Tranquill (Pokémon)/Generation VI learnset

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By leveling up

Generation VI
Other generations:
V - VII - VIII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
011 Gust Flying Special 04040 100100% 35 Clever 2 ♥♥ 3 ♥♥♥
011 Growl Normal Status 0000 100100% 40 Cute 2 ♥♥ 0  
011 Leer Normal Status 0000 100100% 30 Cool 2 ♥♥ 1
011 Quick Attack Normal Physical 04040 100100% 30 Cool 3 ♥♥♥ 0  
044 Growl Normal Status 0000 100100% 40 Cute 2 ♥♥ 0  
088 Leer Normal Status 0000 100100% 30 Cool 2 ♥♥ 1
1111 Quick Attack Normal Physical 04040 100100% 30 Cool 3 ♥♥♥ 0  
1515 Air Cutter Flying Special 06060 09595% 25 Cool 4 ♥♥♥♥ 0  
1818 Roost Flying Status 0000 00——% 10 Clever 4 ♥♥♥♥ 0  
2323 Detect Fighting Status 0000 00——% 5 Cool 1 0  
2727 Taunt Dark Status 0000 100100% 20 Clever 2 ♥♥ 1
3232 Air Slash Flying Special 07575 09595% 15 Cool 1 4 ♥♥♥♥
3636 Razor Wind Normal Special 08080 100100% 10 Cool 3 ♥♥♥ 0  
4141 Feather Dance Flying Status 0000 100100% 15 Beautiful 2 ♥♥ 0  
4545 Swagger Normal Status 0000 09090% 15 Cute 3 ♥♥♥ 0  
5050 Facade Normal Physical 07070 100100% 20 Cute 2 ♥♥ 0  
5454 Tailwind Flying Status 0000 00——% 15 Cool 3 ♥♥♥ 0  
5959 Sky Attack Flying Physical 140140 09090% 5 Cool 3 ♥♥♥ 0  
  • Bold indicates a move that gets STAB when used by Tranquill
  • Italic indicates a move that gets STAB only when used by an Evolution of Tranquill
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation VI
Other generations:
V - VII - VIII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
TM06  TM06 Toxic Poison Status 0000 090}}90% 10 Clever 3 ♥♥♥ 0  
TM10  TM10 Hidden Power Normal Special 06060 100}}100% 15 Clever 3 ♥♥♥ 0  
TM11  TM11 Sunny Day Fire Status 0000 00—}}—% 5 Beautiful 1 0  
TM12  TM12 Taunt Dark Status 0000 100}}100% 20 Clever 2 ♥♥ 1
TM17  TM17 Protect Normal Status 0000 00—}}—% 10 Cute 2 ♥♥ 0  
TM18  TM18 Rain Dance Water Status 0000 00—}}—% 5 Beautiful 1 0  
TM19  TM19 Roost Flying Status 0000 00—}}—% 10 Clever 4 ♥♥♥♥ 0  
TM21  TM21 Frustration Normal Physical 0000 100}}100% 20 Cute 2 ♥♥ 3 ♥♥♥
TM27  TM27 Return Normal Physical 0000 100}}100% 20 Cute 4 ♥♥♥♥ 0  
TM32  TM32 Double Team Normal Status 0000 00—}}—% 15 Cool 1 0  
TM40  TM40 Aerial Ace Flying Physical 06060 00—}}—% 20 Cool 2 ♥♥ 0  
TM42  TM42 Facade Normal Physical 07070 100}}100% 20 Cute 2 ♥♥ 0  
TM44  TM44 Rest Psychic Status 0000 00—}}—% 10 Cute 1 0  
TM45  TM45 Attract Normal Status 0000 100}}100% 15 Cute 2 ♥♥ 0  
TM48  TM48 Round Normal Special 06060 100}}100% 15 Beautiful 2 ♥♥ 0  
TM49  TM49 Echoed Voice Normal Special 04040 100}}100% 15 Beautiful 3 ♥♥♥ 0  
TM51  TM51 Steel Wing Steel Physical 07070 090}}90% 25 Cool 3 ♥♥♥ 0  
TM87  TM87 Swagger Normal Status 0000 090}}90% 15 Cute 3 ♥♥♥ 0  
TM88  TM88 Sleep Talk Normal Status 0000 00—}}—% 10 Cute 1 0  
TM89  TM89 U-turn Bug Physical 07070 100}}100% 20 Cute 4 ♥♥♥♥ 0  
TM90  TM90 Substitute Normal Status 0000 00—}}—% 10 Cute 2 ♥♥ 0  
TM94  TM94 Secret PowerORAS Normal Physical 07070 100}}100% 20 Clever 1 0  
XTM100  TM100 Confide Normal Status 0000 00—}}—% 20 Cute 3 ♥♥♥ 0  
ZHM02  HM02 Fly Flying Physical 09090 095}}95% 15 Clever 2 ♥♥ 0  
  • Bold indicates a move that gets STAB when used by Tranquill
  • Italic indicates a move that gets STAB only when used by an Evolution of Tranquill
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation VI
Other generations:
V - VII - VIII - IX
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
Bestow Normal Status —% 15 Cute 1 0  
Hypnosis Psychic Status 60% 20 Clever 1 3 ♥♥♥
Lucky Chant Normal Status —% 30 Cute 1 0  
Morning Sun* Normal Status —% 5 Beautiful 1 0  
Night Slash Dark Physical 70 100% 15 Cool 3 ♥♥♥ 0  
Steel Wing Steel Physical 70 90% 25 Cool 3 ♥♥♥ 0  
Uproar Normal Special 90 100% 10 Cute 2 ♥♥ 1
Wish Normal Status —% 10 Cute 3 ♥♥♥ 0  
  • Moves marked with an asterisk (*) must be chain bred onto Tranquill in Generation VI
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Tranquill in that game.
  • Bold indicates a move that gets STAB when used by Tranquill
  • Italic indicates a move that gets STAB only when used by an Evolution of Tranquill
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation VI
Other generations:
V - VII - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
X Y OR AS Heat Wave Fire Special 95 90% 10 Beautiful 2 ♥♥ 2 ♥♥
X Y OR AS Sky Attack Flying Physical 140 90% 5 Cool 3 ♥♥♥ 0  
X Y OR AS Snore Normal Special 50 100% 15 Cute 4 ♥♥♥♥ 0  
X Y OR AS Tailwind Flying Status —% 15 Cool 3 ♥♥♥ 0  
X Y OR AS Uproar Normal Special 90 100% 10 Cute 2 ♥♥ 1
  • A black or white abbreviation in a colored box indicates that Tranquill can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Tranquill cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Tranquill
  • Italic indicates a move that gets STAB only when used by an Evolution of Tranquill
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By a prior Evolution

Generation VI
Other generations:
V - VII - VIII - IX
 Stage   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
This Pokémon has no moves exclusive to prior Evolutions.
  • Bold indicates a move that gets STAB when used by Tranquill
  • Italic indicates a move that gets STAB only when used by an Evolution of Tranquill
  • Click on the generation numbers at the top to see moves from other generations

By transfer from another generation

Generation VI
Other generations:
VII - VIII - IX
 Gen.   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
V Pluck Flying Physical 06060 100}}100% 20 Cute 3 ♥♥♥ 0  
V Work Up Normal Status 0000 00—}}—% 30 Tough 3 ♥♥♥ 0  
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Tranquill
  • Italic indicates a move that gets STAB only when used by an Evolution of Tranquill
  • Click on the generation numbers at the top to see transfer-only moves for other generations