''Rank'''
|-
|-
! style="background:#{{orange color light}}" | Rank
| width=15% | [[File:UNITE Beginner Rank Sprite.png|120px]]
! style="background:#{{orange color light}}" | Classes
| width=15% | [[File:UNITE Great Rank Sprite.png|120px]]
| width=15% | [[File:UNITE Expert Rank Sprite.png|120px]]
| width=15% | [[File:UNITE Veteran Rank Sprite.png|120px]]
| width=15% | [[File:UNITE Ultra Rank Sprite.png|120px]]
| width=15% | [[File:UNITE Master Rank Sprite.png|120px]]
|-
|-
| Beginner Rank
| Beginner Rank
| 3
|-
| Great Rank
| Great Rank
| 4
|-
| Expert Rank
| Expert Rank
| 5
|-
| Veteran Rank
| Veteran Rank
| 5
|-
| Ultra Rank
| Ultra Rank
| 5
|-
| Master Rank
| Master Rank
| Points - 0-99999
|}
===Quick Battle===
Quick battles are unlocked at level 8. They are shorter than Standard Battles at 5 minutes with 4v4 or 3v3 teams. The Quick Battles maps rotate periodically allowing players to only chose from one available Quick Battle Map at a time. Each map has different rules.
===Wild Pokémon===
Defeating wild Pokémon is the primary way of collecting Aeos energy. They will generally attack Trainers' Pokémon that come near or attack them and chase after them a limited distance. As the Unite Battle progresses, some will despawn while other, more powerful Pokémon will spawn. Additionally, some wild Pokémon may evolve at later stages of the battle.
A list of wild Pokémon can be seen here
{| class="roundtable" style="margin:auto; text-align:center; background:#{{dragon color}}; border:3px solid #{{orange color}}"
|-
! style="background:#{{orange color light}}; {{roundytl|5px}}" | Pokémon
! style="background:#{{orange color light}};" | Appeared Stages
! style="background:#{{orange color light}};" | Evolves into
! style="background:#{{orange color light}}; {{roundytr|5px}}" | Point Value
|-
|-
| [[File:UNITE Aipom Wild.png|x50px]]<br>{{p|Aipom}}
| [[File:UNITE Diamond3 Sprite.png|10px]][[File:UNITE Diamond3 Sprite.png|10px]][[File:UNITE Diamond3 Sprite.png|10px]]
| Remoat Island, Mer Stadium
| [[File:UNITE Diamond3 Sprite.png|10px]][[File:UNITE Diamond3 Sprite.png|10px]][[File:UNITE Diamond3 Sprite.png|10px]]
| {{p|Ambipom}}
| [[File:UNITE Diamond3 Sprite.png|10px]][[File:UNITE Diamond3 Sprite.png|10px]][[File:UNITE Diamond3 Sprite.png|10px]]
| 2-5
| [[File:UNITE Diamond3 Sprite.png|10px]][[File:UNITE Diamond3 Sprite.png|10px]][[File:UNITE Diamond3 Sprite.png|10px]]
| [[File:UNITE Diamond3 Sprite.png|10px]][[File:UNITE Diamond3 Sprite.png|10px]][[File:UNITE Diamond3 Sprite.png|10px]]
| [[File:UNITE Diamond4 Sprite.png|15px]] 0-99999
|-
|-
| [[File:UNITE Ambipom Wild.png|x50px]]<br>{{p|Ambipom}}
| Class 1 - 5
| Remoat Island, Mer Stadium
| Class 1 - 5
| Does Not Evolve
| Class 1 - 5
| 3-7
| Class 1 - 5
| Class 1 - 5
|
|-
|-
| [[File:UNITE Corphish Wild.png|x50px]]<br>{{p|Corphish}}
| [[File:UNITE Beginner Rank Symbol 1.png|20px]] [[File:UNITE Beginner Rank Symbol 2.png|20px]] [[File:UNITE Beginner Rank Symbol 3.png|20px]] [[File:UNITE Beginner Rank Symbol 4.png|21px]] [[File:UNITE Beginner Rank Symbol 5.png|21px]]
| Remoat Island, Mer Stadium
| [[File:UNITE Great Rank Symbol 1.png|21px]] [[File:UNITE Great Rank Symbol 2.png|21px]] [[File:UNITE Great Rank Symbol 3.png|21px]] [[File:UNITE Great Rank Symbol 4.png|21px]] [[File:UNITE Great Rank Symbol 5.png|21px]]
| {{p|Crawdaunt}}
| [[File:UNITE Expert Rank Symbol 1.png|20px]] [[File:UNITE Expert Rank Symbol 2.png|20px]] [[File:UNITE Expert Rank Symbol 3.png|20px]] [[File:UNITE Expert Rank Symbol 4.png|20px]] [[File:UNITE Expert Rank Symbol 5.png|20px]]
| 3
| [[File:UNITE Veteran Rank Symbol 1.png|25px]] [[File:UNITE Veteran Rank Symbol 2.png|25px]] [[File:UNITE Veteran Rank Symbol 3.png|25px]] [[File:UNITE Veteran Rank Symbol 4.png|25px]] [[File:UNITE Veteran Rank Symbol 5.png|25px]]
|-
| [[File:UNITE Ultra Rank Symbol 1.png|25px]] [[File:UNITE Ultra Rank Symbol 2.png|25px]] [[File:UNITE Ultra Rank Symbol 3.png|25px]] [[File:UNITE Ultra Rank Symbol 4.png|25px]] [[File:UNITE Ultra Rank Symbol 5.png|25px]]
| [[File:UNITE Crawdaunt Wild.png|x50px]]<br>{{p|Crawdaunt}}
| [[File:UNITE Master Rank Symbol.png|25px]] Points (0-99999)
| Remoat Island, Mer Stadium
|-
| Does Not Evolve
| colspan=6 style="background:#{{unite color light}}; | '''Ranked Frame'''
| 4-5
|-
| [[File:UNITE Audino Wild.png|x50px]]<br>{{p|Audino}}
| Remoat Island, Mer Stadium
| Does Not Evolve
| 5-8
|-
| [[File:UNITE Combee Wild.png|x50px]]<br>{{p|Combee}}
| Remoat Island
| Does Not Evolve
| 2-3
|-
| [[File:UNITE Vespiquen Wild.png|x50px]]<br>{{p|Vespiquen}}
| Remoat Island
| Does Not Evolve
| 4-6
|-
| [[File:UNITE Lillipup Wild.png|x50px]]<br>{{p|Lillipup}}
| Remoat Island
| {{p|Herdier}}
| 2
|-
| [[File:UNITE Herdier Wild.png|x50px]]<br>{{p|Herdier}}
| Remoat Island
| Does Not Evolve
| 3
|-
| [[File:UNITE Abra Wild.png|x50px]]<br>{{p|Abra}}
| Auroma Park
| Does Not Evolve
| 20-23
|-
| [[File:UNITE Venomoth Wild.png|x50px]]<br>{{p|Venomoth}}
| Auroma Park
| Does Not Evolve
| 5-8
|-
| [[File:UNITE Ledyba Wild.png|x50px]]<br>{{p|Ledyba}}
| Auroma Park
| {{p|Ledian}}
| 2
|-
| [[File:UNITE Ledian Wild.png|x50px]]<br>{{p|Ledian}}
| Auroma Park
| Does Not Evolve
| 3
|-
| [[File:UNITE Sunkern Wild.png|x50px]]<br>{{p|Sunkern}}
| Auroma Park
| {{p|Sunflora}}
| 2
|-
| [[File:UNITE Sunflora Wild.png|x50px]]<br>{{p|Sunflora}}
| Auroma Park
| Does Not Evolve
| 3
|-
| [[File:UNITE Dewpider Wild.png|x50px]]<br>{{p|Dewpider}}
| Auroma Park
| Does Not Evolve
| 2-3
|-
| [[File:UNITE Araquanid Wild.png|x50px]]<br>{{p|Araquanid}}
| Auroma Park
| Does Not Evolve
| 15-20
|-
| [[File:UNITE Alolan Meowth Wild.png|x50px]]<br>{{p|Meowth|Alolan Meowth}}
| Shivre City
| {{p|Persian|Alolan Persian}}
| 2
|-
| [[File:UNITE Alolan Persian Wild.png|x50px]]<br>{{p|Persian|Alolan Persian}}
| Shivre City
| Does Not Evolve
| 3
|-
|-
| [[File:UNITE Electrode Wild.png|x50px]]<br>{{p|Electrode}}
| width=15% | [[File:UNITE Beginner Rank Frame.png|120px]]
| Shivre City
| width=15% | [[File:UNITE Great Rank Frame.png|120px]]
| Does Not Evolve
| width=15% | [[File:UNITE Expert Rank Frame.png|120px]]
| 10-13
| width=15% | [[File:UNITE Veteran Rank Frame.png|120px]]
| width=15% | [[File:UNITE Ultra Rank Frame.png|120px]]
| width=15% | [[File:UNITE Master Rank Frame.png|120px]]
|-
|-
| [[File:UNITE Snom Wild.png|x50px]]<br>{{p|Snom}}
| colspan=6 style="background:#{{unite color light}}; | '''Ranked Season Rewards'''
| Shivre City
| {{p|Frosmoth}}
| 3
|-
|-
| [[File:UNITE Frosmoth Wild.png|x50px]]<br>{{p|Frosmoth}}
| [[File:UNITE Aeos ticket.png|20px]] Aeos ticket ×2,000
| Shivre City
| [[File:UNITE Aeos ticket.png|20px]] Aeos ticket ×4,000
| Does Not Evolve
| [[File:UNITE Aeos ticket.png|20px]] Aeos ticket ×6,000
| 5
| [[File:UNITE Aeos ticket.png|20px]] Aeos ticket ×10,000
| [[File:UNITE Aeos ticket.png|20px]] Aeos ticket ×15,000
| [[File:UNITE Aeos ticket.png|20px]] Aeos ticket ×20,000
|}
|}


Special wild Pokémon will give the Pokémon that knocked them out buffs. These buffs include damage shields, increased damage against wild Pokémon with low HP, and decreasing the movement speed of enemies hit by the buffed Pokémon. Other wild Pokémon will assist the Pokémon that knocked them out by lowering the opposing team's goal's defenses. This allows goals to be scored faster.
===Quick Battle===
Quick Battles are unlocked at level 4. They are shorter than Ranked or Casual Battles at 5 minutes with 4 vs 4 or 3 vs 3 matches and take place in either [[Mer Stadium]], [[Shivre City]], or [[Auroma Park]]. The Quick Battles' maps rotate daily, allowing players to only choose from one available Quick Battle map at a time. Each map has modified rules, but adheres to the basic concepts of defeating wild Pokémon to earn Aeos energy and scoring at a goal zone.


A list of special Pokémon can be seen here
====Boss Rush====
[[Boss Rush (UNITE)|Boss Rush]] is a limited-time event mode that is treated as a type of Quick Battle but plays very differently from the other Quick Battle maps. They are the same time length as regular Quick Battles at 5 minutes, however instead of facing other players, 5 players are pitted against 3 boss Pokémon from various other maps in the game. The first two are selected from a pool of 2 or 3 different possible bosses, while the last one is always the same boss. The boss Pokémon in question vary each time the event is brought back. The player Pokémon level up as each boss reaches a certain health threshold. The goal of Boss Rush is to defeat each boss before time runs out. There are also 4 difficulty options, each harder than the last. The easiest difficulty is the Casual difficulty, the following difficulties, Intermediate, Expert, and Extreme all make the bosses harder by increasing the boss Pokémon's health and making the boss Pokémon more aggressive.


{| class="roundtable" style="margin:auto; text-align:center; background:#{{dragon color}}; border:3px solid #{{orange color}}"
====Panic Parade====
|-
[[Panic Parade]] is a limited-time event mode that is treated as a type of Quick Battle but plays very differently from the other Quick Battle maps. Unlike any other mode in the game, there is no time limit at all, this is due to the fact that instead of facing other players, 5 players are tasked with defending {{p|Tinkaton}} from various waves of wild Pokémon. Tinkaton starts off as a {{p|Tinkatink}} and evolves as more waves are cleared alongside the players. If Tinkaton faints, the match ends. The number of waves depends on the difficulty chosen, with there being only 5 waves in the Casual difficulty, 10 waves in the Intermediate difficulty, 12 waves in the Expert difficulty, and 15 waves in the Extreme difficulty.
! style="background:#{{orange color light}}; {{roundytl|5px}}" | Wild Pokémon
 
! style="background:#{{orange color light}};" | Appeared Stages
All waves have a predetermined set of Wild Pokémon that appear, though there are also certain playable Pokémon that appear as wild Pokémon, while some of these are also predetermined per wave, others are randomly determined, some of which when defeated, will replace the player's currently held battle item and can be summoned to assist the player by using their Unite Move. The player cannot choose their own battle item in this mode, as special battle items can instead be obtained by defeating {{p|Delibird}} that appear during most waves that do not count towards the wave's completion.
! style="background:#{{orange color light}};" | Point Value
 
! style="background:#{{orange color light}}; {{roundytr|5px}}" | Bonus
This mode also features a unique upgrade system known as the Aeos Shooter. During the event's duration, a special Event Point Shop is added to the menu in which the player can buy various upgrades that increase the power of the player's Pokémon, these include an Attack Boost, a Sp. Attack Boost, an Attack Speed Boost, a Critical-Hit Rate and Damage Boost, a Recovery Effect Boost, Move Cooldown Reduction, an HP Boost, and a Movement Speed Boost. These upgrades are bought using Event Points that are obtained through playing the mode, with more points being given out the more waves are cleared. Each upgrade has 5 levels that upgrade the stat further, however the price increases the higher the level, going from 50 points to 100 points, then 200, to 400, then finally 600 points.
|-
 
| [[File:UNITE Zapdos Wild.png|x50px]]<br>{{p|Zapdos}}
===Custom Battle===
| Remoat Island, Mer Stadium
In Custom Battles, any stage can be chosen across Casual, Ranked, and Quick Battles and the player is given the option to either invite friends to join or add computer players to fill in spots for each team. Uniquely in this mode, teams can have any amount of players and the positions of each player can be swapped before starting the battle, including swapping teams entirely. The player can also set up to 5 players as admins, who do not participate in the battle, but can instead spectate the battle. Once the battle starts, it is possible for players to leave the battle if they desire, being the only type of battle where this is possible. Custom Battles do not count towards progression for any missions, achievements, or events and are not counted towards the player's overall win rate.
| 20-30
 
| Causes instant scoring of opposing goals for 30 seconds and unleashes damage to the opponents
====Tournament Mode====
|-
Separately from regular Custom Battles is a tournament mode, which can be accessed from the main menu, rather than the Lobby like the other modes. This mode functions the same as Custom Battles but with the added option to turn on Custom Rules. These rules include allowing all players access to all held items, all held items at max grade, all Unite licenses, and all items, as well as being able to choose the server used for connecting to other players. In this mode, only Theia Sky Ruins can be picked with either regular rules or draft pick rules.
| [[File:UNITE Ludicolo Wild.png|x50px]]<br>{{p|Ludicolo}}
| Remoat Island, Mer Stadium
| 4-7
| Higher damage against enemy Pokémon with low health
|-
| [[File:UNITE Bouffalant Wild.png|x50px]]<br>{{p|Bouffalant}}
| Remoat Island, Mer Stadium
| 4-7
| Normal attack will slow down enemy Pokémon
|-
| [[File:UNITE Rotom Wild.png|x50px]]<br>{{p|Rotom}}
| Remoat Island
| 20
| After defeating, it will move to the nearest enemy goal and give a quick boost to give instant scoring for 15 seconds
|-
| [[File:UNITE Drednaw Wild.png|x50px]]<br>{{p|Drednaw}}
| Remoat Island
| 20
| After defeating, you will receive a shield and everyone in your team gets an experience boost
|-
| [[File:UNITE Regigigas Wild.png|x50px]]<br>{{p|Regigigas}}
| Auroma Park
| 50-55
| N/A
|-
| [[File:UNITE Avalugg Wild.png|x50px]]<br>{{p|Avalugg}}
| Shivre City
| 20-30
| After defeating, gives players an ice aura that slows opponents and gives your goal a shield
|}


===Beginner bonuses===
==Beginner bonuses==
New accounts receive bonuses for a time, such as additional Battle Points for completing matches and [[List of events in Pokémon UNITE#14-Day Welcome Gifts|gifts for logging in for the first two weeks]]. At Trainer level five, players also unlock the Beginner Challenge, a set of missions that are only available for 30 days.
{{merge|List of events (UNITE)}}
New accounts receive bonuses for a time, such as additional Battle Points for completing matches and [[List of events (UNITE)#14-Day Welcome Gifts|gifts for logging in for the first two weeks]]. At Trainer level three, players also unlock the Beginner Challenge, a set of missions that are only available for 30 days.


'''Login Bonuses'''
'''Login Bonuses '''


{| class="roundtable" style="margin:auto; text-align:center; background:#{{dragon color}}; border:3px solid #{{orange color}}"
{| class="roundtable" style="margin:auto; text-align:center; background:#{{unite color}}; border:3px solid #{{unite color dark}}"
|-
! colspan="7" style="background:#{{unite color light}}" | Reward
! style="background:#{{orange color light}}; {{roundytl|5px}}" | Day
|- style="background:#{{unite color light}}"
! style="background:#{{orange color light}}; {{roundytr|5px}}" | Reward
! width="14%" | Day 1
|-
! width="14%" | Day 2
| Day 1
! width="14%" | Day 3
| 680 Aeos Coins
! width="14%" | Day 4
|-
! width="14%" | Day 5
| Day 2
! width="14%" | Day 6
| Alolan {{p|Ninetales}} Unite License<br>Or Aeos Coins if Already Purchased
! width="14%" | Day 7
|-
| Day 3
| Beach Style: Venusaur
|-
| Day 4
| 600 Aeos Tickets
|-
| Day 5
| Sporty Set: Headwear
|-
| Day 6
| Sporty Set: Innerwear
|-
| Day 7
| 880 Aeos Coins
|-
| Day 8
| {{p|Cinderace}} Unite License<br>Or Aeos Coins if Already Purchased
|-
| Day 9
| 700 Aeos Tickets
|-
|-
| Day 10
| [[File:UNITE Aeos coin.png|80px]]<br>880 Aeos Coins
| Sporty Set: Bottoms
| [[File:UNITE Alolan Ninetales License Card.png|80px]]<br>Alolan {{p|Ninetales}} Unite License{{tt|*|Get Aeos Coins if already purchased}}
| [[File:UNITE Sylveon License Card.png|80px]]<br>{{p|Sylveon}} 3-Day Limited License
| [[File:UNITE Azumarill License Card.png|80px]]<br>{{p|Azumarill}} 3-Day Limited License
| [[File:UNITE Cinderace License Card.png|80px]]<br>{{p|Cinderace}} Unite License{{tt|*|Get Aeos Coins if already purchased}}
| [[File:UNITE Aeos coin.png|80px]]<br>1000 Aeos Coins
| [[File:UNITE Glaceon License Card.png|80px]]<br>{{p|Glaceon}} 3-Day Limited License
|- style="background:#{{unite color light}}"
! width="14%" | Day 8
! width="14%" | Day 9
! width="14%" | Day 10
! width="14%" | Day 11
! width="14%" | Day 12
! width="14%" | Day 13
! width="14%" | Day 14
|-
|-
| Day 11
| [[File:UNITE Venusaur Beach Style Holowear.png|110px]]<br>Beach Style: Venusaur
| 700 Aeos Tickets
| [[File:UNITE Aeos ticket.png|80px]]<br>700 Aeos Tickets
|-
| [[File:UNITE Dragonite License Card.png|80px]]<br>{{p|Dragonite}} 3-Day Limited License
| Day 12
| [[File:UNITE Aeos ticket.png|80px]]<br>700 Aeos Tickets
| Sporty Set: Shoes
| [[File:UNITE Gardevoir License Card.png|80px]]<br>{{p|Gardevoir}} 3-Day Limited License
|-
| [[File:UNITE Aeos ticket.png|80px]]<br>800 Aeos Tickets
| Day 13
| [[File:UNITE Greninja License Card.png|80px]]<br>{{p|Greninja}} Unite License{{tt|*|Get Aeos Coins if already purchased}}
| 800 Aeos Tickets
|-
| Day 14
| {{p|Greninja}} Unite License<br>Or Aeos Coins if Already Purchased
|}
|}


'''Beginner Challenge'''
'''Beginner Challenge'''


{| class="roundtable" style="margin:auto; text-align:center; background:#{{dragon color}}; border:3px solid #{{orange color}}"
{| class="roundtable" style="margin:auto; text-align:center; background:#{{unite color}}; border:3px solid #{{unite color dark}}"
|-
! style="background:#{{unite color light}}" | Day
! style="background:#{{orange color light}}; {{roundytl|5px}}" | Day
! style="background:#{{unite color light}}" | Challenge
! style="background:#{{orange color light}};" | Challenge
! style="background:#{{unite color light}}" | Challenge Reward
! style="background:#{{orange color light}};" | Challenge Reward
! style="background:#{{unite color light}}" | Day Reward
! style="background:#{{orange color light}}; {{roundytr|5px}}" | Day Reward
|-
|-
| rowspan="4" | Day 1
| rowspan="4" | Day 1
| Complete the Tutorial<br>(Basics 1 and 2)
| Complete the Tutorial<br>(Basics 1 and 2)
| Muscle Band
| 450 Aeos Tickets
| rowspan="4" | Crustle Set: Headwear
| rowspan="4" | [[File:UNITE Machamp License Card.png|90px]]<br>{{p|Machamp}} 3-Day Limited License
|-
|-
| Complete the Advanced 1 tutorial
| Complete the Advanced 1 tutorial
| 400 Aeos Coins
| 1000 Aeos Coins
|-
|-
| Obtain 3 Unite licenses
| Change your appearance
| 500 Aeos Coins
| 500 Aeos Coins
|-
|-
| Participate in a Standard Battle four times
| Participate in 2 standard battles
| 800 Aeos Coins
| 1000 Aeos Coins
|-
|-
| rowspan="4" | Day 2
| rowspan="4" | Day 2
| Complete the Advanced 2 tutorial
| Complete the Advanced 2 tutorial
| Wise Glasses
| 500 Aeos Coins
| rowspan="4" | Crustle Set: Innerwear
| rowspan="4" | [[File:UNITE Lapras License Card.png|90px]]<br>{{p|Lapras}} 3-Day Limited License
|-
|-
| Score a total of 50 points
| Score a total of 30 points
| 400 Aeos Coins
| 500 Aeos Coins
|-
|-
| Deal damage to Rotom and defeat it once, with you or one of your teammates dealing the final blow
| Knock out Regieleki a total of 1 time
| 500 Aeos Coins
| 500 Aeos Coins
|-
|-
| Deal damage to Zapdos and defeat it once, with you or one of your teamates dealing the final blow
| Knock out Rayquaza a total of 1 time
| 800 Aeos Coins
| 500 Aeos Coins
|-
|-
| rowspan="4" | Day 3
| rowspan="4" | Day 3
| Reach Trainer level 9
| Reach Trainer level 5
| 400 Aeos Coins
| Scope Lens
| rowspan="4" | Crustle Set: Bottoms
| rowspan="4" | [[File:UNITE Delphox License Card.png|90px]]<br>{{p|Delphox}} 3-Day Limited License
|-
|-
| Participate in 1 ranked match
| Participate in 1 standard battle
| 400 Aeos Coins
| 400 Aeos Coins
|-
|-
| Score three goals in a single battle
| Link account
| 500 Aeos Coins
| 100 Aeos Coins
|-
|-
| Knockout a total of 10 opponent Pokémon
| Knock out a total of 6 opponent Pokémon
| 800 Aeos Coins
| 800 Aeos Coins
|-
|-
Line 357: Line 248:
| Participate in 1 battle with a Held Item
| Participate in 1 battle with a Held Item
| Exp. Share
| Exp. Share
| rowspan="4" | Crustle Set: Back Item
| rowspan="4" | [[File:UNITE Zacian License Card.png|90px]]<br>{{p|Zacian}} 3-Day Limited License
|-
|-
| Participate in 1 battle with a Battle Item<br>(Except Potion)
| Participate in 1 battle with a Battle Item<br>(Except Potion)
| 20 Item Enhancers
| 20 Item Enhancers
|-
|-
| Score 50 or more points in a single battle
| Score 30 or more points in a single battle
| 30 Item Enhancers
| 30 Item Enhancers
|-
|-
| Make a total of 10 assists
| Make a total of 3 assists
| 40 Item Enhancers
| 40 Item Enhancers
|-
|-
| rowspan="4" | Day 5
| rowspan="4" | Day 5
| Participate in 1 Ranked Match
| Participate in 1 ranked match
| Shell Bell
| Shell Bell
| rowspan="4" | Crustle Set: Accessory
| rowspan="4" | [[File:UNITE Tyranitar License Card.png|90px]]<br>{{p|Tyranitar}} 3-Day Limited License
|-
|-
| Score a total of 150 points in Ranked Matches
| Score a total of 150 points
| 20 Item Enhancers
| 20 Item Enhancers
|-
|-
Line 379: Line 270:
| 30 Item Enhancers
| 30 Item Enhancers
|-
|-
| Score a single goal worth 30 or more points in a battle
| Score a single goal worth 15 or more points in a battle
| 40 Item Enhancers
| 40 Item Enhancers
|-
|-
| rowspan="4" | Day 6
| rowspan="4" | Day 6
| Reach Trainer level 13
| Reach Trainer level 8
| Assault Vest
| Assault Vest
| rowspan="4" | Crustle Set: Shoes
| rowspan="4" | [[File:UNITE Mega Mewtwo X License Card.png|90px]]<br>{{p|Mewtwo}} X 3-Day Limited License
|-
|-
| Participate in 1 battle as: Attacker
| Participate in 1 battle as: Attacker
| 20 Item Enhancers
| 20 Item Enhancers
|-
|-
| Participate in 3 Ranked Matches
| Participate in 1 ranked match
| 30 Item Enhancers
| 30 Item Enhancers
|-
|-
| Deal damage to Drednaw and defeat it once, with you or one of your teammates dealing the final blow
| Defeat Regice, Registeel, or Regirock a total of 1 time
| 40 Item Enhancers
| 40 Item Enhancers
|-
|-
Line 399: Line 290:
| Block one goal
| Block one goal
| 30 Item Enhancers
| 30 Item Enhancers
| rowspan="4" | Crustle Unite License
| rowspan="4" | [[File:UNITE Garchomp License Card.png|90px]]<br>{{p|Garchomp}} Unite License
|-
|-
| Reach Great rank<br>(Rank level)
| Reach Great rank<br>(Rank level)
Line 407: Line 298:
| 50 Item Enhancers
| 50 Item Enhancers
|-
|-
| Become the MVP one time
| Participate in 1 ranked match
| 50 Item Enhancers
| 50 Item Enhancers
|}
|}


==Stages==
==Stages==
{{incomplete|section|needs=Need Map images and Auroma Park team size}}
{{main|Unite Battle#Stages|Unite Battle → Stages}}
Unite Battles take place in various places on [[Aeos Island]] due to the Aeos energy that is found there. The Aeos Research Institute studies Aeos energy and is headed by [[Professor Phorus]].
Unite Battles take place in various places on [[Aeos Island]] due to the Aeos energy that is found there. The Aeos Research Institute studies Aeos energy and is headed by [[Professor Phorus]] with help from her research partner, [[Erbie]], who organizes the battles.


{| class="roundtable" style="margin:auto; text-align:center; background:#{{dragon color}}; border:3px solid #{{orange color}}"
{| class="roundtable" style="margin:auto; text-align:center; background:#{{unite color}}; border:3px solid #{{unite color dark}}"
! style="background:#{{orange color light}}" | Stage
! style="background:#{{unite color light}}" | Image
! style="background:#{{orange color light}}" | Details
! style="background:#{{unite color light}}" | Stage
! style="background:#{{unite color light}}" | Details
|-
|-
| <!--[[File:UNITE Remoat Stadium.png]]<br>-->[[Remoat Stadium]]
| [[File:UNITE Remoat Stadium.png|200px]]
| 5-on-5<br>Five goals per team<br>Used in Standard Battle and Random Match
| [[Remoat Stadium]]
| Duration: 10 Minutes<br>Players: 5 VS 5<br>Five goals per team<br>Used in Standard Battle{{tt|*|Was also used in Ranked Battle prior to the addition of Theia Sky Ruins}}
|-
|-
| <!--[[File:UNITE Auroma Park.png]]<br>-->[[Auroma Park]]
| [[File:UNITE Auroma Park.png|200px]]
| 3-on-3<br>Two shared goal zones<br>Used in Quick Battle
| [[Auroma Park]]
| Duration: 5 Minutes<br>Players: 3 VS 3<br>Two shared goal zones<br>Used in Quick Battle
|-
|-
| <!--[[File:UNITE Shivre City.png]]<br>-->[[Shivre City]]
| [[File:UNITE Shivre City.png|200px]]
| 4-on-4<br>One goal zone each<br>Used in Quick Battle
| [[Shivre City]]
| Duration: 5 Minutes<br>Players: 4 VS 4<br>One goal zone each<br>Used in Quick Battle
|-
|-
| <!--[[File:UNITE Mer Stadium.png]]<br>-->[[Mer Stadium]]
| [[File:UNITE Mer Stadium.png|200px]]
| 4-on-4<br>Three goal zones per team<br>Used in Quick Battle
| [[Mer Stadium]]
|}
| Duration: 5 Minutes<br>Players: 4 VS 4<br>Three goal zones per team<br>Used in Quick Battle
 
==Pokémon==
{| class="roundy" style="background:#{{dragon color}}; border:3px solid #{{orange color light}}; text-align:center"
! style="background:#{{orange color light}}; width:250px; {{roundytl|5px}}" | Pokémon
! style="background:#{{orange color light}}" | Difficulty
! style="background:#{{orange color light}}" | Shop Price
! style="background:#{{orange color light}}" | Battle Style
! style="background:#{{orange color light}}" | Stats
! style="background:#{{orange color light}}; {{roundytr|5px}}" | Evolves
|- style="background:#fff"
| [[File:UNITE Venusaur.png|x130px]]<br>{{p|Venusaur}}
| Intermediate
| [[File:UNITE Aeos coin.png|x20px]] 8,000 Aeos Coins<br>[[File:UNITE Aeos gem.png|x20px]] 460 Aeos Gems
| Attacker / Ranged
| Offense: 4.5<br>Endurance: 2<br>Mobility: 2<br>Scoring: 2.5<br>Support: 1
| [[File:UNITE Bulbasaur.png|x50px]]<br>{{p|Bulbasaur}}<br>Evolves at Lv. 5<br>[[File:UNITE002.png|x50px]]<br>{{p|Ivysaur}}<br>Evolves at Lv. 9
|-
|-
! colspan=6 style="background:#{{orange color light}}| Abilities
| [[File:UNITE Theia Sky Ruins.png|200px]]
|- style="background:#fff"
| [[Theia Sky Ruins]]
! colspan=6 style="background:#ffca96 | Passive / Basic
| Duration: 10 Minutes<br>Players: 5 VS 5<br>Five goals per team<br>Used in Standard Battle and Ranked Battle
|- style="background:#fff"
| colspan="7" | [[File:UNITE Overgrow.png|x40px]] '''Overgrow'''<br><span style="color:#FFA40B">Passive Ability</span><br>When HP is low, increases all damage dealt.
[[File:UNITE Attack.png|x40px]] '''Attack'''<br><span style="color:#FFA40B">Basic Ability</span><br>Becomes a boosted attack with every third attack, dealing increased damage. This boosted attack also pulls enemies inward between the vines.
|- style="background:#fff"
! colspan=6 style="background:#ffca96 | Move 1
|- style="background:#fff"
| colspan="7" | [[File:UNITE Seed Bomb.png|x40px]] '''Seed Bomb'''<br><span style="color:#a098ef">Cooldown: 6s</span> <span style="color:#B62282">Range: Ranged</span><br>Hurl a large seed at the designated area, dealing damage to enemies in the area of effect.
 
