Corkscrew Crash (move): Difference between revisions

 
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===Generation VIII===
===Generation VIII onwards===
Corkscrew Crash cannot be selected in a battle.
Corkscrew Crash cannot be selected in a battle.
{{left clear}}
{{left clear}}
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==Description==
==Description==
{{movedesc|Steel}}
{{movedesc|Steel}}
{{movedescentry|{{gameabbrev7|SMUSUM}}|The user spins very fast and rams into the target with the full force of its Z-Power. The power varies, depending on the original move.}}
{{movedescentry|{{gameabbrev7|SMUSUMPE}}|The user spins very fast and rams into the target with the full force of its Z-Power. The power varies, depending on the original move.}}
{{movedescentry|{{gameabbrev8|SwSh}}|This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.}}
{{movedescentry|{{gameabbrev8|SwShBDSPLA}}<br>{{gameabbrev9|SV}}|This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.}}
|}
|}
|}{{left clear}}
|}{{left clear}}


==Learnset==
==Learnset==
Any Pokémon can use Corkscrew Crash if it knows a damaging {{type|Steel}} move, [[held item|holds]] a [[Steelium Z]], and if its {{pkmn|Trainer}} wears a [[Z-Ring]]{{sup/7|SM}} or [[Z-Power Ring]]{{sup/7|USUM}}.
Any non-Mega Evolved, non-Primal Pokémon can use Corkscrew Crash if it knows a damaging {{type|Steel}} move, [[held item|holds]] a [[Steelium Z]], and if its {{pkmn|Trainer}} wears a [[Z-Ring]]{{sup/7|SM}} or [[Z-Power Ring]]{{sup/7|USUM}}.
 
==In other games==
===[[Pokémon Masters EX]]===
{| class="roundy" style="margin:auto; background:#{{steel color}}; border:3px solid #{{steel color dark}}; text-align:center; width:80%"
|- style="background: #{{steel color light}}"
! style="{{roundytl|5px}}" | Name
! {{color2|000|Damage category|Category}}
! State
! Base {{color2|000|power}}
! Max {{color2|000|power}}
! Target
! Effect tag
! Description
! style="{{roundytr|5px}}" | Playable {{color2|000|sync pair}}
|- style="background:#{{steel color dark}}"
! colspan=12 |{{color2|fff|Sync move}}
|- style="background:#fff"
| style="{{roundybl|5px}}" | Supernova Corkscrew Crash
{{statustable|Physical}}
| Default
| 250
| 300
| An opponent
| —
| No additional effect.
| style="{{roundybr|5px}}" | {{sync|Molayne|Dugtrio}}
|}


==In the anime==
==In the anime==
{{moveanime|type=steel|exp=yes|gen=The user gathers Z-Power and attacks the target by drilling into it.|image1=Ash Corkscrew Crash pose.png|image1p={{color2|{{steel color dark}}|Ash Ketchum|Ash}}|image2=Ash Pikachu Corkscrew Crash.png|image2p=Pikachu}}
{{moveanime|type=steel|exp=yes|gen=The user gathers Z-Power and attacks the target by drilling into it.|image1=Ash Corkscrew Crash pose.png|image1p={{color2|000|Ash Ketchum|Ash}}|image2=Ash Pikachu Corkscrew Crash.png|image2p=Pikachu}}
{{movep|type=steel|ms=025|pkmn=Pikachu|method=Pikachu strikes a series of synchronized poses with its Trainer to build Z-Power. It then jumps into the air and spins around rapidly, turning into a yellow drill that strikes the opponent with full force.}}
{{movep|type=steel|ms=025|pkmn=Pikachu|method=Pikachu strikes a series of synchronized poses with its Trainer to build Z-Power. It then jumps into the air and spins around rapidly, turning into a yellow drill that strikes the opponent with full force.}}
{{movebtm|type=steel|user=Ash's Pikachu|startcode=SM115|startname=The Dealer of Destruction!|notes=Debut<br>Base move is<br>{{mcolor|Iron Tail|{{steel color dark}}}}}}
{{movebtm|type=steel|user=Ash's Pikachu|startcode=SM115|startname=The Dealer of Destruction!|notes=Debut<br>Base move is<br>{{mcolor|Iron Tail|000}}}}


==In the manga==
==In the manga==
===In the Pokémon Adventures manga===
===Pokémon Adventures===
{{movemanga|type=steel|exp=yes|gen=The user spins very fast and rams into the target with the full force of its Z-Power.|image1=Sophocles Togedemaru Molayne Dugtrio Gigavolt Havoc Corkscrew Crash Adventures.png|image1p={{color2|{{steel color dark}}|Molayne}} and<br>Alolan Dugtrio}}
{{movemanga|type=steel|exp=yes|gen=The user spins very fast and rams into the target with the full force of its Z-Power.|image1=Sophocles Togedemaru Molayne Dugtrio Gigavolt Havoc Corkscrew Crash Adventures.png|image1p={{color2|000|Molayne}} and<br>Alolan Dugtrio}}
{{movep|type=steel|ms=051A|pkmn=Dugtrio|method=Alolan Dugtrio's Trainer strikes a series of poses to build Z-Power. It then fires a powerful beam of spiraling energy from its body at the opponent.}}
{{movep|type=steel|ms=051A|pkmn=Dugtrio|method=Alolan Dugtrio's Trainer strikes a series of poses to build Z-Power. It then fires a powerful beam of spiraling energy from its body at the opponent.}}
{{movebtmManga|type=steel|user=Molayne|user1=Molayne's Dugtrio|startcode=PASM34|startname=PASM34|notes=Debut}}
{{movebtmManga|type=steel|user=Molayne|user1=Molayne's Dugtrio|startcode=PASM34|startname=Destroy!! Results of the Training!|notes=Debut}}


