Hold Hands (move): Difference between revisions

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{{MoveInfobox|
{{MoveInfobox
n=607|
|n=607
name=Hold Hands |
|name=Hold Hands
jname=てをつなぐ |
|jname=てをつなぐ
jtrans=Holding Hands |
|jtrans=Hold Hands
jtranslit=Teotsunagu |
|jtranslit=Te o Tsunagu
gameimage=Hold Hands.png|
|gameimage=Hold Hands VIII.png
gameimagewidth=300|
|gameimage2=Hold Hands VIII 2.png
type=Normal |
|gameimagewidth=300
damagecategory=Status |
|type=Normal
basepp=40|
|damagecategory=Status
maxpp=64|
|basepp=40
power=— |
|maxpp=64
accuracy=— |
|power=—
gen=VI |
|accuracy=—
category6=Cute |
|gen=VI
appeal6=1 |
|category6=Cute
jam6=0 |
|appeal6=1
cdesc6=Prevents the user from being startled until the turn ends. |
|jam6=0
<!--touches=yes |-->
|cdesc6=Prevents the user from being startled until the turn ends.
protect=no |<!--
|touches=no
magiccoat=no |
|protect=no
snatch=no |-->
|magiccoat=no
brightpowder=no |
|snatch=no
kingsrock=no |<!--
|mirrormove=no
flag7=no |
|kingsrock=no
flag8=no |-->
|sound=no
sound=no |
|target=adjacentally
target=adjacentally |
}}
footnotes= }}


'''Hold Hands''' (Japanese: '''てをつなぐ''' ''Holding Hands'') is a non-damaging {{type|Normal}} {{pkmn2|event}}-exclusive [[move]] introduced in [[Generation VI]].
'''Hold Hands''' (Japanese: '''てをつなぐ''' ''Hold Hands'') is a non-damaging {{type|Normal}} {{pkmn2|event}}-exclusive [[move]] introduced in [[Generation VI]].


==Effect==
==Effect==
Hold Hands has no known effect in battle. When a Pokémon uses this move in a [[Double Battle]] or [[Triple Battle]], it and its target ally will perform a brief animation together.
Hold Hands has no effect in battle. When a Pokémon uses this move in a [[Double Battle]] or [[Triple Battle]], it and its target ally will perform a brief animation together.
 
It will fail if used in a Single Battle or [[Horde Encounter]] (even if used by one of the five opposing Pokémon). In a [[Battle Royal]], the user is allowed to select any opponent as the target of the move, but it will fail regardless. Hold Hands ignores the target's use of {{m|Protect}}, {{m|Detect}}, or {{m|Spiky Shield}}, but will fail if the target is protected by {{m|Crafty Shield}} or in the [[semi-invulnerable turn]] of a move like {{m|Fly}} or {{m|Dig}}.
 
If powered up by a [[Normalium Z]] into Z-Hold Hands, the user's {{stat|Attack}}, {{stat|Defense}}, {{stat|Special Attack}}, {{stat|Special Defense}}, and {{stat|Speed}} are raised by one stage each.
 
Hold Hands can be used as a part of a [[Contest combination|Contest Spectacular combination]], causing certain moves ({{m|Circle Throw}}, {{m|Seismic Toss}}, {{m|Sky Drop}}, {{m|Smack Down}}, {{m|Storm Throw}} and {{m|Vital Throw}}) to give an extra three appeal points if any of them is used in the next turn.
 
===Generation VIII===
====Pokémon Brilliant Diamond and Shining Pearl====
Hold Hands cannot be selected in a battle.
 
===Generation IX===
Hold Hands is programmed into {{g|Scarlet and Violet}}, but cannot be used in a battle as no available Pokémon can learn it, and it cannot be called by {{m|Metronome}}.


It will fail if used in a Single Battle or [[Horde Encounter]] (even if used by one of the five opposing Pokémon). It will hit the target even if it has used {{m|Protect}}, {{m|Detect}}, or {{m|Spiky Shield}}, but will fail if the target is protected by {{m|Crafty Shield}} or is in the middle of a semi-invulnerable move like {{m|Fly}} or {{m|Dig}}.


==Description==
==Description==
{{movedesc|Normal}}
{{movedesc|Normal}}
{{movedescentry|{{gameabbrev3|XY}}{{gameabbrev3|ORAS}}|The user and an ally hold hands. This makes them very happy.}}
{{movedescentry|{{gameabbrev6|XYORAS}}<br>{{gameabbrev7|SMUSUMPE}}<br>{{gameabbrev8|SwShLA}}<br>{{gameabbrev9|SV}}|The user and an ally hold hands. This makes them very happy.}}
{{movedescentry|{{gameabbrev8|BDSP}}|This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.}}
|}
|}
|}{{left clear}}
|}{{left clear}}


