Electric (type)

Revision as of 17:47, 1 February 2011 by MagicBarrier (talk | contribs)

Template:ElementalTypes Template:TypeNotice Notable Pokémon Trainers that specialize in Electric-type Pokémon are Lt. Surge of Vermilion City, Wattson of Mauville City, Volkner of Sunyshore City, and Kamitsure of Raimon City.

Statistical averages

Overall

Stat
HP: 61
Attack: 58
Defense: 55
Sp.Atk: 84
Sp.Def: 68
Speed: 85
Total: 0


Fully evolved

Stat
HP: 67.75
Attack: 70.55
Defense: 78.55
Sp.Atk: 87.80
Sp.Def: 89.35
Speed: 92.15
Total: 0


Battle properties

Offensive Electric Defensive
Power Types   Power Types
Flying
Water
½× Electric
Flying
Steel
½× Dragon
Electric
Grass
Ground
Ground None


Characteristics

Electric-type Pokémon often have high Speed and Special Attack stats making many of them good Special sweepers. Electric-type's ability to hit the very common Water-type and Flying-type types Super Effectively is important for many offensive Pokémon. Despite a lack of reliable powerful moves, Thunderbolt is one of the most commonly used moves due to its mix of power, accuracy and type coverage. Thunder also sees common usage on Rain Dance based teams due to its perfect accuracy in rain. Additionally, Thunder Wave, being one of the most reliable forms of inducing Paralysis, is commonly seen on a wide variety of defensive Pokémon.

On average, Electric types have average Defense and above average Special Defense. As a single type, Electric is one of only two types to have only one weakness, the other being Normal-type. While they also have a small number of resistances, many dual typed Electrics have secondary types giving them a large total number of resistances, such as Magnezone who along with his pre-evolved forms, has the most resistances of all Pokémon. Also Shibirudon, a pure Electric-type Pokémon, has the ability Levitate effectively giving it no weaknesses.

In Contests, Electric-type moves are usually Cool; no Electric-type move is considered Tough.

Pokémon

As of Generation V, there are 39 Electric-type Pokémon or 6.01% of all Pokémon, making it tied with the Dark type as the twelfth most common elemental type.

Pure Electric-type Pokémon

# Name
025 Pikachu Pikachu
026 Raichu Raichu
100 Voltorb Voltorb
101 Electrode Electrode
125 Electabuzz Electabuzz
135 Jolteon Jolteon
172 Pichu Pichu
179 Mareep Mareep
180 Flaaffy Flaaffy
181 Ampharos Ampharos
239 Elekid Elekid
243 Raikou Raikou
309 Electrike Electrike
310 Manectric Manectric
311 Plusle Plusle
312 Minun Minun
403 Shinx Shinx
404 Luxio Luxio
405 Luxray Luxray
417 Pachirisu Pachirisu
466 Electivire Electivire
522 Blitzle Blitzle
523 Zeburaika Zebraika
602 Shibishirasu Shibishirasu
603 Shibibiru Shibibiiru
604 Shibirudon Shibirudon

Half Electric-type Pokémon

Primary Electric-type Pokémon

# Name Type 1 Type 2
081 Magnemite Magnemite Electric Steel
082 Magneton Magneton Electric Steel
145 Zapdos Zapdos Electric Flying
462 Magnezone Magnezone Electric Steel
479 Rotom Rotom Electric Ghost
Rotom Electric Fire
Rotom Electric Water
Rotom Electric Ice
Rotom Electric Flying
Rotom Electric Grass
587 Emonga Emonga Electric Flying
642 Voltolos Voltolos Electric Flying

Secondary Electric-type Pokémon

# Name Type 1 Type 2
170 Chinchou Chinchou Water Electric
171 Lanturn Lanturn Water Electric
595 Bachuru Bachuru Bug Electric
596 Denchura Denchura Bug Electric
618 Maggyo Maggyo Ground Electric
644 Zekrom Zekrom Dragon Electric

