Gyarados (UNITE)

050Diglett.png This article is incomplete.
Please feel free to edit this article to add missing information and complete it.

Gyarados (Japanese: ギャラドス Gyarados) is a playable Pokémon in Pokémon UNITE. It became available as a playable character on January 25, 2024.

Gyarados
ギャラドス Gyarados
UNITE Gyarados.png
Role All-Rounder
Attack type Melee
Damage type Atk
Difficulty Intermediate
UNITE0129.png
Evolves when effort gauge is filled or at Lv. 7

UNITE0130.png

License availability:
Aeos coin 13,000 / Aeos gem 575
UNITE Gyarados License Card.png

Stats

Gyarados
Offense      
Endurance      
Mobility      
Scoring      
Support      

Abilities

Passive Ability

 
As Magikarp
Rattled
びびり Jitter
Description

When the Pokémon is damaged by an opposing Pokémon, its movement speed is increased for a short time. This effect can stack up to 5 times. Each time the Pokémon with this Ability knocks out an opposing Pokémon, scores a goal, or otherwise makes a contribution in battle, its effort gauge increases. Once the effort gauge is full, the Pokémon evolves into Gyarados.

 
As Gyarados
Moxie
じしんかじょう Overconfident
Description

When the Pokémon knocks out an opposing Pokémon or makes an assist, all of its move cooldowns are reduced.

Basic Attack

  Damage category: Physical (as a basic attack)
Damage category: Physical (as a boosted attack)
Description
As Magikarp
Has the user attack nearby opposing Pokémon, dealing damage.
Magikarp does not have a boosted attack.
As Gyarados
Becomes a boosted attack with every third attack, dealing increased damage.


Moveset

Move slot 1

  Flail
じたばた
Flail
Learned at Lv. 1 or 3
Cooldown: 7.5 seconds
Upgrades into Dragon Breath or Aqua Tail
  Melee Description
Has the user flail about, dealing damage to nearby opposing Pokémon. The lower the user's remaining HP, the more damage this move deals.
  Dragon Breath
りゅうのいぶき
Dragon Breath
Learned at Lv. 7 or when effort gauge is full
Cooldown: 5 seconds
Upgrades into Dragon Breath+ at Lv. 10
  Ranged Description
Has the user exhale a mighty gust, dealing damage to opposing Pokémon and leaving them paralyzed. If the user hits an opposing Pokémon with this move, the user's basic attacks are boosted for a short time, dealing increased damage with increased basic attack speed. The more opposing Pokémon hit by this move (up to a maximum of 3), the greater the basic attack speed increase.

Upgrade: Increases the damage dealt by this move and basic attacks.

  Aqua Tail
アクアテール
Aqua Tail
Learned at Lv. 7 or when effort gauge is full
Cooldown: 5 seconds
Upgrades into Aqua Tail+ at Lv. 10
  Ranged Description
Has the user swing its tail continuously for a set amount of time. If this move hits opposing Pokémon three times, this move can be used again. The second stage of the move has the user charge power, then sweep its tail to attack a wider area. If the user charges power for a set amount of time or longer before attacking, the move's area of effect is increased and it deals increased damage.

Upgrade: The second stage of the move deals additional damage based on the percentage of HP the opposing Pokémon has lost.

Move slot 2

  Splash
はねる
Hop
Learned at Lv. 1 or 3
Cooldown: 5 seconds
Upgrades into Waterfall or Bounce
  Dash Description
Has the user jump to the designated location. A maximum of 3 uses can be kept in reserve for this move.
  Waterfall
たきのぼり
Waterfall Climb
Learned at Lv. 7 or when effort gauge is full
Cooldown: 6 seconds
Upgrades into Waterfall+ at Lv. 12
  Dash Description
Has the user charge three times in a row at awesome speed, dealing damage to opposing Pokémon it hits. The user can change direction between each charge. If the second charge hits an opposing Pokémon, the user is granted a shield. If the third charge hits an opposing Pokémon, the opposing Pokémon is thrown.

Upgrade: Reduces this move's cooldown.

  Bounce
とびはねる
Bounce
Learned at Lv. 7 or when effort gauge is full
Cooldown: 7.5 seconds
Upgrades into Bounce+ at Lv. 12
  Dash Description
Has the user charge power, then bounce to the designated location and attack. The longer power is charged, the farther the user can bounce. If power is charged for a certain amount of time or longer, the user is granted a shield when it bounces, and it throws opposing Pokémon it hits when it lands.

Upgrade: Strengthens the effect of the shield granted by this move.

Unite Move

  Dragon Current
'
'
Learned at Lv. 9
  Melee Description
Has the user dive underwater, where it can't attack or be targeted by opposing Pokémon. When this move is used again, the user leaps up forcefully and attacks. If the user stays underwater for a set amount of time, it creates a whirlpool where it surfaces, applying a continuous slowing effect to opposing Pokémon it hits. If the user stays underwater for an even longer amount of time, it creates a waterspout where it surfaces, throwing opposing Pokémon it hits.

Holowear

In other languages

See also

For more information on this Pokémon's species, see Magikarp and Gyarados.


Playable characters in Pokémon UNITE
Attacker Alolan NinetalesChandelureCinderaceCramorantDecidueyeDelphoxDragapultDuraludonEspeonGardevoirGlaceonGreninjaInteleonMewMewtwo (Y)MiraidonPikachuSylveonVenusaur
All‑Rounder AegislashAzumarillBlazikenBuzzwoleCeruledgeCharizardDragoniteFalinksGarchompGyaradosLucarioMachampMetagrossMewtwo (X)MimikyuScizorTsareenaTyranitarUrshifuZacian
Speedster AbsolDodrioGengarLeafeonMeowscaradaTalonflameZeraoraZoroark
Defender BlastoiseCrustleGoodraGreedentLaprasMamoswineSlowbroSnorlaxTrevenantUmbreon
Supporter BlisseyClefableComfeyEldegossHoopaMr. MimeSableyeWigglytuff


  This article is part of Project Sidegames, a Bulbapedia project that aims to write comprehensive articles on the Pokémon Sidegames.