Aqua Tail (move)

Revision as of 16:22, 24 July 2011 by FinnishPokéFan92 (talk | contribs) (→‎In the anime: replaced a picture)
Aqua Tail
アクアテール Aqua Tail
Aqua Tail.png
Type  Water
Category  Physical
PP  10 (max. 16)
Power  90
Accuracy  90%
Priority  0
Range
Opponent Opponent Opponent
Self Ally Ally
Normal: May affect anyone adjacent to the user
Availability
Introduced  Generation IV
Condition  Cute
Appeal  0  
Jam  0  
Condition  Cute
Appeal  3 ♥♥♥
A basic performance using a move known by the Pokémon.
Condition  Cute
Appeal  0  
Jamming  0  

Aqua Tail (Japanese: アクアテール Aqua Tail) is a damage-dealing Template:Type2 move introduced in Generation IV.

Effect

Aqua Tail deals damage and has no secondary effect.

Learnset

By leveling up

# Pokémon Type Level
I II III IV V VI
007   Squirtle Water Water 28 28 ''''
008   Wartortle Water Water 32 32 ''''
009   Blastoise Water Water 32 32 ''''
086   Seel Water Water 43 43 ''''
087   Dewgong Water Ice 43 43 ''''
130   Gyarados Water Flying 35 35 ''''
147   Dratini Dragon Dragon 31 35 '
148   Dragonair Dragon Dragon 33 39 '
149   Dragonite Dragon Flying 33 39 '
158   Totodile Water Water 36 41 43 ''''
159   Croconaw Water Water 42 48 51 ''''
160   Feraligatr Water Water 50 58 63 ''''
183   Marill Water Water 37 37 ''''
184   Azumarill Water Water 37 37 ''''
211   Qwilfish Water Poison 45 45 ''''
339   Barboach Water Ground 35 35 ''''
340   Whiscash Water Ground 39 39 ''''
350   Milotic Water Water 29 29 ''''
367   Huntail Water Water 46 46 ''''
368   Gorebyss Water Water 46 46 ''''
382   Kyogre Water Water 75 60 65 ''''
418   Buizel Water Water   55 ''''
419   Floatzel Water Water   62 ''''
484   Palkia Water Dragon 80 24 24 ''''
501   Oshawott Water Water   35 ''''
502   Dewott Water Water   41 ''''
503   Samurott Water Water   45 ''''
550   Basculin Water Water   28 ''''
564   Tirtouga Water Rock   41 ''''
565   Carracosta Water Rock   45 ''''
647   Keldeo Water Fighting   37 ''''
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By breeding

# Pokémon Type Father
II III IV V VI
118   Goldeen Water Water           
369   Relicanth Water Rock                                             
399   Bidoof Normal Normal                                    
418   Buizel Water Water no                       
456   Finneon Water Water           
515   Panpour Water Water no        
572   Minccino Normal Normal no        
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By move tutor

In Platinum, HeartGold and SoulSilver

#   Pokémon Type
0007   Squirtle
Water
0008   Wartortle
Water
0009   Blastoise
Water
0023   Ekans
Poison
0024   Arbok
Poison
0031   Nidoqueen
Poison Ground
0034   Nidoking
Poison Ground
0054   Psyduck
Water
0055   Golduck
Water
0079   Slowpoke
Water Psychic
0080   Slowbro
Water Psychic
0086   Seel
Water
0087   Dewgong
Water Ice
0108   Lickitung
Normal
0111   Rhyhorn
Ground Rock
0112   Rhydon
Ground Rock
0115   Kangaskhan
Normal
0118   Goldeen
Water
0119   Seaking
Water
0130   Gyarados
Water Flying
0131   Lapras
Water Ice
0134   Vaporeon
Water
0141   Kabutops
Rock Water
0142   Aerodactyl
Rock Flying
0147   Dratini
Dragon
0148   Dragonair
Dragon
0149   Dragonite
Dragon Flying
0150   Mewtwo
Psychic
0151   Mew
Psychic
0158   Totodile
Water
0159   Croconaw
Water
0160   Feraligatr
Water
0161   Sentret
Normal
0162   Furret
Normal
0171   Lanturn
Water Electric
0183   Marill
Water
0184   Azumarill
Water
0194   Wooper
Water Ground
0195   Quagsire
Water Ground
0199   Slowking
Water Psychic
0206   Dunsparce
Normal
0207   Gligar
Ground Flying
0208   Steelix
Steel Ground
0211   Qwilfish
Water Poison
0226   Mantine
Water Flying
0248   Tyranitar
Rock Dark
0249   Lugia
Psychic Flying
0258   Mudkip
Water
0259   Marshtomp
Water Ground
0260   Swampert
Water Ground
0306   Aggron
Steel Rock
0336   Seviper
Poison
0339   Barboach
Water Ground
0340   Whiscash
Water Ground
0348   Armaldo
Rock Bug
0350   Milotic
Water
0352   Kecleon
Normal
0363   Spheal
Ice Water
0364   Sealeo
Ice Water
0365   Walrein
Ice Water
0367   Huntail
Water
0368   Gorebyss
Water
0369   Relicanth
Water Rock
0373   Salamence
Dragon Flying
0382   Kyogre
Water
0384   Rayquaza
Dragon Flying
0399   Bidoof
Normal
0400   Bibarel
Normal Water
0419   Floatzel
Water
0445   Garchomp
Dragon Ground
0451   Skorupi
Poison Bug
0452   Drapion
Poison Dark
0456   Finneon
Water
0457   Lumineon
Water
0463   Lickilicky
Normal
0464   Rhyperior
Ground Rock
0471   Glaceon
Ice
0472   Gliscor
Ground Flying
0484   Palkia
Water Dragon
0487   Giratina
Ghost Dragon
0487   Giratina
Ghost Dragon
0493   Arceus
Normal
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.


Special move

Generation IV

#   Pokémon Type Obtained with
0118   Goldeen
Water Pokéwalker -
Warm Beach
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.


By event

Generation V

#   Pokémon Type Obtained with
0194   Wooper Water Ground Dream World - Sparkling Sea
0399   Bidoof Normal Dream World - Pleasant Forest
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.


In the anime

The user sticks its tail out and a spiral of water spins around it.
Pokémon Method
User First Used In Notes
  Feraligatr sticks out its tail and a small water stream spirals around its tail.
Marina's Wani-Wani A Stand-Up Sit-Down! Debut
  Wartortle's tail glows light blue and it spins it around, a spiral of water spiraling around it. It then flips around and hits the opponent with its tail.
May's Wartortle Staging a Heroes' Welcome None
  Totodile jumps at the opponent and faces its tail towards it. A stream of water appears and spirals around Totodile's tail, and it hits the opponent with it, or a stream of water appears and spirals around Totodile's tail. It then swings around and hits the opponent with it.
Khoury's Totodile A Rivalry to Gible On! None
  A stream of water spirals around Croconaw's tail. It then jumps into the air and flips around, hitting the opponent with its tail.
Khoury's Croconaw Bagged Then Tagged! None
  A stream of water spirals around Basculin's tail. It the fires a spiraling stream of water from it at the opponent.
Cilan's Basculin BW037 None


Trivia

In other languages

Language Title
Mandarin Chinese 水柱尾 Shuǐzhù Wěi
  Dutch Aqua Staart
  French Hydroqueue
  German Nassschweif
  Greek Υδάτινη Ουρά
  Hindi Pani Ki Poonch
  Italian Idrondata
  Korean 쿠아테일 Aqua Tail
  Norwegian Vannhale
  Polish Wodny Ogon
  Portuguese Cauda Aquática
  Spanish Acua Cola


  This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.