ゥ$ (F0): Difference between revisions

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{{DISPLAYTITLE:ゥ<span class="pdollar">$</span> (F0)}}
{{GlitchPkmnInfobox
{{GlitchPkmnInfobox
| name=$
| name=$
| jname= ヂえ゙ケAダ
| tmname= Jieke Ē Da
| dispname=ゥ{{PDollar}}
| image=PokedollarGlitch.png
| image=PokedollarGlitch.png
| size=80
| size=80
| caption={{PDollar}}
| species=
| caption={{PDollar}}'s sprite
| ndex=174
| ndex=174
| typen=1
| typen=1
| type1=???
| type1=Fighting
| height-ftin=23' 0"
| height-m=7.0
| weight-lbs=880.6
| weight-kg=400.3
| games={{game|Red and Blue|s}}
| games={{game|Red and Blue|s}}
| hex=F0
| hex=F0
| johtoguard={{p|Unown}}
| mewspecial=N/A
| mewspecial=N/A
| catchrate=Varies
| catchrate=Unknown
| generation=1
| generation=1
| gen1equivexists=yes
| gen1equivexists=yes
| gen1equivname=( I'
| gen1equivname=.  ゥ ( .I' .
| gen1equiv=Y
| gen1equiv=Y
}}
}}
{{wrongtitle|{{PDollar}}}}
<!--:''Not to be confused with [[ゥ$ (??)]].''-->
:''This article is about the [[Glitch Pokémon]] called {{pdollar}}. For the article about currency used in the Pokémon games, see [[Pokémon Dollar]].''
'''ゥ{{PDollar}}''' is a Fighting-type [[glitch Pokémon]]. This glitch is located at Hex F0, the same as the Pokémon currency symbol, {{PDollar}}.
----


'''{{PDollar}}''' is a Fighting-type [[glitch Pokémon]]. This glitch is located at Hex F0, the same as the Pokémon currency symbol, {{PDollar}}.
It is only found in {{v2|Red and Blue|s}} and will turn into [[. ゥ ( .I' .]] if traded to {{v2|Yellow}}. It can be obtained via the [[Time Capsule exploit]] with {{p|Unown}}. It is unobtainable by Method #3 of the [[Mew glitch]], as when using the relevant special stat of 240, the player will instead fight [[Sabrina]].


It is the {{game|Red and Blue|s}} equivalent of [[( I']]. It cannot be obtained by using the [[Mew Glitch]] with a special stat of 240; instead the player will fight Sabrina. However one can trade a [[( I']] from Yellow, which will then change into {{PDollar}}.
==Game data==
===Pokédex entry===
[[File:RBGlitchDexF0.png|frame|center|ゥ{{PDollar}}'s Pokédex entry]]


==Game data==
===Game locations===
===Game locations===
{{AvailabilityGlitch|
{{Availability/Header|type=Fighting}}
type=Fighting |
{{Availability/Gen|gen=I}}
gen=1 |
{{Availability/Entry2|v=Red|v2=Blue|t2=FFF|area=[[Time Capsule exploit]] ({{p|Unown}})}}
rbrarity=None |
{{Availability/Entry1/None|v=Yellow|area=Becomes [[.  ゥ ( .I' .]] in {{v2|Yellow}}}}
rbarea=Trade [[( I']] |
|}
yrarity={{pkmn2|Glitch}} |
|}
yarea=Becomes [[( I']] in [[Pokémon Yellow]] |
{{Availability/Footer}}
}}


===Base stats===
===Base stats===
$'s stats vary based on which variables are loaded into the RAM at the time.  It reads from where the tiles of sprites are stored, and these can often change based on which spriteset is loaded.
{{stats/GenI
|HP=30
|Attack=182
|Defense=32
|Special=54
|Speed=2
|type=Fighting}}


