Theia Sky Ruins

Theia Sky Ruins (Japanese: テイア蒼空遺跡 Theia Sky Ruins) is a stadium in Pokémon UNITE. It was added to the game on September 2nd, 2022. [1] players can battle in it when selecting either Ranked Match or Standard Match. Theia Sky Ruins replaced Remoat Stadium in Ranked Match after its introduction.

Full view of Theia Sky Ruins

It is an ancient ruin located on a mountain high above Aeos Island. [2][3] It is the largest stadium in the game, notably featuring wider paths and a larger central area than Remoat Stadium. [4] Many legendary Pokémon appear here. [5] Like all stadiums, it was built atop an Aeos energy spot.

Geography

Theia Sky Ruins can be divided into three areas: the Top Path, Bottom Path, and the Central Area. Additionally, each team has a base where all three areas branch off from. Each base has a barrier in front of it that members of the opposing team cannot pass through. While at their base, Pokémon recover health very quickly. All members of a team start a Unite Battle from this base and respawn there if they are knocked out.

Each team has five goal zones. Two of them lie on the Top Path, the other two are on the Bottom Path, and the last is just in front of that team's base. As long as the 4 farthest goal zones remain intact, a speed-flux zone appears on the road between each goal zone. The speed-flux zone increases the speed of allied Pokémon moving within it while substantially reducing the speed of Pokémon on the opposing team doing the same. After a goal zone is destroyed, the speed-flux zone just behind it disappears. Two Sitrus Berries appear just behind each team's forward-most goal zones until those goal zones are destroyed.

The Top Path has the most tall grass. The Bootom Path has less tall grass, but more Exp. Points can be gained from the wild Pokémon there. However, the Central Area offers the most Exp. Points from wild Pokémon.

The Central Area is separated from the goal zone just outside each base by a wall. This wall drops down after either of the middle goal zones for that team are destroyed. The outer portion of the Central Area contains two jump pad on each team's side. When a player stands on these pads, they are launched into the inner portion of the Central Area. The inner portion of the Central Area is separated from the outer portion by gaps, such that the inner portion can only be entered via two bridges on each side of the outer portion, via the jump pads, or from the center of the Top and Bottom Paths. Four Salac Berries appear in the inner portion of the Central Area, in a square shape where the Berries line up with the bridges to the inner portion of the Central Area. In the center of the Central Area, within the inner portion, lies the Pit. The Pit has two entrances at its north and south halves and walls to its east and west, but the top entrance closes off when Rayquaza appears in the Pit to battle. That entrance reopens after Rayquaza's defeat.

After five minutes have passed, the superjump springboard appears within each team's base. Activating this springboard allows players to leap to their choice of six different locations on their team's side of the map. Two of the destinations are on the Top Path, two of the destinations are on the Bottom Path, and the final two locations are in the outer portion of the Central Area. The latter locations on the Top and Bottom Paths line up with the location of the middle goal zones on that Path. Landing from the superjump springboard throws opposing Pokémon that are at the destination.

After Rayquaza appears at the last two minutes, circular air currents will in the appear. One appears just before the gap at the edge of the outer portion of the Central Area stage, and others appear at destroyed goal zones. They will also appear if a goal zone is destroyed past this point. Entering these currents briefly increases a Pokémon's movement speed.

Modified Rules

The health of objective Pokémon can not be seen on this map unless the player or an ally is close to the objective. Objective Pokémon are more prone to restoring their health while not in combat compared to other maps. [6] Objective Pokémon are more prone to disengage from combat compared to other maps

Pokémon

The wild Pokémon in this stadium are:

