Aegislash (UNITE)

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Aegislash (Japanese: ギルガルド Gillgard) is a playable Pokémon in Pokémon UNITE. It became available as a playable character on February 11, 2022.

Aegislash
ギルガルド Gillgard
UNITE Aegislash.png
Role All-Rounder
Attack type Melee
Damage type Atk
Difficulty Expert
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Evolves at Lv. 5

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Evolves at Lv. 7

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Switches form on using certain moves

License availability:
Aeos coin 10,000 / Aeos gem 575
UNITE Aegislash License Card.png

Stats

Aegislash Blade Forme
Offense      
Endurance      
Mobility      
Scoring      
Support      
Aegislash Shield Forme
Offense      
Endurance      
Mobility      
Scoring      
Support      

Abilities

Passive Ability

 
As Honedge and Doublade
No Guard
ノーガード No Guard
Description

Increases received damage and dealt damage.

 
As Aegislash
Stance Change
バトルスイッチ Battle Switch
Description

Allows the Pokémon to switch between Blade Forme and Shield Forme. Using a blade move changes the user to Blade Forme, which increases the user’s movement speed, Attack, and basic attack speed. Using a shield move changes the user to Shield Forme, and its Defense and Sp. Def are increased.

Basic Attack

  Damage category: Physical (as a basic attack)
Damage category: Physical (as a boosted attack)
Description
As Blade Forme
The user slashes at opposing Pokémon in front of itself, dealing damage to them. If the boost count is one or more, the user’s basic attack becomes a boosted attack. The boosted attack swiftly pierces through opposing Pokémon, dealing damage. Every boosted attack consumes one boost count.
As Shield Forme
The user rams opposing Pokémon in front of itself, dealing damage to them. If the boost count is one or more, the user's basic attack becomes a boosted attack. The boosted attack has the user slam itself into opposing Pokémon, dealing damage and leaving them unable to act for a short time. Additionally, the boosted attack restores the user’s HP and reduces the cooldown of Sacred Sword and Shadow Claw when it hits. Every boosted attack consumes one boost count.


Moveset

Move slot 1

  Shadow Sneak
かげうち
Shadow Strike
Learned at Lv. 1 or 3
Cooldown: 6 seconds
Upgrades into Sacred Sword or Shadow Claw
  Dash Description
Has the user cast a shadow in the designated direction, dealing damage to opposing Pokémon it hits. After the shadow hits an opposing Pokémon or travels its maximum distance, the user warps to the shadow’s location and deals damage to nearby opposing Pokémon. This also makes the boost count increase.
  Sacred Sword
せいなるつるぎ
Sacred Sword
Learned at Lv. 5
Cooldown: 6.5 seconds
Upgrades into Sacred Sword+ at Lv. 11
  Area Description
Has the user thrust its blade into the ground, creating a triangular zone. The triangular zone erupts with a hidden power, dealing damage to opposing Pokémon in the area of effect and throwing them. Also increases the boost count, and the greater the number of opposing Pokémon that are damaged, the more the boost count increases. When the move deals damage to wild Pokémon, the boost count increases by a maximum of two; when it deals damage to Pokémon from the opposing team, the boost count increases without limit. At the same time as the eruption, the user slashes forward, dealing damage to opposing Pokémon that it hits. For a short time after this slash hits, damage dealt by the user partially ignores the Defense of all opposing Pokémon.

Upgrade: Increases the user's Attack for a short time if the triangular zone deals damage to opposing Pokémon.

  Shadow Claw
シャドークロー
Shadow Claw
Learned at Lv. 5
Cooldown: 5.5 seconds
Upgrades into Shadow Claw+ at Lv. 11
  Dash Description
Has the user slash with its blade twice in the designated direction, dealing damage to any opposing Pokémon it hits. The user then does a final rising slash that deals damage to opposing Pokémon it hits and throws them. The boost count increases by one when at least one of the three slashes hits.

Upgrade: Increases the user’s critical-hit rate for basic attacks, boosted attacks, and all moves except Unite Moves for a short time when the last attack hits.

Move slot 2

  Iron Defense
てっぺき
Iron Wall
Learned at Lv. 1 or 3
Cooldown: 7 seconds
Upgrades into Wide Guard or Iron Head
  Buff Description
Envelops the user in a powerful protective force for a short time. The protection disappears after blocking one attack and increases the boost count by one at the same time.
  Wide Guard
ワイドガード
Wide Guard
Learned at Lv. 7
Cooldown: 9 seconds
Upgrades into Wide Guard+ at Lv. 13
  Buff Description
Has the user focus in place for a short time to create a great shield on itself. When the great shield appears, the user shoves opposing Pokémon that are in front of it. At the same time, the boost count increases by one and the user receives a shield effect. While the great shield persists, the boost count increases by one for each opposing Pokémon that hits the user with an attack, up to a maximum of two. When the great shield disappears, the user again performs a shoving motion in front of itself. If any opposing Pokémon are shoved, the boost count increases by one. If all of the HP that is gained from the user's shield effect is depleted before the shield effect ends, the user immediately performs a shoving motion in front of itself. In this case, the boost count increases by one unconditionally.

Upgrade: Reduces this move's cooldown.

  Iron Head
アイアンヘッド
Iron Head
Learned at Lv. 7
Cooldown: 6 seconds
Upgrades into Iron Head+ at Lv. 13
  Buff Description
Has the user barrel in the designated direction, dealing damage to any opposing Pokémon it hits. Also increases the boost count by one, and the user protects itself with a special shield for a short time afterward. This shield doesn’t protect the user from hindrances, but it can nullify damage. When the shield blocks an attack, it disappears and the user’s boost count is increased by one.

Upgrade: Also increases the user’s Attack for a short time when an attack is blocked by the special shield.

Unite Move

  Coup de Grace
'
'
Learned at Lv. 9
  Area Description
Has the user unleash a ground-splitting slash in the designated direction, dealing damage to opposing Pokémon it hits. The lower the opposing Pokémon's percentage of remaining HP, the more damage the move deals. If this Unite Move knocks out an opposing Pokémon, the boost count increases.

Holowear

In other languages

See also

For more information on this Pokémon's species, see Honedge, Doublade, and Aegislash.


Playable characters in Pokémon UNITE
Attacker Alolan NinetalesChandelureCinderaceCramorantDecidueyeDelphoxDragapultDuraludonEspeonGardevoirGlaceonGreninjaInteleonMewMewtwo (Y)MiraidonPikachuSylveonVenusaur
All‑Rounder AegislashAzumarillBlazikenBuzzwoleCeruledgeCharizardDragoniteFalinksGarchompGyaradosLucarioMachampMetagrossMewtwo (X)MimikyuScizorTsareenaTyranitarUrshifuZacian
Speedster AbsolDodrioGengarLeafeonMeowscaradaTalonflameZeraoraZoroark
Defender BlastoiseCrustleGoodraGreedentLaprasMamoswineSlowbroSnorlaxTrevenantUmbreon
Supporter BlisseyClefableComfeyEldegossHoopaMr. MimeSableyeWigglytuff


  This article is part of Project Sidegames, a Bulbapedia project that aims to write comprehensive articles on the Pokémon Sidegames.