Barboach (Pokémon)

000 #{{{prevnum}}}: Solrock
Pokémon
#{{{nextnum}}}: Whiscash 000
Barboach
ドジョッチ Dojoach
#339
339Barboach.png
Artwork from R/S/E
Type
Water Ground
Category
Whiskers Pokémon
Abilities
Oblivious or Anticipation
Exp. at Lv. 100
1,000,000
Regional Pokédex numbers
Hoenn
#127
Sinnoh
#080
Regional Browser numbers
Height
1′04″
Imperial
0.4 m
Metric
Weight
4.2 lbs.
Imperial
1.9 kg
Metric
Dex color
Gray
Catch rate
190 (24.8%)
Body style
Body03.png BodyUnknown.png
Blue-Striped
Footprint
 F339.png   F487O.png
Blue-Striped
Gender ratio
Gender unknown
Breeding
Water 2 group 1 cycles
(255 minimum steps)
EV yield
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
Base Exp.: 92 Battle Exp.: 921*

Barboach (Japanese: ドジョッチ Dojoach) is a dual-type Water/Ground Pokémon.

It evolves into Whiscash at level 30.

Biology

Physiology

Barboach are small, catfish-like Pokémon that are covered in a slimy film at all times. They have an innate sense of seismic activity that is more present in their evolved form, Whiscash. Barboach have blue whiskers that work as a superb radar in even the murkiest of water, as well as rounded pectoral fins and a tail fin. Judging by this, it is suggested that they aren't fast swimmers, but are hardy fish Pokémon. The main body of a Barboach is a soft gray color with a jagged black line running the length of their body - this might represent a fissure crack or fault line, reflecting Barboach's dual types - Ground and Water.

Gender differences

None.

Special abilities

Being Template:T2- and Template:T2-typed gives Barboach the rare ability to wield ground-type moves such as Magnitude. Barboach can either have the ability Oblivious, which prevents attraction, or Anticipation, which lets its owner know if the foe knows super-effective or one-hit knockout moves. Though they may be small, Barboach are able to learn Earthquake and Fissure at later levels. It can also learn a few Template:Type2 moves.

Behavior

Barboach are clever hunters and are known to hide in mud with only their two whiskers exposed, waiting for prey to come by. They also probe muddy riverbeds with these whiskers, hoping to flush out some prey.

Habitat

Much like a real loach, it can be found on muddy river bottoms.

Diet

Main article: Pokémon food

Because of their habitat and behavior, it's likely that they eat small bugs and fish that live in mud at the bottom of lakes. They also probably eat rotting plant matter and berries that find their way to the bottom. Barboach appears to be an omnivore, and it is not known whether they prey on other fish Pokémon.

In the anime

Barboach was going to be featured in an episode between Solid as a Solrock and Vanity Affair, but it was postponed due to a earthquake that occurred sometime before its scheduled airdate.

Barboach was one of the Pokémon that Juan used for his performance at the beginning of The Great Eight Fate.

In the TCG

Main article: Barboach (TCG)

Game data

Pokédex entries

This Pokémon was unavailable prior to Generation III.
Generation I
Red {{{redbluedex}}}
Blue
Yellow {{{yellowdex}}}
Stadium {{{stadiumdex}}}
Generation II
Gold {{{golddex}}}
Silver {{{silverdex}}}
Crystal {{{crystaldex}}}
Stadium 2 Unknown
Generation III
Ruby Barboach's sensitive whiskers serve as a superb radar system. This Pokémon hides in mud, leaving only its two whiskers exposed while it waits for prey to come along.
Sapphire Barboach's body is covered with a slimy film. If a foe grabs it, this Pokémon just slips out of the enemy's grip. This Pokémon grows weak if the slimy coating dries up.
Emerald Its body is covered with a slimy film. The film acts as a barrier to prevent germs in muddy water from entering the Barboach's body.
FireRed It probes muddy riverbeds with its two long whiskers. A slimy film protects its body.
LeafGreen It probes muddy riverbeds with its two long whiskers. A slimy film protects its body.
Generation IV
Diamond It coats its entire body with a slimy fluid so it can squirm and slip away if grabbed.
Pearl Its whiskers make a superb radar. They are used to locate prey, even in the murkiest of water.
Platinum JP It coats its entire body with a slimy fluid so it can squirm and slip away if grabbed.
HeartGold {{{heartgolddex}}}
SoulSilver {{{soulsilverdex}}}
Generation V
Black {{{blackdex}}}
White {{{whitedex}}}
Black 2 {{{black2dex}}}
White 2 {{{white2dex}}}
Generation VI
X Unknown
Y Unknown