  • Xatu
    • One appears just past the wall in front of each team's base. They use melee attacks. They hold 2 Aeos energy
  • Bunnelby evolves into Diggersby
    • Four appear on each of the two roads leading out of each team's base toward their goal zones. When attacked, they move forward on the paths and do not retaliate when attacked. The Bunnelby on the paths only hold 2 Aeos Energy, and never respawn after being defeated. After these Pokémon evolve into Diggersby, they continue to hold 2 Aeos energy.
    • Two more Bunnelby appear off to the side of each team's forward-most goal zone on the Top and Bottom Paths. A singular Bunnelby appears in the center of the Top Path, above the Swablu and Altaria. These Bunnelby hold 5 Aeos energy. After these Pokémon evolve into Diggersby, they hold 7 Aeos energy. They use melee attacks.
  • Baltoy evolves into Claydol
    • Two of these Pokémon appear in the outer portion of the Central Area for each team. Another two appear in the inner portion of the Central Area. One is on the far end of the Top Path for each team and their counterparts take the same positions on the Bottom Path. The last appears in the center of the Top Path in front of the entrance to the inner portion of the Central Area. Baltoy holds 2 Aeos Energy, while Claydol holds 3 Aeos energy. They use ranged attacks.
  • Indeedee
    • Three Indeedee are located on the early portions of the Top Path on each team, while the other four Indeedee are on the Bottom Path. Two of them are just below the forward-most goal zone of each team, while the other two are near the center of the Bottom Path. They use melee attacks. They hold 5 Aeos energy.
  • Accelgor
    • One appears in the lower half of the outer portion of the Central Area for both teams. They use melee attacks. Defeating this Pokémon gives the player a purple buff that reduces the time their moves spend in cooldown. They hold 4 Aeos energy.
  • Escavalier
    • One appears in the upper half of the outer portion of the Central Area for both teams. They use melee attacks. Defeating this Pokémon gives the player an orange buff that causes basic attacks to reduce the movement speed of opposing Pokémon for a short time.They hold 4 Aeos energy.
  • Swablu and Altaria
    • These Pokémon appear in groups of three Swablu and one Altaria in the center of the Top Path, Bottom Path, and in the Pit of the Central Area. Additionally, packs of Swablu and Altaria will appear at the locations of destroyed goal zones Swablu uses melee attacks and holds 2 Aeos energy, while Altaria uses ranged attacks and holds 4 Aeos energy.
  • Regieleki (Mid-boss)
    • Appears at the center of the upper path, starting after three minutes and respawning every two minutes. If Rayquaza spawns, this Pokemon will stop respawning or despawn. It appears to use Electroweb and Thunder Cage. Aside from those, it uses ranged attacks. It holds 20 Aeos energy. After being defeated, it joins the team that dealt the last hit and moves toward the nearest opposing goal zone while holding another set of 20 Aeos energy. The opposing team can attack it, reducing the amount of Aeos energy it carries or defeat it entirely. If Regieleki reaches a goal zone, it scores its currently held Aeos energy for the allied team and shut off the goal zone's defenses for 24 seconds. If it is currently on a team, Regieleki will not despawn due to Rayquaza's appearance.
  • The original three legendary giants (Mid-bosses)
    • One of the three original legendary giants, Regice, Regirock, and Registeel, appear in the center of the Bottom Path. The giant that appears is chosen at random. One of them will first appear after three minutes have passed. After that one is defeated, another giant will spawn every two minutes. When Rayquaza spawns, these Pokemon will stop respawning or despawn. Each one holds 20 Aeos energy.
    • Regice (Mid-boss)
      • It uses two indeterminate moves and ranged attacks. Defeating Regice gives all members of the team that defeated it a shield and a yellow buff increases their HP recovery speed for 90 seconds.
    • Regirock (Mid-boss)
      • It uses two indeterminate moves, along with melee attacks. Defeating Regirock gives all members of the team that defeated it a shield and grants an orange buff that increases their Defense and Sp. Def for 90 seconds.
    • Registeel (Mid-boss)
      • It uses two indeterminate moves, as well as melee attacks. Defeating Registeel gives all members of the team that defeated it a shield and creates an red buff that increases their Attack and Sp. Atk for 90 seconds.
  • Rayquaza (Main Boss)
    • Appears in the Pit at the center of the stage when two minutes are left on the clock. It appears to use Draco Meteor, as well as two other indeterminate moves and ranged attacks. It holds 30 Aeos energy. Defeating this Pokémon grants all members of the team that defeated it boosted scoring speed and a shield. While this shield is active, receiving damage will not interrupt scoring attempts.

