Reshiram (Pokémon)/Generation VII learnset

← Reshiram Reshiram

By leveling up

Generation VII
Other generations:
V - VI - VIII - IX
 SM   USUM   Move   Type   Cat.   Pwr.   Acc.   PP
0011 0011 Dragon Rage Dragon Special 0000 100}}100% 10
0011 0011 Fire Fang Fire Physical 06565 095}}95% 15
0088 0088 Imprison Psychic Status 0000 00—}}—% 10
01515 01515 Ancient Power Rock Special 06060 100}}100% 5
02222 02222 Flamethrower Fire Special 09090 100}}100% 15
02929 02929 Dragon Breath Dragon Special 06060 100}}100% 20
03636 03636 Slash Normal Physical 07070 100}}100% 20
04343 04343 Extrasensory Psychic Special 08080 100}}100% 20
05050 05050 Fusion Flare Fire Special 100100 100}}100% 5
05454 05454 Dragon Pulse Dragon Special 08585 100}}100% 10
N/AN/A 06464 Noble Roar Normal Status 0000 100}}100% 30
06464 N/AN/A Imprison Psychic Status 0000 00—}}—% 10
07171 07171 Crunch Dark Physical 08080 100}}100% 15
07878 07878 Fire Blast Fire Special 110110 085}}85% 5
08585 08585 Outrage Dragon Physical 120120 100}}100% 10
09292 09292 Hyper Voice Normal Special 09090 100}}100% 10
100100 100100 Blue Flare Fire Special 130130 085}}85% 5
  • Bold indicates a move that gets STAB when used by Reshiram
  • Italic indicates a move that gets STAB only when used by an evolution of Reshiram
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM

Generation VII
Other generations:
V - VI - VIII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM02  TM02 Dragon Claw Dragon Physical 08080 100}}100% 15
TM06  TM06 Toxic Poison Status 0000 090}}90% 10
TM10  TM10 Hidden Power Normal Special 06060 100}}100% 15
TM11  TM11 Sunny Day Fire Status 0000 00—}}—% 5
TM15  TM15 Hyper Beam Normal Special 150150 090}}90% 5
TM16  TM16 Light Screen Psychic Status 0000 00—}}—% 30
TM17  TM17 Protect Normal Status 0000 00—}}—% 10
TM19  TM19 Roost Flying Status 0000 00—}}—% 10
TM20  TM20 Safeguard Normal Status 0000 00—}}—% 25
TM21  TM21 Frustration Normal Physical 0000 100}}100% 20
TM22  TM22 Solar Beam Grass Special 120120 100}}100% 10
TM27  TM27 Return Normal Physical 0000 100}}100% 20
TM29  TM29 Psychic Psychic Special 09090 100}}100% 10
TM30  TM30 Shadow Ball Ghost Special 08080 100}}100% 15
TM32  TM32 Double Team Normal Status 0000 00—}}—% 15
TM33  TM33 Reflect Psychic Status 0000 00—}}—% 20
TM35  TM35 Flamethrower Fire Special 09090 100}}100% 15
TM38  TM38 Fire Blast Fire Special 110110 085}}85% 5
TM39  TM39 Rock Tomb Rock Physical 06060 095}}95% 15
TM42  TM42 Facade Normal Physical 07070 100}}100% 20
TM43  TM43 Flame Charge Fire Physical 05050 100}}100% 20
TM44  TM44 Rest Psychic Status 0000 00—}}—% 10
TM48  TM48 Round Normal Special 06060 100}}100% 15
TM49  TM49 Echoed Voice Normal Special 04040 100}}100% 15
TM50  TM50 Overheat Fire Special 130130 090}}90% 5
TM51  TM51 Steel Wing Steel Physical 07070 090}}90% 25
TM52  TM52 Focus Blast Fighting Special 120120 070}}70% 5
TM56  TM56 Fling Dark Physical 0000 100}}100% 10
TM59  TM59 Brutal Swing Dark Physical 06060 100}}100% 20
TM61  TM61 Will-O-Wisp Fire Status 0000 085}}85% 15
TM65  TM65 Shadow Claw Ghost Physical 07070 100}}100% 15
TM66  TM66 Payback Dark Physical 05050 100}}100% 10
TM68  TM68 Giga Impact Normal Physical 150150 090}}90% 5
TM71  TM71 Stone Edge Rock Physical 100100 080}}80% 5
TM76  TM76 Fly Flying Physical 09090 095}}95% 15
TM80  TM80 Rock Slide Rock Physical 07575 090}}90% 10
TM82  TM82 Dragon Tail Dragon Physical 06060 090}}90% 10
TM87  TM87 Swagger Normal Status 0000 085}}85% 15
TM88  TM88 Sleep Talk Normal Status 0000 00—}}—% 10
TM90  TM90 Substitute Normal Status 0000 00—}}—% 10
XTM100  TM100 Confide Normal Status 0000 00—}}—% 20
  • Bold indicates a move that gets STAB when used by Reshiram
  • Italic indicates a move that gets STAB only when used by an evolution of Reshiram
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation VII
Other generations:
V - VI - VIII - IX
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
This Pokémon learns no moves by breeding.
  • Moves marked with an asterisk (*) must be chain bred onto Reshiram in Generation VII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Reshiram in that game.
  • Bold indicates a move that gets STAB when used by Reshiram
  • Italic indicates a move that gets STAB only when used by an evolution of Reshiram
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation VII
Other generations:
V - VI - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
S M US UM Defog Flying Status —% 15
S M US UM Draco Meteor Dragon Special 130 90% 5
S M US UM Dragon Pulse Dragon Special 85 100% 10
S M US UM Earth Power Ground Special 90 100% 10
S M US UM Heat Wave Fire Special 95 90% 10
S M US UM Hyper Voice Normal Special 90 100% 10
S M US UM Laser Focus Normal Status —% 30
S M US UM Outrage Dragon Physical 120 100% 10
S M US UM Snore Normal Special 50 100% 15
S M US UM Tailwind Flying Status —% 15
S M US UM Zen Headbutt Psychic Physical 80 90% 15
  • A black or white abbreviation in a colored box indicates that Reshiram can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Reshiram cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Reshiram
  • Italic indicates a move that gets STAB only when used by an evolution of Reshiram
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By transfer from another generation

Generation VII
Other generations:
VI - VIII - IX
 Gen.   Move   Type   Cat.   Pwr.   Acc.   PP 
V VI Cut Normal Physical 05050 095}}95% 30
V VI Hone Claws Dark Status 0000 00—}}—% 15
V VI Incinerate Fire Special 06060 100}}100% 15
V VI Mist Ice Status 0000 00—}}—% 30
V VI Rock Smash Fighting Physical 04040 100}}100% 15
V VI Secret Power Normal Physical 07070 100}}100% 20
V VI Strength Normal Physical 08080 100}}100% 15
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Reshiram
  • Italic indicates a move that gets STAB only when used by an evolution of Reshiram
  • Click on the generation numbers at the top to see transfer-only moves for other generations