Game locations

This Pokémon was unavailable prior to Generation III.
Generation I
Red Blue
None Trade
Blue (Japan)
None Trade
Yellow
None Trade
Generation II
Gold Silver
None Trade
Crystal
None Trade
Generation III
Ruby Sapphire
Uncommon (Good Rod)
Common (Super Rod)
Routes 111, 114, 120, Meteor Falls, Victory Road
Emerald
Uncommon (Good Rod)
Common (Super Rod)
Routes 111, 114, 120, Meteor Falls, Victory Road
FireRed LeafGreen
None Trade
Colosseum
None Trade
XD
None Trade
Generation IV
Diamond Pearl
Common Routes 205, 208, 210, 212, 227, 228, Celestic Town, Eterna City, Great Marsh, Mt. Coronet, Oreburgh Gate, Ravaged Path (Good Rod)
Platinum
??? (Fish) Great Marsh
HeartGold SoulSilver
None Trade
Pal Park
Pond
Pokéwalker
None
Generation V
Black White
None Trade
Black 2 White 2
None Trade
Dream World
None
Generation VI
X Y
None Trade



In side games

Game Location
Pokémon Pinball: Ruby & Sapphire Lake (Sapphire Field)
Pokémon Trozei! Secret Storage 10
Endless Level 14
Forever Level 9
Mr. Who's Den
Pokémon Mystery Dungeon
(Red and Blue)
Waterfall Pond (1F-5F)
Pokémon Mystery Dungeon
(Time and Darkness)
Waterfall Cave (B1-B8)
Serenity River (B1-B7)

Base stats

Stat Range
At Lv. 50 At Lv. 100
50
110 - 157 210 - 304
48
47 - 110 90 - 214
43
43 - 104 81 - 203
46
45 - 107 87 - 210
41
41 - 102 78 - 199
60
58 - 123 112 - 240
Total:
288
Other Pokémon with this total
  • Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.

Type effectiveness

Under normal battle conditions in Generation V, this Pokémon is:
Damaged
normally by:
Normal
Fighting
Flying
Poison ½×
Ground
Rock ½×
Bug
Ghost
Steel ½×
Fire ½×
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
None
Weak to:
Normal
Fighting
Flying
Poison ½×
Ground
Rock ½×
Bug
Ghost
Steel ½×
Fire ½×
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
None
Immune to:
Normal
Fighting
Flying
Poison ½×
Ground
Rock ½×
Bug
Ghost
Steel ½×
Fire ½×
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
None
Resistant to:
Normal
Fighting
Flying
Poison ½×
Ground
Rock ½×
Bug
Ghost
Steel ½×
Fire ½×
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
None

Learnset

Template:Learnset intro

By leveling up

|- style="text-align:center" | style="text-align:left" | water | style="background:#915121" |  ground 

| style=" background:#FFF" | 4 | style=" background:#FFF" | 3 | style=" background:#FFF" | Barboach | style="display:none; background:#FFF" | {{{6}}} Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Movelist/note

By TM/HM

Template:Movelisttm Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Movelist/note

By breeding

Template:Eggmoves Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Eggmoves/note

By tutoring

Template:Tutor Template:Mtentry4 Template:Mtentry4 Template:Mtentry4 Template:Mtentry4 Template:Mtentry4 Template:Mtentry4 Template:Mtentry4 Template:Mtentry4 Template:Mtentry4 Template:Mtentry4 Template:Mtentry4 Template:Mtentry4 Template:Mtentry4 Template:Mtentry4


|- style="background:#9DC1B7" | colspan="13" | Bold indicates a move that gets STAB
Italic indicates a move that gets STAB only from an evolution of this Pokémon
A colored initial indicates that the move is not available to be tutored in this game,
while a colored background indicates that the move is available.
|} |}

Side game data

Template:Side game

Evolution

Template:Evobox/1

Sprites

Gen Game
I Red Blue Yellow Red (Ja) Green Back
This Pokémon did not appear during Generation I.
II Gold Silver Crystal   Back
This Pokémon did not appear during Generation II.
III Ruby Sapphire Emerald FireRed LeafGreen Back
       
       
IV Diamond Pearl Platinum HeartGold SoulSilver Back
       
       
V Black White Black 2 White 2 Back
     
     
  For other sprites and images, please see Barboach images on Bulbagarden Archives.

Trivia

  • Barboach and Whiscash are the only dual-typed Water/Ground Pokémon who are not in the Water 1 egg group.
  • Barboach is the only Pokémon that learns Spark through breeding. Coincidentally, Barboach and Whiscash are the only non-Electric Pokémon to learn this move.

Origin

Barboach seems to be based off of the loach, however it is suspected to share characteristics with hagfish.

Name origin

Barboach's name is a combination of barb, referring to the barbs around its mouth, and loach, referring to the species of fish that is similar to Barboach. Its Japanese name is a contraction of dojo loach, or just a combination of 泥鰌 dojō, Japanese for loach, and loach or 土 tsuchi, ground. It is also worth noting that the first kanji in its name, 泥 doro, means "mud".

In other languages

External links

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Pokémon
#{{{nextnum}}}: Whiscash  
  This Pokémon article is part of Project Pokédex, a Bulbapedia project that aims to write comprehensive articles on each Pokémon as a species.