Diglett pop out of the ground below the four jump pads, which allows the pads to launch Pokémon. Dugtrio does the same for the superjump springboards at each team's base. Magnemite cameo by holding cameras and screens outside of the stadium. Rayquaza can be seen flying in the background of the stage.

Normal wild Pokémon

Pokémon Location First Appears Respawns After Behaviors Basic Attack Reward
Pokémon that evolve during the Final Stretch have their evolution shown in the same row
   
Bunnelby Diggersby
Four appear on each of the two roads leading out of each team's base toward their goal zones. 10:00 N/A When attacked, they move forward on the paths and do not retaliate when attacked. The last two are a set, and will both start running away even if only one of them is attacked. They never respawn after being defeated. N/A 2 Aeos Energy normally.
2 Aeos Energy during the Final Stretch
   
Bunnelby Diggersby
Two appear off to the side of each team's forward-most goal zone on the Top and Bottom Paths. 9:40 Despawns after the forward-most goal zone for either team is destroyed Melee 5 Aeos Energy normally.
7 Aeos Energy during the Final Stretch
   
Bunnelby Diggersby
A singular Bunnelby appears in the center of the Top Path, above the Swablu and Altaria. 9:20 Despawns after the forward-most goal zone for either team is destroyed Melee 5 Aeos Energy normally.
7 Aeos Energy during the Final Stretch
   
Baltoy Claydol
Two of these Pokémon appear in the outer portion of the Central Area for each team. Another two appear in the inner portion of the Central Area. One is on the far end of the Top Path for each team and their counterparts take the same positions on the Bottom Path. 9:45 Ranged 2 Aeos Energy normally.
3 Aeos Energy during the Final Stretch
   
Baltoy Claydol
A Baltoy appears in the center of the Top Path in front of the entrance to the inner portion of the Central Area. 9:30 Ranged 2 Aeos Energy normally.
3 Aeos Energy during the Final Stretch
 
Indeedee
Four Indeedee are on the Bottom Path. Two of them are just below the forward-most goal zone of each team, while the other two are near the center of the Bottom Path. Despawns after the forward-most goal zone is destroyed Melee 5 Aeos Energy normally.
7 Aeos Energy during the Final Stretch
 
Indeedee
Three of this Pokémon are located on the early portions of the Top Path on each team, Spawns after the forward-most goal zone is destroyed Melee 5 Aeos Energy normally.
7 Aeos Energy during the Final Stretch
 
Indeedee
Two of this Pokémon are located on the early portions of the Bottom Path on each team, Spawns after the forward-most goal zone is destroyed Melee 5 Aeos Energy normally.
7 Aeos Energy during the Final Stretch
 
Swablu
These Pokémon appear in groups of three along with one Altaria in the center of the Top Path and the Bottom Path. 8:50 Melee 2 Aeos energy normally.
3 Aeos energy during the Final Stretch
 
Altaria
One of this Pokémon appears along with groups of three Swablu in the center of the Top Path and Bottom Path. 8:50 Ranged 4 Aeos energy normally.
6 Aeos energy during the Final Stretch
 
Swablu
These Pokémon appear in groups of three along with one Altaria in the Pit of the Central Area. Despawns after 2:30, as Rayquaza prepares to appear Melee 2 Aeos energy normally.
3 Aeos energy during the Final Stretch
 
Altaria
One of this Pokémon appears along with groups of three Swablu in the Pit of the Central Area. Despawns after 2:30, as Rayquaza prepares to appear Ranged 4 Aeos energy normally.
6 Aeos energy during the Final Stretch
 
