Spiky Shield (move): Difference between revisions

 
(87 intermediate revisions by 50 users not shown)
Line 1: Line 1:
{{bad image|reason=Should be replaced with Generation VII image}}
{{MoveInfobox
{{MoveInfobox
|n=496
|n=596
|name=Spiky Shield
|name=Spiky Shield
|jname=ニードルガード
|jname=ニードルガード
|jtrans=Needle Guard
|jtrans=Needle Guard
|jtranslit=Nīdoru Gādo
|jtranslit=Nīdoru Gādo
|gameimage=Spiky Shield 2.png
|gameimage=Spiky Shield IX.png
|gameimagewidth=300
|gameimagewidth=300
|type=Grass
|type=Grass
Line 24: Line 23:
|magiccoat=no
|magiccoat=no
|snatch=no
|snatch=no
|brightpowder=no
|mirrormove=no
|kingsrock=no
|kingsrock=no
|flag7=no
|flag7=no
Line 30: Line 29:
|sound=no
|sound=no
|target=self
|target=self
|footnotes= }}
|footnotes=  
}}


'''Spiky Shield''' (Japanese: '''ニードルガード''' ''Needle Guard'') is a non-damaging {{type|Grass}} [[move]] introduced in [[Generation VI]].
'''Spiky Shield''' (Japanese: '''ニードルガード''' ''Needle Guard'') is a non-damaging {{type|Grass}} [[move]] introduced in [[Generation VI]].


==Effect==
==Effect==
====Generation VI====
{{main|Protection}}
Spiky Shield protects the user from all effects of moves that target users during the turn it is used, including damage. (This does not include damage afflicted by weather conditions it is susceptible to, or damage from a status ailment that it obtained on a previous turn.) Additionally, if Spiky Shield blocks an attack that would make [[contact]] with the user, the attacker suffers damage equal to 1/8 of its maximum HP. However, if an attack is blocked by Spiky Shield, the effects of the user's {{DL|In-battle effect item|Rocky Helmet}}, {{a|Rough Skin}}, and {{a|Iron Barbs}} will not activate. If {{m|Sucker Punch}} is used on a Pokémon that has used Spiky Shield, the move fails and the Pokémon does not take damage.
Spiky Shield protects the user from all effects of moves that target it during the turn it is used, including damage. (This does not include damage at the end of a turn such as from [[weather]] or a [[status condition]].) If Spiky Shield blocks an attack that would make [[contact]] with the user, the attacker suffers damage equal to 1/8 of its maximum {{stat|HP}}. If a contact [[multi-strike move]] is blocked by Spiky Shield, the resulting damage will only apply once. Moves that are blocked do not activate other effects that require making contact, like [[Rocky Helmet]] or {{a|Rough Skin}}.


Using {{m|Protect}}, {{m|Detect}}, {{m|Endure}}, Spiky Shield, {{m|King's Shield}}, {{m|Wide Guard}}, or {{m|Quick Guard}} consecutively divides the chance of success of Protect, Detect, Endure, Spiky Shield, and King's Shield by 3 for each consecutive use, with a minimum (1/3)<sup>6</sup> (1/729 or ~0.1%) chance.<ref>https://twitter.com/0x7bdf/status/591858756733931521</ref>
If the user [[priority|goes last]] in the turn, the move will fail. The chance that Spiky Shield will succeed also drops each time the user successfully and consecutively uses {{m|Endure}}, any [[protection]] move that [[Protection#Moves that protect only the user|only affects the user]], {{m|Quick Guard}}, or {{m|Wide Guard}}. Each time, the chance of success is divided by 3.


It is an increased [[priority]] move that will always go before attacks during the turn.
Some moves will {{cat|moves that do damage through protection|do damage through Spiky Shield}}. Most damaging [[Z-Move]]s and [[Max Move]]s will only do 25% of their original damage, except {{m|G-Max One Blow}} and {{m|G-Max Rapid Flow}} which do full damage. {{cat|Moves that break protection}}, like {{m|Feint}}, will do their full damage and remove the effects of Spiky Shield. The Ability {{a|Unseen Fist}} allows [[contact]] moves to bypass Spiky Shield.


{{m|Feint}}, {{m|Phantom Force}}, {{m|Shadow Force}}, {{m|Hyperspace Hole}}, and {{m|Hyperspace Fury}} lift Spiky Shield's protection for the rest of the turn.
[[Status move]]s that are unaffected by Spiky Shield are [[Protection#Unprotectable moves|listed here]]. Generally, {{cat|moves that target the user}}, {{cat|moves that target the user and all allies}}, {{cat|moves that target all Pokémon}} (except {{m|Shadow Shed}} and {{m|Shadow Half}}), and [[entry hazard]] moves cannot be blocked by Spiky Shield.