===Type effectiveness===
===Type effectiveness===
{{RBY Type effectiveness|
{{RBY type effectiveness|
type1=Fighting|
type1=Fighting|
Normal=  100 |
Normal=  100 |
Flying=  200 |
Flying=  200 |
Fighting= 100 |
Fighting=100 |
Ground=   100 |
Ground= 100 |
Rock=    100 |
Rock=    50  |
Bug=    50  |
Bug=    50  |
Poison=  100 |
Poison=  100 |
Ghost=  |
Ghost=  100 |
Fire=    100 |
Fire=    100 |
Water=  100 |
Water=  100 |
Grass=  100 |
Grass=  100 |
Electric=100 |
Electric=100 |
Psychic= 100 |
Psychic= 200 |
Ice=    100 |
Ice=    100 |
Dragon=  100 }}
Dragon=  100 }}
Line 59: Line 74:
===Learnset===
===Learnset===
====By [[Level|leveling up]]====
====By [[Level|leveling up]]====
{{Movelistglitch|Fighting|Fighting|1}}
{{learnlist/levelh|ゥ{{PDollar}}|fighting|fighting|1|0}}
{{mlentry1|Start|TM05|Glitch|&mdash;|&mdash;|33}}
{{learnlist/level1|Start|TM05|Glitch|&mdash;|&mdash;|33}}
{{mlentry1|Start|TM39|Poison|42|3|21}}
{{learnlist/level1|Start|TM39|Poison|42|3|21}}
{{mlentry1|Start|BubbleBeam|Water|65|100|20}}
{{learnlist/level1|Start|BubbleBeam|Water|65|100|20}}
{{mlentry1|Start|Tackle|Normal|35|95|35}}
{{learnlist/level1|Start|Tackle|Normal|35|95|35}}
{{movelist/note}}
{{learnlist/levelf|ゥ{{PDollar}}|fighting|fighting|1|5}}


====By [[TM]]/[[HM]]====
====By [[TM]]/[[HM]]====
Just like $'s stats, it's TM/HM list address varies based on which variables are loaded into the RAM at the time.
{{learnlist/tmh|ゥ{{PDollar}}|fighting|fighting|1|0}}
{{learnlist/tm1|TM05|Mega Kick|Normal|120|75|5}}
{{learnlist/tm1|TM06|Toxic|Poison|&mdash;|85|10}}
{{learnlist/tm1|TM07|Horn Drill|Normal|&mdash;|30|5}}
{{learnlist/tm1|TM10|Double-Edge|Normal|100|100|15}}
{{learnlist/tm1|TM11|BubbleBeam|Water|65|100|20}}
{{learnlist/tm1|TM17|Submission|Fighting|80|80|25||'''}}
{{learnlist/tm1|TM18|Counter|Fighting|&mdash;|100|20}}
{{learnlist/tm1|TM19|Seismic Toss|Fighting|&mdash;|100|20}}
{{learnlist/tm1|TM20|Rage|Normal|20|100|20}}
{{learnlist/tm1|TM25|Thunder|Electric|100|70|10}}
{{learnlist/tm1|TM27|Fissure|Ground|&mdash;|30|5}}
{{learnlist/tm1|TM28|Dig|Ground|100|100|10}}
{{learnlist/tm1|TM31|Mimic|Normal|&mdash;|&mdash;|10}}
{{learnlist/tm1|TM32|Double Team|Normal|&mdash;|&mdash;|15}}
{{learnlist/tm1|TM34|Bide|Normal|&mdash;|&mdash;|10}}
{{learnlist/tm1|TM35|Metronome|Normal|&mdash;|&mdash;|10}}
{{learnlist/tm1|TM35|Egg Bomb|Normal|100|75|10}}
{{learnlist/tm1|TM39|Swift|Normal|60|&mdash;|20}}
{{learnlist/tm1|TM40|Skull Bash|Normal|100|100|15}}
{{learnlist/tm1|TM41|Softboiled|Normal|&mdash;|100|10}}
{{learnlist/tm1|TM43|Sky Attack|Flying|140|90|5}}
{{learnlist/tm1|TM45|Thunder Wave|Electric|&mdash;|100|20}}
{{learnlist/tm1|TM46|Psywave|Psychic|&mdash;|80|15}}
{{learnlist/tm1|TM49|Tri Attack|Normal|80|100|10}}
{{learnlist/tm1|HM04|Strength|Normal|80|100|15}}
{{learnlist/tmf|ゥ{{PDollar}}|fighting|fighting|1|5}}


