Horsea (Pokémon)/Generation IV learnset

← Horsea Horsea

By leveling up

Generation IV
Other generations:
I - II - III - V - VI - VII - VIII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP   S. Contest   Appeal 
011 Bubble Water Special 02020 100}}100% 30 Cute 2 ♥♥
044 SmokeScreen Normal Status 0000 100}}100% 20 Smart 2 ♥♥
088 Leer Normal Status 0000 100}}100% 30 Cool 2 ♥♥
1111 Water Gun Water Special 04040 100}}100% 25 Cute 3 ♥♥♥
1414 Focus Energy Normal Status 0000 00—}}—% 30 Cool 0  
1818 BubbleBeam Water Special 06565 100}}100% 20 Beauty 2 ♥♥
2323 Agility Psychic Status 0000 00—}}—% 30 Cool 2 ♥♥
2626 Twister Dragon Special 04040 100}}100% 20 Cool 3 ♥♥♥
3030 Brine Water Special 06565 100}}100% 10 Smart 2 ♥♥
3535 Hydro Pump Water Special 120120 080}}80% 5 Beauty 2 ♥♥
3838 Dragon Dance Dragon Status 0000 00—}}—% 20 Cool 0  
4242 Dragon Pulse Dragon Special 09090 100}}100% 10 Smart 2 ♥♥
  • Bold indicates a move that gets STAB when used by Horsea
  • Italic indicates a move that gets STAB only when used by an evolution of Horsea
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation IV
Other generations:
I - II - III - V - VI - VII - VIII - IX
 TM   Move   Type   Cat.   Pwr.   Acc.   PP   S. Contest   Appeal 
  TM03 Water Pulse Water Special 60 100% 20 Beauty 2 ♥♥
  TM06 Toxic Poison Status 85% 10 Smart 2 ♥♥
  TM07 Hail Ice Status —% 10 Beauty 2 ♥♥
  TM10 Hidden Power Normal Special 100% 15 Smart 1
  TM13 Ice Beam Ice Special 95 100% 10 Beauty 2 ♥♥
  TM14 Blizzard Ice Special 120 70% 5 Beauty 2 ♥♥
  TM17 Protect Normal Status —% 10 Cute 0  
  TM18 Rain Dance Water Status —% 5 Tough 2 ♥♥
  TM21 Frustration Normal Physical 100% 20 Cute 2 ♥♥
  TM27 Return Normal Physical 100% 20 Cute 2 ♥♥
  TM32 Double Team Normal Status —% 15 Cool 2 ♥♥
  TM42 Facade Normal Physical 70 100% 20 Cute 2 ♥♥
  TM43 Secret Power Normal Physical 70 100% 20 Smart 2 ♥♥
  TM44 Rest Psychic Status —% 10 Cute 0  
  TM45 Attract Normal Status 100% 15 Cute 2 ♥♥
  TM55 Brine Water Special 65 100% 10 Smart 2 ♥♥
  TM58 Endure Normal Status —% 10 Tough 2 ♥♥
  TM59 Dragon Pulse Dragon Special 90 100% 10 Smart 2 ♥♥
  TM78 Captivate Normal Status 100% 20 Beauty 2 ♥♥
  TM82 Sleep Talk Normal Status —% 10 Cute 3 ♥♥♥
  TM83 Natural Gift Normal Physical 100% 15 Cool 2 ♥♥
  TM87 Swagger Normal Status 90% 15 Cute 2 ♥♥
  TM90 Substitute Normal Status —% 10 Smart 1
  TM91 Flash Cannon Steel Special 80 100% 10 Smart 2 ♥♥
  HM03 Surf Water Special 95 100% 15 Beauty 2 ♥♥
  HM05HGSS Whirlpool Water Special 15 70% 15 Beauty 0  
  HM07 Waterfall Water Physical 80 100% 15 Tough 3 ♥♥♥
  • Bold indicates a move that gets STAB when used by Horsea
  • Italic indicates a move that gets STAB only when used by an evolution of Horsea
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation IV
Other generations:
II - III - V - VI - VII - VIII - IX
 Father   Move   Type   Cat.   Pwr.   Acc.   PP   S. Contest   Appeal 
Aurora Beam Ice Special 65 100% 20 Beauty 2 ♥♥
Disable Normal Status 80% 20 Smart 2 ♥♥
DragonBreath Dragon Special 60 100% 20 Cool 2 ♥♥
Dragon Rage Dragon Special 100% 10 Cool 3 ♥♥♥
Flail Normal Physical 100% 15 Cute 2 ♥♥
Muddy WaterHGSS Water Special 95 85% 10 Tough 2 ♥♥
Octazooka Water Special 65 85% 10 Tough 2 ♥♥
Razor WindHGSS Normal Special 80 100% 10 Cool 1
Signal Beam Bug Special 75 100% 15 Beauty 2 ♥♥
Splash Normal Status —% 40 Cute 0  
  • Moves marked with an asterisk (*) must be chain bred onto Horsea in Generation IV
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Horsea in that game.
  • Bold indicates a move that gets STAB when used by Horsea
  • Italic indicates a move that gets STAB only when used by an evolution of Horsea
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation IV
Other generations:
II - III - V - VI - VII - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP   S. Contest   Appeal 
D P Pt HG SS Bounce Flying Physical 85 85% 5 Cute 1
D P Pt HG SS Dive Water Physical 80 100% 10 Beauty 1
D P Pt HG SS Headbutt Normal Physical 70 100% 15 Tough 3 ♥♥♥
D P Pt HG SS Icy Wind Ice Special 55 95% 15 Beauty 2 ♥♥
D P Pt HG SS Outrage Dragon Physical 120 100% 15 Cool 2 ♥♥
D P Pt HG SS Signal Beam Bug Special 75 100% 15 Beauty 2 ♥♥
D P Pt HG SS Snore Normal Special 40 100% 15 Cute 3 ♥♥♥
D P Pt HG SS Swift Normal Special 60 —% 20 Cool 2 ♥♥
D P Pt HG SS Twister Dragon Special 40 100% 20 Cool 3 ♥♥♥
  • A black abbreviation in a colored box indicates that Horsea can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Horsea cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Horsea
  • Italic indicates a move that gets STAB only when used by an evolution of Horsea
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By transfer from another generation

Generation IV
Other generations:
I - II - V - VI - VII - VIII - IX
 Gen.   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal 
III Double-Edge Normal Physical 120120 100}}100% 15 Tough 0  
III Mimic Normal Status 0000 00—}}—% 10 Cute 0  
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Horsea
  • Italic indicates a move that gets STAB only when used by an evolution of Horsea
  • Click on the generation numbers at the top to see transfer-only moves for other generations