'''''Seed Bomb Upgrade Choices'''''
 
{| class="roundy" style="background:#fff; solid #{{dragon color light}}; text-align:center"
|-
! style="width:50%;"| [[File:UNITE Sludge Bomb.png|x40px]] '''Sludge Bomb'''
! style="width:50%;"| [[File:UNITE Giga Drain.png|x40px]] '''Giga Drain'''
|- style="background:#fff"
| <span style="color:#a098ef">Cooldown: 9s</span> <span style="color:#B62282">Range: Ranged</span><br><span style="color:#FFA40B">Level 5</span><br>Hurl unsanitary sludge to the designated area, dealing damage to enemies in the area of effect, leaving them poisoned and decreasing their movement speed and Sp. Defense for a short time.<br><span style="color:#FFA40B">Level 11</span><br>Increased area of effect.
| <span style="color:#a098ef">Cooldown: 7s</span> <span style="color:#3BEE44">Affect: Recovery</span><br><span style="color:#FFA40B">Level 5</span><br>Drain HP from enemies in the area of effect, dealing damage to them and restoring HP when this hits. Also reduces damage received for a short time.<br><span style="color:#FFA40B">Level 11</span><br>Increases amount of HP restored.
|}
|}


|- style="background:#fff"
<center>'''Event Stages'''</center>
! colspan=6 style="background:#ffca96 | Move 2
{| class="roundtable" style="margin:auto; text-align:center; background:#{{unite color}}; border:3px solid #{{unite color dark}}"
|- style="background:#fff"
! style="background:#{{unite color light}}" | Image
| colspan="7" | [[File:UNITE Razor Leaf.png|x40px]] '''Razor Leaf'''<br><span style="color:#a098ef">Cooldown: 9s</span> <span style="color:#B62282">Range: Area</span><br>Launch many sharp-edged leaves in a quick succession of attacks, dealing damage to enemies in the area of effect.
! style="background:#{{unite color light}}" | Stage
 
! style="background:#{{unite color light}}" | Details
'''''Razor Leaf Upgrade Choices'''''
! style="background:#{{unite color light}}" | Map available
 
{| class="roundy" style="background:#fff; solid #{{dragon color light}}; text-align:center"
|-
|-
! style="width:50%;"| [[File:UNITE Solar Beam.png|x40px]] '''Solar Beam'''
| [[File:UNITE Halloween Mer Stadium.png|200px]]
! style="width:50%;"| [[File:UNITE Petal Dance.png|x40px]] '''Petal Dance'''
| Halloween in [[Mer Stadium]]
|- style="background:#fff"
| Duration: 5 Minutes<br>Players: 4 VS 4<br>Three goal zones per team<br>All players are given a special Pumpkin Toss battle item<br>Used in Quick Battle
| <span style="color:#a098ef">Cooldown: 10s</span> <span style="color:#B62282">Range: Area</span><br><span style="color:#FFA40B">Level 7</span><br>Blast a bundled beam of light, dealing damage to enemies in a line.<br><span style="color:#FFA40B">Level 13</span><br>Reduced cooldown.
| October 20, 2021 - November 7, 2021<br>October 27, 2022 - November 17, 2022<br>October 19, 2023 - November 12, 2023
| <span style="color:#a098ef">Cooldown: 11s</span> <span style="color:#B62282">Range: Area</span><br><span style="color:#FFA40B">Level 7</span><br>Scatter petals around the user, increasing movement speed for a short time and dealing damage over time to enemies in the area of effect.<br><span style="color:#FFA40B">Level 13</span><br>Increased area of effect.
|}
 
|- style="background:#fff"
! colspan=6 style="background:#ffca96 | Unite Move
|- style="background:#fff"
| colspan="7" | [[File:UNITE Verdant Anger.png|x40px]] '''Verdant Anger'''<br><span style="color:#B62282">Range: Area</span><br><span style="color:#FFA40B">Unlocks at level 9</span><br>Launches a giant seed toward the designated area. The seed then splits apart, dealing damage to enemies in the area of effect and decreasing their movement speed for a short time.
|}
 
{| class="roundy" style="background:#{{dragon color}}; border:3px solid #{{orange color light}}; text-align:center"
! style="background:#{{orange color light}}; width:250px; {{roundytl|5px}}" | Pokémon
! style="background:#{{orange color light}}" | Difficulty
! style="background:#{{orange color light}}" | Shop Price
! style="background:#{{orange color light}}" | Battle Style
! style="background:#{{orange color light}}" | Stats
! style="background:#{{orange color light}}; {{roundytr|5px}}" | Evolves
|- style="background:#fff"
| [[File:UNITE Charizard.png|x130px]]<br>{{p|Charizard}}
| Novice
| [[File:UNITE Aeos coin.png|x20px]] 6,000 Aeos Coins<br>[[File:UNITE Aeos gem.png|x20px]] 345 Aeos Gems
| All-Rounder / Melee
| Offense: 3.5<br>Endurance: 3<br>Mobility: 2.5<br>Scoring: 3<br>Support: 0.5
| [[File:UNITE Charmander.png|x50px]]<br>{{p|Charmander}}<br>Evolves at Lv. 5<br>[[File:UNITE005.png|x50px]]<br>{{p|Charmeleon}}<br>Evolves at Lv. 9
|-
|-
! colspan=6 style="background:#{{orange color light}}| Abilities
| [[File:UNITE Holiday Event 2021 Remoat Stadium.png|200px]]
|- style="background:#fff"
| [[Remoat Stadium]]<br>(Snow and Ice)
! colspan=6 style="background:#ffca96 | Passive / Basic
| Duration: 10 Minutes<br>Players: 5 VS 5<br>Five goals per team<br>Used in Standard Battle
|- style="background:#fff"
| December 9, 2021 - January 16, 2022<br>December 1, 2022 - January 2023
| colspan="7" | [[File:UNITE Blaze.png|x40px]] '''Blaze'''<br><span style="color:#FFA40B">Passive Ability</span><br>While at half HP or less, critical-hit rate is increased.
[[File:UNITE Attack.png|x40px]] '''Attack'''<br><span style="color:#FFA40B">Basic Ability</span><br>Deals continual damage. Deals increased damage to enemies that are burned and increases in range when the user evolves.
|- style="background:#fff"
! colspan=6 style="background:#ffca96 | Move 1
|- style="background:#fff"
| colspan="7" | [[File:UNITE Flame Burst.png|x40px]] '''Flame Burst'''<br><span style="color:#a098ef">Cooldown: 6s</span> <span style="color:#B62282">Range: Ranged</span><br>Attack with a bursting flame. When this move hits, it leaves enemies burned and increases the user's movement speed for a short time.
 
'''''Flame Burst Upgrade Choices'''''
 
{| class="roundy" style="background:#fff; solid #{{dragon color light}}; text-align:center"
|-
|-
! style="width:50%;"| [[File:UNITE Flamethrower.png|x40px]] '''Flamethrower'''
| [[File:UNITE Snowball Battle Shivre City preview.png|200px]]
! style="width:50%;"| [[File:UNITE Fire Punch.png|x40px]] '''Fire Punch'''
| Snowball Battle in [[Shivre City]]
|- style="background:#fff"
| Duration: 5 Minutes<br>Players: 4 VS 4<br>One goal zone each<br>Being defeated turns the player into a snowman<br>Used in Quick Battle
| <span style="color:#a098ef">Cooldown: 5.5s</span> <span style="color:#B62282">Range: Ranged</span><br><span style="color:#FFA40B">Level 5</span><br>Attack with an intense blast of fire. When this move hits, it leaves enemies burned and increases the user's movement speed for a short time.<br><span style="color:#FFA40B">Level 11</span><br>Increased damage and the damage caused by burning.
| December 15, 2021 - January 16, 2022<br>December 1, 2022 - December 26, 2022<br>December 7, 2023 - December 28, 2023
| <span style="color:#a098ef">Cooldown: 6s</span> <span style="color:#2ADCDC">Affect: Dash</span><br><span style="color:#FFA40B">Level 5</span><br>Punch with a fiery fist, dealing damage and shoving enemies when it hits. Also leaves the enemies it shoves burned.<br><span style="color:#FFA40B">Level 11</span><br>Reduced cooldown every time a basic attack hits.
|}
 
|- style="background:#fff"
! colspan=6 style="background:#ffca96 | Move 2
|- style="background:#fff"
| colspan="7" | [[File:UNITE Fire Spin.png|x40px]] '''Fire Spin'''<br><span style="color:#a098ef">Cooldown: 10s</span> <span style="color:#B62282">Range: Area</span><br>Encircles enemies in the area of effect in a vortex of fire. After this move hits, it deals damage over time and decreases the movement speed of enemies for a short time.
 
'''''Fire Spin Upgrade Choices'''''
 
{| class="roundy" style="background:#fff; solid #{{dragon color light}}; text-align:center"
|-
|-
! style="width:50%;"| [[File:UNITE Fire Blast.png|x40px]] '''Fire Blast'''
| [[File:UNITE Full-Fury Battle Mer Stadium preview.png|200px]]
! style="width:50%;"| [[File:UNITE Flare Blitz.png|x40px]] '''Flare Blitz'''
| [[Full-Fury Battle]] in [[Mer Stadium]]
|- style="background:#fff"
| Duration: 5 Minutes<br>Players: 4 VS 4<br>Three goal zones per team<br>Move cooldowns are heavily reduced<br>Used in Quick Battle
| <span style="color:#a098ef">Cooldown: 8s</span> <span style="color:#B62282">Range: Area</span><br><span style="color:#FFA40B">Level 7</span><br>Blasts intense, all-consuming fire, dealing damage over time to enemies while the flames continue to burn on the ground and decreasing the movement speed of enemies for a short time.<br><span style="color:#FFA40B">Level 13</span><br>Increased damage.
| Every two weeks on weekends from Saturday to Monday (February 24, 2022 - April 11, 2022)<br>December 30, 2022 - January 2, 2023<br>January 13, 2023 - January 16, 2023<br>January 27, 2023 - January 30, 2023<br>September 16, 2023 - September 18, 2023<br>September 23, 2023 - September 25, 2023<br>September 30, 2023 - October 2, 2023<br>October 7, 2023 - October 9, 2023<br>October 14, 2023 - October 16, 2023
| <span style="color:#a098ef">Cooldown: 10s</span> <span style="color:#2ADCDC">Affect: Dash</span><br><span style="color:#FFA40B">Level 7</span><br>Charge forward cloaked in fire, granting the user a shield and throwing enemies hit.<br><span style="color:#FFA40B">Level 13</span><br>Decreases movement speed of enemies for a short time when they are thrown.
|}
 
|- style="background:#fff"
! colspan=6 style="background:#ffca96 | Unite Move
|- style="background:#fff"
| colspan="7" | [[File:UNITE Seismic Slam.png|x40px]] '''Seismic Slam'''<br><span style="color:#B62282">Range: Sure Hit</span><br><span style="color:#FFA40B">Unlocks at level 9</span><br>Fly up into the air, allowing the user to move freely over obstacles. While this move is being used, basic attacks deal increased damage and leave enemies burned. In addition, when dealing damage to an enemy, recover HP. Using this move again on an enemy will grab it and slam it onto the ground.
|}
 
{| class="roundy" style="background:#{{dragon color}}; border:3px solid #{{orange color light}}; text-align:center"
! style="background:#{{orange color light}}; width:250px; {{roundytl|5px}}" | Pokémon
! style="background:#{{orange color light}}" | Difficulty
! style="background:#{{orange color light}}" | Shop Price
! style="background:#{{orange color light}}" | Battle Style
! style="background:#{{orange color light}}" | Stats
! style="background:#{{orange color light}}; {{roundytr|5px}}" | Evolves
|- style="background:#fff"
| [[File:UNITE Pikachu.png|x130px]]<br>{{p|Pikachu}}
| Novice
| [[File:UNITE Aeos coin.png|x20px]] 6,000 Aeos Coins<br>[[File:UNITE Aeos gem.png|x20px]] 345 Aeos Gems
| Attacker / Ranged
| Offense: 4.5<br>Endurance: 1.5<br>Mobility: 2.5<br>Scoring: 2<br>Support: 1.5
| Does Not Evolve
|-
|-
! colspan=6 style="background:#{{orange color light}}| Abilities
| [[File:UNITE Catch 'Em Map.png|200px]]
|- style="background:#fff"
| Catch 'Em in [[Mer Stadium]]
! colspan=6 style="background:#ffca96 | Passive / Basic
| Duration: 5 Minutes<br>Players: 4 VS 4<br>Three goal zones per team<br>Can catch certain wild Pokémon to temporarily play as them<br>Used in Quick Battle
|- style="background:#fff"
| May 30, 2022 - June 27, 2022{{tt|*|Has since been added to the regular Quick Battle map rotation}}
| colspan="7" | [[File:UNITE Static.png|x40px]] '''Static'''<br><span style="color:#FFA40B">Passive Ability</span><br> Paralyzes all enemies nearby for a short time when receiving damage. This ability goes on cooldown after it's triggered.
[[File:UNITE Attack.png|x40px]] '''Attack'''<br><span style="color:#FFA40B">Basic Ability</span><br>Becomes a boosted attack with every third attack, dealing increased damage. This boosted attack also paralyzes enemies for a short time when it hits.
|- style="background:#fff"
! colspan=6 style="background:#ffca96 | Move 1
|- style="background:#fff"
| colspan="7" | [[File:UNITE Thunder Shock.png|x40px]] '''Thunder Shock'''<br><span style="color:#a098ef">Cooldown: 5s</span> <span style="color:#B62282">Range: Sure Hit</span><br>Release electricity, dealing damage to enemies in the area of effect. Also paralyzes enemies for a short time.
'''''Thunder Shock Upgrade Choices'''''
 
{| class="roundy" style="background:#fff; solid #{{dragon color light}}; text-align:center"
|-
|-
! style="width:50%;"| [[File:UNITE Electro Ball.png|x40px]] '''Electro Ball'''
| [[File:UNITE Boss Rush Map.png|200px]]
! style="width:50%;"| [[File:UNITE Thunder.png|x40px]] '''Thunder'''
| Boss Rush in [[Auroma Park]]
|- style="background:#fff"
| Duration: 5 Minutes<br>Players: 5 VS 3 Boss<br>(Araquanid, Avalugg, Drednaw, Zapdos, Articuno, Regigigas){{tt|*|2022}}<br>(Araquanid, Avalugg, Drednaw, Regirock, Regice, Registeel, Zacian){{tt|*|2023}}
| <span style="color:#a098ef">Cooldown: 5s</span> <span style="color:#B62282">Range: Sure Hit</span><br><span style="color:#FFA40B">Level 4</span><br>Hurl an electric orb, dealing damage to enemies in the area of effect and leaving them paralyzed for a short time. This move's damage increases the lower the enemies remaining HP is.<br><span style="color:#FFA40B">Level 11</span><br>Increased damage.
| July 21, 2022 - July 24, 2022<br>July 31, 2022 - August 7, 2022<br>August 14, 2022 - August 21, 2022<br>February 26, 2023 - March 5, 2023<br>March 12, 2023 - March 19, 2023<br>March 26, 2023 - April 2, 2023
| <span style="color:#a098ef">Cooldown: 8s</span> <span style="color:#B62282">Range: Area</span><br><span style="color:#FFA40B">Level 4</span><br>Drop wicked thunderbolts, dealing damage to enemies in the area of effect.<br><span style="color:#FFA40B">Level 11</span><br>Increases the number of times this move attacks.
|}
 
|- style="background:#fff"
! colspan=6 style="background:#ffca96 | Move 2
|- style="background:#fff"
| colspan="7" | [[File:UNITE Electro Web.png|x40px]] '''Electro Web'''<br><span style="color:#a098ef">Cooldown: 9s</span> <span style="color:#C332FF">Affect: Hindrance</span><br>Attacks and captures enemies using an electric net, leaving them unable to move.
 
'''''Electro Web Upgrade Choices'''''
 
{| class="roundy" style="background:#fff; solid #{{dragon color light}}; text-align:center"
|-
|-
! style="width:50%;"| [[File:UNITE Volt Tackle.png|x40px]] '''Volt Tackle'''
| [[File:UNITE Pika Party Map.png|200px]]
! style="width:50%;"| [[File:UNITE Thunderbolt.png|x40px]] '''Thunderbolt'''
| Pika Party in [[Mer Stadium]]
|- style="background:#fff"
| Duration: 5 Minutes<br>Players: 4 VS 4<br>Three goal zones per team<br>Can only play as Pikachu<br>Used in Quick Battle
| <span style="color:#a098ef">Cooldown: 10s</span> <span style="color:#C332FF">Affect: Hindrance</span><br><span style="color:#FFA40B">Level 6</span><br>Has the user electrify itself and charge ahead, throwing opposing Pokémon.<br><span style="color:#FFA40B">Level 13</span><br>Reduced cooldown.
| August 4, 2022 - September 1, 2022<br>June 23, 2023 - July 21, 2023
| <span style="color:#a098ef">Cooldown: 8s</span> <span style="color:#C332FF">Affect: Hindrance</span><br><span style="color:#FFA40B">Level 6</span><br>Attack with a strong electric blast, dealing damage to enemies in the area of effect and leaving them unable to act.<br><span style="color:#FFA40B">Level 13</span><br>Increased damage.
|}
 
|- style="background:#fff"
! colspan=6 style="background:#ffca96 | Unite Move
|- style="background:#fff"
| colspan="7" | [[File:UNITE Thunderstorm.png|x40px]] '''Thunderstorm'''<br><span style="color:#B62282">Range: Area</span><br><span style="color:#FFA40B">Unlocks at level 9</span><br>Attacks enemies near the user with tremendous bolts of lightning.
|}
 
{| class="roundy" style="background:#{{dragon color}}; border:3px solid #{{orange color light}}; text-align:center"
! style="background:#{{orange color light}}; width:250px; {{roundytl|5px}}" | Pokémon
! style="background:#{{orange color light}}" | Difficulty
! style="background:#{{orange color light}}" | Shop Price
! style="background:#{{orange color light}}" | Battle Style
! style="background:#{{orange color light}}" | Stats
! style="background:#{{orange color light}}; {{roundytr|5px}}" | Evolves
|- style="background:#fff"
| [[File:UNITE Alolan Ninetales.png|x130px]]<br>{{rf|Alolan}} {{p|Ninetales}}
| Intermediate
| 8,000 Coins/460 Aeos Gems
| Attacker / Ranged
| Offense: 4<br>Endurance: 1.5<br>Mobility: 1.5<br>Scoring: 2.5<br>Support: 3
| [[File:UNITE037A.png|x50px]]<br>{{rf|Alolan}} {{p|Vulpix}}<br>Evolves at Lv. 4
|-
|-
! colspan=6 style="background:#{{orange color light}}| Abilities
|[[File:UNITE Legacy Trainer Showdown Banner.png|200px]]
|- style="background:#fff"
| Legacy Trainer Showdown in [[Theia Sky Ruins]]
! colspan=6 style="background:#ffca96 | Passive / Basic
| Duration: 10 Minutes<br>Players: 5 VS [[Leon]], [[Korrina]], [[Cynthia]], [[Raihan]], and {{ga|Green}}<br>Opponents always use Charizard, Lucario, Garchomp, Duraludon, and Blastoise respectively<br>Five goal zones per team<br>Used in Regular Battle
|- style="background:#fff"
| September 9, 2022 - October 6, 2022 (Leon leading)<br>April 20, 2023 - May 21, 2023 (Cynthia leading)<br>'''Solo Challenge (CPU Match only)''':<br>December 7, 2023 - January 15, 2024 (Cynthia leading)<br>January 16, 2024 - February 26, 2024 (Leon leading)<br>February 27, 2024 - April 17, 2024 (Cynthia leading)
| colspan="7" | [[File:UNITE Snow Warning.png|x40px]] '''Snow Warning'''<br><span style="color:#FFA40B">Passive Ability</span><br> Causes snow to fall on an enemy, dealing damage to it and decreasing their movement speed for a short time. Boosted attacks and moves (except Aurora Veil) sling snow, and hitting the same target with snow multiple times will freeze it for a short time.
[[File:UNITE Attack.png|x40px]] '''Attack'''<br><span style="color:#FFA40B">Basic Ability</span><br>Becomes a boosted attack with every third attack. When this boosted attack hits, it deals damage to nearby enemies and decreases their movement speed for a short time.
|- style="background:#fff"
! colspan=6 style="background:#ffca96 | Move 1
|- style="background:#fff"
| colspan="7" | [[File:UNITE Powder Snow.png|x40px]] '''Powder Snow'''<br><span style="color:#a098ef">Cooldown: 5s</span> <span style="color:#B62282">Range: Area</span><br>Attack with a chilly gust of powdery snow, decreasing the movement speed of enemies for a short time when it hits.
 
'''''Powder Snow Upgrade Choices'''''
 
{| class="roundy" style="background:#fff; solid #{{dragon color light}}; text-align:center"
|-
|-
! style="width:50%;"| [[File:UNITE Avalanche.png|x40px]] '''Avalanche'''
|[[File:UNITE Eevee Appeal-o-rama Map.png|200px]]
! style="width:50%;"| [[File:UNITE Dazzling Gleam.png|x40px]] '''Dazzling Gleam'''
| Eevee Appeal-o-rama in [[Shivre City]]
|- style="background:#fff"
| Duration: 5 Minutes<br>Players: 4 VS 4<br>One goal zone each<br>Can only play as [[Eeveelutions]]<br>Used in Quick Battle
| <span style="color:#a098ef">Cooldown: 7s</span> <span style="color:#B62282">Range: Area</span><br><span style="color:#FFA40B">Level 4</span><br>Attack with a gush of chilly ice toward the designated area. The ice forms a wall that cannot be passed through on land. After a short time this wall melts and collapses, dealing damage to enemies in the area of effect.<br><span style="color:#FFA40B">Level 11</span><br>Also decreases the movement speed of enemies for a short time when this move hits.
| May 25, 2023 - June 23, 2023
| <span style="color:#a098ef">Cooldown: 7s</span> <span style="color:#C332FF">Affect: Hindrance</span><br><span style="color:#FFA40B">Level 4</span><br>Attack with a powerful cone of blinding light, leaving enemies unable to act when this move hits.<br><span style="color:#FFA40B">Level 11</span><br>Increased damage dealt and stun duration.
|}
 
|- style="background:#fff"
! colspan=6 style="background:#ffca96 | Move 2
|- style="background:#fff"
| colspan="7" | [[File:UNITE Icy Wind.png|x40px]] '''Icy Wind'''<br><span style="color:#a098ef">Cooldown: 8s</span> <span style="color:#B62282">Range: Ranged</span><br>Attack with a gust of freezing air, dealing damage to enemies in the area of effect and decreases their movement speed for a short time when it hits.
 
'''''Icy Wind Upgrade Choices'''''
 
{| class="roundy" style="background:#fff; solid #{{dragon color light}}; text-align:center"
|-
|-
! style="width:50%;"| [[File:UNITE Blizzard.png|x40px]] '''Blizzard'''
| [[File:UNITE Panic Parade Map.jpg|200px]]
! style="width:50%;"| [[File:UNITE Aurora Veil.png|x40px]] '''Aurora Veil'''
| Panic Parade in [[Shivre City]]
|- style="background:#fff"
| Duration: No Time Limit<br>(Match ends when either Tinkaton faints or all waves are cleared)<br>Players:<br>5 and {{p|Tinkaton}} VS 5 Waves of Wild Pokémon (Casual)<br>5 and Tinkaton VS 10 Waves of Wild Pokémon (Intermediate)<br>5 and Tinkaton VS 12 Waves of Wild Pokémon (Expert)<br>5 and Tinkaton VS 15 Waves of Wild Pokémon (Extreme)
| <span style="color:#a098ef">Cooldown: 11s</span> <span style="color:#B62282">Range: Ranged</span><br><span style="color:#FFA40B">Level 6</span><br>Summons a howling blizzard in two blasts in front of the user. The first blast deals damage to enemies in the area of effect and decreases their movement speed for a short time. The second blast deals damage to enemies in the area of effect and shoves them. If the second blast hits an obstacle, it also deals damage to enemies near the point of impact.<br><span style="color:#FFA40B">Level 13</span><br>Increased damage.
| July 21, 2023 - July 31, 2023<br>August 4, 2023 - August 6, 2023<br>August 11, 2023 - August 13, 2023<br>August 18, 2023 - August 20, 2023<br>December 12, 2023 - February 24, 2024<br>February 27, 2024 - March 23, 2024
| <span style="color:#a098ef">Cooldown: 13s</span> <span style="color:#FF8C00">Affect: Buff</span><br><span style="color:#FFA40B">Level 6</span><br>Create an aurora around the user, reducing damage received by the user and nearby allies in the area of effet. While the user is inside the aurora, its movement speed is increased and its basic attacks become boosted attacks.<br><span style="color:#FFA40B">Level 13</span><br>Further reduces damage allies receive.
|}
 
|- style="background:#fff"
! colspan=6 style="background:#ffca96 | Unite Move
|- style="background:#fff"
| colspan="7" | [[File:UNITE Snow Globe.png|x40px]] '''Snow Globe'''<br><span style="color:#B62282">Range: Area</span><br><span style="color:#FFA40B">Unlocks at level 9</span><br>Attack with a chilly snow and ice, dealing damage to enemies in the area of effect when it hits. Deals increased damage to enemies that are frozen.
|}
 
{| class="roundy" style="background:#{{dragon color}}; border:3px solid #{{orange color light}}; text-align:center"
! style="background:#{{orange color light}}; width:250px; {{roundytl|5px}}" | Pokémon
! style="background:#{{orange color light}}" | Difficulty
! style="background:#{{orange color light}}" | Shop Price
! style="background:#{{orange color light}}" | Battle Style
! style="background:#{{orange color light}}" | Stats
! style="background:#{{orange color light}}; {{roundytr|5px}}" | Evolves
|- style="background:#fff"
| [[File:UNITE Wigglytuff.png|x130px]]<br>{{p|Wigglytuff}}
| Intermediate
| [[File:UNITE Aeos coin.png|x20px]] 8,000 Aeos Coins<br>[[File:UNITE Aeos gem.png|x20px]] 460 Aeos Gems
| Supporter / Ranged
| Offense: 1<br>Endurance: 2.5<br>Mobility: 2.5<br>Scoring: 2<br>Support: 4.5
| [[File:UNITE Jigglypuff.png|x50px]]<br>{{p|Jigglypuff}}<br>Evolves at lv. 4
|-
|-
! colspan=6 style="background:#{{orange color light}}| Abilities
|  
|- style="background:#fff"
| Full-Burst Battle! Dragon Dustup in [[Mer Stadium]]
! colspan=6 style="background:#ffca96 | Passive / Basic
| Duration: 5 Minutes<br>Players: 4 VS 4<br>Three goal zones per team<br>Can only play as {{t|Dragon}}-type Pokémon<br>Move cooldowns are heavily reduced<br>Used in Quick Battle
|- style="background:#fff"
| May 16, 2024 - June 13, 2024
| colspan="7" | [[File:UNITE Cute Charm.png|x40px]] '''Cute Charm'''<br><span style="color:#FFA40B">Passive Ability</span><br> When hit by an enemies attack at close range, make that enemy infatuated for a short time. Infatuated enemies become enthralled and approach Wigglytuff against their will. The effects of this ability have a cooldown and cannot trigger on the same enemy in quick succession.
[[File:UNITE Attack.png|x40px]] '''Attack'''<br><span style="color:#FFA40B">Basic Ability</span><br>Becomes a boosted attack with every third attack, dealing damage to enemies and spinning them around when it hits.
|- style="background:#fff"
! colspan=6 style="background:#ffca96 | Move 1
|- style="background:#fff"
| colspan="7" | [[File:UNITE Pound.png|x40px]] '''Pound'''<br><span style="color:#a098ef">Cooldown: 5s</span> <span style="color:#B62282">Range: Melee</span><br>Perform a combo attack in front, dealing damage to enemies and decreasing their movement speed for a short time when the attack hits.
 
'''''Pound Upgrade Choices'''''
 
{| class="roundy" style="background:#fff; solid #{{dragon color light}}; text-align:center"
|-
! style="width:50%;"| [[File:UNITE Double Slap.png|x40px]] '''Double Slap'''
! style="width:50%;"| [[File:UNITE Dazzling Gleam 2.png|x40px]] '''Dazzling Gleam'''
|- style="background:#fff"
| <span style="color:#a098ef">Cooldown: 5s</span> <span style="color:#B62282">Range: Melee</span><br><span style="color:#FFA40B">Level 6</span><br>Perform a combo attack in front, dealing damage to enemies and decreasing their movement speed for a short time when the attack hits.<br><span style="color:#FFA40B">Level 10</span><br>Increased number of attacks.
| <span style="color:#a098ef">Cooldown: 4.5s</span> <span style="color:#B62282">Range: Area</span><br><span style="color:#FFA40B">Level 6</span><br>Emit a powerful flash in the designated direction, dealing damage to enemies in the area of effect twice.<br><span style="color:#FFA40B">Level 10</span><br>Also decreases the movement speed of enemies for a short time when the first hit of this move deals damage to them.
|}
|}


|- style="background:#fff"
==Pokémon==
! colspan=6 style="background:#ffca96 | Move 2
{{main|List of Pokémon (UNITE)}}
|- style="background:#fff"
There are currently 64 playable Pokémon. To play as a certain Pokémon, players need to obtain the license for that Pokémon. Each week, three licenses are made available as trial Unite licenses. (If the player is a [[UNITE Club Membership|UNITE Club member]], two more trial licenses are available.) Additionally, for the first weekend of every month, known as Unite Weekend in-game, players are given trial Unite licenses for every Pokémon. Players can use Pokémon with trial Unite licenses in all modes except for Ranked Battle. When starting a match, players start as the base evolutionary stage of the Pokemon selected, and can level up and evolve as the match progresses.
| colspan="7" | [[File:UNITE Defense Curl.png|x40px]] '''Defense Curl'''<br><span style="color:#a098ef">Cooldown: 8s</span> <span style="color:#C332FF">Affect: Hindrance</span><br>Perform a quick roll, granting the user a shield and throwing any enemies hit by the roll. Hitting an obstacle while rolling will change the direction the user is moving and reset the cooldown of Pound, Double Slap, or Dazzling Gleam.


'''''Defense Curl Upgrade Choices'''''
As of the version 1.13.1.2 update, certain licenses are labelled as EX Licenses, this label is reserved for [[Legendary Pokémon]] that have mechanics allowing them to use up Aeos energy to make themselves stronger in battle, at the cost of limiting their scoring capabilities. EX licenses may be restricted from use in ranked matches, however the restrictions vary depending on the ranked season.


{| class="roundy" style="background:#fff; solid #{{dragon color light}}; text-align:center"
The playable Pokémon are split into five different roles (sometimes referred to as Battle Types):
|-
*<span style="color:#F16C38">'''Attacker'''</span>: Pokémon that deal high amounts of ranged damage, but have low endurance
! style="width:50%;"| [[File:UNITE Rollout.png|x40px]] '''Rollout'''
*<span style="color:#CE5FD3">'''All-Rounder'''</span>: Pokémon that have balanced amounts of offense and endurance and tend to have high sustainability
! style="width:50%;"| [[File:UNITE Sing.png|x40px]] '''Sing'''
*<span style="color:#7FE303">'''Defender'''</span>: Pokémon that have high endurance and excel at protecting allies and goals and disrupting opponents
|- style="background:#fff"
*<span style="color:#DC923F">'''Supporter'''</span>: Pokémon that support their team by healing allies and/or inflicting status effects on allies or opponents
| <span style="color:#a098ef">Cooldown: 10s</span> <span style="color:#C332FF">Affect: Hindrance</span><br><span style="color:#FFA40B">Level 4</span><br>Perform a quick roll, granting the user a shield. Also deals damage to enemies hit by the roll and throws them. Hitting an obstacle while rolling will change the direction the user is moving and reset the cooldown of Pound, Double Slap, or Dazzling Gleam.<br><span style="color:#FFA40B">Level 12</span><br>Increases the length of time enemies are thrown.
*<span style="color:#29A5E3">'''Speedster'''</span>: Pokémon that deal high amounts of burst damage and have high mobility, but have low endurance
| <span style="color:#a098ef">Cooldown: 10s</span> <span style="color:#B62282">Range: Area</span><br><span style="color:#FFA40B">Level 4</span><br>Has the user sing, decreasing the movement speed of nearby enemies for a short time. Enemies that stay in the move's area of effect for a while are put to sleep for a short time, which also decreases their Defense and Sp. Defense.<br><span style="color:#FFA40B">Level 12</span><br>Increased sleep duration.
<br>
|}
{{Flexheader|gap=2px|class=roundy blacklinks c|extra-style=margin:auto; padding:3px; border: 2px solid #{{black color}}; background: #{{white color}}; font-size: 90%;}}
{{ULCard|Venusaur|Attacker}}
{{ULCard|Charizard|All-Rounder}}
{{ULCard|Blastoise|Defender}}
{{ULCard|Pikachu|Attacker}}
{{ULCard|Clefable|Supporter}}
{{ULCard|Alolan Ninetales|Attacker}}
{{ULCard|Wigglytuff|Supporter}}
{{ULCard|Machamp|All-Rounder}}
{{ULCard|Slowbro|Defender}}
{{ULCard|Dodrio|Speedster}}
{{ULCard|Gengar|Speedster}}
{{ULCard|Mr. Mime|Supporter|fname=Mr Mime}}
{{ULCard|Gyarados|All-Rounder}}
{{ULCard|Lapras|Defender}}
{{ULCard|Snorlax|Defender}}
{{ULCard|Dragonite|All-Rounder}}
{{ULCard|Mewtwo (X)|All-Rounder|fname=Mega Mewtwo X|link=Mewtwo (Unite License X)|ex=yes}}
{{ULCard|Mewtwo (Y)|Attacker|fname=Mega Mewtwo Y|link=Mewtwo (Unite License Y)|ex=yes}}
{{ULCard|Mew|Attacker}}
{{ULCard|Azumarill|All-Rounder}}
{{ULCard|Espeon|Attacker}}
{{ULCard|Umbreon|Defender}}
{{ULCard|Scizor|All-Rounder}}
{{ULCard|Blissey|Supporter}}
{{ULCard|Tyranitar|All-Rounder}}
{{ULCard|Blaziken|All-Rounder}}
{{ULCard|Gardevoir|Attacker}}
{{ULCard|Sableye|Supporter}}
{{ULCard|Absol|Speedster}}
{{ULCard|Metagross|All-Rounder}}
{{ULCard|Garchomp|All-Rounder}}
{{ULCard|Lucario|All-Rounder}}
{{ULCard|Leafeon|Speedster}}
{{ULCard|Glaceon|Attacker}}
{{ULCard|Mamoswine|Defender}}
{{ULCard|Crustle|Defender}}
{{ULCard|Zoroark|Speedster}}
{{ULCard|Chandelure|Attacker}}
{{ULCard|Delphox|Attacker}}
{{ULCard|Greninja|Attacker}}
{{ULCard|Talonflame|Speedster}}
{{ULCard|Aegislash|All-Rounder}}
{{ULCard|Sylveon|Attacker}}
{{ULCard|Goodra|Defender}}
{{ULCard|Trevenant|Defender}}
{{ULCard|Hoopa|Supporter}}
{{ULCard|Decidueye|Attacker}}
{{ULCard|Tsareena|All-Rounder}}
{{ULCard|Comfey|Supporter}}
{{ULCard|Mimikyu|All-Rounder}}
{{ULCard|Buzzwole|All-Rounder}}
{{ULCard|Zeraora|Speedster}}
{{ULCard|Cinderace|Attacker}}
{{ULCard|Inteleon|Attacker}}
{{ULCard|Greedent|Defender}}
{{ULCard|Eldegoss|Supporter}}
{{ULCard|Cramorant|Attacker}}
{{ULCard|Falinks|All-Rounder}}
{{ULCard|Duraludon|Attacker}}
{{ULCard|Dragapult|Attacker}}
{{ULCard|Zacian|All-Rounder|ex=yes}}
{{ULCard|Urshifu|All-Rounder}}
{{ULCard|Meowscarada|Speedster}}
{{ULCard|Ceruledge|All-Rounder}}
{{ULCard|Miraidon|Attacker|ex=yes}}
{{Flexfooter}}


|- style="background:#fff"
===Holowear===
! colspan=6 style="background:#ffca96 | Unite Move
{{main|Holowear}}
|- style="background:#fff"
Pokémon may change their appearance by wearing Holowear, a type of holographic clothing made from Aeos energy that is created and sold by [[Zirco]]. Holowear can be earned through certain events or purchased through Zirco Trader for Aeos Gems or Holowear tickets. The most prominent of these events is the [[#Battle Pass|Battle Pass]]. Some Holowear changes the visual effects of certain game actions, such as using [[move]]s, scoring [[goal zone|goals]], [[knock out (verb)|knocking out]] Pokémon, and returning to base. Most Holowear only affects [[evolution|fully evolved]] Pokémon, though some rarer Holowear similarly changes how a Pokémon's pre-evolved forms appear.
| colspan="7" | [[File:UNITE Starlight Recital.png|x40px]] '''Starlight Recital'''<br><span style="color:#FF8C00">Affect: Buff</span><br><span style="color:#FFA40B">Unlocks at level 8</span><br>Begin performing a recital, granting the user and nearby allies a shield as well as removing all status conditions from the affected allies and make them immune to hindrances for a short time.
|}


{| class="roundy" style="background:#{{dragon color}}; border:3px solid #{{orange color light}}; text-align:center"
===Wild Pokémon===
! style="background:#{{orange color light}}; width:250px; {{roundytl|5px}}" | Pokémon
{{main|List of Pokémon (UNITE)#Wild Pokémon|List of Pokémon (UNITE) → Wild Pokémon}}
! style="background:#{{orange color light}}" | Difficulty
Defeating wild Pokémon is the primary way of collecting Aeos energy. They will generally attack Trainers' Pokémon that come near or attack them and chase after them a limited distance. As the Unite Battle progresses, some will despawn while other, more powerful Pokémon will spawn. Some may also evolve during the Final Stretch of a match.
! style="background:#{{orange color light}}" | Shop Price
! style="background:#{{orange color light}}" | Battle Style
! style="background:#{{orange color light}}" | Stats
! style="background:#{{orange color light}}; {{roundytr|5px}}" | Evolves
|- style="background:#fff"
| [[File:UNITE Machamp.png|x130px]]<br>{{p|Machamp}}
| Intermediate
| [[File:UNITE Aeos coin.png|x20px]] 8,000 Aeos Coins<br>[[File:UNITE Aeos gem.png|x20px]] 460 Aeos Gems
| All-rounder / Melee
| Offense: 4<br>Endurance: 2.5<br>Mobility: 2.5<br>Scoring: 2.5<br>Support: 1
| [[File:UNITE066.png|x50px]]<br>{{p|Machop}}<br>Evolves at lv. 5<br>[[File:UNITE067.png|x50px]]<br>{{p|Machoke}}<br>Evolves at lv. 9
|-
! colspan=6 style="background:#{{orange color light}}| Abilities
|- style="background:#fff"
! colspan=6 style="background:#ffca96 | Passive / Basic
|- style="background:#fff"
| colspan="7" | [[File:UNITE Guts.png|x40px]] '''Guts'''<br><span style="color:#FFA40B">Passive Ability</span><br> Increases Attack when afflicted by a status condition.
[[File:UNITE Attack.png|x40px]] '''Attack'''<br><span style="color:#FFA40B">Basic Ability</span><br>Becomes a boosted attack with every third attack, dealing increased damage when it hits. This boosted attack also decreases the movement speed of enemies for a short time.
|- style="background:#fff"
! colspan=6 style="background:#ffca96 | Move 1
|- style="background:#fff"
| colspan="7" | [[File:UNITE Karate Chop.png|x40px]] '''Karate Chop'''<br><span style="color:#a098ef">Cooldown: 6s</span> <span style="color:#B62282">Range: Melee</span><br>Attack opposing Pokémon with a sharp chop.
 
