Cryogonal (Pokémon)/Generation V learnset: Difference between revisions

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{{learnlist/level5|1|Bind|Normal|Physical|15|85|20}}
{{learnlist/level5|1|Bind|Normal|Physical|15|85|20}}
{{learnlist/level5|5|Ice Shard|Ice|Physical|40|100|30||'''}}
{{learnlist/level5|5|Ice Shard|Ice|Physical|40|100|30||'''}}
{{learnlist/level5|9|Sharpen|Normal|Status|—|—|30}}
{{learnlist/level5|9|Sharpen|Normal|Status|||30}}
{{learnlist/level5|13|Rapid Spin|Normal|Physical|20|100|40}}
{{learnlist/level5|13|Rapid Spin|Normal|Physical|20|100|40}}
{{learnlist/level5|17|Icy Wind|Ice|Special|55|95|15||'''}}
{{learnlist/level5|17|Icy Wind|Ice|Special|55|95|15||'''}}
{{learnlist/level5|21|Mist|Ice|Status|—|—|30}}
{{learnlist/level5|21|Mist|Ice|Status|||30}}
{{learnlist/level5|21|Haze|Ice|Status|—|—|30}}
{{learnlist/level5|21|Haze|Ice|Status|||30}}
{{learnlist/level5|25|Aurora Beam|Ice|Special|65|100|20||'''}}
{{learnlist/level5|25|Aurora Beam|Ice|Special|65|100|20||'''}}
{{learnlist/level5|29|Acid Armor|Poison|Status|—|—|40}}
{{learnlist/level5|29|Acid Armor|Poison|Status|||40}}
{{learnlist/level5|33|Ice Beam|Ice|Special|95|100|10||'''}}
{{learnlist/level5|33|Ice Beam|Ice|Special|95|100|10||'''}}
{{learnlist/level5|37|Light Screen|Psychic|Status|—|—|30}}
{{learnlist/level5|37|Light Screen|Psychic|Status|||30}}
{{learnlist/level5|37|Reflect|Psychic|Status|—|—|20}}
{{learnlist/level5|37|Reflect|Psychic|Status|||20}}
{{learnlist/level5|41|Slash|Normal|Physical|70|100|20}}
{{learnlist/level5|41|Slash|Normal|Physical|70|100|20}}
{{learnlist/level5|45|Confuse Ray|Ghost|Status|—|100|10}}
{{learnlist/level5|45|Confuse Ray|Ghost|Status||100|10}}
{{learnlist/level5|49|Recover|Normal|Status|—|—|10}}
{{learnlist/level5|49|Recover|Normal|Status|||10}}
{{learnlist/level5|53|SolarBeam|Grass|Special|120|100|10}}
{{learnlist/level5|53|SolarBeam|Grass|Special|120|100|10}}
{{learnlist/level5|57|Night Slash|Dark|Physical|70|100|15}}
{{learnlist/level5|57|Night Slash|Dark|Physical|70|100|15}}
{{learnlist/level5|61|Sheer Cold|Ice|Special|—|—|5}}
{{learnlist/level5|61|Sheer Cold|Ice|Special||30|5}}
{{learnlist/levelf|Cryogonal|Ice|Ice|5|5}}
{{learnlist/levelf|Cryogonal|Ice|Ice|5|5}}


