Tepig (Pokémon)/Generation V learnset

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By leveling up

Generation V
Other generations:
VI - VII - VIII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
011 Tackle Normal Physical 05050 100100% 35
033 Tail Whip Normal Status 0000 100100% 30
077 Ember Fire Special 04040 100100% 25
099 Odor Sleuth Normal Status 0000 00——% 40
1313 Defense Curl Normal Status 0000 00——% 40
1515 Flame Charge Fire Physical 05050 100100% 20
1919 Smog Poison Special 02020 07070% 20
2121 Rollout Rock Physical 03030 09090% 20
2525 Take Down Normal Physical 09090 08585% 20
2727 Heat Crash Fire Physical 0000 100100% 10
3131 Assurance Dark Physical 05050 100100% 10
3333 Flamethrower Fire Special 09595 100100% 15
3737 Head Smash Rock Physical 150150 08080% 5
3939 Roar Normal Status 0000 100100% 20
4343 Flare Blitz Fire Physical 120120 100100% 15
  • Bold indicates a move that gets STAB when used by Tepig
  • Italic indicates a move that gets STAB only when used by an evolution of Tepig
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation V
Other generations:
VI - VII - VIII - IX
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
  TM05 Roar Normal Status 0000 100}}100% 20
  TM06 Toxic Poison Status 0000 090}}90% 10
  TM10 Hidden Power Normal Special 0000 100}}100% 15
  TM11 Sunny Day Fire Status 0000 00—}}—% 5
  TM12 Taunt Dark Status 0000 100}}100% 20
  TM17 Protect Normal Status 0000 00—}}—% 10
  TM21 Frustration Normal Physical 0000 100}}100% 20
  TM22 SolarBeam Grass Special 120120 100}}100% 10
  TM27 Return Normal Physical 0000 100}}100% 20
  TM32 Double Team Normal Status 0000 00—}}—% 15
  TM35 Flamethrower Fire Special 09595 100}}100% 15
  TM38 Fire Blast Fire Special 120120 085}}85% 5
  TM39 Rock Tomb Rock Physical 05050 080}}80% 10
  TM42 Facade Normal Physical 07070 100}}100% 20
  TM43 Flame Charge Fire Physical 05050 100}}100% 20
  TM44 Rest Psychic Status 0000 00—}}—% 10
  TM45 Attract Normal Status 0000 100}}100% 15
  TM48 Round Normal Special 06060 100}}100% 15
  TM49 Echoed Voice Normal Special 04040 100}}100% 15
  TM50 Overheat Fire Special 140140 090}}90% 5
  TM59 Incinerate Fire Special 03030 100}}100% 15
  TM61 Will-O-Wisp Fire Status 0000 075}}75% 15
  TM74 Gyro Ball Steel Physical 0000 100}}100% 5
  TM86 Grass Knot Grass Special 0000 100}}100% 20
  TM87 Swagger Normal Status 0000 090}}90% 15
  TM90 Substitute Normal Status 0000 00—}}—% 10
  TM93 Wild Charge Electric Physical 09090 100}}100% 15
  TM94 Rock Smash Fighting Physical 04040 100}}100% 15
  HM04 Strength Normal Physical 08080 100}}100% 15
  • Bold indicates a move that gets STAB when used by Tepig
  • Italic indicates a move that gets STAB only when used by an evolution of Tepig

By breeding

Generation V
Other generations:
VI - VII - VIII - IX
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
Body Slam Normal Physical 85 100% 15
Covet Normal Physical 60 100% 40
Curse Ghost Status —% 10
Endeavor Normal Physical 100% 5
Heavy Slam Steel Physical 100% 10
Magnitude Ground Physical 100% 30
Sleep Talk Normal Status —% 10
Superpower Fighting Physical 120 100% 5
Thrash Normal Physical 120 100% 10
Yawn Normal Status —% 10
  • Moves marked with an asterisk (*) must be chain bred onto Tepig in Generation V
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Tepig in that game.
  • Bold indicates a move that gets STAB when used by Tepig
  • Italic indicates a move that gets STAB only when used by an evolution of Tepig

By tutoring

Generation V
Other generations:
VI - VII - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
B W B2 W2 Covet Normal Physical 60 100% 40
B W B2 W2 Endeavor Normal Physical 100% 5
B W B2 W2 Fire Pledge Fire Special 50 100% 10
B W B2 W2 Heat Wave Fire Special 100 90% 10
B W B2 W2 Helping Hand Normal Status —% 20
B W B2 W2 Iron Tail Steel Physical 100 75% 15
B W B2 W2 Sleep Talk Normal Status —% 10
B W B2 W2 Snore Normal Special 40 100% 15
B W B2 W2 Superpower Fighting Physical 120 100% 5
  • A black abbreviation in a colored box indicates that Tepig can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Tepig cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Tepig
  • Italic indicates a move that gets STAB only when used by an evolution of Tepig