Moves

Damage-dealing moves

Name Category Contest Power Accuracy PP Target Notes
Charge Beam Special Beauty 50 90% 10 One foe Has a 70% chance of raising the user's Special Attack one stage.
Cross Thunder Physical ??? 100 100% 5 One foe If attacked by Cross Flame this move power increases until the end of turn.
Discharge Special Cool 80 100% 15 Everyone else Has a 30% chance of causing paralysis.
Elecball Special ??? Varies 100% 10 One foe Deals more damage the faster the user is compared to the target.
ElecNet Special ??? 55 95% 15 All foes Lowers the target's Speed.
Lightning Strike Physical ??? 130 85% 5 One foe Has a 20% chance of paralyzing the opponent.
Shock Wave Special Cool 60 —% 20 One foe Never misses.
Spark Physical Cool 65 100% 20 One foe Has a 30% chance of paralyzing the opponent.
Thunder Special Cool 120 70% 10 One foe Has a 10% chance of paralyzing the opponent.
Thunder Fang Physical Smart 65 95% 15 One foe Has a 10% chance of paralyzing the opponent and cause flinching.
Thunderbolt Special Cool 95 100% 15 One foe Has a 10% chance of paralyzing the opponent.
ThunderPunch Physical Cool 75 100% 15 One foe Has a 10% chance of paralyzing the opponent.
ThunderShock Special Cool 40 100% 30 One foe Has a 10% chance of paralyzing the opponent.
Volt Change Special ??? 70 100% 20 One foe User switches out after dealing damage.
Volt Tackle Physical Cool 120 100% 15 One foe User takes 33% recoil damage.
Wild Charge Physical ??? 90 100% 15 One foe User takes 25% recoil damage.
Zap Cannon Special Cool 120 50% 5 One foe Paralyzes the opponent.

Non-damaging moves

Name Category Contest Power Accuracy PP Target Notes
Charge Status Smart —% 20 User Boosts the power of the Electric move it uses next. It also raises the user's Special Defense stat.
Magnet Rise Status Cute —% 10 User The user becomes immune to Template:Type2 attacks for five turns.
Thunder Wave Status Cool 100% 20 One foe Paralyzes the opponent.

Trivia

  • In the anime, the Electric type has had some degree of exclusivity with Ash, as his Pikachu was the only Electric-type Pokémon owned by a main character up until Dawn captured Pachirisu in Twice Smitten, Once Shy.
  • Each male Electric-type Gym Leader is seen wearing a military-style outfit; Lt. Surge wears a uniform reminiscent of that of Vietnam soldiers, Wattson wears what appears to be an aviator's jacket, and Volkner wears what appears to be a military uniform similar to that of the dress uniform of Turkish troops.
  • Every generation has introduced at least one Electric-type Pokémon whose names begin with the letters E, M, and P. Coincidentally, these letters, when put together, form the abbreviation for an electricity-related phenomenon.
  • In Generation III, all Electric moves were Cool moves except for Charge.
  • Generation V introduced the largest number of Electric-type Pokémon, a total of 11. Generation I introduced 9, Generation II introduced 8, Generation IV introduced 7 and Generation III introduced the fewest, only 4.
  • The only type combination, that is doubly weak to Electric-type attacks already exists - in fact, every generation so far introduced at least one Pokémon with that typing.
  • There are no Electric-types in the Purple or Pink Color Dex groups.
  • The three Pokémon that have had their types changed between generations (Magnemite, Magneton, and Rotom's [[Alternate_form#Rotom|alternate formss) are all part Electric-type.
  • There is an Electric-type Gym Leader in every region except for Johto, which does not share any type specialties with the Kanto gyms.

In other languages

Language Title
Japan Flag.png Japanese でんき (電気) denki
Mandarin Chinese / diàn
The Netherlands Flag.png Dutch Elektrisch
Finland Flag.png Finnish Sähkö
French Canada Flag.png Canada Electrik
France Flag.png Europe Electrik
Germany Flag.png German Elektro
Greece Flag.png Greek Ηλεκτρικός - Ilektrikos / Κεραυνός - Keravnos
Israel Flag.png Hebrew חשמל hashmal
Italy Flag.png Italian Elettro
South Korea Flag.png Korean 전기 jeon'gi
Norway Flag.png Norwegian Elektrisk
Poland Flag.png Polish Elektryczny
Brazil Flag.png Brazilian Portuguese Elétrico
Russia Flag.png Russian Электрический elektricheskii
Spanish CELAC Flag.png Latin America Eléctrico
Spain Flag.png Spain Eléctrico