'''''Karate Chop Upgrade Choices'''''
 
{| class="roundy" style="background:#fff; solid #{{dragon color light}}; text-align:center"
|-
! style="width:50%;"| [[File:UNITE Close Combat.png|x40px]] '''Close Combat'''
! style="width:50%;"| [[File:UNITE Cross Chop.png|x40px]] '''Cross Chop'''
|- style="background:#fff"
| <span style="color:#a098ef">Cooldown: 9s</span> <span style="color:#B62282">Range: Melee</span><br><span style="color:#FFA40B">Level 7</span><br>Unleash a series of punches in the designated direction, dealing increased damage with the last punch. The user can move while using this move and becomes immune to hindrances.<br><span style="color:#FFA40B">Level 13</span><br>Deals increased damage to enemies that are afflicted by a status condition.
| <span style="color:#a098ef">Cooldown: 6s</span> <span style="color:#2ADCDC">Affect: Dash</span><br><span style="color:#FFA40B">Level 7</span><br>Has the user deliver a double chop with forearms crossed while dashing forward. This increases the user's critical-hit rate.<br><span style="color:#FFA40B">Level 13</span><br>Increases Attack with each basic attack, up to a set max.
|}
 
|- style="background:#fff"
! colspan=6 style="background:#ffca96 | Move 2
|- style="background:#fff"
| colspan="7" | [[File:UNITE Bulk Up.png|x40px]] '''Bulk Up'''<br><span style="color:#a098ef">Cooldown: 9s</span> <span style="color:#FF8C00">Affect: Buff</span><br>Become immune to hindrances for a short time. Increases movement speed, basic attack speed, and Attack. The next basic attack also becomes a boosted attack.
 
'''''Bulk Up Upgrade Choices'''''
 
{| class="roundy" style="background:#fff; solid #{{dragon color light}}; text-align:center"
|-
! style="width:50%;"| [[File:UNITE Dynamic Punch.png|x40px]] '''Dynamic Punch'''
! style="width:50%;"| [[File:UNITE Submission.png|x40px]] '''Submission'''
|- style="background:#fff"
| <span style="color:#a098ef">Cooldown: 8s</span> <span style="color:#2ADCDC">Affect: Dash</span><br><span style="color:#FFA40B">Level 5</span><br>Jump to the designated location, dealing damage to enemies in the area of effect and leaving them unable to act when it hits. After using this move, the user becomes immune to hindrances, their movement speed and basic attack speed is increased. The next basic attack also becomes a boosted attack.<br><span style="color:#FFA40B">Level 11</span><br>Increased Attack and movement speed.
| <span style="color:#a098ef">Cooldown: 11s</span> <span style="color:#C332FF">Affect: Hindrance</span><br><span style="color:#FFA40B">Level 5</span><br>Increases movement speed and become immune to hindrances. When the next basic attack hits, the attack deals increased damage and slams the enemy onto the ground, leaving it unable to act. Once this move ends, the user's critical-hit rate and basic attack speed are increased for a short time.<br><span style="color:#FFA40B">Level 11</span><br>Increased critical-hit rate and basic attack speed.
|}
 
|- style="background:#fff"
! colspan=6 style="background:#ffca96 | Unite Move
|- style="background:#fff"
| colspan="7" | [[File:UNITE Barrage Blow.png|x40px]] '''Barrage Blow'''<br><span style="color:#FF8C00">Affect: Buff</span><br><span style="color:#FFA40B">Unlocks at level 9</span><br>Increases the user's movement speed, Attack, Defense, and Sp. Defense for a short time. If used again, unleash a combo attack, dealing damage to enemies in the area of effect and shoving them. The final blow deals an especially large amount of damage.
|}
 
{| class="roundy" style="background:#{{dragon color}}; border:3px solid #{{orange color light}}; text-align:center"
! style="background:#{{orange color light}}; width:250px; {{roundytl|5px}}" | Pokémon
! style="background:#{{orange color light}}" | Difficulty
! style="background:#{{orange color light}}" | Shop Price
! style="background:#{{orange color light}}" | Battle Style
! style="background:#{{orange color light}}" | Stats
! style="background:#{{orange color light}}; {{roundytr|5px}}" | Evolves
|- style="background:#fff"
| [[File:UNITE Slowbro.png|x130px]]<br>{{p|Slowbro}}
| Intermediate
| [[File:UNITE Aeos coin.png|x20px]] 6,000 Aeos Coins<br>[[File:UNITE Aeos gem.png|x20px]] 460 Aeos Gems
| Defender / Ranged
| Offense: 1.5<br>Endurance: 4<br>Mobility: 1.5<br>Scoring: 1.5<br>Support: 4
| [[File:UNITE079.png|x50px]]<br>{{p|Slowpoke}}<br>Evolves at lv. 4
|-
! colspan=6 style="background:#{{orange color light}}| Abilities
|- style="background:#fff"
! colspan=6 style="background:#ffca96 | Passive / Basic
|- style="background:#fff"
| colspan="7" | [[File:UNITE Oblivious.png|x40px]] '''Oblivious'''<br><span style="color:#FFA40B">Passive Ability</span><br> When Slowbro receives damage, the HP loss is gradual. When damaging an opponent with a move, restore some of the remaining gradual HP loss and decrease the target's Sp. Defense.
[[File:UNITE Attack.png|x40px]] '''Attack'''<br><span style="color:#FFA40B">Basic Ability</span><br>Becomes a boosted attack with every third attack. When this boosted attack hits, deal damage to nearby opposing Pokémon and decrease their movement speed.
|- style="background:#fff"
! colspan=6 style="background:#ffca96 | Move 1
|- style="background:#fff"
| colspan="7" | [[File:UNITE Water Gun.png|x40px]] '''Water Gun'''<br><span style="color:#a098ef">Cooldown: 5s</span> <span style="color:#B62282">Range: Melee</span><br>Slowbro channels a fierce stream of water which deals damage and lowers movement speed. Increase the area of effect and damage the longer this move is channeled.
 
'''''Water Gun Upgrade Choices'''''
 
{| class="roundy" style="background:#fff; solid #{{dragon color light}}; text-align:center"
|-
! style="width:50%;"| [[File:UNITE Scald.png|x40px]] '''Scald'''
! style="width:50%;"| [[File:UNITE Surf.png|x40px]] '''Surf'''
|- style="background:#fff"
| <span style="color:#a098ef">Cooldown: 5s</span> <span style="color:#B62282">Range: Melee</span><br><span style="color:#FFA40B">Level 4</span><br>Deal damage to opposing Pokémon and create steam when it hits. Opposing Pokémon inside the steam's area are left burned and have their movement speed decreased.<br><span style="color:#FFA40B">Level 11</span><br>Increased area of effect.
| <span style="color:#a098ef">Cooldown: 9s</span> <span style="color:#2ADCDC">Affect: Dash</span><br><span style="color:#FFA40B">Level 4</span><br>Charge forward on a wave, dealing damage in an area and knock opponents back. This is followed by two more waves that deal damage and decrease enemy movement speed.<br><span style="color:#FFA40B">Level 11</span><br>The second and third waves become larger and also throw opposing Pokémon like the first wave does.
|}
 
|- style="background:#fff"
! colspan=6 style="background:#ffca96 | Move 2
|- style="background:#fff"
| colspan="7" | [[File:UNITE Slack Off.png|x40px]] '''Slack Off'''<br><span style="color:#a098ef">Cooldown: 11s</span> <span style="color:#3BEE44">Affect: Recovery</span><br>Lay down and take a rest, continuously regaining health. Damage taken will reduce the recovery effect.
 
'''''Slack Off Upgrade Choices'''''
 
{| class="roundy" style="background:#fff; solid #{{dragon color light}}; text-align:center"
|-
! style="width:50%;"| [[File:UNITE Amnesia.png|x40px]] '''Amnesia'''
! style="width:50%;"| [[File:UNITE Telekinesis.png|x40px]] '''Telekinesis'''
|- style="background:#fff"
| <span style="color:#a098ef">Cooldown: 13s</span> <span style="color:#3BEE44">Affect: Recovery</span><br><span style="color:#FFA40B">Level 6</span><br>Nullify some damage before it takes effect. For a short time after using this move, become immune to hindrances and gain increased defense. Also increase the damage dealt by the next use of Scald or Surf.<br><span style="color:#FFA40B">Level 13</span><br>Increases Sp. Attack.
| <span style="color:#a098ef">Cooldown: 11s</span> <span style="color:#C332FF">Affect: Hindrance</span><br><span style="color:#FFA40B">Level 6</span><br>Make opposing Pokémon float with psychic power. If used again, pull the opposing Pokémon toward the user.<br><span style="color:#FFA40B">Level 13</span><br>Increased range and firing speed.
|}
 
|- style="background:#fff"
! colspan=6 style="background:#ffca96 | Unite Move
|- style="background:#fff"
| colspan="7" | [[File:UNITE Slowbeam.png|x40px]] '''Slowbeam'''<br><span style="color:#C332FF">Affect: Hindrance</span><br><span style="color:#FFA40B">Unlocks at level 9</span><br>Stare at an enemy and attack continually, dealing damage and rooting them. Grants a shield and makes the user immune to hindrances while using this move.
|}
 
{| class="roundy" style="background:#{{dragon color}}; border:3px solid #{{orange color light}}; text-align:center"
! style="background:#{{orange color light}}; width:250px; {{roundytl|5px}}" | Pokémon
! style="background:#{{orange color light}}" | Difficulty
! style="background:#{{orange color light}}" | Shop Price
! style="background:#{{orange color light}}" | Battle Style
! style="background:#{{orange color light}}" | Stats
! style="background:#{{orange color light}}; {{roundytr|5px}}" | Evolves
|- style="background:#fff"
| [[File:UNITE Gengar.png|x130px]]<br>{{p|Gengar}}
| Expert
| [[File:UNITE Aeos coin.png|x20px]] 10,000 Aeos Coins<br>[[File:UNITE Aeos gem.png|x20px]] 575 Aeos Gems
| Speedster / Melee
| Offense: 3.5<br>Endurance: 2<br>Mobility: 4<br>Scoring: 3<br>Support: 0.5
| [[File:UNITE092.png|x50px]]<br>{{p|Gastly}}<br>Evolves at lv. 5<br>[[File:UNITE093.png|x50px]]<br>{{p|Haunter}}<br>Evolves at lv. 9
|-
! colspan=6 style="background:#{{orange color light}}| Abilities
|- style="background:#fff"
! colspan=6 style="background:#ffca96 | Passive / Basic
|- style="background:#fff"
| colspan="7" | [[File:UNITE Levitate.png|x40px]] '''Levitate'''<br><span style="color:#FFA40B">Passive Ability</span><br> Increases movement speed when out of combat. (8s after leaving combat)
[[File:UNITE Attack.png|x40px]] '''Attack'''<br><span style="color:#FFA40B">Basic Ability</span><br>Becomes a boosted attack with every third attack, lunging at an enemy and dealing damage.
|- style="background:#fff"
! colspan=6 style="background:#ffca96 | Move 1
|- style="background:#fff"
| colspan="7" | [[File:UNITE Will-o-Wisp.png|x40px]] '''Will-o-Wisp'''<br><span style="color:#a098ef">Cooldown: 5s</span> <span style="color:#B62282">Range: Ranged</span><br>Shoot multiple sinister flames, dealing damage to enemies and leaving them burned when it hits.
 
'''''Will-o-Wisp Upgrade Choices'''''
 
{| class="roundy" style="background:#fff; solid #{{dragon color light}}; text-align:center"
|-
! style="width:50%;"| [[File:UNITE Shadow Ball.png|x40px]] '''Shadow Ball'''
! style="width:50%;"| [[File:UNITE Sludge Bomb 2.png|x40px]] '''Sludge Bomb'''
|- style="background:#fff"
| <span style="color:#a098ef">Cooldown: 4.5s</span> <span style="color:#B62282">Range: Ranged</span><br><span style="color:#FFA40B">Level 5</span><br>Hurl a shadowy blob at the target, decreasing the movement speed and Sp. Defense of enemies for a short time when it hits.<br><span style="color:#FFA40B">Level 11</span><br>Increased damage.
| <span style="color:#a098ef">Cooldown: 8s</span> <span style="color:#B62282">Range: Area</span><br><span style="color:#FFA40B">Level 5</span><br>Hurl unsanitary sludge to the designated area, leaving enemies poisoned when it hits.<br><span style="color:#FFA40B">Level 11</span><br>Increased poison duration.
|}
 
|- style="background:#fff"
! colspan=6 style="background:#ffca96 | Move 2
|- style="background:#fff"
| colspan="7" | [[File:UNITE Lick.png|x40px]] '''Lick'''<br><span style="color:#a098ef">Cooldown: 7s</span> <span style="color:#B62282">Range: Area</span><br>Attacks with the user's tongue and pulls enemies toward the user.
 
'''''Lick Upgrade Choices'''''
 
{| class="roundy" style="background:#fff; solid #{{dragon color light}}; text-align:center"
|-
! style="width:50%;"| [[File:UNITE Dream Eater.png|x40px]] '''Dream Eater'''
! style="width:50%;"| [[File:UNITE Hex.png|x40px]] '''Hex'''
|- style="background:#fff"
| <span style="color:#a098ef">Cooldown: 8s</span> <span style="color:#B62282">Range: Ranged</span><br><span style="color:#FFA40B">Level 7</span><br>Puts enemies to sleep when it hits. If used again while a nearby enemy is asleep, the user appears behind the target and attacks, restoring HP and reducing the cooldown of Shadow Ball or Sludge Bomb.<br><span style="color:#FFA40B">Level 13</span><br>Increased damage and HP restored.
| <span style="color:#a098ef">Cooldown: 7.5s</span> <span style="color:#2ADCDC">Affect: Dash</span><br><span style="color:#FFA40B">Level 7</span><br>Disappear and move to the designated location, dealing damage to enemies in the area of effect when the user reappears. If this hits an enemy that is afflicted by a status condition, it deals increased damage and its cooldown is reduced.<br><span style="color:#FFA40B">Level 13</span><br>Increased damage.
|}
 
|- style="background:#fff"
! colspan=6 style="background:#ffca96 | Unite Move
|- style="background:#fff"
| colspan="7" | [[File:UNITE Phantom Ambush.png|x40px]] '''Phantom Ambush'''<br><span style="color:#2ADCDC">Affect: Dash</span><br><span style="color:#FFA40B">Unlocks at level 9</span><br>Jump to the designated area and start sneaking with increased movement speed. If this move is used again, it deals damage to enemies in the area of effect and decreases their movement speed for a short time.
|}
 
{| class="roundy" style="background:#{{dragon color}}; border:3px solid #{{orange color light}}; text-align:center"
! style="background:#{{orange color light}}; width:250px; {{roundytl|5px}}" | Pokémon
! style="background:#{{orange color light}}" | Difficulty
! style="background:#{{orange color light}}" | Shop Price
! style="background:#{{orange color light}}" | Battle Style
! style="background:#{{orange color light}}" | Stats
! style="background:#{{orange color light}}; {{roundytr|5px}}" | Evolves
|- style="background:#fff"
| [[File:UNITE Mr Mime.png|x130px]]<br>{{p|Mr. Mime}}
| Intermediate
| [[File:UNITE Aeos coin.png|x20px]] 8,000 Aeos Coins<br>[[File:UNITE Aeos gem.png|x20px]] 460 Aeos Gems
| Supporter / Melee
| Offense: 2.5<br>Endurance: 4<br>Mobility: 1<br>Scoring: 1.5<br>Support: 4
| Does Not Evolve
|-
! colspan=6 style="background:#{{orange color light}}| Abilities
|- style="background:#fff"
! colspan=6 style="background:#ffca96 | Passive / Basic
|- style="background:#fff"
| colspan="7" | [[File:UNITE Filter.png|40px]] '''Filter'''<br><span style="color:#FFA40B">Passive Ability</span><br> Reduced damage received for a short time after using a move.
[[File:UNITE Attack.png|40px]] '''Attack'''<br><span style="color:#FFA40B">Basic Ability</span><br>Becomes a boosted attack with every third attack, dealing increased damage and throwing enemies when it hits.
|- style="background:#fff"
! colspan=6 style="background:#ffca96 | Move 1
|- style="background:#fff"
| colspan="7" | [[File:UNITE Fake Out.png|40px]] '''Fake Out'''<br><span style="color:#a098ef">Cooldown: 7s</span> <span style="color:#B62282">Range: Melee</span><br>Slap its hands together, shoving enemies in front of it.
 
'''''Fake Out Upgrade Choices'''''
 
{| class="roundy" style="background:#fff; solid #{{dragon color light}}; text-align:center"
|-
! style="width:50%;"| [[File:UNITE Confusion.png|40px]] '''Confusion'''
! style="width:50%;"| [[File:UNITE Psychic.png|40px]] '''Psychic'''
|- style="background:#fff"
| <span style="color:#a098ef">Cooldown: 6s</span> <span style="color:#B62282">Range: Ranged</span><br><span style="color:#FFA40B">Level 4</span><br>Attacks straight in front of the user, dealing damage to enemies and shoving them. If an enemy shoved by this move hits an obstacle, it receives increased damage from this move and is left unable to act for a short time. If the enemy is currently guard-swapped, it is not shoved but receives increased damage from this move and is left unable to act for a short time.<br><span style="color:#FFA40B">Level 11</span><br>Increased damage.
| <span style="color:#a098ef">Cooldown: 6s</span> <span style="color:#C332FF">Affect: Debuff</span><br><span style="color:#FFA40B">Level 4</span><br>Centers one telekinetic blast each on the user, any guard-swapped enemies, and any Light Screen or Barrier walls created by the user, damaging all enemies caught in the blasts and lowering their Sp. Defense for a short time. If an enemy is hit by multiple overlapping blasts, that enemy is also left unable to act for a short time.<br><span style="color:#FFA40B">Level 11</span><br>Also decreases the movement speed of enemies for a short time.
|}
 
|- style="background:#fff"
! colspan=6 style="background:#ffca96 | Move 2
|- style="background:#fff"
| colspan="7" | [[File:UNITE Light Screen.png|40px]] '''Light Screen'''<br><span style="color:#a098ef">Cooldown: 8s</span> <span style="color:#C332FF">Affect: Hindrance</span><br>Create a wall of light in the designated area that prevents enemies from passing.
 
'''''Light Screen Upgrade Choices'''''
 
{| class="roundy" style="background:#fff; solid #{{dragon color light}}; text-align:center"
|-
! style="width:50%;"| [[File:UNITE Barrier.png|40px]] '''Barrier'''
! style="width:50%;"| [[File:UNITE Guard Swap.png|40px]] '''Guard Swap'''
|- style="background:#fff"
| <span style="color:#a098ef">Cooldown: 2s</span> <span style="color:#C332FF">Affect: Hindrance</span><br><span style="color:#FFA40B">Level 6</span><br>Create a translucent wall in the designated location that prevents enemies from passing. A maximum of two uses can be kept in reserve for this move.<br><span style="color:#FFA40B">Level 13</span><br>Increases the max number of uses that can be kept in reserve.
| <span style="color:#a098ef">Cooldown: 4.5s</span> <span style="color:#C332FF">Affect: Debuff</span><br><span style="color:#FFA40B">Level 6</span><br>Swaps the user's Defense and Sp. Defense stats with those of another Pokémon for a short time when it hits. Swapping with an enemy deals damage over time and decreases their movement speed while increasing the user's movement speed for a short time. Swapping with an ally increases the movement speed of that ally and the user for a short time.<br><span style="color:#FFA40B">Level 13</span><br>Also continually restores the HP of the user and the ally while this move is in effect.
|}
 
|- style="background:#fff"
! colspan=6 style="background:#ffca96 | Unite Move
|- style="background:#fff"
| colspan="7" | [[File:UNITE Showtime.png|40px]] '''Showtime'''<br><span style="color:#B62282">Range: Area</span><br><span style="color:#FFA40B">Unlocks at level 9</span><br>Jump to the designated location and start a pantomime performance, dealing damage over time to enemies in the area of effect and leaving them unable to act for a short time.
|}
 
{| class="roundy" style="background:#{{dragon color}}; border:3px solid #{{orange color light}}; text-align:center"
! style="background:#{{orange color light}}; width:250px; {{roundytl|5px}}" | Pokémon
! style="background:#{{orange color light}}" | Difficulty
! style="background:#{{orange color light}}" | Shop Price
! style="background:#{{orange color light}}" | Battle Style
! style="background:#{{orange color light}}" | Stats
! style="background:#{{orange color light}}; {{roundytr|5px}}" | Evolves
|- style="background:#fff"
| [[File:UNITE Snorlax.png|x130px]]<br>{{p|Snorlax}}
| Novice
| [[File:UNITE Aeos coin.png|x20px]] 6,000 Aeos Coins<br>[[File:UNITE Aeos gem.png|x20px]] 345 Aeos Gems
| Defender / Melee
| Offense: 2.5<br>Endurance: 5<br>Mobility: 2<br>Scoring: 1.5<br>Support: 2.5
| Does Not Evolve
|-
! colspan=6 style="background:#{{orange color light}}| Abilities
|- style="background:#fff"
! colspan=6 style="background:#ffca96 | Passive / Basic
|- style="background:#fff"
| colspan="7" | [[File:UNITE Gluttony.png|40px]] '''Gluttony'''<br><span style="color:#FFA40B">Passive Ability</span><br> Increases the effects gained from eating Berries.
[[File:UNITE Attack.png|40px]] '''Attack'''<br><span style="color:#FFA40B">Basic Ability</span><br>Becomes a boosted attack with every third attack. When this boosted attack hits, it deals damage to nearby enemies and decreases their movement speed for a short time.
|- style="background:#fff"
! colspan=6 style="background:#ffca96 | Move 1
|- style="background:#fff"
| colspan="7" | [[File:UNITE Tackle.png|40px]] '''Tackle'''<br><span style="color:#a098ef">Cooldown: 6s</span> <span style="color:#2ADCDC">Affect: Dash</span><br>Charge forward belly first, dealing damage when it hits and shoving the first enemy it comes in contact with. After this move, the user's next basic attack becomes a boosted attack.
 
'''''Tackle Upgrade Choices'''''
 
{| class="roundy" style="background:#fff; solid #{{dragon color light}}; text-align:center"
|-
! style="width:50%;"| [[File:UNITE Heavy Slam.png|40px]] '''Heavy Slam'''
! style="width:50%;"| [[File:UNITE Flail.png|40px]] '''Flail'''
|- style="background:#fff"
| <span style="color:#a098ef">Cooldown: 7s</span> <span style="color:#2ADCDC">Affect: Dash</span><br><span style="color:#FFA40B">Level 6</span><br>Has the user slam its heavy body down, dealing damage to enemies in the area of effect and throwing them.<br><span style="color:#FFA40B">Level 12</span><br>Increased damage.
| <span style="color:#a098ef">Cooldown: 6.5s</span> <span style="color:#C332FF">Affect: Hindrance</span><br><span style="color:#FFA40B">Level 6</span><br>Has the user flail about, increasing the user's basic attack damage the lower the user's HP is.<br><span style="color:#FFA40B">Level 12</span><br>Increased damage. If the user has low HP while using this move, its basic attacks that hit enemies will restore the user's HP.
|}
 
|- style="background:#fff"
! colspan=6 style="background:#ffca96 | Move 2
|- style="background:#fff"
| colspan="7" | [[File:UNITE Rest.png|40px]] '''Rest'''<br><span style="color:#a098ef">Cooldown: 10s</span> <span style="color:#C332FF">Affect: Hindrance</span><br>Has the user fall asleep on the spot and restores its HP. Blocks the movement of all enemies while this move is in effect.
 
'''''Rest Upgrade Choices'''''
 
{| class="roundy" style="background:#fff; solid #{{dragon color light}}; text-align:center"
|-
! style="width:50%;"| [[File:UNITE Block.png|40px]] '''Block'''
! style="width:50%;"| [[File:UNITE Yawn.png|40px]] '''Yawn'''
|- style="background:#fff"
| <span style="color:#a098ef">Cooldown: 11s</span> <span style="color:#C332FF">Affect: Hindrance</span><br><span style="color:#FFA40B">Level 8</span><br>Has the user spread its arms wide to create a wall and grants it a shield. Prevents enemies from passing through the wall and shoves them if they run into it.<br><span style="color:#FFA40B">Level 14</span><br>Reduces the damage the user receives while this move is in effect.
| <span style="color:#a098ef">Cooldown: 12s</span> <span style="color:#C332FF">Affect: Hindrance</span><br><span style="color:#FFA40B">Level 8</span><br>Has the user let loose a huge yawn that lulls enemies into a sleepy haze, putting enemies hit by this move to sleep.<br><span style="color:#FFA40B">Level 14</span><br>Decrease the movement speed of enemies for a short time when this move hits.
|}
 
|- style="background:#fff"
! colspan=6 style="background:#ffca96 | Unite Move
|- style="background:#fff"
| colspan="7" | [[File:UNITE Power Nap.png|40px]] '''Power Nap'''<br><span style="color:#FF8C00">Affect: Buff</span><br><span style="color:#FFA40B">Unlocks at level 10</span><br>Go to sleep and begin snoring, dealing damage over time to enemies in the area of effect and throw them. While sleeping, become immune to hindrances and continually restore HP.
|}
 
{| class="roundy" style="background:#{{dragon color}}; border:3px solid #{{orange color light}}; text-align:center"
! style="background:#{{orange color light}}; width:250px; {{roundytl|5px}}" | Pokémon
! style="background:#{{orange color light}}" | Difficulty
! style="background:#{{orange color light}}" | Shop Price
! style="background:#{{orange color light}}" | Battle Style
! style="background:#{{orange color light}}" | Stats
! style="background:#{{orange color light}}; {{roundytr|5px}}" | Evolves
|- style="background:#fff"
| [[File:UNITE Blissey.png|x130px]]<br>{{p|Blissey}}
| Novice
| [[File:UNITE Aeos coin.png|x20px]] 8,000 Aeos Coins<br>[[File:UNITE Aeos gem.png|x20px]] 460 Aeos Gems
| Supporter / Melee
| Offense: 1<br>Endurance: 3.5<br>Mobility: 1.5<br>Scoring: 1.5<br>Support: 4.5
| [[File:UNITE113.png|x50px]]<br>{{p|Chansey}}<br>Evolves at lv. 4
|-
! colspan=6 style="background:#{{orange color light}}| Abilities
|- style="background:#fff"
! colspan=6 style="background:#ffca96 | Passive / Basic
|- style="background:#fff"
| colspan="7" | [[File:UNITE Natural Cure.png|40px]] '''Natural Cure'''<br><span style="color:#FFA40B">Passive Ability</span><br>Removes all status conditions from the Pokémon. This Ability goes on cooldown after it's triggered.
[[File:UNITE Attack.png|40px]] '''Attack'''<br><span style="color:#FFA40B">Basic Ability</span><br>Becomes a boosted attack after a set amount of time passes, dealing increased damage.
|- style="background:#fff"
! colspan=6 style="background:#ffca96 | Move 1
|- style="background:#fff"
| colspan="7" | [[File:UNITE Pound 2.png|40px]] '''Pound'''<br><span style="color:#a098ef">Cooldown: 6s</span> <span style="color:#B62282">Range: Ranged</span><br>Has the user attack by pounding in the designated direction, dealing damage to opposing Pokémon in the area of effect and decreasing their movement speed for a short time when it hits.
 
'''''Pound Upgrade Choices'''''
 
{| class="roundy" style="background:#fff; solid #{{dragon color light}}; text-align:center"
|-
! style="width:50%;"| [[File:UNITE Egg Bomb.png|40px]] '''Egg Bomb'''
! style="width:50%;"| [[File:UNITE Helping Hand.png|40px]] '''Helping Hand'''
|- style="background:#fff"
| <span style="color:#a098ef">Cooldown: 7.5s</span> <span style="color:#B62282">Range: Ranged</span><br><span style="color:#FFA40B">Level 6</span><br>Hurls an egg at the designated location. The egg then explodes, dealing damage to opposing Pokémon in the area of effect and throwing them.<br><span style="color:#FFA40B">Level 10</span><br>Also decreases the movement speed of opposing Pokémon for a short time when they are thrown by this move
| <span style="color:#a098ef">Cooldown: 6s</span> <span style="color:#FF8C00">Affect: Buff</span><br><span style="color:#FFA40B">Level 6</span><br>For a short time, greatly increases the user's and nearby ally Pokémon movement speed and basic attack speed. While the move's effects last, all of the user's basic attacks become boosted attacks.<br><span style="color:#FFA40B">Level 10</span><br>Increases the damage of basic attacks while this move's effects last.
|}
 
|- style="background:#fff"
! colspan=6 style="background:#ffca96 | Move 2
|- style="background:#fff"
| colspan="7" | [[File:UNITE Heal Pulse.png|40px]] '''Heal Pulse'''<br><span style="color:#a098ef">Cooldown: 10s</span> <span style="color:#3BEE44">Affect: Recovery</span><br>Continually restores the user's and designated ally Pokémon HP for a short time.
 
