Acid Armor (move)

Acid Armor
とける Liquefy
Acid Armor VIII.png
Type  Poison
Category  Status
PP  20 (max. 32)
Power  —
Accuracy  —%
Priority  0
  • Does not make contact
  • Not affected by Protect
  • Not affected by Magic Coat
  • Affected by Snatch
  • Not affected by Mirror Move
  • Not affected by King's Rock
Range
Opponent Opponent Opponent
Self Ally Ally
Self: Affects the user
Availability
Introduced  Generation I
Condition  Tough
Appeal  1
Jam  0  
Ups the user's condition. Helps prevent nervousness.
Condition  Tough
Appeal  0  
Earn double the score in the next turn.
Condition  Tough
Appeal  1
Jamming  0  
Prevents the user from being startled until the turn ends.

Acid Armor (Japanese: とける Liquefy) is a non-damaging Poison-type move introduced in Generation I.

Effect

Generations I to V

Acid Armor increases the user's Defense by two stages.

Generation VI onward

Acid Armor's PP was changed from 40 to 20.

If powered up by a Poisonium Z into Z-Acid Armor, all of the user's lowered stats are reset.

Generation VIII

Pokémon Legends: Arceus

Category  Status
PP  20
Agile Strong
Power  —  —  —
Accuracy  —%  —%  —%
Action speed modifier
Self  -3  -4  +5
Target  ?  ?  ?
Additional effect
Turns  5  4  7
   ?  ?
   ?  ?
Raises the user's defensive stats

Description

Games Description
StadStad2 Melts the user's body for protection. A move that sharply raises Defense.
GSC Sharply raises the user's Defense.
RSEColoXD Liquifies the user's body to sharply raise Defense.
FRLG The user alters its cells to liquefy itself and sharply raise Defense.
DPPtHGSSPBR
BWB2W2
XYORAS
SMUSUMPE
SwShBDSP
The user alters its cellular structure to liquefy itself, sharply raising its Defense stat.


Learnset

By leveling up

# Pokémon Types Egg Groups Level
I II III IV V VI VII VIII IX
0072    
 
Water 3 Water 3 32SwShBDSP
34LA
0073    
 
Water 3 Water 3 34
0088     Amorphous Amorphous 55 40 34 39 39BW
40B2W2
40XY
43ORAS
43SMUSUM
42PE
43BDSP
088A  
Grimer
Alolan Form
 
 
Amorphous Amorphous 43SMUSUM
42PE
0089     Amorphous Amorphous 60 45 34 44 42BW
43B2W2
43XY
46ORAS
46SMUSUM
48PE
46BDSP
089A  
Muk
Alolan Form
 
 
Amorphous Amorphous 46SMUSUM
48PE
0134     Field Field 42RGB
47Y
47 47 64 64BW
29B2W2
29 29SMUSUM
24PE
45SwShBDSP
0489     Water 1 Fairy 31 31 31 31 31BDSP
19LA
0490     Water 1 Fairy 31 31 31 31 31BDSP
19LA
0582     Mineral Mineral 31 31 31 32
0583     Mineral Mineral 31 31 31 32
0584     Mineral Mineral 31 31 31 32
0593    
 
Amorphous Amorphous 1
0615     Mineral Mineral 29 29 17 52
0616     Bug Bug 32 32 32 24
0617     Bug Bug 1
0704     Dragon Dragon 11LA
705H  
Sliggoo
Hisuian Form
 
 
Dragon Dragon 11LA
706H  
Goodra
Hisuian Form
 
 
Dragon Dragon 11LA
0808     style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered 36PE 32
0809     style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered 36PE 32
0868     Fairy Amorphous 30
0869     Fairy Amorphous 30
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By breeding

# Pokémon Types Parent
Egg Groups
Egg Move
II III IV V VI VII VIII IX
0218     Amorphous Amorphous BDSP
0316     Amorphous Amorphous BDSP
0422     Water 1 Amorphous
0577     Amorphous Amorphous SwSh
0592    
 
Amorphous Amorphous SwSh
0607    
 
Amorphous Amorphous SwSh
0690    
 
Water 1 Dragon SwSh
0704     Dragon Dragon
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


Special move

Generation V

# Pokémon Types Egg Groups Obtained with
0316     Amorphous Amorphous Dream World - Dream Park
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In other games

Pokémon Mystery Dungeon series

In Red Rescue Team and Blue Rescue Team, Acid Armor is a move with 27PP. The user raises its Defense by two stages. This move is affected by Snatch and Taunt.

In Explorers of Time, Explorers of Darkness and Explorers of Sky, the move's PP has been decreased to 16.

Description

Games Description
MDRB Boosts the user's Defense by two levels.
MDTDS Boosts the user's Defense by 2 levels.
BSL じぶんの ぼうぎょを 2だんかいあげる
MDGtI It sharply boosts your Defense. (The stat change returns to normal when you go to the next floor or step on a  Wonder Tile.)
SMD It sharply boosts your Defense. The stat returns to normal when you go to the next floor or step on a  Wonder Tile.


In the anime

 
Vaporeon
 
Phione
The user alters its cellular structure to melt into the water.
Pokémon Method
User First Used In Notes
  Vaporeon jumps into the water, glows blue, then disappears. It can then swim through the water as if it were invisible. Seconds later, it jumps out of the water and attacks the opponent.
Rainer's Vaporeon The Battling Eevee Brothers Debut
Galea's Vaporeon On Olden Pond None
A wild Vaporeon Eevee & Friends None
  Phione goes into the water and then disappears, or it transforms its body into water.
A wild Phione Hold the Phione! None


In the manga

Pokémon Adventures


In other generations

Core series games

Side series games

Spin-off series games

Trivia

  • In Generation I, Acid Armor caused the user's sprite to become invisible until it fainted or switched out, or the battle ended. In later generations, the user's sprite does not become invisible.

In other languages

Language Title
Chinese Cantonese 溶化 Yùhngfa
Mandarin 溶化 Rónghuà
  Czech Kyselinové brnění
  Danish Syrepanser
  Dutch Zuurschild
  Finnish Happokilpi
  French Acidarmure
  German Säurepanzer
  Greek Οξυπανοπλία Oxupanoplía
  Italian Scudo Acido
  Korean 녹기 Nokgi
  Norwegian Syreskjold
  Polish Kwasozbroja*
Kwasowy Pancerz*
Portuguese   Brazil Armadura Ácida (anime, manga)
Armadura de Ácido (The Official Pokémon Handbook)
  Portugal Armadura Ácida (Original Series; DP Series)
Armadura (Advanced Series)
  Serbian Kiselinski oklop
  Spanish Armad. Ácida
  Swedish Syrasköld
  Turkish Asit Zırhı
  Vietnamese Tan Chảy



Variations of the move Acid Armor
  Acid ArmorAmnesiaAutotomizeBarrierIron DefenseNasty PlotRock PolishSwords Dance
Formerly a variation
  Minimize


  This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.