==Evolution==
==Evolution==
{{GlitchEvobox
{{GlitchEvobox
|sprite1=PokedollarGlitch
|sprite1=PokedollarGlitch
|name1=$
|name1=$ (F0)
|displayname1=<s>P</s>
|displayname1=ゥ$
|type1-1=Fighting
|type1-1=Fighting
|glitch=yes}}
|glitch=yes}}
==Sprites==
{{GlitchSpriteBox
|fimage=PokedollarGlitch.png
|fsize=56px
|bimage=RBGlitch174_b.png
|bsize=56px
|mimage=MS Clefairy I.png
|msize=16px
|typen=1
|type1=Fighting
}}
==Trivia==
*ゥ{{pdollar}}'s Speed stat is lower than any legitimate Pokémon, being slower than even {{p|Shuckle}} and {{p|Munchlax}}, but it is faster than {{g|Yellow}}'s [[MissingNo.]].


==External links==
==External links==
*[http://glitchcity.info/glitchdex/RB:240 $ on Glitch City]
*[http://glitchcity.info/wiki/index.php/GlitchDex/RB:240 On Glitch City Laboratories]


{{GlitchPkmn}}
{{-}}
{{GlitchPkmn}}<br>
{{Project Glitchdex notice}}
{{Project Glitchdex notice}}
[[category:Glitches]]
 
[[Category:Glitch Pokémon]]
[[it:ゥ$ (F0)]]
[[zh:ゥ₽ (F0)(错误宝可梦)]]

Latest revision as of 00:32, 10 April 2024

$
ヂえ゙ケAダ Jieke Ē Da
PokedollarGlitch.png
$'s sprite
Type Category
 Fighting  N/A
Hexadecimal identifier Exp. at Lv. 100
F0 Unknown
Pokédex
National
#174
Johto
#—
Hoenn
#—
Sinnoh
#—
Unova (BW)
#—
Unova (B2W2)
#—
Games found in
Pokémon Red and Blue
Special stat for Mew glitch Time Capsule exploit Pokémon
N/A Unown
Equivalent in Yellow
. ゥ ( .I' .
Height Weight
23' 0" 880.6 lbs.
Hybrid of Catch rate
N/A Unknown
Gender ratio
Unknown
Egg Groups Egg cycles
Unknown Unknown
EV yield
HP
?
Atk
?
Def
?
Sp.Atk
?
Sp.Def
?
Speed
?
Exp.
?

$ is a Fighting-type glitch Pokémon. This glitch is located at Hex F0, the same as the Pokémon currency symbol, $.

It is only found in Red and Blue and will turn into . ゥ ( .I' . if traded to Yellow. It can be obtained via the Time Capsule exploit with Unown. It is unobtainable by Method #3 of the Mew glitch, as when using the relevant special stat of 240, the player will instead fight Sabrina.

Game data

Pokédex entry

 
$'s Pokédex entry

Game locations

Generation I
Red Blue
Time Capsule exploit (Unown)
Yellow
Becomes . ゥ ( .I' . in Yellow


Base stats

Stat Range
At Lv. 50 At Lv. 100
30
90 - 136 170 - 263
182
187 - 233 369 - 462
32
37 - 83 69 - 162
2
7 - 53 9 - 102
54
59 - 105 113 - 206
Total:
300
(354 on other generations' scale)
  • Minimum stats are calculated with 0 EVs and IVs of 0.
  • Maximum stats are calculated with 63001 EVs and IVs of 15.
  • Total on other generations' scale counts this Pokémon's Special stat as both Special Attack and Special Defense.


Type effectiveness

Under normal battle conditions in Generation I, this Pokémon is:
Damaged
normally by:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
None
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
None