Swablu
These Pokémon appear in groups of three along with one Altaria at the locations of destroyed goal zones. Does not despawn Melee 2 Aeos energy normally.
3 Aeos energy during the Final Stretch
 
Altaria
One of this Pokémon appears along with groups of three Swablu at the locations of destroyed goal zones. Does not despawn Ranged 4 Aeos energy normally.
6 Aeos energy during the Final Stretch
 
Xatu
One appears just past the wall in front of each team's center goal zone. 10:00 N/A Does not despawn Melee 2 Aeos Energy
Pokémon below this row no longer appear on this stage.
 
Natu
Three appear a little past the front most goal zone on the top path, below the road. [7] 1 Aeos Energy

Other wild Pokémon

Pokémon Location First Appears Respawns After Behaviors Basic Attack Reward
 
Escavalier
One appears in the upper half of the outer portion of the Central Area for both teams 9:45 Uses an indeterminate move. It charges forward, leaving foes that it hits unable to act for a short time. Melee 4 Aeos energy normally.
7 Aeos energy during the Final Stretch
Defeating this Pokémon gives the player an orange aura that causes basic attacks to reduce the movement speed of opposing Pokémon for a short time.
 
Accelgor
One appears in the lower half of the outer portion of the Central Area for both teams 9:45 Uses an indeterminate move. It hits in a cone shape in front of Accelgor up to three times, shoving opponents with each hit. Melee 4 Aeos energy normally.
7 Aeos energy during the Final Stretch
Defeating this Pokémon gives the player a purple aura that reduces the time their moves spend in cooldown.

Objective Pokémon

Pokémon Location First Appears Respawns After Behaviors Basic Attack Reward
 
Regieleki
Appears at the center of the upper path 7:00 2 minutes Uses Electroweb. It shoots three webs, each going in a different direction. Each web reduces the movement speed of Pokémon it hits. Uses Thunder Cage. It attacks an circular area around a target. Pokémon hit are briefly immobilized. Despawns when Rayquaza appears. Ranged 20 Aeos energy normally.
25 Aeos energy during the Final Stretch (Only in Practice Area)
After being defeated, it restores its health and joins the team that dealt the last hit. It moves toward the nearest opposing goal zone while holding another set of 20 Aeos energy. The opposing team can attack it, reducing the amount of Aeos energy it carries or defeat it entirely. If Regieleki reaches a goal zone, it scores its currently held Aeos energy for the allied team and renders the goal zone defenseless for 24 seconds. If it is currently on a team, Regieleki will not despawn due to Rayquaza's appearance.
 
Rayquaza
Appears in the Pit at the center of the stage 2:00 N/A This Pokémon does not move to chase opposing Pokémon. Uses Draco Meteor, which hits a circular area around this Pokémon. Uses an indeterminate move where tornados appear below opposing Pokémon. The tornados throw Pokémon. Uses another indeterminate move where it slams the ground, throwing opposing Pokémon near it. Ranged 30 Aeos energy.
Defeating this Pokémon grants all members of the team that defeated it boosted scoring speed and a shield. While this shield is active, receiving damage will not interrupt scoring attempts.

Aesthetic Events

From February 22, 2024 to March 12, 2024, Shiny Rayquaza replaced regular Rayquaza on Theia Sky Ruins. This included Rayquaza's appearance in the background. This extended to Shiny Rayquaza appearing in the Battle Guide menu instead of regular Rayquaza.

Practice Area

The Practice Area mode takes place in Theia Sky Ruins. In it, the player battles against a single unseen Practice Partner. Players can pick the Pokémon that they and the Practice Partner use from any Pokémon in the game, even ones that the player does not own. Similarly, the player can choose any Holowear in the game for themselves.

