Theia Sky Ruins

Theia Sky Ruins (Japanese: テイア蒼空遺跡 Theia Sky Ruins) is a stadium in Pokémon UNITE. Players can battle in it when selecting either Ranked Match or Standard Match. It is an ancient ruin located on a mountain high above Aeos Island. It is the largest stadium in the game, notably featuring wider paths and a larger central area than Remoat Stadium. Like all stadiums, it was built atop a Aeos energy spot, Theia Sky Ruins replaced Remoat Stadium in Ranked Match after its introduction.

Full view of Theia Sky Ruins

Theia Sky Ruins can be divided into three areas: the Top Path, Bottom Path, and the Central Area. Additionally, each team has a base where all three areas branch off from. Each base has a barrier in front of it that members of the opposing team cannot pass through. While at their base, Pokémon recover health very quickly. All members of a team start a Unite Battle from this base and respawn there if they are knocked out.

Each team has five goal zones. Two of them lie on the Top Path, the other two are on the Bottom Path, and the last is just in front of that team's base. As long as the 4 farthest goal zones remain intact, a speed-flux zone appears on the road between each goal zone. The speed-flux zone increases the speed of allied Pokémon moving within it while substantially reducing the speed of Pokémon on the opposing team doing the same. After a goal zone is destroyed, the speed-flux zone just behind it disappears. Two Sitrus Berries appear just behind each team's forward-most goal zones until those goal zones are destroyed.

The outer portion of the Central Area contains two jump pads on each team's side. When a player stands on these pads, they are launched into the inner portion of the Central Area. The inner portion of the Central Area is separated from the outer portion by gaps, such that the inner portion can only be entered via two bridges on each side of the outer portion, via the jump pads, or from the center of the Top and Bottom Paths. Four Salac Berries appear in the inner portion of the Central Area, in a square shape where the Berries line up with the bridges to the inner portion of the Central Area. In the center of the Central Area, within the inner portion, lies the Pit. The Pit has two entrances at its north and south halves and walls to its east and west, but the top entrance closes off when Rayquaza appears in the Pit to battle. That entrance reopens after Rayquaza's defeat.

After five minutes have passed, the superjump springboard appears within each team's base. Activating this springboard allows players to leap to their choice of six different locations on their team's side of the map. Two of the destinations are on the Top Path, two of the destinations are on the Bottom Path, and the final two locations are in the outer portion of the Central Area. The latter locations on the Top and Bottom Paths line up with the location of the middle goal zones on that Path. Landing from the superjump springboard throws opposing Pokémon that are at the destination.

After Rayquaza appears at the last two minutes, circular air currents will appear near the center of the stage and at destroyed goal zones. Entering these currents briefly increases a Pokémon's movement speed.

Pokémon

The wild Pokémon in this stadium are:

  • Xatu
    • One appears just past the wall in front of each team's base. They use melee attacks. They hold 2 Aeos energy
  • Bunnelby evolves into Diggersby
    • Four appear on each of the two roads leading out of each team's base toward their goal zones. When attacked, they move forward on the paths and do not retaliate when attacked. The Bunnelby on the paths only hold 2 Aeos Energy, and never respawn after being defeated. After these Pokémon evolve into Diggersby, they continue to hold 2 Aeos energy.
    • Two more Bunnelby appear off to the side of each team's forward-most goal zone on the Top and Bottom Paths. A singular Bunnelby appears in the center of the Top Path, above the Swablu and Altaria. These Bunnelby hold 5 Aeos energy. After these Pokémon evolve into Diggersby, they hold 7 Aeos energy. They use melee attacks.
  • Baltoy evolves into Claydol
    • Two of these Pokémon appear in the outer portion of the Central Area for each team. Another two appear in the inner portion of the Central Area. One is on the far end of the Top Path for each team and their counterparts take the same positions on the Bottom Path. The last appears in the center of the Top Path in front of the entrance to the inner portion of the Central Area. Baltoy holds 2 Aeos Energy, while Claydol holds 3 Aeos energy. They use ranged attacks.
  • Indeedee
    • Three Indeedee are located on the early portions of the Top Path on each team, while the other four Indeedee are on the Bottom Path. Two of them are just below the forward-most goal zone of each team, while the other two are near the center of the Bottom Path. They use melee attacks. They hold 5 Aeos energy.
  • Accelgor
    • One appears in the lower half of the outer portion of the Central Area for both teams. They use melee attacks. Defeating this Pokémon gives the player a purple buff that reduces the time their moves spend in cooldown. They hold 4 Aeos energy.
  • Escavalier
    • One appears in the upper half of the outer portion of the Central Area for both teams. They use melee attacks. Defeating this Pokémon gives the player an orange buff that causes basic attacks to reduce the movement speed of opposing Pokémon for a short time.They hold 4 Aeos energy.
  • Swablu and Altaria
    • These Pokémon appear in groups of three Swablu and one Altaria in the center of the Top Path, Bottom Path, and in the Pit of the Central Area. Additionally, packs of Swablu and Altaria will appear at the locations of destroyed goal zones Swablu uses melee attacks and holds 2 Aeos energy, while Altaria uses ranged attacks and holds 4 Aeos energy.
  • Regieleki (Mid-boss)
    • Appears at the center of the upper path, starting after three minutes and respawning every two minutes. If Rayquaza spawns, this Pokemon will stop respawning or despawn. It appears to use Electroweb and Thunder Cage. Aside from those, it uses ranged attacks. It holds 20 Aeos energy. After being defeated, it joins the team that dealt the last hit and moves toward the nearest opposing goal zone while holding another set of 20 Aeos energy. The opposing team can attack it, reducing the amount of Aeos energy it carries or defeat it entirely. If Regieleki reaches a goal zone, it scores its currently held Aeos energy for the allied team and shut off the goal zone's defenses for 24 seconds. If it is currently on a team, Regieleki will not despawn due to Rayquaza's appearance.
  • The original three legendary giants (Mid-bosses)
    • One of the three original legendary giants, Regice, Regirock, and Registeel, appear in the center of the Bottom Path. The giant that appears is chosen at random. One of them will first appear after three minutes have passed. After that one is defeated, another giant will spawn every two minutes. When Rayquaza spawns, these Pokemon will stop respawning or despawn. Each one holds 20 Aeos energy.
    • Regice (Mid-boss)
      • It uses two indeterminate moves and ranged attacks. Defeating Regice gives all members of the team that defeated it a shield and a yellow buff increases their HP recovery speed for 90 seconds.
    • Regirock (Mid-boss)
      • It uses two indeterminate moves, along with melee attacks. Defeating Regirock gives all members of the team that defeated it a shield and grants an orange buff that increases their Defense and Sp. Def for 90 seconds.
    • Registeel (Mid-boss)
      • It uses two indeterminate moves, as well as melee attacks. Defeating Registeel gives all members of the team that defeated it a shield and creates an red buff that increases their Attack and Sp. Atk for 90 seconds.
  • Rayquaza (Main Boss)
    • Appears in the Pit at the center of the stage when two minutes are left on the clock. It appears to use Draco Meteor, as well as two other indeterminate moves and ranged attacks. It holds 30 Aeos energy. Defeating this Pokémon grants all members of the team that defeated it boosted scoring speed and a shield. While this shield is active, receiving damage will not interrupt scoring attempts.

