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Shaymin (Pokémon)/Generation VII learnset
Language
Watch
Edit
← Shaymin
By
leveling up
Land Forme
Generation VII
Other generations:
IV
-
V
-
VI
-
VIII
-
IX
Level
Move
Type
Cat.
Pwr.
Acc.
PP
01
1
Growth
Normal
Status
0000
—
00—
—%
20
10
10
Magical Leaf
Grass
Special
060
60
00—
—%
20
19
19
Leech Seed
Grass
Status
0000
—
090
90%
10
28
28
Synthesis
Grass
Status
0000
—
00—
—%
5
37
37
Sweet Scent
Normal
Status
0000
—
100
100%
20
46
46
Natural Gift
Normal
Physical
0000
—
100
100%
15
55
55
Worry Seed
Grass
Status
0000
—
100
100%
10
64
64
Aromatherapy
Grass
Status
0000
—
00—
—%
5
73
73
Energy Ball
Grass
Special
090
90
100
100%
10
82
82
Sweet Kiss
Fairy
Status
0000
—
075
75%
10
91
91
Healing Wish
Psychic
Status
0000
—
00—
—%
10
100
100
Seed Flare
Grass
Special
120
120
085
85%
5
Bold
indicates a move that gets
STAB
when used by Shaymin
Italic
indicates a move that gets STAB only when used by an Evolution of Shaymin
Click on the generation numbers at the top to see level-up moves from other generations
Sky Forme
Generation VII
Other generations:
IV
-
V
-
VI
-
VIII
-
IX
Level
Move
Type
Cat.
Pwr.
Acc.
PP
01
1
Growth
Normal
Status
0000
—
00—
—%
20
10
10
Magical Leaf
Grass
Special
060
60
00—
—%
20
19
19
Leech Seed
Grass
Status
0000
—
090
90%
10
28
28
Quick Attack
Normal
Physical
040
40
100
100%
30
37
37
Sweet Scent
Normal
Status
0000
—
100
100%
20
46
46
Natural Gift
Normal
Physical
0000
—
100
100%
15
55
55
Worry Seed
Grass
Status
0000
—
100
100%
10
64
64
Air Slash
Flying
Special
075
75
095
95%
15
73
73
Energy Ball
Grass
Special
090
90
100
100%
10
82
82
Sweet Kiss
Fairy
Status
0000
—
075
75%
10
91
91
Leaf Storm
Grass
Special
130
130
090
90%
5
100
100
Seed Flare
Grass
Special
120
120
085
85%
5
Bold
indicates a move that gets
STAB
when used by Shaymin
Italic
indicates a move that gets STAB only when used by an Evolution of Shaymin
Click on the generation numbers at the top to see level-up moves from other generations
By
TM
Generation VII
Other generations:
IV
-
V
-
VI
-
VIII
-
IX
TM
Move
Type
Cat.
Pwr.
Acc.
