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Snore
いびき Snore
Snore V.png
[[File:|center]]
Type  Normal
Category  Special
PP  15 (max. 24)
Power  50
Accuracy  100%
Priority  {{{priority}}}
  • Does not make contact
  • Affected by Protect
  • Not affected by Magic Coat
  • Not affected by Snatch
  • Affected by King's Rock
  • Is a sound-based move
Target
Foe Foe Foe
Self Ally Ally
May affect anyone adjacent to the user
Availability
Introduced  Generation II
Condition  Cute
Appeal  4 ♥♥♥♥
Jam  0  
A highly appealing move.
Condition  Cute
Appeal  3 ♥♥♥
A basic performance using a move known by the Pokémon.
Condition  Cute
Appeal  4 ♥♥♥♥
Jamming  0  
Makes the audience quickly grow bored when an appeal move has little effect.

Snore (Japanese: いびき Snore) is a damage-dealing Normal-type move introduced in Generation II. It was TM13 in Generation II.

Effect

Generations II

Snore can only be used whilst the user is sleeping and will fail if the user is not.

Snore inflicts damage and has a 30% chance of causing the target to flinch.

Generation III

If Sleep Talk or Snore is used at least once consecutively in the turns right before switching out, the Pokémon will sleep for the same amount of turns as were remaining prior to the usage of those two moves when switched back in.

In the Mystery Dungeon series, provided that Snore is one of the user's moves, if the user takes direct damage while asleep it may inflict damage on the foe indirectly (by counterattack).

Generation IV to V

Turns where Snore is used are always counted towards waking the Pokémon.

Generation VI

Snore's power changed from 40 to 50.

Description

Games Description
Has a one-in-three chance of making the target flinch. Can be used only by a sleeping Pokémon.
An attack useable only while asleep.
RSE A loud attack that can be used only while asleep.
FRLG An attack that can be used only while asleep. It may cause flinching.
An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch.
An attack that can be used only if the user is asleep. The harsh noise may make the target flinch.
An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.


Learnset

By leveling up

# Pokémon Type Level
I II III IV V VI
143   Snorlax Normal Normal 36 28 29 28 28 28
216   Teddiursa Normal Normal 43 43 43 43 43
217   Ursaring Normal Normal 49 43 49 49 49
325   Spoink Psychic Psychic   37 29 29 29
33
326   Grumpig Psychic Psychic   43 29 29 29
35
339   Barboach Water Ground   26 31 31 31
25
340   Whiscash Water Ground   26 31 31 31
25
363   Spheal Ice Water   37 37 37 37
31
364   Sealeo Ice Water   39 39 39 39
31
365   Walrein Ice Water   39 39 39 39
31
702   Dedenne Electric Fairy         31
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By breeding

# Pokémon Type Father
II III IV V VI
079   Slowpoke Water Psychic                      
108   Lickitung Normal Normal          
206   Dunsparce Normal Normal                             
209   Snubbull Fairy Fairy                                   
223   Remoraid Water Water                      
231   Phanpy Ground Ground                                   
287   Slakoth Normal Normal                             
293   Whismur Normal Normal                                       
320   Wailmer Water Water                                           
369   Relicanth Water Rock                          
393   Piplup Water Water                             
535   Tympole Water Water              
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By TM

# Pokémon Type Machine
I
--
II
TM13
III
--
IV
--
V
--
VI
--
All Pokémon who can learn TMs can learn Snore.
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By Move Tutor

See Snore (move)/By Move Tutor

Special move

Generation V

#   Pokémon Type Obtained with
0265   Wurmple Bug Dream World - Dream Park
0412   Burmy Bug Dream World - Pokémon Café Forest and Rugged Mountain
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.


In the anime

 
Snorlax


The user snores loudly while asleep, hurting the opponent's ears.
Pokémon Method
User First Used In Notes
  Snorlax snores loudly while sleeping, causing the opponent to hold its ears in pain.
A wild Snorlax Awakening the Sleeping Giant! Debut


In the manga

In the Pokémon Adventures manga


In other generations

Trivia

In other languages

Language Title
Mandarin Chinese 打鼾 Dǎhān
  French Ronflement
  German Schnarcher
  Greek Ροχαλητό
  Italian Russare
  Korean 코골기 Kogolgi
  Brazilian Portuguese Roncar
  Serbian Hrkanje
  Spanish Ronquido


Generation II TMs
01020304050607080910111213141516171819202122232425
26272829303132333435363738394041424344454647484950
Generation II HMs
01020304050607


  This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.