Effect
In addition to dealing damage, Thunder Cage inflicts 1/8 of the target's maximum HP as damage per turn for four to five turns upon use. It also traps the target, preventing switching and escape. If the user switches out, the target will be freed.
If the user of Thunder Cage is holding a Grip Claw, the duration will always be 7 turns. If a Binding Band is held by the user, the damage done at the end of each turn will increase from 1/8 of the target's maximum HP to 1/6.
Generation VIII
Pokémon Brilliant Diamond and Shining Pearl
Thunder Cage cannot be selected in a battle.
Description
| Games
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Description
|
| SwShLA
|
The user traps the target in a cage of sparking electricity for four to five turns.
|
| BDSP
|
This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.
|
| SV
|
The user traps the target inside a cage of sparking electricity that inflicts damage for four to five turns.
|
|
Learnset
| #
|
Pokémon
|
Types
|
Egg Groups
|
Level
|
| VIII |
IX
|
|
|
| 0894
|
|
|
|
No Eggs Discovered
|
No Eggs Discovered
|
36
|
36
|
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose Evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation.
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In other games
In animation
In other generations
Trivia
- Thunder Cage most likely draws inspiration from 19th and 20th-century inventions on electromagnetism, such as the Tesla coil or the Faraday cage.
In other languages