'''''Heal Pulse Upgrade Choices'''''
 
{| class="roundy" style="background:#fff; solid #{{dragon color light}}; text-align:center"
|-
! style="width:50%;"| [[File:UNITE Soft-Boiled.png|40px]] '''Soft-Boiled'''
! style="width:50%;"| [[File:UNITE Safeguard.png|40px]] '''Safeguard'''
|- style="background:#fff"
| <span style="color:#a098ef">Cooldown: 2s</span> <span style="color:#3BEE44">Affect: Recovery</span><br><span style="color:#FFA40B">Level 4</span><br>Throws an egg to an ally Pokémon, restoring its HP as well as the user's. A maximum of three uses can be kept in reserve for this move.<br><span style="color:#FFA40B">Level 12</span><br>Increases the maximum number of uses that can be kept in reserve for this move.
| <span style="color:#a098ef">Cooldown: 11s</span> <span style="color:#FF8C00">Affect: Buff</span><br><span style="color:#FFA40B">Level 4</span><br>Removes all status conditions from the designated ally Pokémon and makes it immune to hindrances for a short time.<br><span style="color:#FFA40B">Level 12</span><br>Also grants the designated ally Pokémon a shield.
|}
 
|- style="background:#fff"
! colspan=6 style="background:#ffca96 | Unite Move
|- style="background:#fff"
| colspan="7" | [[File:UNITE Bliss Assistance.png|40px]] '''Bliss Assistance'''<br><span style="color:#FF8C00">Affect: Buff</span><br><span style="color:#FFA40B">Unlocks at level 8</span><br>Has the user dash to the designated ally to give it an egg, granting that Pokémon a shield and increasing its Attack and Sp. Atk for a short time. The user also intercepts a portion of the damage received by that Pokémon for a short time. While dashing, the user throws nearby opposing Pokémon and those it comes in contact with.
|}
 
{| class="roundy" style="background:#{{dragon color}}; border:3px solid #{{orange color light}}; text-align:center"
! style="background:#{{orange color light}}; width:250px; {{roundytl|5px}}" | Pokémon
! style="background:#{{orange color light}}" | Difficulty
! style="background:#{{orange color light}}" | Shop Price
! style="background:#{{orange color light}}" | Battle Style
! style="background:#{{orange color light}}" | Stats
! style="background:#{{orange color light}}; {{roundytr|5px}}" | Evolves
|- style="background:#fff"
| [[File:UNITE Gardevoir.png|x130px]]<br>{{p|Gardevoir}}
| Intermediate
| 8,000 Aeos Coind/460 Aeos Gems
| Attacker / Ranged
| Offense: 4.5<br>Endurance: 1.5<br>Mobility: 1.5<br>Scoring: 3<br>Support: 1.5
| [[File:UNITE280.png|x50px]]<br>{{p|Ralts}}<br>Evolves at lv. 6<br>[[File:UNITE281.png|x50px]]<br>{{p|Kirlia}}<br>Evolves at lv. 10
|-
! colspan=6 style="background:#{{orange color light}}| Abilities
|- style="background:#fff"
! colspan=6 style="background:#ffca96 | Passive / Basic
|- style="background:#fff"
| colspan="7" | [[File:UNITE Synchronize.png|40px]] '''Synchronize'''<br><span style="color:#FFA40B">Passive Ability</span><br> When an enemy inflicts decreased movement speed or a damge-over-time condition on the Pokémon, the same is inflicted on that opponent. This ability goes on cooldown after it's triggered.
[[File:UNITE Attack.png|40px]] '''Attack'''<br><span style="color:#FFA40B">Basic Ability</span><br>Becomes a boosted attack with every third attack. When this boosted attack hits, it deals damage to enemies in the area of effect and decreases their Sp. Defense for a short time.
|- style="background:#fff"
! colspan=6 style="background:#ffca96 | Move 1
|- style="background:#fff"
| colspan="7" | [[File:UNITE Confusion 2.png|40px]] '''Confusion'''<br><span style="color:#a098ef">Cooldown: 4.5s</span> <span style="color:#B62282">Range: Ranged</span><br>Attacks straight in the designated direction.
 
'''''Confusion Upgrade Choices'''''
 
{| class="roundy" style="background:#fff; solid #{{dragon color light}}; text-align:center"
|-
! style="width:50%;"| [[File:UNITE Psychic 2.png|40px]] '''Psychic'''
! style="width:50%;"| [[File:UNITE Moonblast.png|40px]] '''Moonblast'''
|- style="background:#fff"
| <span style="color:#a098ef">Cooldown: 7s</span> <span style="color:#B62282">Range: Ranged</span><br><span style="color:#FFA40B">Level 8</span><br>After hitting an enemy or traveling its maximum distance, deals damage over time to enemies in the area of effect and decreases their movement speed for a short time.<br><span style="color:#FFA40B">Level 14</span><br>Reduced cooldown.
| <span style="color:#a098ef">Cooldown: 6s</span> <span style="color:#B62282">Range: Ranged</span><br><span style="color:#FFA40B">Level 8</span><br>Has the user attack while moving back to create distance. When the move's blast hits, it deals damage to enemies in a cone and leaves the enemy closest to the user unable to act for a short time.<br><span style="color:#FFA40B">Level 14</span><br>Also grants a shield when this move is used.
|}
 
|- style="background:#fff"
! colspan=6 style="background:#ffca96 | Move 2
|- style="background:#fff"
| colspan="7" | [[File:UNITE Teleport.png|40px]] '''Teleport'''<br><span style="color:#a098ef">Cooldown: 11s</span> <span style="color:#2ADCDC">Affect: Dash</span><br>Has the user warp to the designated area, increasing the damage dealt by one basic attack after warping.
 
'''''Teleport Upgrade Choices'''''
 
{| class="roundy" style="background:#fff; solid #{{dragon color light}}; text-align:center"
|-
! style="width:50%;"| [[File:UNITE Psyshock.png|40px]] '''Psyshock'''
! style="width:50%;"| [[File:UNITE Future Sight.png|40px]] '''Future Sight'''
|- style="background:#fff"
| <span style="color:#a098ef">Cooldown: 10s</span> <span style="color:#B62282">Range: Area</span><br><span style="color:#FFA40B">Level 6</span><br>Attacks the designated location three times. This move's cooldown is reduced each time one of these attacks hits an enemy.<br><span style="color:#FFA40B">Level 12</span><br>Increase the damage this move deals each time one of its attacks hits.
| <span style="color:#a098ef">Cooldown: 9s</span> <span style="color:#B62282">Range: Area</span><br><span style="color:#FFA40B">Level 6</span><br>Sets a delayed explosion. When the explosion hits an enemy, it reduces this move's cooldown.<br><span style="color:#FFA40B">Level 12</span><br>Reset this move's cooldown when the explosion hits an enemy.
|}
 
|- style="background:#fff"
! colspan=6 style="background:#ffca96 | Unite Move
|- style="background:#fff"
| colspan="7" | [[File:UNITE Fairy Singularity.png|40px]] '''Fairy Singularity'''<br><span style="color:#C332FF">Affect: Hindrance</span><br><span style="color:#FFA40B">Unlocks at level 10</span><br>Warps Space in the designated area, drawing in enemies to the center. Shoves and deals damage to enemies the instant the warped space disappears.
|}
 
{| class="roundy" style="background:#{{dragon color}}; border:3px solid #{{orange color light}}; text-align:center"
! style="background:#{{orange color light}}; width:250px; {{roundytl|5px}}" | Pokémon
! style="background:#{{orange color light}}" | Difficulty
! style="background:#{{orange color light}}" | Shop Price
! style="background:#{{orange color light}}" | Battle Style
! style="background:#{{orange color light}}" | Stats
! style="background:#{{orange color light}}; {{roundytr|5px}}" | Evolves
|- style="background:#fff"
| [[File:UNITE Absol.png|x130px]]<br>{{p|Absol}}
| Expert
| [[File:UNITE Aeos coin.png|x20px]] 10,000 Aeos Coins<br>[[File:UNITE Aeos gem.png|x20px]] 575 Aeos Gems
| Speedster / Melee
| Offense: 3.5<br>Endurance: 2<br>Mobility: 4<br>Scoring: 2.5<br>Support: 0.5
| Does Not Evolve
|-
! colspan=6 style="background:#{{orange color light}}| Abilities
|- style="background:#fff"
! colspan=6 style="background:#ffca96 | Passive / Basic
|- style="background:#fff"
| colspan="7" | [[File:UNITE Super Luck.png|40px]] '''Super Luck'''<br><span style="color:#FFA40B">Passive Ability</span><br> Increased critical-hit rate.
[[File:UNITE Attack.png|40px]] '''Attack'''<br><span style="color:#FFA40B">Basic Ability</span><br>Becomes a boosted attack with every third attack, dealing damage to enemies and lowering their Defense when it hits. If this boosted attack hits only a single target, it deals increased damage.
|- style="background:#fff"
! colspan=6 style="background:#ffca96 | Move 1
|- style="background:#fff"
| colspan="7" | [[File:UNITE Feint.png|40px]] '''Feint'''<br><span style="color:#a098ef">Cooldown: 8s</span> <span style="color:#2ADCDC">Affect: Dash</span><br>Dash in an arc, attacking enemies that come in contact with Absol. This move ignores the defense stat and shield effects of enemies.
 
'''''Feint Upgrade Choices'''''
 
{| class="roundy" style="background:#fff; solid #{{dragon color light}}; text-align:center"
|-
! style="width:50%;"| [[File:UNITE Night Slash.png|40px]] '''Night Slash'''
! style="width:50%;"| [[File:UNITE Pursuit.png|40px]] '''Pursuit'''
|- style="background:#fff"
| <span style="color:#a098ef">Cooldown: 5s</span> <span style="color:#2ADCDC">Affect: Dash</span><br><span style="color:#FFA40B">Level 5</span><br>Dash in an outward arc, dealing damage to enemies. If this first attack hits, a second attack can also be performed. The second attack has the user dash straight ahead, dealing damage to enemies and increasing the user's critical-hit rate. The lower the enemies HP, the more the user's critical-hit rate is increased.<br><span style="color:#FFA40B">Level 11</span><br>Using this move again will restore the user's HP.
| <span style="color:#a098ef">Cooldown: 5s</span> <span style="color:#2ADCDC">Affect: Dash</span><br><span style="color:#FFA40B">Level 5</span><br>Dash to the designated location and quickly charge an enemy with the next basic attack. If the basic attack lands from behind, its damage is increased and this move's cooldown is reduced.<br><span style="color:#FFA40B">Level 11</span><br>Increased movement speed.
|}
 
|- style="background:#fff"
! colspan=6 style="background:#ffca96 | Move 2
|- style="background:#fff"
| colspan="7" | [[File:UNITE Slash.png|40px]] '''Slash'''<br><span style="color:#a098ef">Cooldown: 6s</span> <span style="color:#B62282">Range: Melee</span><br>Slash with sharp claws in front of the user, increasing this move's critical-hit rate.
 
'''''Slash Upgrade Choices'''''
 
{| class="roundy" style="background:#fff; solid #{{dragon color light}}; text-align:center"
|-
! style="width:50%;"| [[File:UNITE Psycho Cut.png|40px]] '''Psycho Cut'''
! style="width:50%;"| [[File:UNITE Sucker Punch.png|40px]] '''Sucker Punch'''
|- style="background:#fff"
| <span style="color:#a098ef">Cooldown: 7s</span> <span style="color:#B62282">Range: Melee</span><br><span style="color:#FFA40B">Level 7</span><br>Attack with blades formed by psychic power that decrease the movement speed of enemies for a short time when this move hits. Also increases basic attack damage dealt to the affected enemy for up to 3 attacks after this move hits.<br><span style="color:#FFA40B">Level 13</span><br>Also increases movement speed for a short time when the user gets close to the enemy that this move hit.
| <span style="color:#a098ef">Cooldown: 7s</span> <span style="color:#C332FF">Affect: Hindrance</span><br><span style="color:#FFA40B">Level 7</span><br>Look for an opening to attack an enemy, decreasing the movement speed of the user and the target enemy for the duration. After a short time, charge forward to attack the enemy. However, if the user receives damage or gets attacked before it charges, attack immediately and shove the enemy.<br><span style="color:#FFA40B">Level 13</span><br>Increases basic attack speed for a short time when this move hits.
|}
 
|- style="background:#fff"
! colspan=6 style="background:#ffca96 | Unite Move
|- style="background:#fff"
| colspan="7" | [[File:UNITE Midnight Slash.png|40px]] '''Midnight Slash'''<br><span style="color:#B62282">Range: Area</span><br><span style="color:#FFA40B">Unlocks at level 9</span><br>Unleashes a flurry of slashes in front of the user. This move ends by unleashing powerful blades of energy, dealing increased damage to enemies and shove them.
|}
 
{| class="roundy" style="background:#{{dragon color}}; border:3px solid #{{orange color light}}; text-align:center"
! style="background:#{{orange color light}}; width:250px; {{roundytl|5px}}" | Pokémon
! style="background:#{{orange color light}}" | Difficulty
! style="background:#{{orange color light}}" | Shop Price
! style="background:#{{orange color light}}" | Battle Style
! style="background:#{{orange color light}}" | Stats
! style="background:#{{orange color light}}; {{roundytr|5px}}" | Evolves
|- style="background:#fff"
| [[File:UNITE Garchomp.png|x130px]]<br>{{p|Garchomp}}
| Intermediate
| [[File:UNITE Aeos coin.png|x20px]] 10,000 Aeos Coins<br>[[File:UNITE Aeos gem.png|x20px]] 575 Aeos Gems
| All-rounder / Melee
| Offense: 3.5<br>Endurance: 3.5<br>Mobility: 2.5<br>Scoring: 2.5<br>Support: 0.5
| [[File:UNITE443.png|x50px]]<br>{{p|Gible}}<br>Evolves at lv. 6<br>[[File:UNITE444.png|x50px]]<br>{{p|Gabite}}<br>Evolves at lv. 10
|-
! colspan=6 style="background:#{{orange color light}}| Abilities
|- style="background:#fff"
! colspan=6 style="background:#ffca96 | Passive / Basic
|- style="background:#fff"
| colspan="7" | [[File:UNITE Rough Skin.png|40px]] '''Rough Skin'''<br><span style="color:#FFA40B">Passive Ability</span><br> When struck by a melee attack, a portion of the damage received is reflected back at the attacker.
[[File:UNITE Attack.png|40px]] '''Attack'''<br><span style="color:#FFA40B">Basic Ability</span><br>Becomes a boosted attack with every fifth attack, dealing increased damage and restoring the user's HP. Every time a basic attack or move hits an enemy, basic attack speed is increased.
|- style="background:#fff"
! colspan=6 style="background:#ffca96 | Move 1
|- style="background:#fff"
| colspan="7" | [[File:UNITE Sand Attack.png|40px]] '''Sand Attack'''<br><span style="color:#a098ef">Cooldown: 6s</span> <span style="color:#C332FF">Affect: Debuff</span><br>Hurls sand, narrowing the field of vision of enemies and decreases their movement speed for a short time. Also increases movement speed and basic attack speed.
 
'''''Sand Attack Upgrade Choices'''''
 
{| class="roundy" style="background:#fff; solid #{{dragon color light}}; text-align:center"
|-
! style="width:50%;"| [[File:UNITE Dig.png|40px]] '''Dig'''
! style="width:50%;"| [[File:UNITE Dragon Rush.png|40px]] '''Dragon Rush'''
|- style="background:#fff"
| <span style="color:#a098ef">Cooldown: 6s</span> <span style="color:#2ADCDC">Affect: Dash</span><br><span style="color:#FFA40B">Level 6</span><br>Burrow underground and move quickly in the designated direction, jumping out when coming in contact with an enemy or when traveling the maximum distance. This jump deals damage to enemies in the area of effect and throws them.<br><span style="color:#FFA40B">Level 12</span><br>Damage received is reduced for a short time after jumping out of the ground.
| <span style="color:#a098ef">Cooldown: 8s</span> <span style="color:#2ADCDC">Affect: Dash</span><br><span style="color:#FFA40B">Level 6</span><br>Back up to create distance before diving to attack in the designated direction, shoving enemies. The user can use Dragon Claw while creating distance at the start of this move to create a combo attack.<br><span style="color:#FFA40B">Level 12</span><br>Decreases the movement speed of enemies for a short time when they are shoved the maximum distance.
|}
 
|- style="background:#fff"
! colspan=6 style="background:#ffca96 | Move 2
|- style="background:#fff"
| colspan="7" | [[File:UNITE Bulldoze.png|40px]] '''Bulldoze'''<br><span style="color:#a098ef">Cooldown: 5s</span> <span style="color:#B62282">Range: Area</span><br>Stomp down on the ground, dealing damage to enemies in the area of effect.
 
'''''Bulldoze Upgrade Choices'''''
 
{| class="roundy" style="background:#fff; solid #{{dragon color light}}; text-align:center"
|-
! style="width:50%;"| [[File:UNITE Earthquake.png|40px]] '''Earthquake'''
! style="width:50%;"| [[File:UNITE Dragon Claw.png|40px]] '''Dragon Claw'''
|- style="background:#fff"
| <span style="color:#a098ef">Cooldown: 7s</span> <span style="color:#B62282">Range: Area</span><br><span style="color:#FFA40B">Level 8</span><br>Jump high into the air and crash forcefully to the ground, dealing damage to enemies in the area of effect.<br><span style="color:#FFA40B">Level 14</span><br>Decrease the movement speed of enemies for a short time if they are in this move's area of effect.
| <span style="color:#a098ef">Cooldown: 5s</span> <span style="color:#B62282">Range: Melee</span><br><span style="color:#FFA40B">Level 8</span><br>Attack twice in front of itself using its claws. The first attack deals damage to enemies and throws them. The second attack deals increased damage. After the move ends, basic attack speed is increased for a short time.<br><span style="color:#FFA40B">Level 14</span><br>Increase damage dealt.
|}
 
|- style="background:#fff"
! colspan=6 style="background:#ffca96 | Unite Move
|- style="background:#fff"
| colspan="7" | [[File:UNITE Livid Outrage.png|40px]] '''Livid Outrage'''<br><span style="color:#B62282">Range: Melee</span><br><span style="color:#FFA40B">Unlocks at level 10</span><br>Has the user unleash a powerful chain attack while dashing forward. The final attack throws enemies but also leaves the user unable to act for a short time.
|}
 
{| class="roundy" style="background:#{{dragon color}}; border:3px solid #{{orange color light}}; text-align:center"
! style="background:#{{orange color light}}; width:250px; {{roundytl|5px}}" | Pokémon
! style="background:#{{orange color light}}" | Difficulty
! style="background:#{{orange color light}}" | Shop Price
! style="background:#{{orange color light}}" | Battle Style
! style="background:#{{orange color light}}" | Stats
! style="background:#{{orange color light}}; {{roundytr|5px}}" | Evolves
|- style="background:#fff"
| [[File:UNITE Lucario.png|x130px]]<br>{{p|Lucario}}
| Expert
| [[File:UNITE Aeos coin.png|x20px]] 10,000 Aeos Coins<br>[[File:UNITE Aeos gem.png|x20px]] 575 Aeos Gems
| All-rounder / Melee
| Offense: 3<br>Endurance: 2.5<br>Mobility: 3.5<br>Scoring: 3<br>Support: 0.5
| Does Not Evolve
|-
! colspan=6 style="background:#{{orange color light}}| Abilities
|- style="background:#fff"
! colspan=6 style="background:#ffca96 | Passive / Basic
|- style="background:#fff"
| colspan="7" | [[File:UNITE Steadfast.png|40px]] '''Steadfast'''<br><span style="color:#FFA40B">Passive Ability</span><br> While at low HP, gain a shield and increased movement speed.
[[File:UNITE Attack.png|40px]] '''Attack'''<br><span style="color:#FFA40B">Basic Ability</span><br>Becomes a boosted attack with every third attack, performing a combo attack with a bone. Deals damage to enemies in the area of effect and throws them.
|- style="background:#fff"
! colspan=6 style="background:#ffca96 | Move 1
|- style="background:#fff"
| colspan="7" | [[File:UNITE Quick Attack.png|40px]] '''Quick Attack'''<br><span style="color:#a098ef">Cooldown: 6s</span> <span style="color:#2ADCDC">Affect: Dash</span><br>Has the user lunge forward at a speed that makes it almost invisible, dealing damage to enemies it comes in contact with.
 
'''''Quick Attack Upgrade Choices'''''
 
{| class="roundy" style="background:#fff; solid #{{dragon color light}}; text-align:center"
|-
! style="width:50%;"| [[File:UNITE Extreme Speed.png|40px]] '''Extreme Speed'''
! style="width:50%;"| [[File:UNITE Power-Up Punch.png|40px]] '''Power-Up Punch'''
|- style="background:#fff"
| <span style="color:#a098ef">Cooldown: 9s</span> <span style="color:#2ADCDC">Affect: Dash</span><br><span style="color:#FFA40B">Level 5</span><br>Charge forward with breathtaking speed. If this move hits an enemy from point-blank range, its cooldown is reset and it restores the user's HP. However, the cooldown cannot be continually reset by using this move on the same enemy multiple times in succession.<br><span style="color:#FFA40B">Level 11</span><br>Increases Attack for a short time when this move is used.
| <span style="color:#a098ef">Cooldown: 7s</span> <span style="color:#2ADCDC">Affect: Dash</span><br><span style="color:#FFA40B">Level 5</span><br>Charges power before unleashing a powerful attack. While the user is charging power, its movement speed is decreased but its Attack slowly increases and the damage it receives is reduced. The user then charges in the designated direction and releases this move, dealing more damage the lower the enemies remaining HP is. The next basic attack becomes a boosted attack if the move hits. This move's cooldown is reduced every time one of the user's moves hits.<br><span style="color:#FFA40B">Level 11</span><br>Become immune to hindrances while charging power.
|}
 
|- style="background:#fff"
! colspan=6 style="background:#ffca96 | Move 2
|- style="background:#fff"
| colspan="7" | [[File:UNITE Meteor Mash.png|40px]] '''Meteor Mash'''<br><span style="color:#a098ef">Cooldown: 7s</span> <span style="color:#B62282">Range: Melee</span><br>Blast forward with a punch like a comet, dealing damage to enemies and shoving them.
 
'''''Meteor Mash Upgrade Choices'''''
 
{| class="roundy" style="background:#fff; solid #{{dragon color light}}; text-align:center"
|-
! style="width:50%;"| [[File:UNITE Bone Rush.png|40px]] '''Bone Rush'''
! style="width:50%;"| [[File:UNITE Close Combat 2.png|40px]] '''Close Combat'''
|- style="background:#fff"
| <span style="color:#a098ef">Cooldown: 10s</span> <span style="color:#B62282">Range: Melee</span><br><span style="color:#FFA40B">Level 7</span><br>Performs a combo attack with a bone, dealing multiple damaging blows to enemies and shoving them. The final attack sends the bone flying. If used again while the bone is traveling, the user rushes to the location of the bone, dealing damage to nearby enemies.<br><span style="color:#FFA40B">Level 13</span><br>Using this move again will reset the cooldown for Extreme Speed or Power-Up Punch.
| <span style="color:#a098ef">Cooldown: 9s</span> <span style="color:#B62282">Range: Melee</span><br><span style="color:#FFA40B">Level 7</span><br>Unleash a combo attack, dealing multiple blows to enemies and shoving them.<br><span style="color:#FFA40B">Level 13</span><br>Increased damage.
|}
 
|- style="background:#fff"
! colspan=6 style="background:#ffca96 | Unite Move
|- style="background:#fff"
| colspan="7" | [[File:UNITE Aura Cannon.png|40px]] '''Aura Cannon'''<br><span style="color:#B62282">Range: Ranged</span><br><span style="color:#FFA40B">Unlocks at level 9</span><br>Deals damage to enemies in the area of effect. Increases the damage dealt by the user's next Power-Up Punch after using this move.
|}
 
{| class="roundy" style="background:#{{dragon color}}; border:3px solid #{{orange color light}}; text-align:center"
! style="background:#{{orange color light}}; width:250px; {{roundytl|5px}}" | Pokémon
! style="background:#{{orange color light}}" | Difficulty
! style="background:#{{orange color light}}" | Shop Price
! style="background:#{{orange color light}}" | Battle Style
! style="background:#{{orange color light}}" | Stats
! style="background:#{{orange color light}}; {{roundytr|5px}}" | Evolves
|- style="background:#fff"
| [[File:UNITE Crustle.png|x130px]]<br>{{p|Crustle}}
| Novice
| [[File:UNITE Aeos coin.png|x20px]] 8,000 Aeos Coins<br>[[File:UNITE Aeos gem.png|x20px]] 460 Aeos Gems
| Defender / Melee
| Offense: 2.5<br>Endurance: 4<br>Mobility: 1.5<br>Scoring: 2<br>Support: 3
| [[File:UNITE557.png|x50px]]<br>{{p|Dwebble}}<br>Evolves at lv. 4
|-
! colspan=6 style="background:#{{orange color light}}| Abilities
|- style="background:#fff"
! colspan=6 style="background:#ffca96 | Passive / Basic
|- style="background:#fff"
| colspan="7" | [[File:UNITE Sturdy.png|40px]] '''Sturdy'''<br><span style="color:#FFA40B">Passive Ability</span><br> When losing a certain amount of HP, Defense and Sp. Defense are increased. (Stacks up to 10 times based on remaining HP).
[[File:UNITE Attack.png|40px]] '''Attack'''<br><span style="color:#FFA40B">Basic Ability</span><br>Becomes a boosted attack with every third attack. When this boosted attack hits, it deals damage to enemies in the area of effect and decreases their movement speed for a short time.
|- style="background:#fff"
! colspan=6 style="background:#ffca96 | Move 1
|- style="background:#fff"
| colspan="7" | [[File:UNITE Rock Slide.png|40px]] '''Rock Slide'''<br><span style="color:#a098ef">Cooldown: 6s</span> <span style="color:#B62282">Range: Area</span><br>Drops large rocks on the designated area. When this move hits, it deals damage to enemies in the area of effect and leaves them unable to act for a short time.
 
'''''Rock Slide Upgrade Choices'''''
 
{| class="roundy" style="background:#fff; solid #{{dragon color light}}; text-align:center"
|-
! style="width:50%;"| [[File:UNITE Rock Tomb.png|40px]] '''Rock Tomb'''
! style="width:50%;"| [[File:UNITE Shell Smash.png|40px]] '''Shell Smash'''
|- style="background:#fff"
| <span style="color:#a098ef">Cooldown: 5s</span> <span style="color:#B62282">Range: Area</span><br><span style="color:#FFA40B">Level 4</span><br>Splits open the ground toward the designated area, dealing damage to enemies in the area of effect and creating a barricade of rock. Activating this move again removes the barricade.<br><span style="color:#FFA40B">Level 11</span><br>Decreases the movement speed of enemies for a short time when this move hits.
| <span style="color:#a098ef">Cooldown: 7s</span> <span style="color:#FF8C00">Affect: Buff</span><br><span style="color:#FFA40B">Level 4</span><br>Convert a set percentage of Defense and Sp. Defense into Attack and Sp. Attack and increase movement speed for a short time.<br><span style="color:#FFA40B">Level 11</span><br>Increased conversion rate.
|}
 
|- style="background:#fff"
! colspan=6 style="background:#ffca96 | Move 2
|- style="background:#fff"
| colspan="7" | [[File:UNITE Fury Cutter.png|40px]] '''Fury Cutter'''<br><span style="color:#a098ef">Cooldown: 3.5s</span> <span style="color:#B62282">Range: Melee</span><br>Slashes enemies with claws, dealing damage to them. Hitting the same enemy multiple times in succession with this move increases the damage dealt.
 
'''''Fury Cutter Upgrade Choices'''''
 
{| class="roundy" style="background:#fff; solid #{{dragon color light}}; text-align:center"
|-
! style="width:50%;"| [[File:UNITE Stealth Rock.png|40px]] '''Stealth Rock'''
! style="width:50%;"| [[File:UNITE X-Scissor.png|40px]] '''X-Scissor'''
|- style="background:#fff"
| <span style="color:#a098ef">Cooldown: 6s</span> <span style="color:#B62282">Range: Area</span><br><span style="color:#FFA40B">Level 6</span><br>Throws many small rocks. When a rock hits an enemy or when the rocks have flown their full distance, a zone of many levitating rocks is created dealing slowly-increasing damage over time to enemies in the area of effect.<br><span style="color:#FFA40B">Level 13</span><br>Increases the duration of this move's effects and decreases the movement speed of enemies for a short time when this move hits.
| <span style="color:#a098ef">Cooldown: 9s</span> <span style="color:#B62282">Range: Melee</span><br><span style="color:#FFA40B">Level 6</span><br>Dash forward with crossed claws, dealing damage to enemies multiple times and shoving them. Leaves enemies unable to act if they hit an object when shoved.<br><span style="color:#FFA40B">Level 13</span><br>Reduced cooldown.
|}
 
|- style="background:#fff"
! colspan=6 style="background:#ffca96 | Unite Move
|- style="background:#fff"
| colspan="7" | [[File:UNITE Rubble Rouser.png|40px]] '''Rubble Rouser'''<br><span style="color:#FF8C00">Affect: Buff</span><br><span style="color:#FFA40B">Unlocks at level 9</span><br>Gain a shield for a short time and leave nearby enemies unable to act, dealing damage over time to them. If the user receives damage while this move is in effect, the move deals additional hits to nearby enemies.
|}
 
{| class="roundy" style="background:#{{dragon color}}; border:3px solid #{{orange color light}}; text-align:center"
! style="background:#{{orange color light}}; width:250px; {{roundytl|5px}}" | Pokémon
! style="background:#{{orange color light}}" | Difficulty
! style="background:#{{orange color light}}" | Shop Price
! style="background:#{{orange color light}}" | Battle Style
! style="background:#{{orange color light}}" | Stats
! style="background:#{{orange color light}}; {{roundytr|5px}}" | Evolves
|- style="background:#fff"
| [[File:UNITE Greninja.png|x130px]]<br>{{p|Greninja}}
| Expert
| [[File:UNITE Aeos coin.png|x20px]] 10,000 Aeos Coins<br>[[File:UNITE Aeos gem.png|x20px]] 575 Aeos Gems
| Attacker / Ranged
| Offense: 4<br>Endurance: 2<br>Mobility: 3<br>Scoring: 3<br>Support: 0.5
| [[File:UNITE656.png|x50px]]<br>{{p|Froakie}}<br>Evolves at lv. 5<br>[[File:UNITE657.png|x50px]]<br>{{p|Frogadier}}<br>Evolves at lv. 7
|-
! colspan=6 style="background:#{{orange color light}}| Abilities
|- style="background:#fff"
! colspan=6 style="background:#ffca96 | Passive / Basic
|- style="background:#fff"
| colspan="7" | [[File:UNITE Torrent.png|40px]] '''Torrent'''<br><span style="color:#FFA40B">Passive Ability</span><br> While HP is at 50% or less, Attack and movement speed are increased.
[[File:UNITE Attack.png|40px]] '''Attack'''<br><span style="color:#FFA40B">Basic Ability</span><br>Becomes a boosted attack every third attack. At long range, a boosted attack deals increased damage to enemies and decreases their movement speed for a short time. At close range, a boosted attack deals more damage the lower the enemies remaining HP is.
|- style="background:#fff"
! colspan=6 style="background:#ffca96 | Move 1
|- style="background:#fff"
| colspan="7" | [[File:UNITE Bubble.png|40px]] '''Bubble'''<br><span style="color:#a098ef">Cooldown: 9s</span> <span style="color:#B62282">Range: Ranged</span><br>Attack with a spray of bubbles, decreasing the movement speed of enemies when it hits.
 
'''''Bubble Upgrade Choices'''''
 
{| class="roundy" style="background:#fff; solid #{{dragon color light}}; text-align:center"
|-
! style="width:50%;"| [[File:UNITE Water Shuriken.png|40px]] '''Water Shuriken'''
! style="width:50%;"| [[File:UNITE Surf 2.png|40px]] '''Surf'''
|- style="background:#fff"
| <span style="color:#a098ef">Cooldown: 5s</span> <span style="color:#B62282">Range: Ranged</span><br><span style="color:#FFA40B">Level 7</span><br>Throw shurikens made of water in quick succession. Decreases the movement speed of enemies for a short time and restores the user's HP when it hits. Also increases the user's movement speed while using this move.<br><span style="color:#FFA40B">Level 11</span><br>Increases the number of shurikens thrown.
| <span style="color:#a098ef">Cooldown: 9s</span> <span style="color:#B62282">Range: Melee</span><br><span style="color:#FFA40B">Level 7</span><br>Ride a wave, dealing damage to enemies and restoring the user's HP. If this move knocks out an enemy, its cooldown is reset. In addition, this move deals increased damage to enemies with low HP.<br><span style="color:#FFA40B">Level 11</span><br>Increases the amount of HP restored.
|}
 
|- style="background:#fff"
! colspan=6 style="background:#ffca96 | Move 2
|- style="background:#fff"
| colspan="7" | [[File:UNITE Substitute.png|40px]] '''Substitute'''<br><span style="color:#a098ef">Cooldown: 8s</span> <span style="color:#2ADCDC">Affect: Dash</span><br>Leaves behind a substitute doll for the user while it's moving forward.
 