The primary difference compared to a normal battle is that three Substitute Dolls are located throughout the stage. One is located in front of each team's base, and the last is on the far side of the middle of the top path. They can be attacked and shoved as though they are Pokémon. They are treated as being members of the opposing team, even though they are not displayed as such in splash and results screens. This means that moves that require targets that are opposing team members can be used on Substitute Dolls. The Dolls report the damage they have taken overall, the damage they have taken from basic attacks, the damage that they have taken from moves, the damage they are receiving per second, and the amount of time they spend under the effects of a hindrance. Substitutes have a large pool of HP, which resets to full at certain points. This makes it impossible for the Subsitutes to faint.

The Practice Area's button in the Practice menu still shows Remoat Stadium, even though the mode currently takes place in Theia Sky Ruins.

Practice Options

During the battle, the player can access a special "Practice Options" menu. This menu allows the player to change various elements of the game state.

  • Buttons can be used to grant either participant extra levels in increments of 1, grant Aeos energy in increments of 5, or reset the level of either Pokémon to 1. (Resetting levels causes Pokémon to devolve to their initial state, if they evolved prior.)
  • The menu can also make either player invincible (not through the condition, they simply do not take damage in cases where they would.) The player can remove the cooldowns on all their moves; this includes setting the Unite Move gauge to full and preventing the Unite Move gauge from draining when a Unite Move is used. By flipping the "Attack" toggle off, the Practice Partner can be set to stand still and not attack instead of moving and acting like a normal AI.
  • The presence of wild Pokémon can be toggled on on off using a dedicated toggle, causing all Pokémon to despawn when set to off and making them all spawn in when toggled back on. (A Regieleki moving to a goal zone will not despawn based on this toggle) Pokémon spawn in even if their conditions are not otherwise met: such as causing Bunnelby to spawn on the paths when they normally never do so and causing Rayquaza to appear before the 2:00 mark. This can allow for some incongruous situations compared to normal gameplay, such as allowing the legendary giants to coexist with Rayquaza, allowing the original three legendary giants to exist during the Final Stretch, allowing multiple Regieleki to coexist, and allowing Indeedee to be present while goal zones are destroyed. However, the Altaria and Swablu that appear in the pit will despawn in the presence of Rayquaza. When this is toggled on, Rayquaza's air currents will appear but do not disappear if it despawns. If this toggle is flipped on during the Final Stretch, Pokémon that evolve at the Final Stretch will spawn in their evolved forms.
  • Instead of displaying a minimap, a "Stats" option can be toggled which replaces that display with a display of each participating Pokémon's current and maximum HP, Defense stat, and Sp. Def stat.
  • The presence of Substitute Dolls can be toggled on or off, disappearing with no animation if they are set to off and reappearing in the same way when set to on.

Draft Pick

Legacy Trainer Showdown

Solo Challenge

Solo Challenge is a modified version of Legacy Trainer Showdown for solo play. While the opposing team remains a set of five Trainers from the core series games which are CPU controlled, the player's team strictly consists of four other CPU controlled Aeos Trainers. Additionally, this mode has four difficulty levels, Casual, Intermediate, Expert and Extreme, which determines the composition of the opposing team. The specific roster and order of the roster depends on the event, but the Expert and Extreme difficulties use all five trainers. The Casual and Intermediate difficulties replace the missing trainers with Ace Trainers. While the main trainers always use the same Pokémon and the same Battle Items, the Pokémon and Battle Item that the Ace Trainers use is randomized.

