Ancient Power (move)

AncientPower
げんしのちから Primeval Power
[[File:|center]]
Type  Rock
Category  Special
PP  5 (max. 8)
Power  60
Accuracy  100%
Priority  {{{priority}}}
  • Does not make contact
  • Affected by Protect
  • Not affected by Magic Coat
  • Not affected by Snatch
  • Affected by Mirror Move
  • Not affected by King's Rock
Target
Foe Foe Foe
Self Ally Ally
May affect anyone adjacent to the user
Availability
Introduced  Generation II
Condition  Tough
Appeal  1
Jam  0  
The user gains a star if their condition is good, and they receive the number of stars in appeal points next round. Every star they have (up to three) lessens the chance of the Pokémon becoming nervous.
Condition  Tough
Appeal  2 ♥♥
Earn +2 if the Pokémon performs last in the turn.
Condition  Tough
Appeal  0  
Jamming  0  

AncientPower (Japanese: げんしのちから Primeval Power) is a damage-dealing Template:Type2 move introduced in Generation II.

Effect

Ancient Power inflicts damage and has a 10% chance of raising all of the user's stats excluding Accuracy and Evasion by one stage.

Other effects

Three Pokémon evolve when they know AncientPower: Tangela into Tangrowth, Piloswine into Mamoswine, and Yanma into Yanmega.

Learnset

By leveling up

# Pokémon Type Level
I II III IV V VI
114   Tangela Grass Grass     33 36 '
138   Omanyte Rock Water 49 49 37 37 ''''
139   Omastar Rock Water 54 54 37 37 ''''
140   Kabuto Rock Water 55 55 46 46 ''''
141   Kabutops Rock Water 65 65 54 54 ''''
142   Aerodactyl Rock Flying 29 29 25 25 ''''
144   Articuno Ice Flying     29 29 '
145   Zapdos Electric Flying     29 29 '
146   Moltres Fire Flying     29 29 '
151   Mew Psychic Psychic 50 50 50 50 '
175   Togepi Normal Normal     21 33 33 '
176   Togetic Normal Flying     21 33 33 '
193   Yanma Bug Flying     33 33 '
206   Dunsparce Normal Normal     41 48 '
218   Slugma Fire Fire     26 28 '''
219   Magcargo Fire Rock     26 28 ''''
221   Piloswine Ice Ground     -- -- '
222   Corsola Water Rock 43 45 32 32 ''''
249   Lugia Psychic Flying 88 88 57 57 '
250   Ho-Oh Fire Flying 88 88 57 57 '
251   Celebi Grass Psychic 20 20 28 28 '
343   Baltoy Ground Psychic   25 25 26 '
344   Claydol Ground Psychic   25 25 26 '
345   Lileep Rock Grass   43 43 43 ''''
346   Cradily Rock Grass   48 36 36 ''''
347   Anorith Rock Bug   37 31 31 ''''
348   Armaldo Rock Bug   37 31 31 ''''
352   Kecleon Normal Normal   49 64 55 55 '
369   Relicanth Water Rock   43 43 43 ''''
377   Regirock Rock Rock   33 33 33 ''''
378   Regice Ice Ice   33 33 33 '
379   Registeel Steel Steel   33 33 33 '
382   Kyogre Water Water   15 15 45 45 '
383   Groudon Ground Ground   15 15 45 45 '
384   Rayquaza Dragon Flying   15 15 45 45 '
408   Cranidos Rock Rock     28 33 ''''
409   Rampardos Rock Rock     28 36 ''''
410   Shieldon Rock Steel     28 28 ''''
411   Bastiodon Rock Steel     28 28 ''''
465   Tangrowth Grass Grass     33 36 '
469   Yanmega Bug Flying     33 33 '
473   Mamoswine Ice Ground     -- -- '
483   Dialga Steel Dragon     20 10 10 '
484   Palkia Water Dragon     20 10 10 '
485   Heatran Fire Steel     -- -- '
487   Giratina Ghost Dragon     20 10 10 '
487   Giratina Ghost Dragon       10 10 '
564   Tirtouga Water Rock       18 ''''
565   Carracosta Water Rock       18 ''''
566   Archen Rock Flying       18 ''''
567   Archeops Rock Flying       18 ''''
643   Reshiram Dragon Fire       15 '
644   Zekrom Dragon Electric       15 '
646   Kyurem Dragon Ice       15 '
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By breeding

# Pokémon Type Father
II III IV V VI
004   Charmander Fire Fire                  
050   Diglett Ground Ground               
098   Krabby Water Water                            
102   Exeggcute Grass Psychic              
104   Cubone Ground Ground                  
131   Lapras Water Ice                            
152   Chikorita Grass Grass                      
158   Totodile Water Water                                     
194   Wooper Water Ground                                   
206   Dunsparce Normal Normal               
220   Swinub Ice Ground               
231   Phanpy Ground Ground               
246   Larvitar Rock Ground                  
258   Mudkip Water Water                          
318   Carvanha Water Dark        
322   Numel Fire Ground              
303   Mawile Steel Steel              
341   Corphish Water Water                                       
561   Sigilyph Psychic Flying          
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By event

#   Pokémon Type Obtained with
0001   Bulbasaur Grass Poison New York City Pokémon Center
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.