==Appearance==
==Appearance==
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|es=Hélice Trepanadora
|es=Hélice Trepanadora
|pt_br=Impacto Saca-Rolha
|pt_br=Impacto Saca-Rolha
|pt_eu=Espiral Perfurante
|ru=Спиральный Таран ''Spiral'nyy Taran''
|ru=Спиральный Таран ''Spiral'nyy Taran''
|vi=Máy Khoan Xoáy Liên Hồi
}}{{-}}
}}{{-}}


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[[Category:Moves that cannot miss]]
[[Category:Moves that cannot miss]]
[[Category:Moves that have variable power]]
[[Category:Moves that have variable power]]
[[Category:Moves that break through protection]]
[[Category:Damaging Z-Moves]]


[[de:Turbo-Spiralkombo]]
[[de:Turbo-Spiralkombo]]

Latest revision as of 16:52, 21 May 2024

Corkscrew Crash
超絶螺旋連撃 Super Spiral Combo
Corkscrew Crash VII.png
Corkscrew Crash VII 2.png
Type  Steel
Category  Varies
PP  — (max. —)
Power  Varies
Accuracy  —%
Priority  0
  • Does not make contact
  • Not affected by Protect
  • Not affected by Magic Coat
  • Not affected by Snatch
  • Not affected by Mirror Move
  • Affected by King's Rock
Range
Opponent Opponent Opponent
Self Ally Ally
Normal: May affect anyone adjacent to the user
Availability
Introduced  Generation VII
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Jam  0  
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Jamming  0  

Corkscrew Crash (Japanese: 超絶螺旋連撃 Super Spiral Combo) is a damage-dealing Steel-type Z-Move introduced in Generation VII.

Effect

Generation VII

Corkscrew Crash inflicts damage. Its power and whether it is a special or physical move depends on the move it is based on.

Base move Power Cat.
Anchor Shot 160 Physical
Bullet Punch 100 Physical
Doom Desire 200 Special
Flash Cannon 160 Special
Gear Grind 180 Physical
Gyro Ball 160 Physical
Heavy Slam 160 Physical
Iron Head 160 Physical
Iron Tail 180 Physical
Magnet Bomb 120 Physical
Metal Burst 100 Physical
Metal Claw 100 Physical
Meteor Mash 175 Physical
Mirror Shot 120 Special
Smart Strike 140 Physical
Steel Wing 140 Physical
Sunsteel Strike 180 Physical

Generation VIII onwards

Corkscrew Crash cannot be selected in a battle.

Description

Games Description
SMUSUMPE The user spins very fast and rams into the target with the full force of its Z-Power. The power varies, depending on the original move.
SwShBDSPLA
SV
This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.


Learnset

Any non-Mega Evolved, non-Primal Pokémon can use Corkscrew Crash if it knows a damaging Steel-type move, holds a Steelium Z, and if its Trainer wears a Z-RingSM or Z-Power RingUSUM.

In other games

Pokémon Masters EX

Name Category State Base power Max power Target Effect tag Description Playable sync pair
Sync move
Supernova Corkscrew Crash Physical Default 250 300 An opponent No additional effect. Molayne & Dugtrio

In the anime

 
Pikachu
The user gathers Z-Power and attacks the target by drilling into it.
Pokémon Method
User First Used In Notes
  Pikachu strikes a series of synchronized poses with its Trainer to build Z-Power. It then jumps into the air and spins around rapidly, turning into a yellow drill that strikes the opponent with full force.
Ash's Pikachu The Dealer of Destruction! Debut
Base move is
Iron Tail


In the manga

Pokémon Adventures


Appearance

Pose

In other languages

Language Title
Chinese Cantonese 超絕螺旋連擊 Chīujyuht Lòhsyùhn Lìhngīk
Mandarin 超絕螺旋連擊 / 超绝螺旋连击 Chāojué Luóxuán Liánjí / Chāojué Luóxuán Liánjī
  Dutch Kurkentrekkerknal
  French Vrille Maximum
  German Turbo-Spiralkombo
  Italian Spirale Perforante
  Korean 초월나선연격 Chowol Naseon Yeongyeok
  Polish Korkociąg Zniszczenia
Portuguese   Brazil Impacto Saca-Rolha
  Portugal Espiral Perfurante
  Russian Спиральный Таран Spiral'nyy Taran
  Spanish Hélice Trepanadora
  Vietnamese Máy Khoan Xoáy Liên Hồi


Type-based Z-Moves
Breakneck BlitzAll-Out PummelingSupersonic SkystrikeAcid DownpourTectonic Rage
Continental CrushSavage Spin-OutNever-Ending NightmareCorkscrew Crash
Inferno OverdriveHydro VortexBloom DoomGigavolt HavocShattered Psyche
Subzero SlammerDevastating DrakeBlack Hole EclipseTwinkle Tackle
Species-based Z-Moves
Catastropika10,000,000 Volt ThunderboltStoked SparksurferExtreme Evoboost
Pulverizing PancakeGenesis SupernovaSinister Arrow RaidMalicious Moonsault
Oceanic OperettaSplintered StormshardsLet's Snuggle ForeverClangorous Soulblaze
Guardian of AlolaSearing Sunraze SmashMenacing Moonraze Maelstrom
Light That Burns the SkySoul-Stealing 7-Star Strike


  This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.