The difficulty levels above Casual must be unlocked by winning battles on lower difficulties. The requirements are as follows:

  • Intermediate: Win Solo Challenge 1 time on Casual
  • Expert: Win Solo Challenge 2 times on Intermediate
  • Extreme: Win Solo Challenge 3 times on Expert

There are event missions to complete in Solo Challenge, divided into three types. The Challenge Missions are a set of 40 missions that are completed in linear order. After one is completed, the next one appears in its place. Only two Challenge Missions are available at a time. The Daily Missions are missions that update daily. They can only be completed once per day, except for the repeatable, "Win 1 battle with Solo Challenge", which is completed every time a Solo Challenge battle is won. There are three Daily Missions per day, including the "Win 1 Battle with Solo Challenge" one. When all of the Challenge Missions are completed, they are replaced by Bonus Missions starting from the day after the accomplishment. Bonus Missions work exactly the same as Daily Missions, but do not have the repeatable mission. There are two Bonus Challenges per day. All of these missions can only be completed in Solo Challenge battles, even if the mission does not explicitly say so. This is unlike how many events in UNITE work.

Completing event missions rewards players with Solo Challenge Tokens, and collecting enough Solo Challenge Tokens allows players to obtain rewards from the event. The Solo Challenge Tokens are not spent; the event is based on the running total. The number of Solo Challenge Tokens each mission rewards varies by the mission. Solo Challenge Tokens are not retained between different event periods; each one starts players off with 0 Solo Challenge Tokens

Cynthia themed event

From December 7, 2023 to January 15, 2024 and from February 27, 2024 to April 17, 2024, this event was Cynthia themed. The rewards included a Sticker and Background for Unite Snapshots featuring Cynthia, a Cynthia themed frame for Unite Snapshots, and a Trainer Outfit based on Cynthia's design.

Opposing Team

  • Casual: Cynithia and Garchomp, four Ace Trainers
  • Intermediate: Cynithia and Garchomp, Korrina and Lucario, Raihan and Duraladon, and two Ace Trainers.
  • Expert and Extreme: Cynithia and Garchomp, Korrina and Lucario, Raihan and Duraladon, Leon and Charizard, and Green and Blastoise.

Leon themed event

From January 16, 2024 to February 26, 2024, this event was Leon themed. The rewards included a Sticker and Background for Unite Snapshots featuring Leon, Leon's signature pose for Trainers to use in Unite Snapshots and while readying for battle, and a Trainer Outfit based on Leon's design.

Opposing Team

  • Casual: Leon and Charizard, four Ace Trainers
  • Intermediate: Leon and Charizard, Korrina and Lucario, Raihan and Duraladon, and two Ace Trainers.
  • Expert and Extreme: Leon and Charizard, Korrina and Lucario, Raihan and Duraladon, Cynithia and Garchomp, and Green and Blastoise.

In the manga

In Pokémon UNITE Manga - Come On Over to Aeos Island!, the location that becomes the Theia Sky Ruins appears as the setting of the fourth chapter, In Search of an Aeos Energy Spot. In it, Professor Phorus and Erbie climb into the mountains and discover ancient ruins on top of an Aeos energy spot. While it is naturally foggy, Eribe removes the mist with Rufflet's Defog. At the end of the chapter, the area is declared to be the site of the Theia Sky Ruins stadium. The wild Pokémon Natu, Bunnelby, Baltoy, and Rayquaza are seen in the area.

Names

Language Name Origin
Japanese テイア蒼空遺跡 Theia Sky Ruins From Theia
English Theia Sky Ruins From its Japanese name
German Theia-Himmelsruinen From its Japanese name
Spanish Ruinas Celestes de Tea From Tea (Theia)
French Ruines Célestes de Théia From Théia (Theia)
Italian Rovine celesti di Theia From its Japanese name
Korean 테이아창공유적 Teia Chang-gong Yujeok Transcription of its Japanese name
Chinese (Mandarin) 媞亞蒼空遺跡 Tíyǎ Cāngkōng Yíjī
媞亚苍空遗迹 Tíyà Cāngkōng Yíjì
Transcription of its Japanese name
Chinese (Cantonese) 媞亞蒼空遺跡 Tàih'a Chōnghūng Wàihjīk


References



  This article is part of both Project Sidegames and Project Locations, Bulbapedia projects that, together, aim to write comprehensive articles on the Pokémon Sidegames and Locations, respectively.