By move tutor

In Pokémon Platinum, HeartGold and SoulSilver

#   Pokémon Type
0074   Geodude
Rock Ground
0075   Graveler
Rock Ground
0076   Golem
Rock Ground
0095   Onix
Rock Ground
0098   Krabby
Water
0099   Kingler
Water
0102   Exeggcute
Grass Psychic
0103   Exeggutor
Grass Psychic
0111   Rhyhorn
Ground Rock
0112   Rhydon
Ground Rock
0114   Tangela
Grass
0131   Lapras
Water Ice
0138   Omanyte
Rock Water
0139   Omastar
Rock Water
0140   Kabuto
Rock Water
0141   Kabutops
Rock Water
0142   Aerodactyl
Rock Flying
0144   Articuno
Ice Flying
0145   Zapdos
Electric Flying
0146   Moltres
Fire Flying
0151   Mew
Psychic
0152   Chikorita
Grass
0153   Bayleef
Grass
0154   Meganium
Grass
0158   Totodile
Water
0159   Croconaw
Water
0160   Feraligatr
Water
0176   Togetic
Normal Flying
0193   Yanma
Bug Flying
0194   Wooper
Water Ground
0195   Quagsire
Water Ground
0206   Dunsparce
Normal
0208   Steelix
Steel Ground
0213   Shuckle
Bug Rock
0218   Slugma
Fire
0219   Magcargo
Fire Rock
0220   Swinub
Ice Ground
0221   Piloswine
Ice Ground
0222   Corsola
Water Rock
0231   Phanpy
Ground
0232   Donphan
Ground
0246   Larvitar
Rock Ground
0247   Pupitar
Rock Ground
0248   Tyranitar
Rock Dark
0249   Lugia
Psychic Flying
0250   Ho-Oh
Fire Flying
0251   Celebi
Psychic Grass
0258   Mudkip
Water
0259   Marshtomp
Water Ground
0260   Swampert
Water Ground
0299   Nosepass
Rock
0303   Mawile
Steel
0304   Aron
Steel Rock
0305   Lairon
Steel Rock
0306   Aggron
Steel Rock
0318   Carvanha
Water Dark
0319   Sharpedo
Water Dark
0337   Lunatone
Rock Psychic
0338   Solrock
Rock Psychic
0341   Corphish
Water
0342   Crawdaunt
Water Dark
0343   Baltoy
Ground Psychic
0344   Claydol
Ground Psychic
0345   Lileep
Rock Grass
0346   Cradily
Rock Grass
0347   Anorith
Rock Bug
0348   Armaldo
Rock Bug
0352   Kecleon
Normal
0369   Relicanth
Water Rock
0377   Regirock
Rock
0378   Regice
Ice
0379   Registeel
Steel
0382   Kyogre
Water
0383   Groudon
Ground
0384   Rayquaza
Dragon Flying
0385   Jirachi
Steel Psychic
0408   Cranidos
Rock
0409   Rampardos
Rock
0410   Shieldon
Rock Steel
0411   Bastiodon
Rock Steel
0422   Shellos
Water
0422   Shellos
Water
0423   Gastrodon
Water Ground
0423   Gastrodon
Water Ground
0436   Bronzor
Steel Psychic
0437   Bronzong
Steel Psychic
0464   Rhyperior
Ground Rock
0465   Tangrowth
Grass
0468   Togekiss
Normal Flying
0469   Yanmega
Bug Flying
0473   Mamoswine
Ice Ground
0476   Probopass
Rock Steel
0483   Dialga
Steel Dragon
0484   Palkia
Water Dragon
0485   Heatran
Fire Steel
0486   Regigigas
Normal
0487   Giratina
Ghost Dragon
0487   Giratina
Ghost Dragon
0489   Phione
Water
0490   Manaphy
Water
0493   Arceus
Fighting
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.


In the anime

The user forms a glowing ball of energy in front of its body and shoots it at foe.
Pokémon Method
User First Used In Notes
  Yanma's body glows white and it creates a see through after image of itself. The after image then spins quickly and creates a silver ball in front of Yanma's body. Yanma then launches the ball at the opponent.
Jessie's Yanma The Thief That Keeps on Thieving! Debut
  Yanmega's body glows white and it creates a silver energy ball in front of its body. It then launches the ball at the opponent.
Jessie's Yanmega The Thief That Keeps on Thieving! None
  Piloswine's body glows white and it creates a silver energy ball in front of its nose. It then fires the ball at the opponent.
Dawn's Piloswine A Breed Stampede! None
  Mamoswine's body glows white and the glow comes off its body and forms a silver ball on the end of its tusks. It then fires the ball at the opponent.
Dawn's Mamoswine Trials and Adulations! None


In the manga

Pokémon Adventures


In other generations

Trivia

In other languages

Language Title
Mandarin Chinese 原始之力 Yuánshǐzhī Lì
  Dutch Oeroude Kracht
  French Pouv.Antique
  German Antik-Kraft
  Greek Αρχαία Δύναμη
  Hebrew כוח עתיק coah atick
  Italian Forzantica
  Korean 원시의힘 Weonsa-yi Him
  Polish Antyczna Moc
Portuguese   Brazil Poder Antigo
  Portugal Poder Antigo
  Serbian Drevna Moć
  Spanish Poder Pasado


Template:AncientPower

  This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.