Name
It is most commonly known as 'M, since these are the only typographical characters in its name—its real name is impossible to produce with text, and some tiles in its name are not constant. It is also called 'M Block due to either the glitchy blocks next to its name or the Pokémon's boxy shape.
The first two tiles in 's name depend on which sprite is occupying the spot where the player's Pokémon appears. In battle, the tiles on the left of its name will copy part of the sprite in the bottom-left corner of the screen (the player's Pokémon), while the block on the right will copy part of the sprite in the upper-right corner of the screen (the opponent's Pokémon). Out of battle, the blocks in its name will change depending on the player's location.
Glitches causedGame data
Pokédex entry
's Pokédex entry
Game locations
Base stats
Stat
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Range
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At Lv. 50
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At Lv. 100
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33
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93 - 139
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176 - 269
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137
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142 - 188
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279 - 372
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0
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5 - 51
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5 - 98
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6
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11 - 57
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17 - 110
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29
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34 - 80
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63 - 156
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Total: 205
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(234 on other generations' scale)
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- Minimum stats are calculated with 0 EVs and IVs of 0.
- Maximum stats are calculated with 63001 EVs and IVs of 15.
- Total on other generations' scale counts this Pokémon's Special stat as both Special Attack and Special Defense.
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Type effectiveness
Under normal battle conditions in Generation I, this Pokémon is:
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Notes:
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- As its primary type is one of the glitch types, which do not have any weaknesses or resistances, this glitch Pokémon has the same weaknesses and resistances as a pure Normal-type Pokémon.
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Learnset
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- Bold indicates a move that gets STAB when used by
- Italic indicates a move that gets STAB only when used by an Evolution of
- Click on the generation numbers at the top to see level-up moves from other generations
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Evolution
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Sprites
Front sprite
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Front sprite 2
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Front sprite 3
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Back sprite
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Menu sprite
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In Pokémon StadiumIn Generation II
cannot be traded to Generation II games because it does not exist in the second generation. In the trade center, appears as a Slowpoke or Tyrogue. When the players try to trade , a message appears stating "Your friend's ('s name) appears to be abnormal." and the trade is canceled automatically. Less often, can be traded, in which case it turns into the Pokémon it was displayed as.[2] can, however be traded to Gold and Silver after it is evolved into a Kangaskhan, Clefairy, or Clefable, even if it has moves that these Pokémon would not normally have (such as Water Gun that originally has, or Fly that can be taught). For example, could be taught Fly then evolved into a Kangaskhan, which could then be transferred to Gold and Silver. However, the Kangaskhan will hold a Carbos instead of a Bitter Berry.
Similar problems present themselves when attempting to transfer or MissingNo. to Pokémon Stadium 2. If successfully transferred, and MissingNo. will become a Ditto.[3]
Trivia
- 's height is 23'0''. If it were compared to all other regular Pokémon in terms of height, it would be the 11th tallest Pokémon, tied with Rayquaza. 's height is more than twice of MissingNo.'s height.
- 's weight is 880.6 lbs. If it were compared to all other regular Pokémon in terms of weight, it would be the 24th heaviest Pokémon. 's weight is only about 25% of MissingNo.'s.
- 's sprite, movepool, and stats are identical to MissingNo.'s, but with two move differences: MissingNo. cannot learn Pound, and is incompatible with TM50 (Substitute).
- When the player captures an , the battle will continue with no enemy sprite visible. Capturing "" again will result in capturing a level 0 or 80 Ditto. This happens because the game checks a memory address to determine whether a Pokémon is transformed upon capture. As 's number is outside the usual range, it sets the "transformed" memory address to the incorrect value.
- If a level 0 is captured and sent to the PC, the game will freeze if the player tries to withdraw it due to having an invalid growth algorithm. This is probably the cause of the inaccurate rumors of and other glitch Pokémon being horribly dangerous to the saved game file if captured.
- Once gains a level, it will be able to be stored and withdrawn from the PC without freezing the game.
- Additionally, if the invisible Ditto was caught and sent to the PC, it will be able to be withdrawn. Once the Ditto is in the party, it will automatically become level 1. This is due to Ditto being in the "Medium Fast" growth algorithm group.
- In the party, will appear as the glitched sprite of a person in the area where the player currently is.
- Before is encountered, the black screen before the battle initiates is noticeably longer. This also happens with MissingNo. because invalid Hall of Fame data is saved in the background, though notably not with other glitch Pokémon because they don't actually save this data. The overwritten save data is separate from where main game map/event data is saved, so a 'saved' message is only visible in Pokémon Stadium's GB Tower.
- 's cry is the cry of Zapdos, but it is slightly higher in pitch.
- 's Japanese name is "ィ゙ゃゾ┛" in the battle screen, "ィ゙ゃゾ┛A" in the player's party, and "ィ゙ゃゾ▔m" in the Pokédex entry.
ReferencesExternal links