Diglett pop out of the ground below the four jump pads, which allows the pads to launch Pokémon. Dugtrio does the same for the superjump springboards at each team's base. Magnemite cameo by holding cameras and screens outside of the stadium.

Pokémon Location First Appears Respawns After Behaviors Basic Attack Evolves into Point Value
 
Bunnelby
Four appear on each of the two roads leading out of each team's base toward their goal zones. 10:00 N/A When attacked, they move forward on the paths and do not retaliate when attacked. The last two are a set, and will both start running away even if only one of them is attacked. They never respawn after being defeated. N/A Diggersby 2
 
Diggersby*
Does Not Evolve 2
 
Bunnelby
Two appear off to the side of each team's forward-most goal zone on the Top and Bottom Paths. A singular Bunnelby appears in the center of the Top Path, above the Swablu and Altaria. Despawns after Melee Diggersby 5
 
Diggersby*
Does Not Evolve 7
 
Baltoy
Two of these Pokémon appear in the outer portion of the Central Area for each team. Another two appear in the inner portion of the Central Area. One is on the far end of the Top Path for each team and their counterparts take the same positions on the Bottom Path. The last appears in the center of the Top Path in front of the entrance to the inner portion of the Central Area. Despawns after Ranged Claydol 2
 
Claydol*
Does Not Evolve 3, 4
 
Indeedee
Three of this Pokémon are located on the early portions of the Top Path on each team, while the other four Indeedee are on the Bottom Path. Two of them are just below the forward-most goal zone of each team, while the other two are near the center of the Bottom Path. Despawns after Melee Does Not Evolve 5, 7*
 
Swablu
These Pokémon appear in groups of three along with one Altaria in the center of the Top Path and the Bottom Path. Melee Does Not Evolve 2, 3*
 
Altaria
One of this Pokémon appears along with in groups of three Swablu in the center of the Top Path and Bottom Path. Ranged Does Not Evolve 4, 6*
 
Swablu
These Pokémon appear in groups of three along with one Altaria in the Pit of the Central Area. Despawns after Rayquaza appears Melee Does Not Evolve 2, 3*
 
Altaria
One of this Pokémon appears along with in groups of three Swablu in the Pit of the Central Area. Despawns after Rayquaza appears Ranged Does Not Evolve 4, 6*
 
Swablu
These Pokémon appear in groups of three along with one Altaria at the locations of destroyed goal zones. Melee Does Not Evolve 2, 3*
 
Altaria
One of this Pokémon appears along with in groups of three Swablu at the locations of destroyed goal zones. Ranged Does Not Evolve 4, 6*
 
Natu*
Theia Sky Ruins Does Not Evolve 1
 
Xatu
One appears just past the wall in front of each team's base 10:00 Melee Does Not Evolve 2


In the manga

In Pokémon UNITE Manga - Come On Over to Aeos Island!, the location that becomes the Theia Sky Ruins appears as the setting of the fourth chapter, In Search of an Aeos Energy Spot. In it, Professor Phorus and Erbie climb into the mountains and discover ancient ruins on top of an Aeos energy spot. While it is naturally foggy, Eribe removes the mist with Rufflet's Defog. At the end of the chapter, the area is declared to be the site of the Theia Sky Ruins stadium. The wild Pokémon Natu, Bunnelby, Baltoy and Rayquaza are seen in the area.

Names

Language Name Origin
Japanese テイア蒼空遺跡 Theia Sky Ruins From Theia
English Theia Sky Ruins From its Japanese name
German Theia-Himmelsruinen From its Japanese name
Spanish Ruinas Celestes de Tea From Tea (Theia)
French Ruines Célestes de Théia From Théia (Theia)
Italian Rovine celesti di Theia From its Japanese name
Korean 테이아창공유적 Teia Chang-gong Yujeok Transcription of its Japanese name
Chinese (Mandarin) 媞亞蒼空遺跡 Tíyǎ Cāngkōng Yíjī
媞亚苍空遗迹 Tíyà Cāngkōng Yíjì
Transcription of its Japanese name
Chinese (Cantonese) 媞亞蒼空遺跡 Tàih'a Chōnghūng Wàihjīk



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