PP
TM06
TM06
Toxic
Poison
Status
0000
—
090}}
90%
10
TM10
TM10
Hidden Power
Normal
Special
060
60
100}}
100%
15
TM11
TM11
Sunny Day
Fire
Status
0000
—
00—}}
—%
5
TM15
TM15
Hyper Beam
Normal
Special
150
150
090}}
90%
5
TM17
TM17
Protect
Normal
Status
0000
—
00—}}
—%
10
TM20
TM20
Safeguard
Normal
Status
0000
—
00—}}
—%
25
TM21
TM21
Frustration
Normal
Physical
0000
—
100}}
100%
20
TM22
TM22
Solar Beam
Grass
Special
120
120
100}}
100%
10
TM27
TM27
Return
Normal
Physical
0000
—
100}}
100%
20
TM29
TM29
Psychic
Psychic
Special
090
90
100}}
100%
10
TM32
TM32
Double Team
Normal
Status
0000
—
00—}}
—%
15
TM42
TM42
Facade
Normal
Physical
070
70
100}}
100%
20
TM44
TM44
Rest
Psychic
Status
0000
—
00—}}
—%
10
TM48
TM48
Round
Normal
Special
060
60
100}}
100%
15
TM53
TM53
Energy Ball
Grass
Special
090
90
100}}
100%
10
TM68
TM68
Giga Impact
Normal
Physical
150
150
090}}
90%
5
TM75
TM75
Swords Dance
Normal
Status
0000
—
00—}}
—%
20
TM77
TM77
Psych Up
Normal
Status
0000
—
00—}}
—%
10
TM86
TM86
Grass Knot
Grass
Special
0000
—
100}}
100%
20
TM87
TM87
Swagger
Normal
Status
0000
—
085}}
85%
15
TM88
TM88
Sleep Talk
Normal
Status
0000
—
00—}}
—%
10
TM90
TM90
Substitute
Normal
Status
0000
—
00—}}
—%
10
TM96
TM96
Nature Power
Normal
Status
0000
—
00—}}
—%
20
TM99
TM99
Dazzling Gleam
Fairy
Special
080
80
100}}
100%
10
XTM100
TM100
Confide
Normal
Status
0000
—
00—}}
—%
20
Bold
indicates a move that gets
STAB
when used by Shaymin
Italic
indicates a move that gets STAB only when used by an Evolution of Shaymin
Click on the generation numbers at the top to see TM moves from other generations
By
breeding
Generation VII
Other generations:
IV
-
V
-
VI
-
VIII
-
IX
Parent
Move
Type
Cat.
Pwr.
Acc.
PP
This Pokémon learns no moves by breeding.
Moves marked with an asterisk (*) must be
chain bred
onto Shaymin in Generation VII
Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
Moves marked with a superscript game abbreviation can only be bred onto Shaymin in that game.
Bold
indicates a move that gets
STAB
when used by Shaymin
Italic
indicates a move that gets STAB only when used by an Evolution of Shaymin
Click on the generation numbers at the top to see Egg moves from other generations
By
tutoring
Land Forme
Generation VII
Other generations:
IV
-
V
-
VI
-
VIII
-
IX
Game
Move
Type
Cat.
Pwr.
Acc.
PP
S
M
US
UM
Covet
Normal
Physical
60
100%
25
S
M
US
UM
Earth Power
Ground
Special
90
100%
10
S
M
US
UM
Endeavor
Normal
Physical
—
100%
5
S
M
US
UM
Giga Drain
Grass
Special
75
100%
10
S
M
US
UM
Laser Focus
Normal
Status
—
—%
30
S
M
US
UM
Last Resort
Normal
Physical
140
100%
5
S
M
US
UM
Seed Bomb
Grass
Physical
80
100%
15
S
M
US
UM
Snore
Normal
Special
50
100%
15
S
M
US
UM
Synthesis
Grass
Status
—
—%
5
S
M
US
UM
Worry Seed
Grass
Status
—
100%
10
S
M
US
UM
Zen Headbutt
Psychic
Physical
80
90%
15
A black or white abbreviation in a colored box indicates that Shaymin can be tutored the move in that game
A colored abbreviation in a white box indicates that Shaymin cannot be tutored the move in that game
Bold
indicates a move that gets
STAB
when used by Shaymin
Italic
indicates a move that gets STAB only when used by an Evolution of Shaymin
Click on the generation numbers at the top to see Move Tutor moves from other generations
Sky Forme
Generation VII
Other generations:
IV
-
V
-
VI
-
VIII
-
IX
Game
Move
Type
Cat.
Pwr.
Acc.