==Learnset==
==Learnset==
===By {{pkmn2|event}}s===
===By {{pkmn2|event}}===
====[[Generation VI]]====
====[[Generation VI]]====
{{Learnlistspecial|Normal}}
{{Movehead/Special|Normal}}
{{Moveentryspecial|006|Charizard|2|Fire|Flying|{{DL|List of local event Pokémon distributions in Generation VI|Charizard|Pokémon Center Mega Tokyo Charizard}}<br/>{{DL|List of PAL region serial code event Pokémon distributions in Generation VI|Spring 2015 Charizard}}}}
{{Moveentry/1|0006|Charizard|type=Fire|type2=Flying|2|Monster|Dragon|[[List of local event Pokémon distributions (Generation VI)#Charizard 2|Pokémon Center Mega Tokyo Charizard]]<br/>{{DL|List of PAL region serial code event Pokémon distributions (Generation VI)|Spring 2015 Charizard}}<br/>[[List of local event Pokémon distributions (Generation VI)#Charizard|Pokémon Center Hiroshima Charizard]]}}
{{Moveentryspecial|025|Pikachu|1|Electric|Electric|{{DL|List of local event Pokémon distributions in Generation VI|Minato Mirai Pikachu}}<br/>{{DL|List of local event Pokémon distributions in Generation VI|Pikachu|Pokémon Center Mega Tokyo Pikachu}}}}
{{Moveentry/1|0025|Pikachu|type=Electric|2|Field|Fairy|{{DL|List of local event Pokémon distributions (Generation VI)|Minato Mirai Pikachu}}<br/>[[List of local event Pokémon distributions (Generation VI)#Pikachu 2|Pokémon Center Mega Tokyo Pikachu]]<br/>[[Tohoku Pikachu]]<br/>[[List of local event Pokémon distributions (Generation VI)#Pikachu|Pokémon Center Hiroshima Pikachu]]<br/>{{DL|List of Korean region serial code event Pokémon distributions (Generation VI)|Pika Pika Pokémon Spa Pikachu}}}}
{{Moveentryspecial|666|Vivillon|2|Bug|Flying|[[GTS Fancy Pattern Vivillon]]|8=Fancy}}
{{Moveentry/1|0666|formsig=Fan|Vivillon|type=Bug|type2=Flying|1|Bug|Bug|[[GTS Fancy Pattern Vivillon]]|form=Fancy Pattern}}
{{Learnlist/footer}}
{{Movefoot|Normal|1}}
 
====[[Generation VII]]====
{{Movehead/Special|Normal}}
{{Moveentry/1|0025|Pikachu|type=electric|2|Field|Fairy|{{DL|List of Japanese region serial code event Pokémon distributions (Sun, Moon, Ultra Sun, and Ultra Moon)|Tohoku Pikachu}}<br>{{DL|List of local event Pokémon distributions (Sun, Moon, Ultra Sun, and Ultra Moon)|Carnival Pikachu}}<br>{{DL|List of Japanese region serial code event Pokémon distributions (Sun, Moon, Ultra Sun, and Ultra Moon)|2018 Tohoku Pikachu}}}}
{{Movefoot|Normal|1}}
 
==In the manga==
===Pokémon Adventures===
{{movemanga|type=normal|exp=yes|gen=The user holds hands with its target.|image1=Yvette Vivillon Hold Hands Adventures.png|image1p=Vivillon}}
{{movep|type=normal|ms=666Fan|pkmn=Vivillon|method=Vivillon holds its target with one of its wings.}}
{{movebtmManga|type=normal|user=Yvette|user1=Yvette's fifteen Vivillon|startcode=PS593|startname=Xerneas Gives|notes=Debut<br>Game event-exclusive move}}
 
==In other generations==
{{Movegen|
type=Normal|
genVI=Hold Hands VI|
genVII=Hold Hands VII|
genVII2=Hold Hands VII 2|
}}
 
==Trivia==
* Hold Hands is the first Event-exclusive move depicted in other media, particularly by the {{p|Vivillon}} owned by [[Yvette]] in the Pokémon Adventures manga in ''[[PS593|Xerneas Gives]]''.


==In other languages==
==In other languages==
{{Langtable|color={{Normal color}}|bordercolor={{Normal color dark}}
{{Langtable|color={{Normal color}}|bordercolor={{Normal color dark}}
|zh_yue=牽手 ''{{tt|Hīnsáu|Hold Hands}}''
|zh_cmn=牽手 / 牵手 ''{{tt|Qiānshǒu|Hold Hands}}''
|fr=Mains Jointes
|de=Händchenhalten
|it=Mano nella Mano
|it=Mano nella Mano
|fr=Mains Jointes
|ko=손에손잡기 ''Sonesonjabgi''
|es=Manos Juntas
|es=Manos Juntas
|de=Händchenhalten
|ko=손에손잡기 ''Son-esonjabgi''
}}
}}
{{-}}
{{-}}
{{Splash}}
{{EventExclusive}}<br>
{{Project Moves and Abilities notice}}
{{Project Moves and Abilities notice}}