Learnset

By leveling up

Generation I
Other generations:
None
 Level   Move   Type   Power   Accuracy   PP 
00Start TM05 Glitch 0000 —}}—% 33
00Start TM39 Poison 04242 003}}3% 21
00Start BubbleBeam Water 06565 100}}100% 20
00Start Tackle Normal 03535 095}}95% 35
  • Bold indicates a move that gets STAB when used by ゥ$
  • Italic indicates a move that gets STAB only when used by an evolution of ゥ$
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation I
Other generations:
None
 TM   Move   Type   Power   Accuracy   PP 
  TM05 Mega Kick Normal 120 75% 5
  TM06 Toxic Poison 85% 10
  TM07 Horn Drill Normal 30% 5
  TM10 Double-Edge Normal 100 100% 15
  TM11 BubbleBeam Water 65 100% 20
  TM17 Submission Fighting 80 80% 25
  TM18 Counter Fighting 100% 20
  TM19 Seismic Toss Fighting 100% 20
  TM20 Rage Normal 20 100% 20
  TM25 Thunder Electric 100 70% 10
  TM27 Fissure Ground 30% 5
  TM28 Dig Ground 100 100% 10
  TM31 Mimic Normal —% 10
  TM32 Double Team Normal —% 15
  TM34 Bide Normal —% 10
  TM35 Metronome Normal —% 10
  TM35 Egg Bomb Normal 100 75% 10
  TM39 Swift Normal 60 —% 20
  TM40 Skull Bash Normal 100 100% 15
  TM41 Softboiled Normal 100% 10
  TM43 Sky Attack Flying 140 90% 5
  TM45 Thunder Wave Electric 100% 20
  TM46 Psywave Psychic 80% 15
  TM49 Tri Attack Normal 80 100% 10
  HM04 Strength Normal 80 100% 15
  • Bold indicates a move that gets STAB when used by ゥ$
  • Italic indicates a move that gets STAB only when used by an evolution of ゥ$

Evolution

 
Does not evolve
ゥ$
 Fighting 



Sprites

Front sprite Front sprite 2 Front sprite 3 Back sprite Menu sprite
         

Trivia

External links


Red/Blue: 'M (00)MissingNo.▶ Aaゥ (C1)ゥ .4h POKé
PokéWTrainerPkMn (C5)ゥL ゥM 4♀Pゥ ゥゥTゥU?◣ゥ 8PC4SH
PPkMn ◣ nTrainer▼ W G dOPkMn4XPkMn PkMn T4B 8 4 8
ゥ 'M p'u ゥAゥ GPゥ ゥ ゥ4 hGlitch (D7)PkMnaPkMnゥ ♂ fPkMnk
PkMnRPkMn "B (DA)Glitch (DB)Glitch (DC)7PkMn 'v-PkMn.PkMn
/PkMn ▼PkMn'v……ゥ (E3)Glitch (E4)C- -
Pゥ 4$X CcA (EA)Glitch (EB)Glitch (EC)hゥ
.gゥ$'Mゥ$ (F0)94ゥ l (F2)ゥ l (F3)ゥ$ (F4)
ゥ (F5)G'Mp'Ng'Mp'Ng ゥ$94 hGlitch (FA)'M 'N gO
ゥ$ 6ゥ'M (FE)'M (FF)
Yellow: 3TrainerPoké $MissingNo.4 44 4 Hy♀ .pPkMnp' 'ゥ ( Z4
X ゥ- xゥ,4. .ァ7gug gァ / g J 1Glitch (CA)
. pゥ.8ゥ. BPkMn pゥぁ ゥぇ (CE)4, ゥァ (CF)ゥ'B ァ h
PkMn ? Aゥゥ)ゥ (D4)'ゥ.PkMn pゥぁ ゥぇ (D6)B (D7)PkMn (D8)
ゥ (D9)]ゥ' BPkMn (DC)4, ゥァ (DD)8 (DE)p ID
8 P ァ'r 'r 4(h4to894 89 48B 4 8Z ゥ9
ゥHIゥ.4(h4hi?$4HI?'r ゥ$ Pゥ. 4(?/4(h4?
ゥ► ゥ▼ ゥh 4Pゥ ゥ.... ゥ ( .I' .' B' ゥゥ ゥェ ゥ ▷ゥ $ A (F3)♂ p ゥ
▼ pゥゥ $ A (F6)PkMn (F7)ゥ 4- 4$ゥ▾ ゥ♂F q ,
ゥ$ 4MN ゥ× 'rゥ. 4-ゥ/ 4ァ 4,Q ◣
Generation II: ????? (00GSFCGSFEGSFFGS00CFCCFECFFC)
Glitch EggGlitch Unown
Generation III: -???????????Bad Egg
Generation IV: -----Bad EggGeneration IV hybrid
Generation V: -----Bad EggGlitch Unown
Generation VI: Bad EggGeneration VI 724+ glitch Pokémon


  This glitch Pokémon article is part of Project GlitchDex, a Bulbapedia project that aims to write comprehensive articles on glitches in the Pokémon games.