PP
S
M
US
UM
Covet
Normal
Physical
60
100%
25
S
M
US
UM
Giga Drain
Grass
Special
75
100%
10
S
M
US
UM
Laser Focus
Normal
Status
—
—%
30
S
M
US
UM
Last Resort
Normal
Physical
140
100%
5
S
M
US
UM
Seed Bomb
Grass
Physical
80
100%
15
S
M
US
UM
Snore
Normal
Special
50
100%
15
S
M
US
UM
Synthesis
Grass
Status
—
—%
5
S
M
US
UM
Tailwind
Flying
Status
—
—%
15
S
M
US
UM
Worry Seed
Grass
Status
—
100%
10
S
M
US
UM
Zen Headbutt
Psychic
Physical
80
90%
15
A black or white abbreviation in a colored box indicates that Shaymin can be tutored the move in that game
A colored abbreviation in a white box indicates that Shaymin cannot be tutored the move in that game
Bold
indicates a move that gets
STAB
when used by Shaymin
Italic
indicates a move that gets STAB only when used by an Evolution of Shaymin
Click on the generation numbers at the top to see Move Tutor moves from other generations
By
events
Generation VII
Other generations:
IV
-
V
-
VI
-
VIII
-
IX
Event
Move
Type
Cat.
Pwr.
Acc.
PP
Pokémon Center Shaymin
Heart Shaymin
Celebrate
Normal
Status
—
—%
40
A superscript level indicates that Shaymin can learn this move normally in Generation VII
Bold
indicates a move that gets
STAB
when used by Shaymin
Italic
indicates a move that gets STAB only when used by an Evolution of Shaymin
Click on the generation numbers at the top to see moves from other generations
By
transfer
from another generation
Land Forme
Generation VII
Other generations:
V
-
VI
-
VIII
-
IX
Gen.
Move
Type
Cat.
Pwr.
Acc.
PP
IV
V
VI
Air Slash
Flying
Special
075
75
095}}
95%
15
IV
V
VI
Bullet Seed
Grass
Physical
025
25
100}}
100%
30
IV
V
VI
Defense Curl
Normal
Status
0000
—
00—}}
—%
40
IV
V
VI
Endure
Normal
Status
0000
—
00—}}
—%
10
IV
V
VI
Flash
Normal
Status
0000
—
100}}
100%
20
IV
V
VI
Grass Whistle
Grass
Status
0000
—
055}}
55%
15
IV
V
VI
Headbutt
Normal
Physical
070
70
100}}
100%
15
IV
V
VI
Lucky Chant
Normal
Status
0000
—
00—}}
—%
30
IV
V
VI
Mud-Slap
Ground
Special
020
20
100}}
100%
10
IV
V
VI
Secret Power
Normal
Physical
070
70
100}}
100%
20
IV
V
VI
Swift
Normal
Special
060
60
00—}}
—%
20
A striped background indicates a generation in which the move can only be obtained via event or as a special move
Bold
indicates a move that gets
STAB
when used by Shaymin
Italic
indicates a move that gets STAB only when used by an Evolution of Shaymin
Click on the generation numbers at the top to see transfer-only moves for other generations
Sky Forme
Generation VII
Other generations:
V
-
VI
-
VIII
-
IX
Gen.
Move
Type
Cat.
Pwr.
Acc.
PP
IV
V
VI
Air Cutter
Flying
Special
060
60
095}}
95%
25
IV
V
VI
Bullet Seed
Grass
Physical
025
25
100}}
100%
30
IV
V
VI
Endure
Normal
Status
0000
—
00—}}
—%
10
IV
V
VI
Flash
Normal
Status
0000
—
100}}
100%
20
IV
V
VI
Headbutt
Normal
Physical
070
70
100}}
100%
15
IV
V
VI
Mud-Slap
Ground
Special
020
20
100}}
100%
10
IV
V
VI
Ominous Wind
Ghost
Special
060
60
100}}
100%
5
IV
V
VI
Secret Power
Normal
Physical
070
70
100}}
100%
20
IV
V
VI
Swift
Normal
Special
060
60
00—}}
—%
20
A striped background indicates a generation in which the move can only be obtained via event or as a special move
Bold
indicates a move that gets
STAB
when used by Shaymin
Italic
indicates a move that gets STAB only when used by an Evolution of Shaymin
Click on the generation numbers at the top to see transfer-only moves for other generations