'''''Substitute Upgrade Choices'''''
 
{| class="roundy" style="background:#fff; solid #{{dragon color light}}; text-align:center"
|-
! style="width:50%;"| [[File:UNITE Double Team.png|40px]] '''Double Team'''
! style="width:50%;"| [[File:UNITE Smokescreen.png|40px]] '''Smokescreen'''
|- style="background:#fff"
| <span style="color:#a098ef">Cooldown: 9s</span> <span style="color:#2ADCDC">Affect: Dash</span><br><span style="color:#FFA40B">Level 5</span><br>Quickly moves the user away from the current position, creating illusory copies of it to aid in battle.<br><span style="color:#FFA40B">Level 13</span><br>Reduced cooldown.
| <span style="color:#a098ef">Cooldown: 13s</span> <span style="color:#2ADCDC">Affect: Dash</span><br><span style="color:#FFA40B">Level 5</span><br>Creates a smokescreen and has the user roll away from its current location. Immediately afterward, the user begins sneaking and has its movement speed increased for a short time. This also makes its next basic attack a boosted attack.<br><span style="color:#FFA40B">Level 13</span><br>Increased attack for a short time when the user stops sneaking.
|}
 
|- style="background:#fff"
! colspan=6 style="background:#ffca96 | Unite Move
|- style="background:#fff"
| colspan="7" | [[File:UNITE Waterburst Shuriken.png|40px]] '''Waterburst Shuriken'''<br><span style="color:#B62282">Range: Area</span><br><span style="color:#FFA40B">Unlocks at level 9</span><br>Throw a giant water shuriken toward the designated area, dealing damage to enemies in the area of effect and decreasing their movement speed for a short time when this move hits. The water shuriken then immediately explodes, dealing damage to enemies in the area of effect and throws them. Once this move ends, the user may jump in a designated direction.
|}
 
{| class="roundy" style="background:#{{dragon color}}; border:3px solid #{{orange color light}}; text-align:center"
! style="background:#{{orange color light}}; width:250px; {{roundytl|5px}}" | Pokémon
! style="background:#{{orange color light}}" | Difficulty
! style="background:#{{orange color light}}" | Shop Price
! style="background:#{{orange color light}}" | Battle Style
! style="background:#{{orange color light}}" | Stats
! style="background:#{{orange color light}}; {{roundytr|5px}}" | Evolves
|- style="background:#fff"
| [[File:UNITE Talonflame.png|x130px]]<br>{{p|Talonflame}}
| Novice
| [[File:UNITE Aeos coin.png|x20px]] 6,000 Aeos Coins<br>[[File:UNITE Aeos gem.png|x20px]] 345 Aeos Gems
| Speedster / Melee
| Offense: 2.5<br>Endurance: 1.5<br>Mobility: 5<br>Scoring: 3.5<br>Support: 0.5
| [[File:UNITE661.png|x50px]]<br>{{p|Fletchling}}<br>Evolves at lv. 5<br>[[File:UNITE662.png|x50px]]<br>{{p|Fletchinder}}<br>Evolves at lv. 7
|-
! colspan=6 style="background:#{{orange color light}}| Abilities
|- style="background:#fff"
! colspan=6 style="background:#ffca96 | Passive / Basic
|- style="background:#fff"
| colspan="7" | [[File:UNITE Gale Wings.png|40px]] '''Gale Wings'''<br><span style="color:#FFA40B">Passive Ability</span><br> While at high HP, movement speed is increased.
[[File:UNITE Attack.png|40px]] '''Attack'''<br><span style="color:#FFA40B">Basic Ability</span><br>Becomes a boosted attack every third attack, creating a fiery whirlwind that deals damage to enemies in the area of effect. This boosted attack remains readied even after leaving combat for a prolonged period of time.
|- style="background:#fff"
! colspan=6 style="background:#ffca96 | Move 1
|- style="background:#fff"
| colspan="7" | [[File:UNITE Peck.png|40px]] '''Peck'''<br><span style="color:#a098ef">Cooldown: 5s</span> <span style="color:#B62282">Range: Melee</span><br>Fly toward an enemy and attack 3 times.
 
'''''Peck Upgrade Choices'''''
 
{| class="roundy" style="background:#fff; solid #{{dragon color light}}; text-align:center"
|-
! style="width:50%;"| [[File:UNITE Flame Charge.png|40px]] '''Flame Charge'''
! style="width:50%;"| [[File:UNITE Aerial Ace.png|40px]] '''Aerial Ace'''
|- style="background:#fff"
| <span style="color:#a098ef">Cooldown: 6.5s</span> <span style="color:#2ADCDC">Affect: Dash</span><br><span style="color:#FFA40B">Level 5</span><br>Fly in the designated direction while cloaked in flame, attacking enemies in the path. This also increases the movement speed for a short time.<br><span style="color:#FFA40B">Level 11</span><br>After this move hits, moves and basic attacks partially ignore defense.
| <span style="color:#a098ef">Cooldown: 6s</span> <span style="color:#2ADCDC">Affect: Dash</span><br><span style="color:#FFA40B">Level 5</span><br>Fly at the designated enemy, dealing damage. Also makes the next basic attack a boosted attack.<br><span style="color:#FFA40B">Level 11</span><br>Increased damage dealt.
|}
 
|- style="background:#fff"
! colspan=6 style="background:#ffca96 | Move 2
|- style="background:#fff"
| colspan="7" | [[File:UNITE Acrobatics.png|40px]] '''Acrobatics'''<br><span style="color:#a098ef">Cooldown: 8s</span> <span style="color:#2ADCDC">Affect: Dash</span><br>Fly toward the designated area and attack multiple times. Escape in a direction of your choice after using this move.
 
'''''Acrobatics Upgrade Choices'''''
 
{| class="roundy" style="background:#fff; solid #{{dragon color light}}; text-align:center"
|-
! style="width:50%;"| [[File:UNITE Fly.png|40px]] '''Fly'''
! style="width:50%;"| [[File:UNITE Brave Bird.png|40px]] '''Brave Bird'''
|- style="background:#fff"
| <span style="color:#a098ef">Cooldown: 11s</span> <span style="color:#2ADCDC">Affect: Dash</span><br><span style="color:#FFA40B">Level 7</span><br>Fly up into the sky. Using this move again will cause you to dive to the designated area and attack, dealing damage to enemies in the area of effect. Your next basic attack becomes a boosted attack.<br><span style="color:#FFA40B">Level 13</span><br>Also throws enemies when this move hits.
| <span style="color:#a098ef">Cooldown: 10s</span> <span style="color:#2ADCDC">Affect: Dash</span><br><span style="color:#FFA40B">Level 7</span><br>Dive to the designated location while cloaked in flame, dealing damage to enemies in the area of effect. Also deals recoil damage to the user when it hits. Performing a boosted attack within a set amount of time after this move hits will reset the cooldown of Flame Charge or Aerial Ace.<br><span style="color:#FFA40B">Level 13</span><br>Reduced recoil damage taken.
|}
 
|- style="background:#fff"
! colspan=6 style="background:#ffca96 | Unite Move
|- style="background:#fff"
| colspan="7" | [[File:UNITE Flame Sweep.png|40px]] '''Flame Sweep'''<br><span style="color:#2ADCDC">Affect: Dash</span><br><span style="color:#FFA40B">Unlocks at level 9</span><br>Has the user perform an aerial somersault before charging forward, dealing damage to opposing Pokémon in this move's path and shoving them.
|}
 
{| class="roundy" style="background:#{{dragon color}}; border:3px solid #{{orange color light}}; text-align:center"
! style="background:#{{orange color light}}; width:250px; {{roundytl|5px}}" | Pokémon
! style="background:#{{orange color light}}" | Difficulty
! style="background:#{{orange color light}}" | Shop Price
! style="background:#{{orange color light}}" | Battle Style
! style="background:#{{orange color light}}" | Stats
! style="background:#{{orange color light}}; {{roundytr|5px}}" | Evolves
|- style="background:#fff"
| [[File:UNITE Zeraora.png|x130px]]<br>{{p|Zeraora}}
| Expert
| Not Available for Purchase
| Speedster / Melee
| Offense: 3.5<br>Endurance: 1.5<br>Mobility: 4<br>Scoring: 3<br>Support: 0.5
| Does Not Evolve
|-
! colspan=6 style="background:#{{orange color light}}| Abilities
|- style="background:#fff"
! colspan=6 style="background:#ffca96 | Passive / Basic
|- style="background:#fff"
| colspan="7" | [[File:UNITE Volt Absorb.png|40px]] '''Volt Absorb'''<br><span style="color:#FFA40B">Passive Ability</span><br> Gain an electric charge when receiving damage, converting a portion of that damage into additional Attack.
[[File:UNITE Attack.png|40px]] '''Attack'''<br><span style="color:#FFA40B">Basic Ability</span><br>Becomes a boosted attack with every third attack, dealing increased damage and paralyzing the enemy while restoring some of Zeraora's HP.
|- style="background:#fff"
! colspan=6 style="background:#ffca96 | Move 1
|- style="background:#fff"
| colspan="7" | [[File:UNITE Agility.png|40px]] '''Agility'''<br><span style="color:#a098ef">Cooldown: 6s</span> <span style="color:#2ADCDC">Affect: Dash</span><br>Perform a quick dash and increase basic attack speed for a short time afterward.
 
'''''Agility Upgrade Choices'''''
 
{| class="roundy" style="background:#fff; solid #{{dragon color light}}; text-align:center"
|-
! style="width:50%;"| [[File:UNITE Volt Switch.png|40px]] '''Volt Switch'''
! style="width:50%;"| [[File:UNITE Spark.png|40px]] '''Spark'''
|- style="background:#fff"
| <span style="color:#a098ef">Cooldown: 8s</span> <span style="color:#2ADCDC">Affect: Dash</span><br><span style="color:#FFA40B">Level 6</span><br>Perform a high-speed dash, dealing damage to enemies hit and increase basic attack speed for a short time. Using this move again within a set period of time will allow the user to immediately dash back to the original position.<br><span style="color:#FFA40B">Level 12</span><br>Increased damage and basic attack speed buff duration.
| <span style="color:#a098ef">Cooldown: 10s</span> <span style="color:#2ADCDC">Affect: Dash</span><br><span style="color:#FFA40B">Level 6</span><br>Leap at an enemy dealing damage to them. If using your basic attack before reaching the targeted enemy, instead leap at the closest enemy and deal damage to it. This move can be used 3 times before going on cooldown.<br><span style="color:#FFA40B">Level 12</span><br>Also restore HP if performing a basic attack before reaching the targeted enemy.
|}
 
|- style="background:#fff"
! colspan=6 style="background:#ffca96 | Move 2
|- style="background:#fff"
| colspan="7" | [[File:UNITE Slash 2.png|40px]] '''Slash'''<br><span style="color:#a098ef">Cooldown: 8.5s</span> <span style="color:#B62282">Range: Melee</span><br>Pounce at an enemy and attack with sharp claws. This move's final attack throws enemies.
 
'''''Slash Upgrade Choices'''''
 
{| class="roundy" style="background:#fff; solid #{{dragon color light}}; text-align:center"
|-
! style="width:50%;"| [[File:UNITE Discharge.png|40px]] '''Discharge'''
! style="width:50%;"| [[File:UNITE Wild Charge.png|40px]] '''Wild Charge'''
|- style="background:#fff"
| <span style="color:#a098ef">Cooldown: 12s</span> <span style="color:#B62282">Range: Melee</span><br><span style="color:#FFA40B">Level 8</span><br>Release an electrical discharge, dealing damage to nearby enemies and grant the user a shield when it hits. If this move hits enemies that are paralyzed, it pulls them in toward the user once the move ends, dealing damage to them once again and leaving them unable to act.<br><span style="color:#FFA40B">Level 14</span><br>Decreases movement speed of enemies for a short time when this move hits.
| <span style="color:#a098ef">Cooldown: 11s</span> <span style="color:#B62282">Range: Melee</span><br><span style="color:#FFA40B">Level 8</span><br>Charge in the designated direction. If this move hits an enemy, unleash a combo attack that also deals a set amount of damage to itself. If the user hit an enemy with Volt Switch, Spark, or a boosted attack before using this move, the number of attacks in the combo is increased.<br><span style="color:#FFA40B">Level 14</span><br>Also deals damage to nearby enemies when this hits.
|}
 
|- style="background:#fff"
! colspan=6 style="background:#ffca96 | Unite Move
|- style="background:#fff"
| colspan="7" | [[File:UNITE Plasma Gale.png|40px]] '''Plasma Gale'''<br><span style="color:#B62282">Range: Sure Hit</span><br><span style="color:#FFA40B">Unlocks at level 10</span><br>Unleash a blast of lightning, dealing damage to enemies in the area of effect and throw them. This also creates a zone of plasma that increases the user's basic attack range and damage dealt while inside this zone.
|}
 
{| class="roundy" style="background:#{{dragon color}}; border:3px solid #{{orange color light}}; text-align:center"
! style="background:#{{orange color light}}; width:250px; {{roundytl|5px}}" | Pokémon
! style="background:#{{orange color light}}" | Difficulty
! style="background:#{{orange color light}}" | Shop Price
! style="background:#{{orange color light}}" | Battle Style
! style="background:#{{orange color light}}" | Stats
! style="background:#{{orange color light}}; {{roundytr|5px}}" | Evolves
|- style="background:#fff"
| [[File:UNITE Cinderace.png|x130px]]<br>{{p|Cinderace}}
| Novice
| [[File:UNITE Aeos coin.png|x20px]] 8,000 Aeos Coins<br>[[File:UNITE Aeos gem.png|x20px]] 460 Aeos Gems
| Attacker / Ranged
| Offense: 4<br>Endurance: 1.5<br>Mobility: 3<br>Scoring: 2.5<br>Support: 0.5
| [[File:UNITE813.png|x50px]]<br>{{p|Scorbunny}}<br>Evolves at lv. 5<br>[[File:UNITE814.png|x50px]]<br>{{p|Raboot}}<br>Evolves at lv. 7
|-
! colspan=6 style="background:#{{orange color light}}| Abilities
|- style="background:#fff"
! colspan=6 style="background:#ffca96 | Passive / Basic
|- style="background:#fff"
| colspan="7" | [[File:UNITE Blaze 2.png|40px]] '''Blaze'''<br><span style="color:#FFA40B">Passive Ability</span><br> When using a move, the next basic attack becomes a boosted attack. When hitting an enemy with a basic attack or move, a cinder is placed on that enemy. Attacking a cindered enemy a certain number of times will cause the cinder to flare, dealing damage to the enemy. When at half HP or less, critical-hit rate and basic attack speed are increased for a short time.
[[File:UNITE Attack.png|40px]] '''Attack'''<br><span style="color:#FFA40B">Basic Ability</span><br>Becomes a boosted attack with every third attack, dealing increased damage when it hits.
|- style="background:#fff"
! colspan=6 style="background:#ffca96 | Move 1
|- style="background:#fff"
| colspan="7" | [[File:UNITE Ember.png|40px]] '''Ember'''<br><span style="color:#a098ef">Cooldown: 6s</span> <span style="color:#B62282">Range: Sure Hit</span><br>Shoot out a small flame, dealing damage to enemies, leaving them burned and decreasing their Attack for a short time.
 
'''''Ember Upgrade Choices'''''
 
{| class="roundy" style="background:#fff; solid #{{dragon color light}}; text-align:center"
|-
! style="width:50%;"| [[File:UNITE Pyro Ball.png|40px]] '''Pyro Ball'''
! style="width:50%;"| [[File:UNITE Blaze Kick.png|40px]] '''Blaze Kick'''
|- style="background:#fff"
| <span style="color:#a098ef">Cooldown: 7s</span> <span style="color:#B62282">Range: Ranged</span><br><span style="color:#FFA40B">Level 7</span><br>Kick a ball of flame in the designated direction, dealing damage to enemies and leaving them burned for a short time when this move hits.<br><span style="color:#FFA40B">Level 11</span><br>Reduces the cooldown of Flame Charge or Feint when this move hits.
| <span style="color:#a098ef">Cooldown: 8s</span> <span style="color:#B62282">Range: Sure Hit</span><br><span style="color:#FFA40B">Level 7</span><br>Perform a fiery flying kick. This move is always a critical hit, and it shoves enemies and leaves them burned for a short time. In addition, become immune to hindrances while using this move.<br><span style="color:#FFA40B">Level 11</span><br>Increases basic attack speed for a short time when this move hits.
|}
 
|- style="background:#fff"
! colspan=6 style="background:#ffca96 | Move 2
|- style="background:#fff"
| colspan="7" | [[File:UNITE Low Sweep.png|40px]] '''Low Sweep'''<br><span style="color:#a098ef">Cooldown: 7.5s</span> <span style="color:#2ADCDC">Affect: Dash</span><br>Make a swift low sweep in the designated direction, dealing damage to any enemy it hits.
 
'''''Low Sweep Upgrade Choices'''''
 
{| class="roundy" style="background:#fff; solid #{{dragon color light}}; text-align:center"
|-
! style="width:50%;"| [[File:UNITE Flame Charge 2.png|40px]] '''Flame Charge'''
! style="width:50%;"| [[File:UNITE Feint 2.png|40px]] '''Feint'''
|- style="background:#fff"
| <span style="color:#a098ef">Cooldown: 6s</span> <span style="color:#2ADCDC">Affect: Dash</span><br><span style="color:#FFA40B">Level 8</span><br>Charge forward cloaked in flame, dealing damage to any enemy hit.<br><span style="color:#FFA40B">Level 13</span><br>The next boosted attack after this move ends also decreases the movement speed of enemies hit for a short time.
| <span style="color:#a098ef">Cooldown: 13s</span> <span style="color:#FF8C00">Affect: Buff</span><br><span style="color:#FFA40B">Level 8</span><br>Increases movement speed for a short time and become invincible.<br><span style="color:#FFA40B">Level 13</span><br>After this move is used, basic attacks that hit enemies restore HP (up to 3 times).
|}
 
|- style="background:#fff"
! colspan=6 style="background:#ffca96 | Unite Move
|- style="background:#fff"
| colspan="7" | [[File:UNITE Blazing Bicycle Kick.png|40px]] '''Blazing Bicycle Kick'''<br><span style="color:#B62282">Range: Sure Hit</span><br><span style="color:#FFA40B">Unlocks at level 9</span><br>Create a giant ball of flame and kick it toward the designated location. The ball releases a fierce shock wave that deals damage to enemies in the area of effect. Also increases movement speed for a short time when it hits.
|}
 
{| class="roundy" style="background:#{{dragon color}}; border:3px solid #{{orange color light}}; text-align:center"
! style="background:#{{orange color light}}; width:250px; {{roundytl|5px}}" | Pokémon
! style="background:#{{orange color light}}" | Difficulty
! style="background:#{{orange color light}}" | Shop Price
! style="background:#{{orange color light}}" | Battle Style
! style="background:#{{orange color light}}" | Stats
! style="background:#{{orange color light}}; {{roundytr|5px}}" | Evolves
|- style="background:#fff"
| [[File:UNITE Eldegoss.png|x130px]]<br>{{p|Eldegoss}}
| Novice
| [[File:UNITE Aeos coin.png|x20px]] 6,000 Aeos Coins<br>[[File:UNITE Aeos gem.png|x20px]] 345 Aeos Gems
| Supporter / Ranged
| Offense: 1.5<br>Endurance: 2<br>Mobility: 2.5<br>Scoring: 2.5<br>Support: 4
| [[File:UNITE829.png|x50px]]<br>{{p|Gossifleur}}<br>Evolves at lv. 4
|-
! colspan=6 style="background:#{{orange color light}}| Abilities
|- style="background:#fff"
! colspan=6 style="background:#ffca96 | Passive / Basic
|- style="background:#fff"
| colspan="7" | [[File:UNITE Cotton Down.png|40px]] '''Cotton Down'''<br><span style="color:#FFA40B">Passive Ability</span><br> Damages an enemy and decreases its movement speed for a short time after receiving a certain amount of damage. When that happens, also recover HP and gain increased movement speed for a short time.
[[File:UNITE Attack.png|40px]] '''Attack'''<br><span style="color:#FFA40B">Basic Ability</span><br>Becomes a boosted attack with every third attack, attaching a bit of cotton fluff to the enemy. The user's basic attacks against an enemy with cotton fluff on it deal increased damage and decreases the enemies movement speed for a short time.
|- style="background:#fff"
! colspan=6 style="background:#ffca96 | Move 1
|- style="background:#fff"
| colspan="7" | [[File:UNITE Leafage.png|40px]] '''Leafage'''<br><span style="color:#a098ef">Cooldown: 4.5s</span> <span style="color:#B62282">Range: Ranged</span><br>Pelt the target with leaves, decreasing the movement speed of enemies for a short time when it hits.
 
'''''Leafage Upgrade Choices'''''
 
{| class="roundy" style="background:#fff; solid #{{dragon color light}}; text-align:center"
|-
! style="width:50%;"| [[File:UNITE Pollen Puff.png|40px]] '''Pollen Puff'''
! style="width:50%;"| [[File:UNITE Leaf Tornado.png|40px]] '''Leaf Tornado'''
|- style="background:#fff"
| <span style="color:#a098ef">Cooldown: 6s</span> <span style="color:#B62282">Range: Ranged</span><br><span style="color:#FFA40B">Level 4</span><br>Throws a Pollen Puff, which attaches to an enemy. The Pollen Puff restores HP for allies and deals damage to enemies.<br><span style="color:#FFA40B">Level 11</span><br>If a Pollen Puff attaches to enemies, it also deals them damage over time. If a Pollen Puff attaches to an ally, it also reduces the damage they receive.
| <span style="color:#a098ef">Cooldown: 9s</span> <span style="color:#B62282">Range: Ranged</span><br><span style="color:#FFA40B">Level 4</span><br>Attack with a tornado of sharp leaves, leaving a path in its wake that increases ally movement speed for a short time.<br><span style="color:#FFA40B">Level 11</span><br>Also decreases the accuracy of enemies for a short time when this move hits.
|}


|- style="background:#fff"
Special wild Pokémon will give the Pokémon that knocked them out buffs. These buffs include reducing the cooldown time of [[move]]s, increased damage against wild Pokémon with low HP, and decreasing the movement speed of enemies hit by the buffed Pokémon. These Pokémon are more durable than normal wild Pokémon, and have one or more [[move]]s they can use to defend themselves. The range of the move is indicated by a red shape on the ground as the move is being charged. Even stronger wild Pokémon are "objective" Pokémon. When defeated, they provide a benefit to the team that dealt the last hit in some manner. Some of them will assist the Pokémon that knocked them out by lowering the opposing team's [[goal zone|goal]]'s defenses, while others provide {{OBP|Shield|UNITE}}s to all members of the team or boost the stats of all members of the team. (However, effects that apply to all team members exclude members that are currently [[faint|knocked out]].)
! colspan=6 style="background:#ffca96 | Move 2
|- style="background:#fff"
| colspan="7" | [[File:UNITE Synthesis.png|40px]] '''Synthesis'''<br><span style="color:#a098ef">Cooldown: 8s</span> <span style="color:#3BEE44">Affect: Recovery</span><br>Restores the HP of the user and nearby allies.


'''''Synthesis Upgrade Choices'''''
Different wild Pokémon inhabit each of the game's stages. Some event stages have species of wild Pokémon that do not appear on that stage normally or are exclusive to the event.
 
{| class="roundy" style="background:#fff; solid #{{dragon color light}}; text-align:center"
|-
! style="width:50%;"| [[File:UNITE Cotton Guard.png|40px]] '''Cotton Guard'''
! style="width:50%;"| [[File:UNITE Cotton Spore.png|40px]] '''Cotton Spore'''
|- style="background:#fff"
| <span style="color:#a098ef">Cooldown: 9s</span> <span style="color:#FF8C00">Affect: Buff</span><br><span style="color:#FFA40B">Level 6</span><br>Protects the user and nearby allies with cotton. The cotton absorbs damage and when the move ends, the cotton restores some HP.<br><span style="color:#FFA40B">Level 13</span><br>Also increases the user's movement speed while using this move.
| <span style="color:#a098ef">Cooldown: 7.5s</span> <span style="color:#B62282">Range: Area</span><br><span style="color:#FFA40B">Level 6</span><br>Gathers spores around the user, increasing the user's movement speed while this move is in effect. The spores burst after a short time, dealing damage to enemies in the area of effect, throwing them, and decreasing their movement speed for a short time.<br><span style="color:#FFA40B">Level 13</span><br>Reduced damage taken while using this move.
|}
 
|- style="background:#fff"
! colspan=6 style="background:#ffca96 | Unite Move
|- style="background:#fff"
| colspan="7" | [[File:UNITE Cotton Cloud Crash.png|40px]] '''Cotton Cloud Crash'''<br><span style="color:#B62282">Range: Area</span><br><span style="color:#FFA40B">Unlocks at level 9</span><br>Float into the air and become invincible. If used again, pound the ground, attacking and shoving enemies and restoring HP to allies in the area of effect.
|}
 
{| class="roundy" style="background:#{{dragon color}}; border:3px solid #{{orange color light}}; text-align:center"
! style="background:#{{orange color light}}; width:250px; {{roundytl|5px}}" | Pokémon
! style="background:#{{orange color light}}" | Difficulty
! style="background:#{{orange color light}}" | Shop Price
! style="background:#{{orange color light}}" | Battle Style
! style="background:#{{orange color light}}" | Stats
! style="background:#{{orange color light}}; {{roundytr|5px}}" | Evolves
|- style="background:#fff"
| [[File:UNITE Cramorant.png|x130px]]<br>{{p|Cramorant}}
| Expert
| [[File:UNITE Aeos coin.png|x20px]] 8,000 Aeos Coins<br>[[File:UNITE Aeos gem.png|x20px]] 345 Aeos Gems
| Attacker / Ranged
| Offense: 4<br>Endurance: 3<br>Mobility: 3<br>Scoring: 1.5<br>Support: 1
| Does Not Evolve
|-
! colspan=6 style="background:#{{orange color light}}| Abilities
|- style="background:#fff"
! colspan=6 style="background:#ffca96 | Passive / Basic
|- style="background:#fff"
| colspan="7" | [[File:UNITE Gulp Missle.png|40px]] '''Gulp Missle'''<br><span style="color:#FFA40B">Passive Ability</span><br> When Cramorant uses a move, it catches some form of prey in its mouth. Afterward, when Cramorant receives damage, it spits the prey out as a counterattack at an enemy. The type of prey and effect differ based on the user's HP.
[[File:UNITE Attack.png|40px]] '''Attack'''<br><span style="color:#FFA40B">Basic Ability</span><br>Becomes a boosted attack with every fourth attack. This boosted attack spits Arrokuda or other Pokémon at the enemy and deals area damage near the target when it hits.
|- style="background:#fff"
! colspan=6 style="background:#ffca96 | Move 1
|- style="background:#fff"
| colspan="7" | [[File:UNITE Whirlpool.png|40px]] '''Whirlpool'''<br><span style="color:#a098ef">Cooldown: 5s</span> <span style="color:#B62282">Range: Area</span><br>Creates a whirlpool that deals damage to enemies in the area of effect. The area of effect slowly shrinks, but the damage dealt slowly increases. Just before the whirlpool disappears, it decreases the movement speed of enemies in the area of effect for a short time. The user can also catch Arrokuda or other prey by entering the whirlpool.
 
'''''Whirlpool Upgrade Choices'''''
 
{| class="roundy" style="background:#fff; solid #{{dragon color light}}; text-align:center"
|-
! style="width:50%;"| [[File:UNITE Surf 3.png|40px]] '''Surf'''
! style="width:50%;"| [[File:UNITE Dive.png|40px]] '''Dive'''
|- style="background:#fff"
| <span style="color:#a098ef">Cooldown: 8s</span> <span style="color:#C332FF">Affect: Hindrance</span><br><span style="color:#FFA40B">Level 6</span><br>Attacks with a wave that deals damage to enemies. Once the wave has traveled its full distance, it returns the way it came, dealing damage to enemies once again and pulling them back with the wave. The user can also catch Arrokuda or other prey by entering the wave.<br><span style="color:#FFA40B">Level 13</span><br>When the first wave hits enemies, it also decreases their movement speed for a short time.
| <span style="color:#a098ef">Cooldown: 1.5s</span> <span style="color:#2ADCDC">Affect: Dash</span><br><span style="color:#FFA40B">Level 6</span><br>Changes the designated area into a puddle and has the user dive to that area, dealing damage to enemies and shoving them when they're hit. The user also catches Arrokuda or other wild Pokémon as they emerge from the puddle. A maximum of 3 uses can be kept in reserve for this move.<br><span style="color:#FFA40B">Level 13</span><br>Increased damage.
|}
 
|- style="background:#fff"
! colspan=6 style="background:#ffca96 | Move 2
|- style="background:#fff"
| colspan="7" | [[File:UNITE Feather Dance.png|40px]] '''Feather Dance'''<br><span style="color:#a098ef">Cooldown: 8s</span> <span style="color:#C332FF">Affect: Hindrance</span><br>Decreases the Attack and movement speed of enemies for a short time.
 
'''''Feather Dance Upgrade Choices'''''
 
{| class="roundy" style="background:#fff; solid #{{dragon color light}}; text-align:center"
|-
! style="width:50%;"| [[File:UNITE Hurricane.png|40px]] '''Hurricane'''
! style="width:50%;"| [[File:UNITE Air Slash.png|40px]] '''Air Slash'''
|- style="background:#fff"
| <span style="color:#a098ef">Cooldown: 9s</span> <span style="color:#B62282">Range: Ranged</span><br><span style="color:#FFA40B">Level 4</span><br>Creates a fierce wind, dealing damage to enemies that get caught in it and throw them.<br><span style="color:#FFA40B">Level 11</span><br>Increases the user's movement speed for a short time.
| <span style="color:#a098ef">Cooldown: 5s</span> <span style="color:#B62282">Range: Ranged</span><br><span style="color:#FFA40B">Level 4</span><br>Shoot out many blades of air while moving backward to create distance. Deals damage to enemies in the area of effect and reduces this move's cooldown when it hits.<br><span style="color:#FFA40B">Level 11</span><br>Restores the user's HP every time a blade of air hits an enemy.
|}
 
|- style="background:#fff"
! colspan=6 style="background:#ffca96 | Unite Move
|- style="background:#fff"
| colspan="7" | [[File:UNITE Gatling Gulp Missile.png|40px]] '''Gatling Gulp Missile'''<br><span style="color:#B62282">Range: Ranged</span><br><span style="color:#FFA40B">Unlocks at level 9</span><br>Creates a puddle at the user's current location. The user continuously uses its mouth to grab Arrokuda from the puddle and spits them out to attack the nearest enemy. The user cannot move or use other moves while this move is in effect.
|}
<!--
{| class="roundy" style="background:#{{dragon color}}; border:3px solid #{{orange color light}}; text-align:center"
! style="background:#{{orange color light}}; width:250px; {{roundytl|5px}}" | Pokémon
! style="background:#{{orange color light}}" | Difficulty
! style="background:#{{orange color light}}" | Shop Price
! style="background:#{{orange color light}}" | Battle Style
! style="background:#{{orange color light}}" | Stats
! style="background:#{{orange color light}}; {{roundytr|5px}}" | Evolves
|- style="background:#fff"
| [[File:UNITE Blastoise.png|x130px]]
| Intermediate
| [[File:UNITE Aeos coin.png|x20px]] ??? Aeos Coins<br>[[File:UNITE Aeos gem.png|x20px]] ??? Aeos Gems
| Defender / Ranged
| Offense: 2<br>Endurance: 3.5<br>Mobility: 2<br>Scoring: 2<br>Support: 3
| {{p|Squirtle}}<br>Evolves at lv. 5<br>{{p|Wartortle}}<br>Evolves at lv. 9
|-
! colspan=6 style="background:#{{orange color light}}| Abilities
|- style="background:#fff"
! colspan=6 style="background:#ffca96 | Passive / Basic
|- style="background:#fff"
| colspan="6" | [[File:UNITE Torrent 2.png|40px]] '''Torrent'''<br><span style="color:#FFA40B">Passive Ability</span><br> TBA
[[File:UNITE Attack.png|40px]] '''Attack'''<br><span style="color:#FFA40B">Basic Ability</span><br>TBA
|- style="background:#fff"
! colspan=6 style="background:#ffca96 | Move 1
|- style="background:#fff"
| colspan="6" | [[File:UNITE Water Gun 2.png|40px]] '''Water Gun'''<br><span style="color:#a098ef">Cooldown: 6s</span> <span style="color:#B62282">Range: Ranged</span><br>TBA
 
'''''Water Gun Upgrade Choices'''''
 
{| class="roundy" style="background:#fff; solid #{{dragon color light}}; text-align:center"
|-
! style="width:50%;"| [[File:UNITE Hydro Pump.png|40px]] '''Hydro Pump'''
! style="width:50%;"| [[File:UNITE Water Spout.png|40px]] '''Water Spout'''
|- style="background:#fff"
| <span style="color:#a098ef">Cooldown: 9s</span> <span style="color:#B62282">Range: Ranged</span><br><span style="color:#FFA40B">Level 5</span><br>TBA<br><span style="color:#FFA40B">Level 11</span><br>TBA
| <span style="color:#a098ef">Cooldown: 7s</span> <span style="color:#3BEE44">Affect: Recovery</span><br><span style="color:#FFA40B">Level 5</span><br>TBA<br><span style="color:#FFA40B">Level 11</span><br>TBA
|}
 
|- style="background:#fff"
! colspan=6 style="background:#ffca96 | Move 2
|- style="background:#fff"
| colspan="6" | [[File:UNITE Skull Bash.png|40px]] '''Skull Bash'''<br><span style="color:#a098ef">Cooldown: 9s</span> <span style="color:#B62282">Range: Area</span><br>XXX
 
'''''Skull Bash Upgrade Choices'''''
 
{| class="roundy" style="background:#fff; solid #{{dragon color light}}; text-align:center"
|-
! style="width:50%;"| [[File:UNITE Surf 4.png|40px]] '''Surf'''
! style="width:50%;"| [[File:UNITE Rapid Spin.png|40px]] '''Rapid Spin'''
|- style="background:#fff"
| <span style="color:#a098ef">Cooldown: 11s</span> <span style="color:#B62282">Range: Area</span><br><span style="color:#FFA40B">Level 7</span><br>TBA<br><span style="color:#FFA40B">Level 13</span><br>TBA
| <span style="color:#a098ef">Cooldown: 11s</span> <span style="color:#B62282">Range: Area</span><br><span style="color:#FFA40B">Level 7</span><br>TBA<br><span style="color:#FFA40B">Level 13</span><br>TBA
|}
 
|- style="background:#fff"
! colspan=6 style="background:#ffca96 | Unite Move
|- style="background:#fff"
| colspan="6" | [[File:UNITE Hydro Typhoon.png|40px]] '''Hydro Typhoon'''<br><span style="color:#B62282">Range: Area</span><br><span style="color:#FFA40B">Unlocks at level 9</span><br>TBA
|}
-->
 
===Release===
{| class="roundtable" style="background:#{{dragon color}}; border:3px solid #{{orange color light}}"
! style="background:#{{orange color light}}" | Date
! style="background:#{{orange color light}}" | Pokémon
|-
| style="white-space:nowrap" | July 21, 2021
| {{p|Venusaur}}, {{p|Charizard}}, {{p|Pikachu}}, {{rf|Alolan}} {{p|Ninetales}}, {{p|Wigglytuff}}, {{p|Machamp}}, {{p|Slowbro}}, {{p|Gengar}}, {{p|Mr. Mime}}, {{p|Snorlax}}, {{p|Absol}}, {{p|Garchomp}}, {{p|Lucario}}, {{p|Crustle}}, {{p|Greninja}}, {{p|Talonflame}}, {{p|Zeraora}}, {{p|Cinderace}}, {{p|Eldegoss}}, {{p|Cramorant}}
|-
| style="white-space:nowrap" | July 28, 2021
| {{p|Gardevoir}}
|-
| style="white-space:nowrap" | August 18, 2021
| {{p|Blissey}}
|-
| style="white-space:nowrap" | September 1, 2021
| {{p|Blastoise}}
|-
| style="white-space:nowrap" | TBA
| {{p|Mamoswine}}, {{p|Sylveon}}<!--, {{p|Greedent}}-->
|}
 
==Holowear==
{{main|Holowear}}
Pokémon may change their appearance by wearing Holowear, a type of hylographic clothing made from Aeos energy.