====By [[TM]]/[[HM]]====
====By [[TM]]/[[HM]]====
{{learnlist/tmh|Cryogonal|Ice|Ice|5|5}}
{{learnlist/tmh|Cryogonal|Ice|Ice|5|5}}
{{learnlist/tm5|TM06|Toxic|Poison|Status|—|90|10}}
{{learnlist/tm5|TM06|Toxic|Poison|Status||90|10}}
{{learnlist/tm5|TM07|Hail|Ice|Status|—|—|10}}
{{learnlist/tm5|TM07|Hail|Ice|Status|||10}}
{{learnlist/tm5|TM10|Hidden Power|Normal|Special|—|100|15}}
{{learnlist/tm5|TM10|Hidden Power|Normal|Special||100|15}}
{{learnlist/tm5|TM13|Ice Beam|Ice|Special|95|100|10||'''}}
{{learnlist/tm5|TM13|Ice Beam|Ice|Special|95|100|10||'''}}
{{learnlist/tm5|TM14|Blizzard|Ice|Special|120|70|5||'''}}
{{learnlist/tm5|TM14|Blizzard|Ice|Special|120|70|5||'''}}
{{learnlist/tm5|TM15|Hyper Beam|Normal|Special|150|90|5}}
{{learnlist/tm5|TM15|Hyper Beam|Normal|Special|150|90|5}}
{{learnlist/tm5|TM16|Light Screen|Psychic|Status|—|—|30}}
{{learnlist/tm5|TM16|Light Screen|Psychic|Status|||30}}
{{learnlist/tm5|TM17|Protect|Normal|Status|—|—|10}}
{{learnlist/tm5|TM17|Protect|Normal|Status|||10}}
{{learnlist/tm5|TM18|Rain Dance|Water|Status|—|—|5}}
{{learnlist/tm5|TM18|Rain Dance|Water|Status|||5}}
{{learnlist/tm5|TM21|Frustration|Normal|Physical|—|100|20}}
{{learnlist/tm5|TM21|Frustration|Normal|Physical||100|20}}
{{learnlist/tm5|TM22|SolarBeam|Grass|Special|120|100|10}}
{{learnlist/tm5|TM22|SolarBeam|Grass|Special|120|100|10}}
{{learnlist/tm5|TM27|Return|Normal|Physical|—|100|20}}
{{learnlist/tm5|TM27|Return|Normal|Physical||100|20}}
{{learnlist/tm5|TM32|Double Team|Normal|Status|—|—|15}}
{{learnlist/tm5|TM32|Double Team|Normal|Status|||15}}
{{learnlist/tm5|TM33|Reflect|Psychic|Status|—|—|20}}
{{learnlist/tm5|TM33|Reflect|Psychic|Status|||20}}
{{learnlist/tm5|TM42|Facade|Normal|Physical|70|100|20}}
{{learnlist/tm5|TM42|Facade|Normal|Physical|70|100|20}}
{{learnlist/tm5|TM44|Rest|Psychic|Status|—|—|10}}
{{learnlist/tm5|TM44|Rest|Psychic|Status|||10}}
{{learnlist/tm5|TM45|Attract|Normal|Status|—|100|15}}
{{learnlist/tm5|TM45|Attract|Normal|Status||100|15}}
{{learnlist/tm5|TM48|Round|Normal|Special|60|100|15}}
{{learnlist/tm5|TM48|Round|Normal|Special|60|100|15}}
{{learnlist/tm5|TM62|Acrobatics|Flying|Physical|55|100|15}}
{{learnlist/tm5|TM62|Acrobatics|Flying|Physical|55|100|15}}
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{{learnlist/tm5|TM79|Frost Breath|Ice|Special|40|90|10||'''}}
{{learnlist/tm5|TM79|Frost Breath|Ice|Special|40|90|10||'''}}
{{learnlist/tm5|TM84|Poison Jab|Poison|Physical|80|100|20}}
{{learnlist/tm5|TM84|Poison Jab|Poison|Physical|80|100|20}}
{{learnlist/tm5|TM87|Swagger|Normal|Status|—|90|15}}
{{learnlist/tm5|TM87|Swagger|Normal|Status||90|15}}
{{learnlist/tm5|TM90|Substitute|Normal|Status|—|—|10}}
{{learnlist/tm5|TM90|Substitute|Normal|Status|||10}}
{{learnlist/tm5|TM91|Flash Cannon|Steel|Special|80|100|10}}
{{learnlist/tm5|TM91|Flash Cannon|Steel|Special|80|100|10}}
{{learnlist/tmf|Cryogonal|Ice|Ice|5|5}}
{{learnlist/tmf|Cryogonal|Ice|Ice|5|5}}
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{{learnlist/tutor5|Bind|Normal|Physical|15|85|20|||no|yes}}
{{learnlist/tutor5|Bind|Normal|Physical|15|85|20|||no|yes}}
{{learnlist/tutor5|Icy Wind|Ice|Special|55|95|15||'''|no|yes}}
{{learnlist/tutor5|Icy Wind|Ice|Special|55|95|15||'''|no|yes}}
{{learnlist/tutor5|Iron Defense|Steel|Status|—|—|15|||no|yes}}
{{learnlist/tutor5|Iron Defense|Steel|Status|||15|||no|yes}}
{{learnlist/tutor5|Knock Off|Dark|Physical|20|100|20|||no|yes}}
{{learnlist/tutor5|Knock Off|Dark|Physical|20|100|20|||no|yes}}
{{learnlist/tutor5|Magic Coat|Psychic|Status|—|—|15|||no|yes}}
{{learnlist/tutor5|Magic Coat|Psychic|Status|||15|||no|yes}}
{{learnlist/tutor5|Signal Beam|Bug|Special|75|100|15|||no|yes}}
{{learnlist/tutor5|Signal Beam|Bug|Special|75|100|15|||no|yes}}
{{learnlist/tutor5|Sleep Talk|Normal|Status|—|—|10|||no|yes}}
{{learnlist/tutor5|Sleep Talk|Normal|Status|||10|||no|yes}}
{{learnlist/tutor5|Snore|Normal|Special|40|100|15|||no|yes}}
{{learnlist/tutor5|Snore|Normal|Special|40|100|15|||no|yes}}
{{learnlist/tutorf|Cryogonal|ice|ice|5|5}}
{{learnlist/tutorf|Cryogonal|ice|ice|5|5}}