[[Category:Cute moves]]
[[Category:Moves with no effect]]
[[Category:Moves with no effect]]
[[Category:Event-exclusive moves]]
[[Category:Event-exclusive moves]]
[[Category:Moves usable in Pokémon Sword and Shield]]
[[Category:Moves usable in Pokémon Scarlet and Violet]]


[[de:Händchenhalten]]
[[de:Händchenhalten]]
[[es:Manos juntas]]
[[fr:Mains Jointes]]
[[fr:Mains Jointes]]
[[it:Mano nella Mano (mossa)]]
[[it:Mano nella Mano]]
[[ja:てをつなぐ]]
[[ja:てをつなぐ]]
[[zh:牽手(技能)]]
[[zh:牽手(招式)]]

Latest revision as of 16:42, 21 May 2024

Hold Hands
てをつなぐ Hold Hands
Hold Hands VIII.png
Hold Hands VIII 2.png
Type  Normal
Category  Status
PP  40 (max. 64)
Power  —
Accuracy  —%
Priority  {{{priority}}}
  • Does not make contact
  • Not affected by Protect
  • Not affected by Magic Coat
  • Not affected by Snatch
  • Not affected by Mirror Move
  • Not affected by King's Rock
Target
Foe Foe Foe
Self Ally Ally
Affects an adjacent ally
Availability
Introduced  Generation VI
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Jam  0  
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Condition  Cute
Appeal  1
Jamming  0  
Prevents the user from being startled until the turn ends.

Hold Hands (Japanese: てをつなぐ Hold Hands) is a non-damaging Normal-type event-exclusive move introduced in Generation VI.

Effect

Hold Hands has no effect in battle. When a Pokémon uses this move in a Double Battle or Triple Battle, it and its target ally will perform a brief animation together.

It will fail if used in a Single Battle or Horde Encounter (even if used by one of the five opposing Pokémon). In a Battle Royal, the user is allowed to select any opponent as the target of the move, but it will fail regardless. Hold Hands ignores the target's use of Protect, Detect, or Spiky Shield, but will fail if the target is protected by Crafty Shield or in the semi-invulnerable turn of a move like Fly or Dig.

If powered up by a Normalium Z into Z-Hold Hands, the user's Attack, Defense, Special Attack, Special Defense, and Speed are raised by one stage each.

Hold Hands can be used as a part of a Contest Spectacular combination, causing certain moves (Circle Throw, Seismic Toss, Sky Drop, Smack Down, Storm Throw and Vital Throw) to give an extra three appeal points if any of them is used in the next turn.

Generation VIII

Pokémon Brilliant Diamond and Shining Pearl

Hold Hands cannot be selected in a battle.

Generation IX

Hold Hands is programmed into Pokémon Scarlet and Violet, but cannot be used in a battle as no available Pokémon can learn it, and it cannot be called by Metronome.


Description

Games Description
XYORAS
SMUSUMPE
SwShLA
SV
The user and an ally hold hands. This makes them very happy.
BDSP This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.


Learnset

By event

Generation VI

# Pokémon Types Egg Groups Obtained with
0006    
 
Monster Dragon Pokémon Center Mega Tokyo Charizard
Spring 2015 Charizard
Pokémon Center Hiroshima Charizard
0025     Field Fairy Minato Mirai Pikachu
Pokémon Center Mega Tokyo Pikachu
Tohoku Pikachu
Pokémon Center Hiroshima Pikachu
Pika Pika Pokémon Spa Pikachu
0666  
Vivillon
Fancy Pattern
 
 
Bug Bug GTS Fancy Pattern Vivillon
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


Generation VII

# Pokémon Types Egg Groups Obtained with
0025     Field Fairy Tohoku Pikachu
Carnival Pikachu
2018 Tohoku Pikachu
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In the manga

Pokémon Adventures


In other generations

Trivia

  • Hold Hands is the first Event-exclusive move depicted in other media, particularly by the Vivillon owned by Yvette in the Pokémon Adventures manga in Xerneas Gives.

In other languages

Language Title
Chinese Cantonese 牽手 Hīnsáu
Mandarin 牽手 / 牵手 Qiānshǒu
  French Mains Jointes
  German Händchenhalten
  Italian Mano nella Mano
  Korean 손에손잡기 Sonesonjabgi
  Spanish Manos Juntas


Variations of the move Splash
  CelebrateHold HandsSplash



Event exclusives
Pokémon
Pikachu in a capSpiky-eared PichuVictiniGenesect
Ash-GreninjaVivillon (Poké Ball Pattern)DiancieHoopa
VolcanionMagearnaMarshadowZeraoraMelmetalZarude
Walking WakeIron LeavesPecharunt
Moves
Happy HourCelebrateHold HandsHold Back
Items
Bluesky MailMirage MailEgg TicketEon TicketMysticTicket
AuroraTicketOld Sea MapBrick MailMember CardOak's Letter
Enigma StoneLiberty PassDiscount CouponDynamax Crystal
Mythical Pecha Berry
Pokéwalker Routes
Yellow ForestWinner's PathSightseeingRallyAmity Meadow
Other
C-Gear Skins


  This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.