==Items==
==Items==
===Held Items===
{{main|List of items (UNITE)}}
{{incomplete|section|needs=Need Flat Stats level 1(X), level 20(Y), and level Max(Z) numbers}}
In Pokémon UNITE, a Pokémon can have up to three held items equipped. Held items enhance a Pokémon's base stats and each have their own passive effect that is applied to the Pokémon. Battle items are used by the Trainer to assist their Pokémon in battle.<ref>[https://unite.pokemon.com/en-us/overview/ UNITE dedicated website overview]</ref> Each Trainer only picks one Battle item to use for the entire battle. Battle items can be used during a match to cause an effect to happen that affects either the player's Pokémon or opposing Pokémon, however once they are used they have a cooldown period before they can be used again.
Each trainer's Pokemon can hold up to 3 held items. These items can be upgraded through grades 1-20. Their upgrade effects increment at grades 1, 10, and 20, while their flat stats increment every grade, or every other grade if they affect two stats. Held items can still be upgraded beyond Grade 20 to increase their flat stats, although the cost per upgrade will gradually become more and more expensive.
{| class="roundy" style="background:#{{dragon color}}; border:3px solid #{{orange color light}}; text-align:center"
! style="background:#{{orange color light}}; | Held Item
! style="background:#{{orange color light}}" | Upgrade Effects
! style="background:#{{orange color light}}; width:180px;" | Flat Stats
|- style="background:#fff"
| [[File:UNITE Aeos Cookie Sprite.png|45px]]
Aeos Cookie
| HP +240<br>When you score a goal, your maximum HP is raised for the rest of the match. (This bonus caps at 6 stacks)<br>100 / 150 / 200 Max HP
| HP +8>+Y>+Z
|- style="background:#fff"
| [[File:UNITE Attack Weight.png|45px]]
Attack Weight
| Attack +18<br>When you score a goal, your Attack is raised for the rest of the match. (This bonus caps at 6 stacks)<br>6 / 9 / 12 Attack
| Attack +0.6>+Y>+Z
|- style="background:#fff"
| [[File:UNITE Special Attack Specs.png|45px]]
Special Attack Specs
| Sp. Attack +24<br>When you score a goal, your Sp. Attack is raised for the rest of the match. (This bonus caps at 6 stacks)<br>8 / 12 / 16 Sp. Attack
| Sp. Atk +0.8>+Y>+Z
|- style="background:#fff"
| [[File:UNITE Shell Bell.png|45px]]
[[Shell Bell]]
| Sp. Attack +24<br>CD Reduction +4.5%<br>Recover HP when successfully landing a move. The higher your Sp. Attack, the more HP recovered. (10s Cooldown)<br>45 / 60 / 75 HP
| Sp.Atk +1.6>+Y>+Z<br>Cooldown -X%>-Y%>-Z%
|- style="background:#fff"
| [[File:UNITE Float Stone.png|45px]]
[[Float Stone]]
| Attack +24<br>Speed +120<br>Increases movement speed while out of combat. (8s after leaving combat)<br>10% / 15% / 20% speed
| Attack +1.6>+Y>+Z<br>Movement Speed +X>+Y>+Z
|- style="background:#fff"
| [[File:UNITE Muscle Band.png|45px]]
[[Muscle Band]]
| Attack +15<br>Attack Speed +7.5%<br>Deal additional damage with basic attacks based on the target's remaining HP.<br>1% / 2% / 3% remaining HP
| Attack +1>+Y>+Z%<br>Basic Attack Speed +0%>+Y%>+Z%
|- style="background:#fff"
| [[File:UNITE Scope Lens.png|45px]]
[[Scope Lens]]
| Critical-Hit Chance +6%<br>Critical-Hit Damage +12%<br>Increases the damage of basic attack critical hits. The higher your Attack, the more the damage is increased.
| Critical-Hit Rate +0.4%>+Y%>+Z%<br>Critical-Hit Damage +0%+Y%>+Z%
|- style="background:#fff"
| [[File:UNITE Wise Glasses.png|45px]]
[[Wise Glasses]]
| Sp. Attack +39<br>Further increase Sp. Attack damage.<br>3% / 5% / 7% Sp. Attack
| Sp. Atk +10>+29>+Z
|- style="background:#fff"
| [[File:UNITE Leftovers.png|45px]]
[[Leftovers]]
| HP +240<br>HP Recovery +9<br>Recovers health over time while out of combat. (8s after leaving combat)<br>1% / 1.50% / 2% max HP/s
| HP +16>+Y>+Z<br>HP Recovery +0>+Y>+Z
|- style="background:#fff"
| [[File:UNITE Exp Share.png|45px]]
[[Exp. Share|Exp Share]]
| HP +240<br>Speed +150<br>Bonus experience every second while you're the lowest-leveled Pokémon on your team. However, you will no longer receive shared EXP from allies defeating wild Pokémon.<br>2 / 3 / 4 exp/s
| HP +16>+Y>+Z<br>Movement Speed +0>+Y>+Z
|- style="background:#fff"
| [[File:UNITE Focus Band.png|45px]]
[[Focus Band]]
| Sp. Defense +30<br>Defense +30<br>When dropping to low HP, recover HP lost each second for 3s. (90s cooldown)<br>8% / 11% / 14% HP lost
| Defense +2>+Y>+Z
|- style="background:#fff"
| [[File:UNITE Energy Amplifier.png|45px]]
Energy Amplifier
| Energy Gather Rate +6%<br>CD Reduction +4.5%<br>After using your Unite move, deal increased damage for a short time. (4s duration)<br>7% / 14% / 21% damage
| Unite Move Charge Rate +0.4%>+Y>+Z
|- style="background:#fff"
| [[File:UNITE Buddy Barrier.png|45px]]
Buddy Barrier
| HP +600<br>Grant a shield to you and a nearby ally Pokémon with the lowest HP when using your Unite Move. (8s duration)<br>20% / 30% / 40% of HP
| HP +20>+Y>+Z
|- style="background:#fff"
| [[File:UNITE Score Shield.png|45px]]
Score Shield
| HP +450<br>Shields you while you attempt to score a goal. Scoring cannot be interrupted while the shield remains active. (6s cooldown)<br>5% / 7.50% / 10% of HP
| HP +15>+Y>+Z
|- style="background:#fff"
| [[File:UNITE Assault Vest.png|45px]]
[[Assault Vest]]
| HP +270<br>Sp. Defense +42<br>Gain a shield against Sp. Attack damage while out of combat. (8s after leaving combat)<br>9% / 12% / 15% of HP
| HP +18>+Y>+Z
|- style="background:#fff"
| [[File:UNITE Rocky Helmet.png|45px]]
[[Rocky Helmet]]
| HP +240<br>Defense +42<br>After absorbing enough damage, deal percent damage based on your max HP to nearby opponents.<br>3% / 4% / 5% max HP
| HP +18>+Y>+Z
|}


===Battle Items===
Certain event battles override the Battle item slot, tying unique items or abilities to that input. ({{DL|Mer Stadium|Catch 'Em Battle}} is a permanently available instance of this feature being used, replacing using the battle item with swapping for a captured Pokémon.) In some cases, this means that a normal Battle item cannot be selected for the battle at all.
{| class="roundtable" style="background:#{{dragon color}}; border:3px solid #{{orange color light}}; text-align:center"
! style="background:#{{orange color light}}; | Battle Item
! style="background:#{{orange color light}}" | Effect
! style="background:#{{orange color light}}" | Cooldown
|- style="background:#fff"
| [[File:UNITE Potion.png|45px]]
[[Potion]]
| Restores some of your Pokémon's HP.
| 30s
|- style="background:#fff"
| [[File:UNITE X Attack.png|45px]]
[[X Attack]]
| Raises your Pokémon's Attack and Sp. Atk for a short time.
| 40s
|- style="background:#fff"
| [[File:UNITE X Speed.png|45px]]
[[X Speed]]
| Raises your Pokémon's movement speed and become immune to move speed reduction for a short time.
| 50s
|- style="background:#fff"
| [[File:UNITE Fluffy Tail.png|45px]]
[[Fluffy Tail]]
| Incapacitate a wild Pokémon and increase damage dealt to it.
| 25s
|- style="background:#fff"
| [[File:UNITE Eject Button.png|45px]]
[[Eject Button]]
| Quickly move in a designated direction.
| 70s
|- style="background:#fff"
| [[File:UNITE Slow Smoke.png|45px]]
Slow Smoke
| Create a ring of smoke around your Pokémon, greatly slowing enemies within.
| 40s
|- style="background:#fff"
| [[File:UNITE Full Heal.png|45px]]
[[Full Heal]]
| Remove all status conditions and become immune to hindrances for a short time.
| 40s
|- style="background:#fff"
| [[File:UNITE Goal-Getter.png|45px]]
Goal-Getter
| Doubles goal scoring speed for a short time.
| 90s
|}


==Trainer==
==Trainer==
When starting the game, players are given the option to choose either a male or female trainer to represent themselves. Afterwards, a [[Unite Snapshot]] is created for them, which acts as a profile image for the player that may be viewed by other players. These can be customized by using stickers, changing the trainer's position, expression, or pose, or changing the background or frame of the Unite Snapshot. Players can customize their trainer as well to wear different [[List of fashion items (UNITE)|outfits]] of the following categories: Bags, Bottoms, Gloves, Hats, Innerwear, Outerwear, Jackets, Sets, Shirts, Shoes, Socks.
Players may also obtain Battle Points for the Pokémon they were playing as, with the player being able to obtain three different {{OBP|Battle Ribbon|UNITE}}s for each Pokémon when reaching certain Battle Point milestones, a green ribbon for 30,000 points, a blue ribbon for 85,000, and a gold ribbon for 165,000. The total amount of Battle Points from each Pokémon put together are referred to as Trainer points, which will increase the player's Trainer level when reaching certain amounts of Trainer points, with the maximum Trainer level being level 50. The rewards received for reaching different Trainer levels are shown in the table below.
===Level===
===Level===
{| class="roundtable" style="margin:auto; text-align:center; background:#{{dragon color}}; border:3px solid #{{orange color}}"
{| class="roundtable" style="margin:auto; text-align:center; background:#{{unite color}}; border:3px solid #{{unite color dark}}"
|-  
|-  
! style="background:#{{orange color light}}; {{roundytl|5px}}" | Level
! style="background:#{{unite color light}}; {{roundytl|5px}}" | Level
! style="background:#{{orange color light}}" | Exp Required
! style="background:#{{unite color light}}" | Exp Required
! style="background:#{{orange color light}}; {{roundytr|5px}}" | Rewards
! style="background:#{{unite color light}}; {{roundytr|5px}}" | Rewards
|-
|-
| 2
| 2
Line 1,990: Line 535:
| 9
| 9
| 2,900
| 2,900
| Item Upgrade × 50
| Item Enhancer × 50
|-
|-
| 10
| 10
Line 2,002: Line 547:
| 12
| 12
| 6,650
| 6,650
| Item Upgrade × 50
| Item Enhancer × 50
|-
|-
| 13
| 13
Line 2,014: Line 559:
| 15
| 15
| 12,200
| 12,200
| Item Upgrade × 50
| Item Enhancer × 50
|-
|-
| 16
| 16
Line 2,026: Line 571:
| 18
| 18
| 19,250
| 19,250
| Item Upgrade × 80
| Item Enhancer × 80
|-
|-
| 19
| 19
| 21,900
| 21,900
| Item Upgrade × 80
| Item Enhancer × 80
|-
|-
| 20
| 20
Line 2,038: Line 583:
| 21
| 21
| 28,050
| 28,050
| Item Upgrade × 80
| Item Enhancer × 80
|-
|-
| 22
| 22
| 31,950
| 31,950
| Item Upgrade × 80
| Item Enhancer × 80
|-
|-
| 23
| 23
Line 2,050: Line 595:
| 24
| 24
| 41,400
| 41,400
| Item Upgrade × 80
| Item Enhancer × 80
|-
|-
| 25
| 25
Line 2,062: Line 607:
| 27
| 27
| 58,200
| 58,200
| Item Upgrade × 80
| Item Enhancer × 80
|-
|-
| 28
| 28
Line 2,074: Line 619:
| 30
| 30
| 75,450
| 75,450
| Item Upgrade × 100
| Item Enhancer × 100
|-
|-
| 31
| 31
Line 2,086: Line 631:
| 33
| 33
| 93,450
| 93,450
| Item Upgrade × 100
| Item Enhancer × 100
|-
|-
| 34
| 34
Line 2,098: Line 643:
| 36
| 36
| 112,300
| 112,300
| Item Upgrade × 100
| Item Enhancer × 100
|-
|-
| 37
| 37
Line 2,110: Line 655:
| 39
| 39
| 131,650
| 131,650
| Item Upgrade × 100
| Item Enhancer × 100
|-
|-
| 40
| 40
| 138,600
| 138,600
| Item Upgrade × 100
| Item Enhancer × 100
|}
 
===Closet===
* Bags
* Bottoms
* Gloves
* Hats
* Innerwear
* Jackets
* Sets
* Shirts
* Shoes
* Socks
 
==Badges==
After finishing the match players will receive Badges according to the following conditions:
* Assist - player had the most assists in the match.
* Best Score - player scored the most goals in the match.
* Healed - player healed the most damage in the match.
* Injured - player received the most damage in the match.
* KO - player inflicted the most KOs in the match.
* Goal Interrupt - player interrupted the most goals in the match.
* Silver All-Rounder - player earned MVP score of 70+ in the match.
* Silver Attack - player earned MVP score of 70+ in the match.
* Silver Defense - player earned MVP score of 70+ in the match.
* Silver Speedster - player earned MVP score of 70+ in the match.
* Silver Supporter - player earnerd MVP score of 70+ in the match.
 
==Battle Pass==
Season 1 First Half<br>
Duration: July 21, 2021 - September 21, 2021
 
===Battle Pass Rewards===
{| class="roundtable" style="margin:auto; text-align:center; background:#{{dragon color}}; border:3px solid #{{orange color}}"
|-
! style="background:#{{orange color light}}; {{roundytl|5px}}" | Level
! style="background:#{{orange color light}};" | Rewards
! style="background:#{{orange color light}}; {{roundytr|5px}}" | Free?
|-
|-
| 1
| 41
| Hip-Hop Style: Pikachu
| 147,600
| No
| Item Enhancer × 100
|-
|-
| 2
| 42
| 150 Aeos Tickets
| 158,100
| Yes
| Item Enhancer × 100
|-
|-
| 3
| 43
| Vivid Set: Headwear
| 170,100
| No
| Item Enhancer × 100
|-
|-
| 4
| 44
| 150 Aeos Tickets
| 183,600
| Yes
| Item Enhancer × 100
|-
|-
| 5
| 45
| Vivid Set: Shoes
| 198,600
| No
| Item Enhancer × 100
|-
|-
| 6
| 46
| 150 Aeos Tickets
| 215,100
| Yes
| Item Enhancer × 100
|-
|-
| 7
| 47
| Vivid Set: Bottoms
| 233,100
| No
| Item Enhancer × 100
|-
|-
| 8
| 48
| 15 Item Enhancers
| 252,600
| Yes
| Item Enhancer × 100
|-
|-
| 9
| 49
| 15 Item Enhancers
| 273,600
| Yes
| Item Enhancer × 100
|-
|-
| 10
| 50
| Vivid Set: Innerwear
| 296,100
| No
| Item Enhancer × 100
|-
|}
| 11
 
| Socks (Off-White)
==Badges==
| Yes
After finishing a match, players will receive Badges according to the following conditions:
|-
{| class="roundtable" style="margin:auto; text-align:center; background:#{{unite color}}; border:3px solid #{{unite color dark}}"
| 12
| Canvas High-Tops (Yellow)
| No
|-
| 13
| 15 Item Enhancers
| Yes
|-
| 14
| 300 Aeos Tickets
| No
|-
| 15
| 15 Item Enhancers
| Yes
|-
| 16
| Egg-Shaped Backpack (White)
| No
|-
| 17
| 15 Item Enhancers
| Yes
|-
| 18
| 300 Aeos Tickets
| No
|-
| 19
| 15 Item Enhancers
| Yes
|-
| 20
| Star Hoodie (Lime Green)
| No
|-
| 21
| Sandals (Orange)
| Yes
|-
| 22
| Knee-High Socks (Green)
| No
|-
| 23
| 15 Item Enhancers
| Yes
|-
|-
| 24
! style="background:#{{unite color light}}" | Image
| 30 Item Enhancers
! style="background:#{{unite color light}}" | Badge name
| No
! style="background:#{{unite color light}}" | How to get
|-
|-
| 25
|[[File:UNITE Assist icon.png|30px]]
| 15 Item Enhancers
| Assist
| Yes
| Player had the most assists in the match.
|-
|-
| 26
|[[File:UNITE Best Score icon.png|30px]]
| High-Top Sneakers
| Best Score
| No
| Player scored the most goals in the match.
|-
|-
| 27
|[[File:UNITE Healed icon.png|30px]]
| 150 Aeos Tickets
| Healed
| Yes
| Player healed the most damage in the match.
|-
|-
| 28
|[[File:UNITE Injured icon.png|30px]]
| 30 Item Enhancers
| Injured
| No
| Player received the most damage in the match.
|-
|-
| 29
|[[File:UNITE KO icon.png|30px]]
| 30 Item Enhancers
| KO
| Yes
| Player inflicted the most KOs in the match.
|-
|-
| 30
|[[File:UNITE Goal Interrupt icon.png|30px]]
| Overalls (Indigo)
| Goal Interrupt
| No
| Player interrupted the most goals in the match.
|-
|-
| 31
|[[File:UNITE Silver All-Rounder icon.png|30px]]
| Skinny Pants (Gray)
| Silver All-Rounder
| Yes
| Player earned MVP score of 70+ in the match as All-Rounder.
|-
|-
| 32
|[[File:UNITE Silver Attack icon.png|30px]]
| Design Socks (Black)
| Silver Attack
| No
| Player earned MVP score of 70+ in the match as Attacker.
|-
|-
| 33
|[[File:UNITE Silver Defense icon.png|30px]]
| 150 Aeos Tickets
| Silver Defense
| Yes
| Player earned MVP score of 70+ in the match as Defender.
|-
|-
| 34
|[[File:UNITE Silver Speedster icon.png|30px]]
| 300 Aeos Tickets
| Silver Speedster
| No
| Player earned MVP score of 70+ in the match as Speedster.
|-
|-
| 35
|[[File:UNITE Silver Supporter icon.png|30px]]
| 15 Item Enhancers
| Silver Supporter
| Yes
| Player earned MVP score of 70+ in the match as Supporter.
|-
|-
| 36
|[[File:UNITE Gold All-Rounder icon.png|30px]]
| Turtleneck Sweater (Green)
| Gold All-Rounder
| No
| Player earned MVP score of 80+ in the match as All-Rounder.
|-
|-
| 37
|[[File:UNITE Gold Attack icon.png|30px]]
| 150 Aeos Tickets
| Gold Attack
| Yes
| Player earned MVP score of 80+ in the match as Attacker.
|-
|-
| 38
|[[File:UNITE Gold Defense icon.png|30px]]
| 300 Aeos Tickets
| Gold Defense
| No
| Player earned MVP score of 80+ in the match as Defender.
|-
|-
| 39
|[[File:UNITE Gold Speedster icon.png|30px]]
| 15 Item Enhancers
| Gold Speedster
| Yes
| Player earned MVP score of 80+ in the match as Speedster.
|-
|-
| 40
|[[File:UNITE Gold Supporter icon.png|30px]]
| Gingham Set: Innerwear
| Gold Supporter
| No
| Player earned MVP score of 80+ in the match as Supporter.
|}
|}
==Battle Pass==
{{main|Battle Pass (UNITE)}}


==Energy Rewards==
==Energy Rewards==
Available when Level 5, can accumulate 1,400 Energy per week. This energy can be randomly added to get items listed below. If the energy reward is a clothing item that the player already owns, then the duplicate is converted into Fashion Tickets.
Available starting at Level 6, players can accumulate 1,400 Energy per week. This energy is obtained by playing matches and can be used to get items listed below when the energy tank is filled, which happens when 100 Aeos energy is collected. More energy can be obtained past the weekly limit by using Extra-Energy Tanks which can be obtained as event rewards and bought from the Aeos Emporium for Aeos gems. One energy reward is given for free every day. Only 30 energy rewards can be received per day. If the energy reward is a clothing item that the player already owns, then the duplicate is converted into Fashion Tickets, the same applies with Holowear and Holowear Tickets.


{| class="roundtable" style="margin:auto; text-align:center; background:#{{dragon color}}; border:3px solid #{{orange color}}"
{| class="roundtable" style="margin:auto; text-align:center; background:#{{unite color}}; border:3px solid #{{unite color dark}}"
|-
|-
! style="background:#{{orange color light}}; {{roundytl|5px}}" | Rewards
! style="background:#{{unite color light}}; {{roundytl|5px}}" | Rewards
! style="background:#{{orange color light}}; {{roundytr|5px}}" | Drop rate
! style="background:#{{unite color light}}; {{roundytr|5px}}" | Drop rate
|-
|-
| Item Upgrade x 10
| [[File:UNITE Item Enhancer.png|25px]] Item Enhancer x 10
| 20%
| 19.2%
|-
|-
| Aeos coins × 320
| [[File:UNITE Aeos coin.png|25px]] Aeos Coins x 320
| 10%
| 7%
|-
| [[File:UNITE Aeos ticket.png|25px]] Aeos Tickets x 200
| 4.5%
|-
|-
| Aeos tickets × 200
| Windbreaker (Gray)
| 5%
| 3%
|-
|-
| Windbreaker (Orange)
| Windbreaker (Orange)
| 3%
| 3%
|-
|-
| Windbreaker (Gray)
| Star Hoodie (Pink)
| 3%
|-
| Short Socks (Black)
| 3%
| 3%
|-
|-
| Holowear tickets x 10
| High-Top Sneakers (Red)
| 3%
| 3%
|-
|-
| Fashion Tickets x 20
| Varsity Jacket (Green)
| 3%
| 3%
|-
|-
| Three-Quarter-Sleeve Shirt
| Three-Quarter-Sleeve Shirt (White)
| 2.50%
| 2.5%
|-
|-
| Straw Hat
| Straw Hat (Off-White)
| 2.50%
| 2.5%
|-
|-
| Leather Lace-Ups
| Leather Lace-Ups (Black)
| 2.50%
| 2.5%
|-
|-
| Sandals
| Sandals (Green)
| 2.50%
| 2.5%
|-
|-
| Striped Knee-High Socks
| Striped Knee-High Socks (Gray)
| 2.50%
| 2.5%
|-
|-
| Socks Sailor Set
| Bulbasaur Set Shoes{{tt|*|limited time}}
| 2.4%
|-
| Hoodie (Gray)
| 2.2%
|-
| Denim Jacket (Splash)
| 2.2%
|-
| Gradient Board Shorts (Blue)
| 2.2%
|-
| Eldegoss Set Headwear{{tt|*|limited time}}
| 2%
| 2%
|-
|-
| Headwear Eldegoss Set
| Eldegoss Set Socks{{tt|*|limited time}}
| 2%
| 2%
|-
|-
| Socks Eldegoss Set
| Eldegoss Set Shoes{{tt|*|limited time}}
| 2%
| 2%
|-
|-
| Shoes Eldegoss Set
| Pit Crew Set Headwear{{tt|*|limited time}}
| 2%
| 2%
|-
|-
| Headwear Pit Crew Set
| Pit Crew Set Gloves{{tt|*|limited time}}
| 2%
| 2%
|-
|-
| Gloves Pit Crew Set
| Pit Crew Set Shoes{{tt|*|limited time}}
| 2%
| 2%
|-
|-
| Shoes Pit Crew Set
| Denim Pants (Blue)
| 2%
| 2%
|-
|-
| Star Hoodie
| Bulbasaur Set Headwear{{tt|*|limited time}}
| 2%
| 2%
|-
|-
| Short Socks
| Eldegoss Set Bottoms{{tt|*|limited time}}
| 2%
| 1.8%
|-
| Pit Crew Set Innerwear{{tt|*|limited time}}
| 1.8%
|-
| Pit Crew Set Bottoms{{tt|*|limited time}}
| 1.8%
|-
| Firefighter Set Gloves
| 1.8%
|-
| Blissey Set Socks
| 1.8%
|-
| Blissey Set Shoes
| 1.8%
|-
| Sailor Set Socks
| 1.7%
|-
| [[File:UNITE Holowear Tickets.png|25px]] Holowear Ticket x 10
| 1.5%
|-
| [[File:UNITE Fashion Ticket.png|25px]] Fashion Ticket x 20
| 1.5%
|-
| Talonflame Set Headwear
| 1.5%
|-
| Firefighter Set Headwear
| 1.5%
|-
| Blissey Set Headwear
| 1.5%
|-
| Stakeout Set Headwear
| 1.5%
|-
| Sylveon Set Shoes{{tt|*|limited time}}
| 1.4%
|-
|-
| High-Top Sneakers
| Sylveon Set Headwear{{tt|*|limited time}}
| 2%
| 1.3%
|-
|-
| Hoodie
| Sailor Set Shoes
| 2%
| 1%
|-
|-
| Denim Jacket
| Sailor Set Headwear
| 2%
| 1%
|-
|-
| Gradient Board Shorts
| Sailor Set Top and Bottom
| 2%
| 1%
|-
|-
| Denim Pants
| Eldegoss Set Innerwear{{tt|*|limited time}}
| 2%
| 1%
|-
|-
| Shoes Sailor Set
| Sylveon Set Back Item{{tt|*|limited time}}
| 1.80%
| 1%
|-
|-
| Bottoms Eldegoss Set
| Sylveon Set Socks{{tt|*|limited time}}
| 1.80%
| 1%
|-
|-
| Innerwear    Pit Crew Set
| Bulbasaur Set Back Item{{tt|*|limited time}}
| 1.80%
| 1%
|-
|-
| Bottoms Pit Crew Set
| Talonflame Set Innerwear
| 1.80%
| 1%
|-
|-
| Clothing: Varsity Jacket
| Talonflame Set Bottoms
| 1.80%
| 1%
|-
|-
| Headwear Sailor Set
| Firefighter Set Back Item
| 1%
| 1%
|-
|-
| Tops and Bottoms Sailor Set
| Firefighter Set Innerwear
| 1%
| 1%
|-
|-
| Innerwear Eldegoss Set
| Firefighter Set Bottoms
| 1%
| 1%
|-
|-
| Talonflame  Pilot Style
| Blissey Set Innerwear
| 0.50%
| 1%
|}
|-
 
| Blissey Set Bottoms
==Events==
| 1%
{{main|List of events in Pokémon UNITE}}
|-
 
| Blissey Set Back Item
==Currencies==
| 1%
Items in Pokémon UNITE are bought with three currencies: Aeos coins, Aeos tickets, and Aeos gems. Aeos coins buy Pokémon licenses, battle items, and hold items. Aeos tickets buy fashion items, battle and hold items, and other items such as boost cards and item enhancers. Aeos gems can buy licenses, fashion items, boost and rename cards, energy tanks, and [[Holowear]]. They can also be used in place of Aeos tickets if the player does not have enough. In such cases, an Aeos gem is worth ten Aeos tickets. There are also specific tickets for fashion and Holowear that can only be used for specific items.
|-
 
| Stakeout Set Top and Bottom
Aeos coins are obtained through battles, though are restricted to 2,100 per week. Aeos tickets are obtained as ranked match season rewards. Both can also be given to players through [[List of events in Pokémon UNITE|events]]. Fashion and Holowear tickets can be found in battle pass prize boxes and as energy rewards.
| 1%
 
===Aeos gems===
Aeos gems are a premium currency that can only be obtained by buying them with real money.
 
{| class="roundtable" style="background:#{{dragon color}}; border:3px solid #{{orange color}}"
! style="background:#{{orange color light}}; {{roundytl|5px}}" | Item
! style="background:#{{orange color light}}" | US
! style="background:#{{orange color light}}" | Canada
! style="background:#{{orange color light}}" | Eurozone
! style="background:#{{orange color light}}" | UK
! style="background:#{{orange color light}}" | Australia
! style="background:#{{orange color light}}" | Japan
! style="background:#{{orange color light}}" | Hong Kong
! style="background:#{{orange color light}}; {{roundytr|5px}}" | Taiwan
|- style="background:#fff"
| 60 gems
| $0.99 || $1.39 || 1.09 €|| £0.99 || $1.49|| || ||
|- style="background:#fff"
| 245 gems
| $3.99 || $5.49 || 4.49 € || £3.99 || $5.99 || || ||
|- style="background:#fff"
| 490 gems
| $7.99 || $10.99 || 8.99 € || £7.99 || $12.99 || || ||
|- style="background:#fff"
| 1,220 gems
| $19.99 || $27.99 || 21.99 € || £19.99 || $30.99 || || ||
|- style="background:#fff"
| 2,450 gems
| $39.99 || $54.99 || 43.99 € || £38.99 || || || ||
|- style="background:#fff"
| 3,050 gems
| $49.99 || $69.99 || 54.99 € || £48.99 || $79.99 || || ||
|- style="background:#fff"
| 6,000 gems
| $99.99 || $139.99|| 109.99 € || £99.99 || $159.99 || || ||
|}
 
==Staff==
{{main|Staff of Pokémon UNITE}}
 
==Version history==
{{main|Pokémon UNITE/Version history}}
===iOS===
{| class="roundtable" style="background:#{{dragon color}}; border:3px solid #{{orange color}}"
! style="background:#{{orange color light}}" | Version
! style="background:#{{orange color light}}" | Release date
! style="background:#{{orange color light}}" | Official note
|-
|-
|  
| [[File:UNITE Crustle Shrine Style Holowear.png|59x59px|right]]Crustle Shrine Style{{tt|*|limited time}}
| September 22, 2021
| 1%
|
* Initial release
|}
 
===Android===
{| class="roundtable" style="background:#{{dragon color}}; border:3px solid #{{orange color}}"
! style="background:#{{orange color light}}" | Version
! style="background:#{{orange color light}}" | Release date
! style="background:#{{orange color light}}" | Official note
|-
|-
| N/A
| [[File:UNITE Snorlax Berry Style Holowear.png|82x82px|right]]Snorlax Berry Style
| February 15, 2021
| 0.8%
|
* Alpha test
|-
|-
|  
| [[File:UNITE Garchomp Stakeout Style Holowear.png|66x66px|right]]Garchomp Stakeout Style
| September 22, 2021
| 0.8%
|
* Initial release
|}
 
===Nintendo Switch===
{| class="roundtable" style="background:#{{dragon color}}; border:3px solid #{{orange color}}"
! style="background:#{{orange color light}}; {{roundytl|5px}}" | Version
! style="background:#{{orange color light}}" | Release date
! style="background:#{{orange color light}}" | Official note
! style="background:#{{orange color light}}; {{roundytr|5px}}" | Other changes
|-
|-
| 1.1.1.2
| Sylveon Set Tops and Bottoms{{tt|*|limited time}}
| July 21, 2021
| 0.5%
|
* Initial release
|
|-
|-
| 1.1.1.3
| Bulbasaur Set Tops and Bottoms{{tt|*|limited time}}
| July 28, 2021<ref>[https://twitter.com/PokemonUnite/status/1420249034028056578 Gardevoir arrives]</ref>
| 0.5%
|
* Gardevoir arrives to Aeos Island tonight at midnight PDT!
* Along with the release of Gardevoir, we'll be addressing a few bugs including an issue with the Muscle Band not acting as intended when equipped by Charizard.
|
|-
|-
| style="vertical-align:top; background-color:#FFF;" | 1.1.1.4
| [[File:UNITE Talonflame Pilot Style Holowear.png|77x77px|right]]Talonflame Pilot Style
| style="vertical-align:top; background-color:#FFF;" | August 04, 2021<ref>[https://unite.pokemon.com/en-us/news/pokemon-unite-game-update/ Pokémon UNITE Game Update]</ref>
| 0.5%
|
|}
* Bug Fixes
* Text Fixes
* Spectate Feature Test Release:
** A test release of the Spectate feature will be performed from 8-4-2021 at 12AM PDT/7:00 UTC until 8-6-2021 at 12AM PDT/7:00 UTC.