[[it:Cryogonal/Mosse apprese in quinta generazione]]
[[zh:几何雪花/第五世代招式表]]
[[zh:几何雪花/第五世代招式表]]

Latest revision as of 07:06, 30 October 2020

← Cryogonal Cryogonal

By leveling up

Generation V
Other generations:
VI - VII - VIII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
011 Bind Normal Physical 01515 08585% 20
055 Ice Shard Ice Physical 04040 100100% 30
099 Sharpen Normal Status 0000 00——% 30
1313 Rapid Spin Normal Physical 02020 100100% 40
1717 Icy Wind Ice Special 05555 09595% 15
2121 Mist Ice Status 0000 00——% 30
2121 Haze Ice Status 0000 00——% 30
2525 Aurora Beam Ice Special 06565 100100% 20
2929 Acid Armor Poison Status 0000 00——% 40
3333 Ice Beam Ice Special 09595 100100% 10
3737 Light Screen Psychic Status 0000 00——% 30
3737 Reflect Psychic Status 0000 00——% 20
4141 Slash Normal Physical 07070 100100% 20
4545 Confuse Ray Ghost Status 0000 100100% 10
4949 Recover Normal Status 0000 00——% 10
5353 SolarBeam Grass Special 120120 100100% 10
5757 Night Slash Dark Physical 07070 100100% 15
6161 Sheer Cold Ice Special 0000 03030% 5
  • Bold indicates a move that gets STAB when used by Cryogonal
  • Italic indicates a move that gets STAB only when used by an evolution of Cryogonal
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation V
Other generations:
VI - VII - VIII - IX
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
  TM06 Toxic Poison Status 0000 090}}90% 10
  TM07 Hail Ice Status 0000 00—}}—% 10
  TM10 Hidden Power Normal Special 0000 100}}100% 15
  TM13 Ice Beam Ice Special 09595 100}}100% 10
  TM14 Blizzard Ice Special 120120 070}}70% 5
  TM15 Hyper Beam Normal Special 150150 090}}90% 5
  TM16 Light Screen Psychic Status 0000 00—}}—% 30
  TM17 Protect Normal Status 0000 00—}}—% 10
  TM18 Rain Dance Water Status 0000 00—}}—% 5
  TM21 Frustration Normal Physical 0000 100}}100% 20
  TM22 SolarBeam Grass Special 120120 100}}100% 10
  TM27 Return Normal Physical 0000 100}}100% 20
  TM32 Double Team Normal Status 0000 00—}}—% 15
  TM33 Reflect Psychic Status 0000 00—}}—% 20
  TM42 Facade Normal Physical 07070 100}}100% 20
  TM44 Rest Psychic Status 0000 00—}}—% 10
  TM45 Attract Normal Status 0000 100}}100% 15
  TM48 Round Normal Special 06060 100}}100% 15
  TM62 Acrobatics Flying Physical 05555 100}}100% 15
  TM64 Explosion Normal Physical 250250 100}}100% 5
  TM79 Frost Breath Ice Special 04040 090}}90% 10
  TM84 Poison Jab Poison Physical 08080 100}}100% 20
  TM87 Swagger Normal Status 0000 090}}90% 15
  TM90 Substitute Normal Status 0000 00—}}—% 10
  TM91 Flash Cannon Steel Special 08080 100}}100% 10
  • Bold indicates a move that gets STAB when used by Cryogonal
  • Italic indicates a move that gets STAB only when used by an evolution of Cryogonal

By breeding

Generation V
Other generations:
VI - VII - VIII - IX
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
This Pokémon learns no moves by breeding.
  • Moves marked with an asterisk (*) must be chain bred onto Cryogonal in Generation V
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Cryogonal in that game.
  • Bold indicates a move that gets STAB when used by Cryogonal
  • Italic indicates a move that gets STAB only when used by an evolution of Cryogonal

By tutoring

Generation V
Other generations:
VI - VII - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
B W B2 W2 Bind Normal Physical 15 85% 20
B W B2 W2 Icy Wind Ice Special 55 95% 15
B W B2 W2 Iron Defense Steel Status —% 15
B W B2 W2 Knock Off Dark Physical 20 100% 20
B W B2 W2 Magic Coat Psychic Status —% 15
B W B2 W2 Signal Beam Bug Special 75 100% 15
B W B2 W2 Sleep Talk Normal Status —% 10
B W B2 W2 Snore Normal Special 40 100% 15
  • A black abbreviation in a colored box indicates that Cryogonal can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Cryogonal cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Cryogonal
  • Italic indicates a move that gets STAB only when used by an evolution of Cryogonal