Changes are being made to some Pokémon stats and moves to adjust the balance of Unite Battles.<br>
===Boost Emblems===
{{main|Boost Emblem (UNITE)}}
The First Anniversary update of Pokémon UNITE introduced Boost Emblems as a new type of Energy Reward. They can increase and decrease the stats of Pokémon and add other bonus effects. Up to ten emblems can be equipped for a particular loadout of emblems, with there being three slots for custom loadouts. More slots for loadouts can be bought using Aeos Coins or Aeos Gems. Each emblem features a different Pokémon and has one or two colors associated with it, usually correlating with the typing of the Pokémon on the emblem. Matching together multiple emblems of the same color gives bonus effects, with each color giving a different effect and the effect being greater the more emblems match that color. Currently, there is a boost emblem for every Pokémon from [[Generation I]] and [[Generation II|II]], as well as {{p|Zacian}}, the {{p|Sprigatito}} evolution family, and {{p|Miraidon}}. Duplicates of the same emblem can be obtained and used for the same loadout, but in such cases will only contribute once to any color bonus.


'''Charizard'''
Each emblem has three grades: Bronze, Silver, and Gold. The higher the grade of the emblem, the stronger the stat changes of the emblem are. An emblem can be upgraded to a higher grade by merging three duplicate emblems of the same grade using Aeos Coins: three bronze emblems can be upgraded to one silver emblem (with 100% certainty), and three silver emblems can be upgraded to one gold emblem (with a probability of 40% per attempt). Specific Pokémon also feature Platinum emblems with the same effect as a corresponding gold emblem; these can only be obtained from events, and cannot be upgraded to.
<br>Flamethrower:
* Cooldown reduced.
* Effects on opposing Pokémon strengthened.
Fire Punch:
* Effects on opposing Pokémon strengthened.
Fire Blast:
* Cooldown reduced.
* Effects on opposing Pokémon strengthened.


'''Talonflame'''
{| class="roundtable" style="margin:auto; text-align:center; background:#{{unite color}}; border:3px solid #{{unite color dark}}"
<br>Acrobatics:
|-
* Damage dealt to opposing Pokémon increased.
! style="background:#{{unite color light}}; {{roundytl|5px}}" | Rewards
Aerial Ace:
! style="background:#{{unite color light}}; {{roundytr|5px}}" | Drop rate
* Damage dealt to opposing Pokémon increased.
|-
Aerial Ace+:
| Bronze Boost Emblem
* Damage dealt to opposing Pokémon increased.
| 88%
Fly:
* Damage dealt to opposing Pokémon increased.
 
'''Venusaur'''
<br>Sludge Bomb:
*Damage dealt to opposing Pokémon increased.
* Effects on opposing Pokémon strengthened.
Petal Dance:
* Move Upgrade
Solar Beam:
* Cooldown reduced.
Unite Move: Verdant Anger
* Damage dealt to opposing Pokémon increased.
 
'''Absol'''
<br>Basic Attack:
* Bug Fixes
Night Slash:
* Damage dealt to opposing Pokémon increased.
Sucker Punch:
* Damage dealt to opposing Pokémon increased.
 
'''Wigglytuff'''
<br>The following stats have been increased:
* Defense, Sp. Def, HP
Double Slap
*Damage dealt to opposing Pokémon increased.
*Effects on opposing Pokémon strengthened.
Sing
*Effects on opposing Pokémon strengthened.
Dazzling Gleam
*Bug Fixes
 
'''Eldegoss'''
<br>Cotton Guard
* Cooldown lengthened.
* HP restoration decreased.
Cotton Spore
* Cooldown reduced.
* Effects on opposing Pokémon strengthened.
* This move’s Defense, Sp. Def increase has been strengthened.
Unite Move: Cotton Cloud Crash
* HP restoration decreased.
 
'''Cinderace'''
<br>The following stats have been decreased:
* Attack
Blaze Kick
* Damage dealt to opposing Pokémon decreased.
Feint
* Move Downgrade
Pyro Ball
* Damage dealt to opposing Pokémon increased.
 
'''Gengar'''
<br>Basic Attack
* Bug Fixes
Shadow Ball
* Damage dealt to opposing Pokémon increased.
Hex
*Move Downgrade
Dream Eater
*Move Upgrade
 
'''Zeraora'''
<br>Spark
* Bug Fixes
Wild Charge
* Damage dealt to opposing Pokémon increased.
* Cooldown reduced.
Unite Move: Plasma Gale
* Damage dealt to opposing Pokémon decreased.
 
'''Cramorant'''
<br>Whirlpool
* Damage dealt to opposing Pokémon decreased.
Dive
* Damage dealt to opposing Pokémon increased.
 
'''Machamp'''
<br>Basic Attack
* Bug Fixes
Cross Chop
* Damage dealt to opposing Pokémon decreased.
Close Combat
* Damage dealt to opposing Pokémon increased.
 
'''Lucario'''
<br>Power-Up Punch
* Bug Fixes
Bone Rush
* Bug Fixes
 
'''Greninja'''
<br>Basic Attack
* Bug Fixes
 
'''Alolan Ninetales'''
<br>Snow Warning
*Bug Fixes
| style="vertical-align:top; background-color:#FFF;" |
* Added Absol Fashionable Style
* Adds Spectator Mode
|-
|-
| 1.1.1.5
| Silver Boost Emblem
| August 6, 2021<ref>[https://twitter.com/PokemonUnite/status/1423539341587013633 Pokémon UNITE Twitter about the 1.1.1.5 update]</ref>
| 10%
|
* Fixed a bug where Gengar's "Hex" did no damage under certain conditions.
* Adjusted the increase/decrease of rank after a match since Master Rank position was declining more than expected.
| style="vertical-align:top; background-color:#FFF;" |
* Added Greninja Fashionable Style
* Spectator Mode has been removed
|-
|-
| style="vertical-align:top; background-color:#FFF;" |1.1.1.6
| Gold Boost Emblem
| style="vertical-align:top; background-color:#FFF;" |August 18, 2021<ref>[https://unite.pokemon.com/en-us/news/pokemon-unite-patch-8-16/ Pokémon UNITE Game Update 8/16]</ref>
| 2%
|
|}
* Bug Fixes
* Text Fixes
* Shop Updates


Changes are being made to some Pokémon stats and moves to adjust the balance of Unite Battles.
==Prize Machine==
The [[Prize Machine]] is a menu which serves as an alternative way of obtaining Holowear, Boost Emblems, Unite Snapshot features and clothing. Every day, six prizes are made available. Players can throw Unite Balls at one of the items on display, which fills the prize gauge for that item by a varying amount. By filling the prize gauge of an item, the item is obtained. However, different items can have larger or smaller prize gauges, depending on their type. A single Unite Ball has a 66% chance to add 1 unit to the prize gauge, a 30% chance to add 2 units to the prize gauge, a 3.3% chance to add 3 units, a 0.6% chance to add 5 units, and a 0.1% chance to add 10 units. Players can hold a maximum of 2 Unite Balls in this mode. After being used, the Unite Ball goes on cooldown for 12 hours, during which it cannot be used. Aeos gems can be spent to skip the cooldown, and the cost of doing so gets shorter as the remaining cooldown time decreases. When the day rolls over and a new set of prizes are displayed, all prize gauges are reset.


'''Crustle'''
Some events provide additional Unite Balls for the Prize Machine. Sometimes, these additional Unite Balls have alternate names, such as Holiday Balls or Anniversary Balls.
<br>Stealth Rock
* Cooldown reduced.
* Damage dealt to opposing Pokémon increased.
Rock Tomb
* Damage dealt to opposing Pokémon increased.


'''Garchomp'''
==Achievements==
<br>Movement speed changed.
{{main|Achievement (UNITE)}}
<br>Bulldoze
Achievements were added to the game in the version 1.4.1.7 update. They are separated into two categories, Trainer Achievements and Pokémon Achievements. Trainer Achievements involve the player doing some sort of action in-game either in battles or in the menus a certain number of times, being split into 4 further categories: Battle, Strategy, Social, and Challenge. Pokémon Achievements involve the player doing a certain action with a specific Pokémon a certain number of times, with there being an achievement for every playable Pokémon. Each individual achievement is split into 3 achievement ranks: Bronze, Silver, and Gold. As the player completes each achievement, the player is tasked with doing the action a larger number of times to complete the next achievement level. The rewards change for each level, with Bronze achievements giving Aeos Tickets, Silver achievements giving Aeos Coins, and Gold achievements' rewards depending on whether the achievement is a Trainer Achievement or a Pokémon Achievement. Gold Trainer achievements typically give a new Unite Snapshot customization option, such as a background or sticker, while Gold Pokémon achievements give Holowear tickets.
* Damage dealt to opposing Pokémon increased.
Dragon Rush
* Cooldown reduced.


'''Slowbro'''
==Events==
<br>Surf
{{main|List of events (UNITE)}}
* Duration of effects on opposing Pokémon decreased.
Scald
* Bug Fixes
* Damage dealt to opposing Pokémon increased.


'''Snorlax'''
==Currencies==
<br>Heavy Slam
{{main|Currency (UNITE)}}
* Damage dealt to opposing Pokémon decreased.
There are three main types of currency: [[File:UNITE Aeos coin.png|20px]] Aeos coins, [[File:UNITE Aeos ticket.png|20px]] Aeos tickets, and [[File:UNITE Aeos gem.png|20px]] Aeos gems.
Block
* [[File:UNITE Aeos coin.png|20px]] '''Aeos coins''' can buy [[Unite license]]s, battle items, and held items. They are also used to merge [[Boost Emblem (UNITE)|boost emblems]]. They are obtained through battles, though are restricted to 2,100 per week (not counting obtaining them from events). They can also be obtained through [[List of events (UNITE)|events]].
* Duration of effects on opposing Pokémon decreased.
* [[File:UNITE Aeos ticket.png|20px]] '''Aeos tickets''' can buy fashion items, battle and held items, and other items such as boost cards and item enhancers. They are obtained as ranked match season rewards, or through events.
Flail
* [[File:UNITE Aeos gem.png|20px]] '''Aeos gems''' can buy licenses, fashion items, boost and rename cards, energy tanks, and [[Holowear]]. Aeos gems are a premium currency that can be purchased with real money.
* Move Upgrade
Unite Move: Power Nap
* HP restoration decreased.


'''Greninja'''
==Offline Mode==
<br>Smokescreen
Pokémon UNITE has an offline mode, where the game can be played without it's online server based multiplayer elemenents. This mode is a normal battle on [[Remoat Stadium]], with the following modifications
* Move Downgrade
*All characters are unlocked
* Cooldown lengthened.
*Only [[Holowear]] that has been obtained is usable, ignoring active rentals
Water Shuriken
*Other participants are Aeos Trainers, and none of them will use Holowear
* Cooldown reduced.
*The battle can be paused, in place of Quick Chat, which is unavailable, The pause menu allows the player to end the battle immediately
* Damage dealt to opposing Pokémon increased.
*The battle uses the pop up text windows seen in Tutorial (Basics 2) and some post tutorial battles for certain game elements and effects.
Double Team
*Upon conclusion, there is no screen where the player's team members are displayed and no rewards are collected. Instead, it loops directly from the results screen to another battle in offline mode.
* Cooldown reduced.
*The player can back out of Offline Mode from the character select screen, reloading the game.


'''Wigglytuff'''
==Public Test Server==
<br>Unite Move: Starlight Recital
On June 30, 2022, a public test server was released for Pokémon UNITE in the {{pmin|Philippines}}, {{pmin|Indonesia}}, {{pmin|Thailand}}, {{pmin|Malaysia}}, {{pmin|Singapore}}, and {{pmin|India}}.<ref>https://publictest-pu.com/</ref> This test server is used to gather data and feedback for new playable Pokémon, balance changes, stages, and other new features, which are added to the server before they are added to the main game. Every playable Pokémon to be added to the game since Glaceon has been added to this server prior to their proper inclusion with the exceptions of Mew and Zacian, the latter of which was not included due to being a [[Legendary Pokémon]]. Due to complaints from players about the state of Zacian's balance when it first released, all future Pokémon to be added will first release on the public test server regardless of whether they are a Legendary Pokémon.<ref>https://unite.pokemon.com/en-us/news/pokemon-unite-producer-letter-2023-07/</ref> On occasion, Pokémon added to the public test server may only available for a limited period of time, with the server remaining in maintenance until the next Pokémon is added once the testing period is over, however once the next Pokémon is added, the previous Pokémon still remains in the test server.
* Bug Fixes


'''Cinderace'''
Whenever the public test server is updated with new content, a questionnaire is added as well that can be filled out to give feedback on the content added in the update. Filling out this questionnaire will reward the player with a gift code that allows the player to obtain 500 Aeos Tickets and Aeos Coins in the main game.
<br>Basic Attack
* Bug Fixes


'''Alolan Ninetales'''
==Staff==
<br>Snow Warning
{{main|Staff of Pokémon UNITE}}
* Bug Fixes
Aurora Veil
* Bug Fixes


'''Gardevoir'''
==Version history==
<br>Basic Attack
{{main|Pokémon UNITE/Version history}}
* Bug Fixes
For a full history of all content released in Pokémon UNITE, please see [[Pokémon UNITE/Version history]].
Psychic
* Bug Fixes
 
'''Cramorant'''
<br>Hurricane
* Bug Fixes
 
'''Wild Pokémon'''
<br>Avalugg
* Stat Decrease
 
'''Battle Items'''
<br>Eject Button
* Stat Decreases
Goal-Getter
* Stat Increases
Fluffy Tail
* Stat Increases
X Attack
* Stat Increases
| style="vertical-align:top; background-color:#FFF;" |
* Added Blissey
* Added Snorlax Berry Style
* Added Pikachu Fashionable Style
* Added Eldegoss Fashionable Style
|}


==Compatibility==
==Compatibility==
Pokémon UNITE will support cross-platform play.
Pokémon UNITE supports cross-platform play.


The beta test (March 2021) was played on:
The beta test (March 2021) was played on:
* Android devices: 3 GB of RAM or more and {{wp|Android Lollipop|Android 5.0}} and up. Canada exclusive.
* Android devices: 3 GB of RAM or more and {{wp|Android Lollipop|Android Lollipop (5.0)}} and up. Canada exclusive.
{{-}}
 
The full release of the game can be played on the following mobile devices:
* Android devices: {{wp|Android KitKat|Android 4.4 (KitKat)}} and newer.
* iOS devices: {{wp|iOS 10}} and newer, {{wp|iPadOS 10}} and newer.


==Trailers==
==Trailers==
===Teaser===
===Teaser===
{{youtubevid|sPTK1dvr6lg|Pokemon|orange|dragon}}
{{youtubevid|sPTK1dvr6lg|Pokemon|unite}}


===Cinematic trailer===
===Cinematic trailer===
{{youtubevid|MZ0LmFx-tRs|Pokemonunite|orange|dragon}}
{{youtubevid|MZ0LmFx-tRs|Pokemonunite|unite}}
 
==Release==
{| class="roundtable" style="background:#{{unite color}}; border:3px solid #{{unite color dark}}"
! style="background: #{{unite color light}}; {{roundytl|5px}}" | Date
! style="background: #{{unite color light}}; {{roundytr|5px}}" | Locations
|-
| style="white-space:nowrap" | July 21, 2021
| '''Nintendo eShop''': {{pmin|Latin America|Argentina}}, {{pmin|Australia}}, Austria, {{pmin|Belgium}}, {{pmin|Brazil}}, {{pmin|Bulgaria}}, {{pmin|Latin America|Canada}}, {{pmin|Latin America|Chile}}, {{pmin|Latin America|Colombia}}, {{pmin|Croatia}}, Cyprus, {{pmin|the Czech Republic|Czech Republic}}, {{pmin|Denmark}}, Estonia, {{pmin|Finland}}, {{pmin|France}}, {{pmin|Germany}}, {{pmin|Greece}}, {{pmin|Greater China|Hong Kong}}, {{pmin|Hungary}}, {{pmin|Ireland}}, {{pmin|Italy}}, Japan, {{pmin|Latvia}}, {{pmin|Lithuania}}, Luxembourg, Malta, {{pmin|Latin America|Mexico}}, {{pmin|the Netherlands|Netherlands}}, {{pmin|New Zealand}}, {{pmin|Norway}}, {{pmin|Latin America|Peru}}, {{pmin|Poland}}, {{pmin|Portugal}}, {{pmin|Romania}}, {{pmin|Russia}}, {{pmin|Slovakia}}, Slovenia, {{pmin|South Africa}}, {{pmin|South Korea}}, {{pmin|Spain}}, {{pmin|Sweden}}, Switzerland, {{pmin|the United Kingdom|United Kingdom}}, {{pmin|the United States|United States}}
|-
| style="white-space:nowrap" | September 22, 2021
| '''Mobile version''': All locations listed above, Belarus, Brunei, {{pmin|Latin America|Ecuador}}, {{pmin|the Arab world|Egypt}}, {{pmin|Iceland}}, {{pmin|South Asia|India}}, {{pmin|Indonesia}}, {{pmin|Israel}}, Kazakhstan, {{pmin|the Arab world|Kuwait}}, {{pmin|Greater China|Macau}}, {{pmin|Malaysia}}, {{pmin|the Arab world|Morocco}}, Nigeria, {{pmin|the Arab world|Oman}}, {{pmin|South Asia|Pakistan}}, {{pmin|Latin America|Panama}}, {{pmin|the Philippines|Philippines}}, {{pmin|the Arab world|Qatar}}, {{pmin|the Arab world|Saudi Arabia}}, {{pmin|Serbia}}, {{pmin|Singapore}}, {{pmin|Thailand}}, {{pmin|Turkey}}, Turkmenistan, {{pmin|Ukraine}}, {{pmin|the Arab world|United Arab Emirates}}, {{pmin|Latin America|Venezuela}}
|-
| style="white-space:nowrap" | January 20, 2022
| '''Mobile version''': {{pmin|Greater China|Taiwan}}
|}


==Gallery==
==Gallery==
<gallery>
<gallery>
Pokémon UNITE logo CN.png|Simplified Chinese logo
Pokémon UNITE logo CN.png|Simplified Chinese logo
Pokémon UNITE key art.png|Splash artwork
Pokémon UNITE 1st Anniversary Artwork 1.png|1st anniversary artwork
Pokémon UNITE 1st Anniversary Artwork 2.png|1st anniversary artwork
Pokémon UNITE Pika Party Artwork.png|Pika Party Artwork
Pokémon UNITE 2nd Anniversary Artwork.png|2nd anniversary artwork
UNITE Erbie.png|[[Erbie]]
UNITE Professor Phorus.png|[[Professor Phorus]]
UNITE Mew 2.png|Mew artwork
UNITE Tyranitar 2.png|Tyranitar artwork
</gallery>
===Icons===
<gallery>
Pokémon UNITE beta icon.png|Beta test icon
Pokémon UNITE icon.png|Home Menu icon
Pokémon UNITE icon.png|Home Menu icon
Pokémon UNITE beta icon.png|Beta test icon
Pokémon UNITE network test icon.png|Network test icon
Pokémon UNITE network test icon.png|Network test icon
Pokémon UNITE key art.png|Key art
Pokémon UNITE icon iOS.png|Icon on iOS and iPadOS
UNITE Erbie.png|[[Erbie]]
Pokémon UNITE icon Android.png|Icon on Android
UNITE Professor Phorus.png|[[Professor Phorus]]
Pokémon UNITE icon iOS 1.3.1.png|Icon on iOS and iPadOS 1.3.1
UNITE Blastoise.png|{{p|Blastoise}}
Pokémon UNITE icon Android 1.3.1.png|Icon on Android 1.3.1
UNITE Mamoswine.png|{{p|Mamoswine}}
Pokémon UNITE icon Switch 1.3.1.png|Icon on Switch 1.3.1
UNITE Sylveon.png|{{p|Sylveon}}
Pokémon UNITE icon iOS 1.6.1.1.png||Icon on iOS and iPadOS 1.6.1.1
Pokémon UNITE icon Android 1.6.1.2.png|Icon on Android 1.6.1.2
Pokémon UNITE icon iOS 1.7.1.1.png|Icon on iOS and iPadOS 1.7.1.1
Pokémon UNITE icon Android 1.7.1.1.png|Icon on Android 1.7.1.1
Pokémon UNITE icon iOS 1.8.1.1.png|Icon on iOS and iPadOS 1.8.1.1
Pokémon UNITE icon Android 1.8.1.1.png|Icon on Android 1.8.1.1
Pokémon UNITE icon iOS 1.11.1.1.png|Icon on iOS and iPadOS 1.11.1.1
Pokémon UNITE icon Android 1.11.1.1.png|Icon on Android 1.11.1.1
Pokémon UNITE icon iOS 1.14.1.1.png|Icon on iOS and iPadOS 1.14.1.1
Pokémon UNITE icon Android 1.14.1.1.png|Icon on Android 1.14.1.1
</gallery>
</gallery>


==In other languages==
==In other languages==
{{langtable|color={{orange color}}|bordercolor={{dragon color light}}
{{langtable|color={{unite color}}|bordercolor={{unite color dark}}
|zh_yue={{tt|Pokémon UNITE(寶可夢大集結)|Pokémon UNITE}}
|zh_yue={{tt|Pokémon UNITE(寶可夢大集結)|Pokémon UNITE}}
|zh_cmn={{tt|Pokémon UNITE(寶可夢大集結)<br>宝可梦大集结|Pokémon UNITE}}
|zh_cmn={{tt|Pokémon UNITE(寶可夢大集結)<br>宝可梦大集结|Pokémon UNITE}}
|fr=Pokémon UNITE
|fr=Pokémon UNITE
|de=Pokémon UNITE
|de=Pokémon UNITE
|hi=Pokémon UNITE
|id=Pokémon UNITE
|it=Pokémon UNITE
|it=Pokémon UNITE
|ko={{tt|Pokémon UNITE|포켓몬 유나이트}}
|ko={{tt|Pokémon UNITE|포켓몬 유나이트}}
|pt_br=Pokémon UNITE
|ru=Pokémon UNITE
|es=Pokémon UNITE
|es=Pokémon UNITE
|th=Pokémon UNITE
|tr=Pokémon UNITE
}}
}}


Line 2,804: Line 1,127:


==External links==
==External links==
* [https://unite.qq.com/ Official Mainland Chinese website]
* [https://unite.qq.com Official mainland China website]
* [https://apps.apple.com/app/1512321575 Pokémon UNITE on the App Store]
* [https://play.google.com/store/apps/details?id=jp.pokemon.pokemonunite Pokémon UNITE on Google Play]
* [https://play.google.com/store/apps/details?id=jp.pokemon.pokemonunite Pokémon UNITE on Google Play]
* [https://apps.apple.com/app/id1512321575 Pokémon UNITE on App Store]


{{Other games}}<br>
{{Other games}}<br>
Line 2,813: Line 1,136:
[[Category:Nintendo Switch games]]
[[Category:Nintendo Switch games]]
[[Category:Mobile games]]
[[Category:Mobile games]]
[[Category:Unity games]]
[[Category:Pokémon UNITE|*]]
[[Category:Pokémon UNITE|*]]



Latest revision as of 13:15, 13 June 2024

Pokémon UNITE (Japanese: Pokémon UNITE) is a free-to-start online only spin-off Pokémon game for the Nintendo Switch, iOS, iPadOS, and Android. It is developed by TiMi Studio Group, a subsidiary of Tencent Games. The game was released on July 21, 2021 on the Nintendo Switch[1] and it was released on September 22, 2021 for mobile devices.[2] It is playable in fifteen languages, with Japanese, English, Korean, Simplified Chinese, and Traditional Chinese having been available since launch, German, Spanish, French, and Italian added on September 22, 2021,[3] and Brazilian Portuguese, Hindi, Indonesian, Russian, Thai, and Turkish added on January 20, 2022.[4][5]

Pokémon UNITE
Pokémon UNITE
Pokémon UNITE logo.png
Logo of Pokémon UNITE
Basic info
Platform: Nintendo Switch, iOS, iPadOS, Android
Category: Multiplayer online battle arena, Real-time strategy
Players: 1‒10
Connectivity: N/A
Developer: TiMi Studio Group
Publisher: The Pokémon Company
Part of: Generation VIII - IX spin-off
Ratings
CERO: A
ESRB: E10+
ACB: PG
OFLC: N/A
PEGI: 7
GRAC: ALL
GSRR: 7+ (IARC)
Release dates
Japan: July 21, 2021 (Nintendo Switch)
September 22, 2021 (iOS, iPadOS, Android)
North America: July 21, 2021 (Nintendo Switch)
September 22, 2021 (iOS, iPadOS, Android)
Australia: July 21, 2021 (Nintendo Switch)
September 22, 2021 (iOS, iPadOS, Android)
Europe: July 21, 2021 (Nintendo Switch)
September 22, 2021 (iOS, iPadOS, Android)
South Korea: July 21, 2021 (Nintendo Switch)
September 22, 2021 (iOS, iPadOS, Android)
Mainland China: TBA
Hong Kong: July 21, 2021 (Nintendo Switch)
September 22, 2021 (iOS, iPadOS, Android)
Taiwan: January 20, 2022 (iOS, iPadOS, Android)
Websites
Japanese: Official website
English: Official website
Pokémon.com

It was announced during Pokémon Presents on June 24, 2020. A closed beta test occurred in mainland China beginning in January 2021, and a regional beta test on Android devices occurred in Canada in March 2021.[6] A network test was held for the Nintendo Switch version in Japan from June 24 to June 26, 2021.[7]

Pokémon UNITE was nominated for the Best Mobile Game in The Game Awards 2021.[8]

A closed beta test on Android devices for a new version of the game for release in mainland China occurred beginning in August 2023. This version has many differences from the version available internationally, such as various gameplay mechanic changes, different modes, and a hub world rather than a main menu. It is currently unknown if any of these differences will be applied to the international release at a later date.

Blurb

Experience a new kind of Pokémon battle in Pokémon UNITE. Team up and face off in 5-on-5 team battles to see who can score the most points within the allotted time. Work together with your fellow Trainers to catch wild Pokémon, level up and evolve your partner Pokémon, and defeat the opposing team’s Pokémon to prevent them from scoring points. Put your teamwork to the test, and take home the win!

Gameplay

  This section does not yet meet the quality standards of Bulbapedia. Please feel free to edit this section to make it conform to Bulbapedia norms and conventions.
Reason: Trim section down to basics, use Unite Battle to explain the battle details
Main article: Unite Battle → Gameplay

Players compete in Unite Battles, where two teams attempt to score points in the opposing team's goals while guarding their own. To score, players collect Aeos energy by defeating wild Pokémon or members of the enemy team, which they must then bring to an opposing goal. The team with the highest score after ten minutes wins; if there is a tie, the team that reached the tied score first wins.

There are also "objective" Pokémon, which have more health than other wild Pokémon and have multiple moves to use against players. Objective Pokémon appear at specific times in the match. The team that deals the last hit to an objective Pokémon gets a benefit based on the species. Typically, objective Pokémon are a focal point for team battles between multiple players.

Pokémon begin a match at level one in their least evolved form (discounting baby Pokémon) and gain experience gradually over time, a process which is sped up by defeating wild Pokémon. As Pokémon gain experience and level up, they learn new moves that they then have access to for the rest of the battle, and Pokémon with evolutions (besides Pikachu and Duraludon) evolve as well, much like in the core series. Initially, a Pokémon has two moves and the player chooses which one to keep; the move that they did not choose is then unlocked at Level 2 or 3. These moves are upgraded at proceeding levels with the player choosing one of two moves to replace the move with. When the Pokémon reaches Level 8 or 9, it unlocks its Unite Move, a separate, powerful attack that must charge over time.

When a player is in a goal zone of an opposing team, they may attempt to score. Scoring spends the Aeos energy the Pokémon is holding and adds those points to the team. Players must charge up before successfully scoring, with more time being required proportional to the amount of Aeos energy being used while being reduced if multiple Pokémon are scoring at the same goal zone simultaneously. A score attempt can be blocked if the Pokémon takes damage, cancelling the goal attempt. Scoring depletes the health of goal zones, and when the health of a score zone is empty, it is destroyed. The goal zone closest to a team's base cannot be destroyed in this manner, and exists throughout the game. Points earned through scoring are doubled during the last stretch of the game, which is known as the Final Stretch and starts when there are 2 minutes remaining in Standard Battles or 1 minute remaining in Quick Battles.

Each team has a base, where each member of the team starts a Unite Battle from and reappears at after being knocked out. One action that players can perform is Returning, also known as To Base. After a certain amount of time is spent standing in place, the Pokémon will be warped to its team's base. However, moving or taking damage will cancel the charge. On certain stages, To Base is not usable.

Participating in Unite Battles will earn the player Battle Points, Aeos coins, and (after reaching Trainer Level 6) Aeos energy. By spending coins, energy, and other currencies, the player can unlock Pokemon and customization options.

Plot

Pokémon UNITE takes place on Aeos Island, a mythical island said to be on the ocean’s unexplored frontier. The Unite Battle Committee (UBC) runs a series of Unite Battle tournaments, utilizing a mysterious new form of energy known as Aeos energy. These Unite Battles have passionate fans all over the world, and Trainers everywhere long to join in on the action. Before every Unite Battle, participating Pokémon are returned to Lv. 1 through the power of Aeos energy. Aeos energy can also be used in Unite Battles to level and re-evolve Pokémon.

The player is a rookie Trainer who’s come to Aeos Island to take part in these battles.[9] When they arrive, Professor Phorus gives them a presentation on Aeos Island and Unite Battles, then assigns Erbie to teach the player about Unite Battles proper. This leads to a couple of tutorial battles using a Pikachu on loan from the Aeos Research Institute. Erbie concludes the lessons with a gift of a Unite License, an item needed to bring certain specific species of Pokémon to Unite Battles. The player is allowed to roam free on Aeos Island to participate in more Unite Battles, though Erbie shadows them for a while to introduce additional features. Phorus chimes in as well, allowing the player to use their accumulated Aeos energy with a system the instutute created to generate random items.

Battle modes

  This section is incomplete.
Please feel free to edit this section to add missing information and complete it.
Reason: Trim section down to the basics, and use the article Unite Battle to explain the details
Main article: Unite Battle → Battle modes

Casual Battle

Casual Battle is the default game mode and has two types of matches within its umbrella: Random Match and CPU Match. They are all 10 minute 5-on-5 matches that take place in either Remoat Stadium or Theia Sky Ruins. Players may play solo or form in groups of any size.

Random Matches will randomly match players of comparable skill into two teams. CPU Matches will randomly match one team of five against a team of CPUs. CPU Matches do not count towards the player's overall win rate.

Ranked Match

Ranked Matches are unlocked at Trainer level 6. Ranked mode can be entered with at least 5 Pokémon Unite licenses. They are 10 minute 5-on-5 matches that take place in Theia Sky Ruins (formerly Remoat Stadium prior to Theia Sky Ruins' addition). Players may play solo or form in groups of two, three, or five. Team members must be within similar ranks to each other. Players can only use Unite licenses that they own in this mode. (Trial licenses are not allowed to be used in Ranked Matches.)

Starting in Ranked Match Season 18, when players reach the Master rank, if all of the players matched have 1400 Master points or higher, Pokemon will be selected through a draft system in which both teams ban two Pokémon from usage in the match and then both teams take turns choosing Pokémon in a 1-2-2-2-2-1 format, where one team gets to choose the first Pokémon, then the teams alternate between choosing 2 Pokémon at a time, then the other team gets the last pick. Players may also choose to request to switch picking positions with an ally. All Pokémon can only be picked once, meaning that both teams may not have the same Pokémon.

Starting in Ranked Match season 19, draft pick now occurs at Master 1200, and EX Pokémon licenses are banned. This was changed once again in Ranked Match season 20, where draft pick was reverted to occurring at Master 1400, and only one EX Pokémon license was allowed per team.

Rank
           
Beginner Rank Great Rank Expert Rank Veteran Rank Ultra Rank Master Rank
                      0-99999
Class 1 - 5 Class 1 - 5 Class 1 - 5 Class 1 - 5 Class 1 - 5
                                                    Points (0-99999)
Ranked Frame
           
Ranked Season Rewards
  Aeos ticket ×2,000   Aeos ticket ×4,000   Aeos ticket ×6,000   Aeos ticket ×10,000   Aeos ticket ×15,000   Aeos ticket ×20,000

Quick Battle

Quick Battles are unlocked at level 4. They are shorter than Ranked or Casual Battles at 5 minutes with 4 vs 4 or 3 vs 3 matches and take place in either Mer Stadium, Shivre City, or Auroma Park. The Quick Battles' maps rotate daily, allowing players to only choose from one available Quick Battle map at a time. Each map has modified rules, but adheres to the basic concepts of defeating wild Pokémon to earn Aeos energy and scoring at a goal zone.

Boss Rush

Boss Rush is a limited-time event mode that is treated as a type of Quick Battle but plays very differently from the other Quick Battle maps. They are the same time length as regular Quick Battles at 5 minutes, however instead of facing other players, 5 players are pitted against 3 boss Pokémon from various other maps in the game. The first two are selected from a pool of 2 or 3 different possible bosses, while the last one is always the same boss. The boss Pokémon in question vary each time the event is brought back. The player Pokémon level up as each boss reaches a certain health threshold. The goal of Boss Rush is to defeat each boss before time runs out. There are also 4 difficulty options, each harder than the last. The easiest difficulty is the Casual difficulty, the following difficulties, Intermediate, Expert, and Extreme all make the bosses harder by increasing the boss Pokémon's health and making the boss Pokémon more aggressive.

Panic Parade

Panic Parade is a limited-time event mode that is treated as a type of Quick Battle but plays very differently from the other Quick Battle maps. Unlike any other mode in the game, there is no time limit at all, this is due to the fact that instead of facing other players, 5 players are tasked with defending Tinkaton from various waves of wild Pokémon. Tinkaton starts off as a Tinkatink and evolves as more waves are cleared alongside the players. If Tinkaton faints, the match ends. The number of waves depends on the difficulty chosen, with there being only 5 waves in the Casual difficulty, 10 waves in the Intermediate difficulty, 12 waves in the Expert difficulty, and 15 waves in the Extreme difficulty.

All waves have a predetermined set of Wild Pokémon that appear, though there are also certain playable Pokémon that appear as wild Pokémon, while some of these are also predetermined per wave, others are randomly determined, some of which when defeated, will replace the player's currently held battle item and can be summoned to assist the player by using their Unite Move. The player cannot choose their own battle item in this mode, as special battle items can instead be obtained by defeating Delibird that appear during most waves that do not count towards the wave's completion.

This mode also features a unique upgrade system known as the Aeos Shooter. During the event's duration, a special Event Point Shop is added to the menu in which the player can buy various upgrades that increase the power of the player's Pokémon, these include an Attack Boost, a Sp. Attack Boost, an Attack Speed Boost, a Critical-Hit Rate and Damage Boost, a Recovery Effect Boost, Move Cooldown Reduction, an HP Boost, and a Movement Speed Boost. These upgrades are bought using Event Points that are obtained through playing the mode, with more points being given out the more waves are cleared. Each upgrade has 5 levels that upgrade the stat further, however the price increases the higher the level, going from 50 points to 100 points, then 200, to 400, then finally 600 points.

Custom Battle

In Custom Battles, any stage can be chosen across Casual, Ranked, and Quick Battles and the player is given the option to either invite friends to join or add computer players to fill in spots for each team. Uniquely in this mode, teams can have any amount of players and the positions of each player can be swapped before starting the battle, including swapping teams entirely. The player can also set up to 5 players as admins, who do not participate in the battle, but can instead spectate the battle. Once the battle starts, it is possible for players to leave the battle if they desire, being the only type of battle where this is possible. Custom Battles do not count towards progression for any missions, achievements, or events and are not counted towards the player's overall win rate.

Tournament Mode

Separately from regular Custom Battles is a tournament mode, which can be accessed from the main menu, rather than the Lobby like the other modes. This mode functions the same as Custom Battles but with the added option to turn on Custom Rules. These rules include allowing all players access to all held items, all held items at max grade, all Unite licenses, and all items, as well as being able to choose the server used for connecting to other players. In this mode, only Theia Sky Ruins can be picked with either regular rules or draft pick rules.

Beginner bonuses

  The contents of this article have been suggested to be merged into the page
List of events (UNITE).

Please discuss it on the talk page for this article.

New accounts receive bonuses for a time, such as additional Battle Points for completing matches and gifts for logging in for the first two weeks. At Trainer level three, players also unlock the Beginner Challenge, a set of missions that are only available for 30 days.

Login Bonuses

Reward
Day 1 Day 2 Day 3 Day 4 Day 5 Day 6 Day 7
 
880 Aeos Coins
 
Alolan Ninetales Unite License*
 
Sylveon 3-Day Limited License
 
Azumarill 3-Day Limited License
 
Cinderace Unite License*
 
1000 Aeos Coins
 
Glaceon 3-Day Limited License
Day 8 Day 9 Day 10 Day 11 Day 12 Day 13 Day 14
 
Beach Style: Venusaur
 
700 Aeos Tickets
 
Dragonite 3-Day Limited License
 
700 Aeos Tickets
 
Gardevoir 3-Day Limited License
 
800 Aeos Tickets
 
Greninja Unite License*

Beginner Challenge

Day Challenge Challenge Reward Day Reward
Day 1 Complete the Tutorial
(Basics 1 and 2)
450 Aeos Tickets  
Machamp 3-Day Limited License
Complete the Advanced 1 tutorial 1000 Aeos Coins
Change your appearance 500 Aeos Coins
Participate in 2 standard battles 1000 Aeos Coins
Day 2 Complete the Advanced 2 tutorial 500 Aeos Coins  
Lapras 3-Day Limited License
Score a total of 30 points 500 Aeos Coins
Knock out Regieleki a total of 1 time 500 Aeos Coins
Knock out Rayquaza a total of 1 time 500 Aeos Coins
Day 3 Reach Trainer level 5 Scope Lens  
Delphox 3-Day Limited License
Participate in 1 standard battle 400 Aeos Coins
Link account 100 Aeos Coins
Knock out a total of 6 opponent Pokémon 800 Aeos Coins
Day 4 Participate in 1 battle with a Held Item Exp. Share  
Zacian 3-Day Limited License
Participate in 1 battle with a Battle Item
(Except Potion)
20 Item Enhancers
Score 30 or more points in a single battle 30 Item Enhancers
Make a total of 3 assists 40 Item Enhancers
Day 5 Participate in 1 ranked match Shell Bell  
Tyranitar 3-Day Limited License
Score a total of 150 points 20 Item Enhancers
Obtain one Fashion Item 30 Item Enhancers
Score a single goal worth 15 or more points in a battle 40 Item Enhancers
Day 6 Reach Trainer level 8 Assault Vest  
Mewtwo X 3-Day Limited License
Participate in 1 battle as: Attacker 20 Item Enhancers
Participate in 1 ranked match 30 Item Enhancers
Defeat Regice, Registeel, or Regirock a total of 1 time 40 Item Enhancers
Day 7 Block one goal 30 Item Enhancers  
Garchomp Unite License
Reach Great rank
(Rank level)
30 Item Enhancers
Complete all beginner challenges up through day 6 50 Item Enhancers
Participate in 1 ranked match 50 Item Enhancers

Stages

Main article: Unite Battle → Stages

Unite Battles take place in various places on Aeos Island due to the Aeos energy that is found there. The Aeos Research Institute studies Aeos energy and is headed by Professor Phorus with help from her research partner, Erbie, who organizes the battles.

Image Stage Details
  Remoat Stadium Duration: 10 Minutes
Players: 5 VS 5
Five goals per team
Used in Standard Battle*
  Auroma Park Duration: 5 Minutes
Players: 3 VS 3
Two shared goal zones
Used in Quick Battle
  Shivre City Duration: 5 Minutes
Players: 4 VS 4
One goal zone each
Used in Quick Battle
  Mer Stadium Duration: 5 Minutes
Players: 4 VS 4
Three goal zones per team
Used in Quick Battle
  Theia Sky Ruins Duration: 10 Minutes
Players: 5 VS 5
Five goals per team
Used in Standard Battle and Ranked Battle
Event Stages
Image Stage Details Map available
  Halloween in Mer Stadium Duration: 5 Minutes
Players: 4 VS 4
Three goal zones per team
All players are given a special Pumpkin Toss battle item
Used in Quick Battle
October 20, 2021 - November 7, 2021
October 27, 2022 - November 17, 2022
October 19, 2023 - November 12, 2023
  Remoat Stadium
(Snow and Ice)
Duration: 10 Minutes
Players: 5 VS 5
Five goals per team
Used in Standard Battle
December 9, 2021 - January 16, 2022
December 1, 2022 - January 2023
  Snowball Battle in Shivre City Duration: 5 Minutes
Players: 4 VS 4
One goal zone each
Being defeated turns the player into a snowman
Used in Quick Battle
December 15, 2021 - January 16, 2022
December 1, 2022 - December 26, 2022
December 7, 2023 - December 28, 2023
  Full-Fury Battle in Mer Stadium Duration: 5 Minutes
Players: 4 VS 4
Three goal zones per team
Move cooldowns are heavily reduced
Used in Quick Battle
Every two weeks on weekends from Saturday to Monday (February 24, 2022 - April 11, 2022)
December 30, 2022 - January 2, 2023
January 13, 2023 - January 16, 2023
January 27, 2023 - January 30, 2023
September 16, 2023 - September 18, 2023
September 23, 2023 - September 25, 2023
September 30, 2023 - October 2, 2023
October 7, 2023 - October 9, 2023
October 14, 2023 - October 16, 2023
  Catch 'Em in Mer Stadium Duration: 5 Minutes
Players: 4 VS 4
Three goal zones per team
Can catch certain wild Pokémon to temporarily play as them
Used in Quick Battle
May 30, 2022 - June 27, 2022*
  Boss Rush in Auroma Park Duration: 5 Minutes
Players: 5 VS 3 Boss
(Araquanid, Avalugg, Drednaw, Zapdos, Articuno, Regigigas)*
(Araquanid, Avalugg, Drednaw, Regirock, Regice, Registeel, Zacian)*
July 21, 2022 - July 24, 2022
July 31, 2022 - August 7, 2022
August 14, 2022 - August 21, 2022
February 26, 2023 - March 5, 2023
March 12, 2023 - March 19, 2023
March 26, 2023 - April 2, 2023
  Pika Party in Mer Stadium Duration: 5 Minutes
Players: 4 VS 4
Three goal zones per team
Can only play as Pikachu
Used in Quick Battle
August 4, 2022 - September 1, 2022
June 23, 2023 - July 21, 2023
  Legacy Trainer Showdown in Theia Sky Ruins Duration: 10 Minutes
Players: 5 VS Leon, Korrina, Cynthia, Raihan, and Green
Opponents always use Charizard, Lucario, Garchomp, Duraludon, and Blastoise respectively
Five goal zones per team
Used in Regular Battle
September 9, 2022 - October 6, 2022 (Leon leading)
April 20, 2023 - May 21, 2023 (Cynthia leading)
Solo Challenge (CPU Match only):
December 7, 2023 - January 15, 2024 (Cynthia leading)
January 16, 2024 - February 26, 2024 (Leon leading)
February 27, 2024 - April 17, 2024 (Cynthia leading)
  Eevee Appeal-o-rama in Shivre City Duration: 5 Minutes
Players: 4 VS 4
One goal zone each
Can only play as Eeveelutions
Used in Quick Battle
May 25, 2023 - June 23, 2023
  Panic Parade in Shivre City Duration: No Time Limit
(Match ends when either Tinkaton faints or all waves are cleared)
Players:
5 and Tinkaton VS 5 Waves of Wild Pokémon (Casual)
5 and Tinkaton VS 10 Waves of Wild Pokémon (Intermediate)
5 and Tinkaton VS 12 Waves of Wild Pokémon (Expert)
5 and Tinkaton VS 15 Waves of Wild Pokémon (Extreme)
July 21, 2023 - July 31, 2023
August 4, 2023 - August 6, 2023
August 11, 2023 - August 13, 2023
August 18, 2023 - August 20, 2023
December 12, 2023 - February 24, 2024
February 27, 2024 - March 23, 2024
Full-Burst Battle! Dragon Dustup in Mer Stadium Duration: 5 Minutes
Players: 4 VS 4
Three goal zones per team
Can only play as Dragon-type Pokémon
Move cooldowns are heavily reduced
Used in Quick Battle
May 16, 2024 - June 13, 2024

Pokémon

Main article: List of Pokémon (UNITE)

There are currently 64 playable Pokémon. To play as a certain Pokémon, players need to obtain the license for that Pokémon. Each week, three licenses are made available as trial Unite licenses. (If the player is a UNITE Club member, two more trial licenses are available.) Additionally, for the first weekend of every month, known as Unite Weekend in-game, players are given trial Unite licenses for every Pokémon. Players can use Pokémon with trial Unite licenses in all modes except for Ranked Battle. When starting a match, players start as the base evolutionary stage of the Pokemon selected, and can level up and evolve as the match progresses.

As of the version 1.13.1.2 update, certain licenses are labelled as EX Licenses, this label is reserved for Legendary Pokémon that have mechanics allowing them to use up Aeos energy to make themselves stronger in battle, at the cost of limiting their scoring capabilities. EX licenses may be restricted from use in ranked matches, however the restrictions vary depending on the ranked season.

The playable Pokémon are split into five different roles (sometimes referred to as Battle Types):

  • Attacker: Pokémon that deal high amounts of ranged damage, but have low endurance
  • All-Rounder: Pokémon that have balanced amounts of offense and endurance and tend to have high sustainability
  • Defender: Pokémon that have high endurance and excel at protecting allies and goals and disrupting opponents
  • Supporter: Pokémon that support their team by healing allies and/or inflicting status effects on allies or opponents
  • Speedster: Pokémon that deal high amounts of burst damage and have high mobility, but have low endurance


Holowear

Main article: Holowear

Pokémon may change their appearance by wearing Holowear, a type of holographic clothing made from Aeos energy that is created and sold by Zirco. Holowear can be earned through certain events or purchased through Zirco Trader for Aeos Gems or Holowear tickets. The most prominent of these events is the Battle Pass. Some Holowear changes the visual effects of certain game actions, such as using moves, scoring goals, knocking out Pokémon, and returning to base. Most Holowear only affects fully evolved Pokémon, though some rarer Holowear similarly changes how a Pokémon's pre-evolved forms appear.

Wild Pokémon

Main article: List of Pokémon (UNITE) → Wild Pokémon

Defeating wild Pokémon is the primary way of collecting Aeos energy. They will generally attack Trainers' Pokémon that come near or attack them and chase after them a limited distance. As the Unite Battle progresses, some will despawn while other, more powerful Pokémon will spawn. Some may also evolve during the Final Stretch of a match.

Special wild Pokémon will give the Pokémon that knocked them out buffs. These buffs include reducing the cooldown time of moves, increased damage against wild Pokémon with low HP, and decreasing the movement speed of enemies hit by the buffed Pokémon. These Pokémon are more durable than normal wild Pokémon, and have one or more moves they can use to defend themselves. The range of the move is indicated by a red shape on the ground as the move is being charged. Even stronger wild Pokémon are "objective" Pokémon. When defeated, they provide a benefit to the team that dealt the last hit in some manner. Some of them will assist the Pokémon that knocked them out by lowering the opposing team's goal's defenses, while others provide Shields to all members of the team or boost the stats of all members of the team. (However, effects that apply to all team members exclude members that are currently knocked out.)

Different wild Pokémon inhabit each of the game's stages. Some event stages have species of wild Pokémon that do not appear on that stage normally or are exclusive to the event.

Items

Main article: List of items (UNITE)

In Pokémon UNITE, a Pokémon can have up to three held items equipped. Held items enhance a Pokémon's base stats and each have their own passive effect that is applied to the Pokémon. Battle items are used by the Trainer to assist their Pokémon in battle.[10] Each Trainer only picks one Battle item to use for the entire battle. Battle items can be used during a match to cause an effect to happen that affects either the player's Pokémon or opposing Pokémon, however once they are used they have a cooldown period before they can be used again.

Certain event battles override the Battle item slot, tying unique items or abilities to that input. (Catch 'Em Battle is a permanently available instance of this feature being used, replacing using the battle item with swapping for a captured Pokémon.) In some cases, this means that a normal Battle item cannot be selected for the battle at all.

Trainer

When starting the game, players are given the option to choose either a male or female trainer to represent themselves. Afterwards, a Unite Snapshot is created for them, which acts as a profile image for the player that may be viewed by other players. These can be customized by using stickers, changing the trainer's position, expression, or pose, or changing the background or frame of the Unite Snapshot. Players can customize their trainer as well to wear different outfits of the following categories: Bags, Bottoms, Gloves, Hats, Innerwear, Outerwear, Jackets, Sets, Shirts, Shoes, Socks.

Players may also obtain Battle Points for the Pokémon they were playing as, with the player being able to obtain three different Battle Ribbons for each Pokémon when reaching certain Battle Point milestones, a green ribbon for 30,000 points, a blue ribbon for 85,000, and a gold ribbon for 165,000. The total amount of Battle Points from each Pokémon put together are referred to as Trainer points, which will increase the player's Trainer level when reaching certain amounts of Trainer points, with the maximum Trainer level being level 50. The rewards received for reaching different Trainer levels are shown in the table below.

Level

Level Exp Required Rewards
2 100 Slowbro
3 250 Aeos coins × 950
4 450 Potion
5 700 Venusaur
6 950 Unlocked Ranked Mode
7 1,400 X Attack
8 2,050 X Speed
9 2,900 Item Enhancer × 50
10 3,950 Fluffy Tail
11 5,200 Eject Button
12 6,650 Item Enhancer × 50
13 8,300 Slow Smoke
14 10,150 Full Heal
15 12,200 Item Enhancer × 50
16 14,400 Goal Getter
17 16,750 Aeos tickets × 300
18 19,250 Item Enhancer × 80
19 21,900 Item Enhancer × 80
20 24,700 Aeos tickets × 300
21 28,050 Item Enhancer × 80
22 31,950 Item Enhancer × 80
23 36,400 Aeos tickets × 300
24 41,400 Item Enhancer × 80
25 46,950 Aeos coins × 950
26 52,550 Aeos tickets × 300
27 58,200 Item Enhancer × 80
28 63,900 Aeos coins × 950
29 69,650 Aeos tickets × 300
30 75,450 Item Enhancer × 100
31 81,350 Aeos coins × 950
32 87,350 Aeos tickets × 300
33 93,450 Item Enhancer × 100
34 99,650 Aeos coins × 950
35 105,950 Aeos tickets × 300
36 112,300 Item Enhancer × 100
37 118,700 Aeos coins × 950
38 125,150 Aeos tickets × 300
39 131,650 Item Enhancer × 100
40 138,600 Item Enhancer × 100
41 147,600 Item Enhancer × 100
42 158,100 Item Enhancer × 100
43 170,100 Item Enhancer × 100
44 183,600 Item Enhancer × 100
45 198,600 Item Enhancer × 100
46 215,100 Item Enhancer × 100
47 233,100 Item Enhancer × 100
48 252,600 Item Enhancer × 100
49 273,600 Item Enhancer × 100
50 296,100 Item Enhancer × 100

Badges

After finishing a match, players will receive Badges according to the following conditions:

Image Badge name How to get
  Assist Player had the most assists in the match.
  Best Score Player scored the most goals in the match.
  Healed Player healed the most damage in the match.
  Injured Player received the most damage in the match.
  KO Player inflicted the most KOs in the match.
  Goal Interrupt Player interrupted the most goals in the match.
  Silver All-Rounder Player earned MVP score of 70+ in the match as All-Rounder.
  Silver Attack Player earned MVP score of 70+ in the match as Attacker.
  Silver Defense Player earned MVP score of 70+ in the match as Defender.
  Silver Speedster Player earned MVP score of 70+ in the match as Speedster.
  Silver Supporter Player earned MVP score of 70+ in the match as Supporter.
  Gold All-Rounder Player earned MVP score of 80+ in the match as All-Rounder.
  Gold Attack Player earned MVP score of 80+ in the match as Attacker.
  Gold Defense Player earned MVP score of 80+ in the match as Defender.
  Gold Speedster Player earned MVP score of 80+ in the match as Speedster.
  Gold Supporter Player earned MVP score of 80+ in the match as Supporter.

Battle Pass

Main article: Battle Pass (UNITE)

Energy Rewards

Available starting at Level 6, players can accumulate 1,400 Energy per week. This energy is obtained by playing matches and can be used to get items listed below when the energy tank is filled, which happens when 100 Aeos energy is collected. More energy can be obtained past the weekly limit by using Extra-Energy Tanks which can be obtained as event rewards and bought from the Aeos Emporium for Aeos gems. One energy reward is given for free every day. Only 30 energy rewards can be received per day. If the energy reward is a clothing item that the player already owns, then the duplicate is converted into Fashion Tickets, the same applies with Holowear and Holowear Tickets.

Rewards Drop rate
  Item Enhancer x 10 19.2%
  Aeos Coins x 320 7%
  Aeos Tickets x 200 4.5%
Windbreaker (Gray) 3%
Windbreaker (Orange) 3%
Star Hoodie (Pink) 3%
Short Socks (Black) 3%
High-Top Sneakers (Red) 3%
Varsity Jacket (Green) 3%
Three-Quarter-Sleeve Shirt (White) 2.5%
Straw Hat (Off-White) 2.5%
Leather Lace-Ups (Black) 2.5%
Sandals (Green) 2.5%
Striped Knee-High Socks (Gray) 2.5%
Bulbasaur Set Shoes* 2.4%
Hoodie (Gray) 2.2%
Denim Jacket (Splash) 2.2%
Gradient Board Shorts (Blue) 2.2%
Eldegoss Set Headwear* 2%
Eldegoss Set Socks* 2%
Eldegoss Set Shoes* 2%
Pit Crew Set Headwear* 2%
Pit Crew Set Gloves* 2%
Pit Crew Set Shoes* 2%
Denim Pants (Blue) 2%
Bulbasaur Set Headwear* 2%
Eldegoss Set Bottoms* 1.8%
Pit Crew Set Innerwear* 1.8%
Pit Crew Set Bottoms* 1.8%
Firefighter Set Gloves 1.8%
Blissey Set Socks 1.8%
Blissey Set Shoes 1.8%
Sailor Set Socks 1.7%
  Holowear Ticket x 10 1.5%
  Fashion Ticket x 20 1.5%
Talonflame Set Headwear 1.5%
Firefighter Set Headwear 1.5%
Blissey Set Headwear 1.5%
Stakeout Set Headwear 1.5%
Sylveon Set Shoes* 1.4%
Sylveon Set Headwear* 1.3%
Sailor Set Shoes 1%
Sailor Set Headwear 1%
Sailor Set Top and Bottom 1%
Eldegoss Set Innerwear* 1%
Sylveon Set Back Item* 1%
Sylveon Set Socks* 1%
Bulbasaur Set Back Item* 1%
Talonflame Set Innerwear 1%
Talonflame Set Bottoms 1%
Firefighter Set Back Item 1%
Firefighter Set Innerwear 1%
Firefighter Set Bottoms 1%
Blissey Set Innerwear 1%
Blissey Set Bottoms 1%
Blissey Set Back Item 1%
Stakeout Set Top and Bottom 1%
Crustle Shrine Style* 1%
Snorlax Berry Style 0.8%
Garchomp Stakeout Style 0.8%
Sylveon Set Tops and Bottoms* 0.5%
Bulbasaur Set Tops and Bottoms* 0.5%
Talonflame Pilot Style 0.5%

Boost Emblems

Main article: Boost Emblem (UNITE)

The First Anniversary update of Pokémon UNITE introduced Boost Emblems as a new type of Energy Reward. They can increase and decrease the stats of Pokémon and add other bonus effects. Up to ten emblems can be equipped for a particular loadout of emblems, with there being three slots for custom loadouts. More slots for loadouts can be bought using Aeos Coins or Aeos Gems. Each emblem features a different Pokémon and has one or two colors associated with it, usually correlating with the typing of the Pokémon on the emblem. Matching together multiple emblems of the same color gives bonus effects, with each color giving a different effect and the effect being greater the more emblems match that color. Currently, there is a boost emblem for every Pokémon from Generation I and II, as well as Zacian, the Sprigatito evolution family, and Miraidon. Duplicates of the same emblem can be obtained and used for the same loadout, but in such cases will only contribute once to any color bonus.

Each emblem has three grades: Bronze, Silver, and Gold. The higher the grade of the emblem, the stronger the stat changes of the emblem are. An emblem can be upgraded to a higher grade by merging three duplicate emblems of the same grade using Aeos Coins: three bronze emblems can be upgraded to one silver emblem (with 100% certainty), and three silver emblems can be upgraded to one gold emblem (with a probability of 40% per attempt). Specific Pokémon also feature Platinum emblems with the same effect as a corresponding gold emblem; these can only be obtained from events, and cannot be upgraded to.

Rewards Drop rate
Bronze Boost Emblem 88%
Silver Boost Emblem 10%
Gold Boost Emblem 2%

Prize Machine

The Prize Machine is a menu which serves as an alternative way of obtaining Holowear, Boost Emblems, Unite Snapshot features and clothing. Every day, six prizes are made available. Players can throw Unite Balls at one of the items on display, which fills the prize gauge for that item by a varying amount. By filling the prize gauge of an item, the item is obtained. However, different items can have larger or smaller prize gauges, depending on their type. A single Unite Ball has a 66% chance to add 1 unit to the prize gauge, a 30% chance to add 2 units to the prize gauge, a 3.3% chance to add 3 units, a 0.6% chance to add 5 units, and a 0.1% chance to add 10 units. Players can hold a maximum of 2 Unite Balls in this mode. After being used, the Unite Ball goes on cooldown for 12 hours, during which it cannot be used. Aeos gems can be spent to skip the cooldown, and the cost of doing so gets shorter as the remaining cooldown time decreases. When the day rolls over and a new set of prizes are displayed, all prize gauges are reset.

Some events provide additional Unite Balls for the Prize Machine. Sometimes, these additional Unite Balls have alternate names, such as Holiday Balls or Anniversary Balls.

Achievements

Main article: Achievement (UNITE)

Achievements were added to the game in the version 1.4.1.7 update. They are separated into two categories, Trainer Achievements and Pokémon Achievements. Trainer Achievements involve the player doing some sort of action in-game either in battles or in the menus a certain number of times, being split into 4 further categories: Battle, Strategy, Social, and Challenge. Pokémon Achievements involve the player doing a certain action with a specific Pokémon a certain number of times, with there being an achievement for every playable Pokémon. Each individual achievement is split into 3 achievement ranks: Bronze, Silver, and Gold. As the player completes each achievement, the player is tasked with doing the action a larger number of times to complete the next achievement level. The rewards change for each level, with Bronze achievements giving Aeos Tickets, Silver achievements giving Aeos Coins, and Gold achievements' rewards depending on whether the achievement is a Trainer Achievement or a Pokémon Achievement. Gold Trainer achievements typically give a new Unite Snapshot customization option, such as a background or sticker, while Gold Pokémon achievements give Holowear tickets.

Events

Main article: List of events (UNITE)

Currencies

Main article: Currency (UNITE)

There are three main types of currency:   Aeos coins,   Aeos tickets, and   Aeos gems.

  •   Aeos coins can buy Unite licenses, battle items, and held items. They are also used to merge boost emblems. They are obtained through battles, though are restricted to 2,100 per week (not counting obtaining them from events). They can also be obtained through events.
  •   Aeos tickets can buy fashion items, battle and held items, and other items such as boost cards and item enhancers. They are obtained as ranked match season rewards, or through events.
  •   Aeos gems can buy licenses, fashion items, boost and rename cards, energy tanks, and Holowear. Aeos gems are a premium currency that can be purchased with real money.

Offline Mode

Pokémon UNITE has an offline mode, where the game can be played without it's online server based multiplayer elemenents. This mode is a normal battle on Remoat Stadium, with the following modifications

  • All characters are unlocked
  • Only Holowear that has been obtained is usable, ignoring active rentals
  • Other participants are Aeos Trainers, and none of them will use Holowear
  • The battle can be paused, in place of Quick Chat, which is unavailable, The pause menu allows the player to end the battle immediately
  • The battle uses the pop up text windows seen in Tutorial (Basics 2) and some post tutorial battles for certain game elements and effects.
  • Upon conclusion, there is no screen where the player's team members are displayed and no rewards are collected. Instead, it loops directly from the results screen to another battle in offline mode.
  • The player can back out of Offline Mode from the character select screen, reloading the game.

Public Test Server

On June 30, 2022, a public test server was released for Pokémon UNITE in the Philippines, Indonesia, Thailand, Malaysia, Singapore, and India.[11] This test server is used to gather data and feedback for new playable Pokémon, balance changes, stages, and other new features, which are added to the server before they are added to the main game. Every playable Pokémon to be added to the game since Glaceon has been added to this server prior to their proper inclusion with the exceptions of Mew and Zacian, the latter of which was not included due to being a Legendary Pokémon. Due to complaints from players about the state of Zacian's balance when it first released, all future Pokémon to be added will first release on the public test server regardless of whether they are a Legendary Pokémon.[12] On occasion, Pokémon added to the public test server may only available for a limited period of time, with the server remaining in maintenance until the next Pokémon is added once the testing period is over, however once the next Pokémon is added, the previous Pokémon still remains in the test server.

Whenever the public test server is updated with new content, a questionnaire is added as well that can be filled out to give feedback on the content added in the update. Filling out this questionnaire will reward the player with a gift code that allows the player to obtain 500 Aeos Tickets and Aeos Coins in the main game.

Staff

Main article: Staff of Pokémon UNITE

Version history

Main article: Pokémon UNITE/Version history

For a full history of all content released in Pokémon UNITE, please see Pokémon UNITE/Version history.

Compatibility

Pokémon UNITE supports cross-platform play.

The beta test (March 2021) was played on:

The full release of the game can be played on the following mobile devices:

Trailers

Teaser

By Pokemon
This video is not available on Bulbapedia; instead, you can watch the video on YouTube here.


Cinematic trailer

By Pokemonunite
This video is not available on Bulbapedia; instead, you can watch the video on YouTube here.


Release

Date Locations
July 21, 2021 Nintendo eShop: Argentina, Australia, Austria, Belgium, Brazil, Bulgaria, Canada, Chile, Colombia, Croatia, Cyprus, Czech Republic, Denmark, Estonia, Finland, France, Germany, Greece, Hong Kong, Hungary, Ireland, Italy, Japan, Latvia, Lithuania, Luxembourg, Malta, Mexico, Netherlands, New Zealand, Norway, Peru, Poland, Portugal, Romania, Russia, Slovakia, Slovenia, South Africa, South Korea, Spain, Sweden, Switzerland, United Kingdom, United States
September 22, 2021 Mobile version: All locations listed above, Belarus, Brunei, Ecuador, Egypt, Iceland, India, Indonesia, Israel, Kazakhstan, Kuwait, Macau, Malaysia, Morocco, Nigeria, Oman, Pakistan, Panama, Philippines, Qatar, Saudi Arabia, Serbia, Singapore, Thailand, Turkey, Turkmenistan, Ukraine, United Arab Emirates, Venezuela
January 20, 2022 Mobile version: Taiwan

Gallery

Icons

In other languages

Language Title
Chinese Cantonese Pokémon UNITE(寶可夢大集結)
Mandarin Pokémon UNITE(寶可夢大集結)
宝可梦大集结
  French Pokémon UNITE
  German Pokémon UNITE
  Hindi Pokémon UNITE
  Indonesian Pokémon UNITE
  Italian Pokémon UNITE
  Korean Pokémon UNITE
  Brazilian Portuguese Pokémon UNITE
  Russian Pokémon UNITE
  Spanish Pokémon UNITE
  Thai Pokémon UNITE
  Turkish Pokémon UNITE

References

External links


Nintendo DS: Learn with Pokémon: Typing Adventure
Pokémon ConquestPokéPark: Fishing Rally DS
Nintendo 3DS: Pokédex 3D (Pro) • HarmoKnightPokémon Art Academy
The Thieves and the 1000 PokémonPokémon Shuffle
Nintendo Badge Arcade
Wii U: Pokkén Tournament
Nintendo Switch: Pokkén Tournament DXPokémon QuestPokémon Café ReMixPokémon UNITEPokémon TV
PC: Pokémon Project Studio Red and BluePokéROMsPokémon the Movie 2000 Adventure
Pokémon Masters ArenaPokémon PC MasterPokémon Team Turbo
Pokémon Team Rocket Blast OffPokémon Poké Ball LauncherPokémon Seek & Find
Pokémon GardenPokémon Medallion BattlePokémon Tower Battle
Mobile: PokématePokémon Say Tap?Pokédex for iOSPokémon TVCamp PokémonPokémon Jukebox
Learn Real English Through Pokémon: XY Translation ScopePokémon Shuffle Mobile
Dancing? Pokémon BandPokémon Photo BoothPokémon GOPokémon Duel
Pokémon: Magikarp JumpPokémon PlayhousePokémon QuestPokémon PassPokémon Masters EX
Pokémon Wave HelloPokémon SmilePokémon Café ReMixPokémon UNITEPokémon Sleep
Smart speakers: Pikachu Talk
Arcade: Print Club Pokémon BDance! PikachuPikachu's Great Surfing AdventurePokémon: Crayon Kids
Pokémon: Wobbuffet Fell Down!Pokémon Get Round and Round
Pokémon Tug of War Tournament: Absolutely Get Medal!Pokémon Medal World
Pokémon Card Game GachaPokémon: Battle NinePokkén TournamentPokémon Corogarena
Sega Pico: Pokémon: Catch the Numbers!
Pokémon Advanced Generation: I've Begun Hiragana and Katakana!
Pokémon Advanced Generation: Pico for Everyone Pokémon Loud Battle!
CoCoPad: Pocket Monsters Advanced Generation: Pokémon Super Drill Let's Learn Numbers from 1 to 20!!
Advanced Pico Beena: Pokémon Advanced Generation: Pokémon Number Battle!
Intellectual Training Drill Pokémon Diamond & Pearl: Letter and Number Intelligence Game
Pokémon Diamond & Pearl: Search for Pokémon! Adventure in the Maze!
Pokémon Best Wishes: Intelligence Training Pokémon Big Sports Meet!
Tech demos: Pikachu: DS Tech Demo
Self-contained: Pokémon PikachuPokémon Pikachu 2 GSPokémon Poké BallCyber Poké Ball
Cyber PokédexCyclone 2Digital Poké Ball D & PElectronic Hand-Held Yahtzee
Eevee × Tamagotchi
Pokémon game templates


  This article is part of Project Sidegames, a Bulbapedia project that aims to write comprehensive articles on the Pokémon Sidegames.