Spiky Shield is unable to defend against any of the following moves:
Spiky Shield is an increased-[[priority]] move that will go before most attacks in a turn.
{| style="background:#{{grass color light}}; {{roundy|1em}}; border:5px solid #{{grass color}}"
 
|-
If powered up by a [[Grassium Z]] into Z-Spiky Shield, the user's {{stat|Defense}} stat rises by one stage.
|
{| border=1 width="100%" class="sortable roundy" style="background:#FFF; border:1px solid #{{grass color light}}; border-collapse:collapse"
|- style="background: #{{grass color light}}"
! {{color2|000|Move}}
! {{color2|000|Type}}
! {{color2|000|Damage category|Cat.}}
{{movelist|Acupressure|Normal|cat=Status}}
{{movelist|Aromatic Mist|Fairy|cat=Status}}
{{movelist|Confide|Normal|cat=Status}}
{{movelist|Conversion 2|Normal|cat=Status}}
{{movelist|Curse|Ghost|cat=Status}}
{{movelist|Doom Desire|Steel|cat=Special}}
{{movelist|Feint|Normal|cat=Physical}}
{{movelist|Future Sight|Psychic|cat=Special}}
{{movelist|Hyperspace Fury|Dark|cat=Physical}}
{{movelist|Hyperspace Hole|Psychic|cat=Special}}
{{movelist|Hold Hands|Normal|cat=Status}}
{{movelist|Perish Song|Normal|cat=Status}}
{{movelist|Phantom Force|Ghost|cat=Physical}}
{{movelist|Play Nice|Normal|cat=Status}}
{{movelist|Psych Up|Normal|cat=Status}}
{{movelist|Roar|Normal|cat=Status}}
{{movelist|Role Play|Psychic|cat=Status}}
{{movelist|Shadow Force|Ghost|cat=Physical}}
{{movelist|Sketch|Normal|cat=Status}}
{{movelist|Transform|Normal|cat=Status}}
{{movelist|Whirlwind|Normal|cat=Status}}
|}
|}{{left clear}}


==Description==
==Description==
{{movedesc|grass}}
{{movedesc|grass}}
{{movedescentry|{{gameabbrev6|XYORAS}}<br>{{gameabbrev7|SM}}|In addition to protecting the user from attacks, this move also damages any attacker who makes direct contact.}}
{{movedescentry|{{gameabbrev6|XYORAS}}<br>{{gameabbrev7|SMUSUMPE}}|In addition to protecting the user from attacks, this move also damages any attacker who makes direct contact.}}
{{movedescentry|{{gameabbrev8|SwShBDSPLA}}<br>{{gameabbrev9|SV}}|In addition to protecting the user from attacks, this move also damages any attacker that makes direct contact.}}
|}
|}
|}
|}
Line 85: Line 57:
==Learnset==
==Learnset==
===By [[Level|leveling up]]===
===By [[Level|leveling up]]===
{{Movehead/Level|Grass|6}}
{{Movehead/Games|Grass|g1=none|g2=none|g3=none|g4=none|g5=none|g7=1|g7g={{gameabbrev7|SMUSUM}}|g8=2}}
{{Moveentry/2|332|Cacturne|2|Grass|Human-Like|32{{sup/6|ORAS}}|{{tt|Evo.|Learned upon evolving}}}}
{{Moveentry/5|0332|Cacturne|type=Grass|type2=Dark|2|Grass|Human-Like|32{{sup/6|ORAS}}|1, {{tt|Evo.|Learned upon evolving}}||1, {{tt|Evo.|Learned upon evolving}}|{{tt|Evo.|Learned upon evolving}}}}
{{Moveentry/2|556|Maractus|1|Grass|Grass|1{{sup/6|ORAS}}|1}}
{{Moveentry/5|0556|Maractus|type=Grass|1|Grass|Grass|1{{sup/6|ORAS}}|1|1}}
{{Moveentry/2|652|Chesnaught|1|Field|Field|36, 75|{{tt|Evo.|Learned upon evolving}}}}
{{Moveentry/5|0652|Chesnaught|type=Grass|type2=Fighting|1|Field|Field|36, 75|1, {{tt|Evo.|Learned upon evolving}}|||{{tt|Evo.|Learned upon evolving}}}}
{{Moveentry/2|777|Togedemaru|2|Field|Fairy||49}}
{{Moveentry/5|0777|Togedemaru|type=Electric|type2=Steel|2|Field|Fairy||49|60}}
{{Movefoot|Grass}}
{{Moveentry/5|0970|Glimmora|type=Rock|type2=Poison|1|Mineral|Mineral|||||1}}
{{Moveentry/5|1017|Ogerpon|type=Grass|1|No Eggs Discovered|No Eggs Discovered|form=All forms|||||48}}
{{Movefoot|Grass|5}}
 
===By {{pkmn|breeding}}===
{{Movehead/Games|Grass|Egg Move|g1=none|g2=none|g3=none|g4=none|g5=none|g6=none|g7=1|g7g={{gameabbrev7|USUM}}|g8=none|g9=none}}
{{Moveentry/1|0511|Pansage|type=Grass|1|Field|Field|✔}}
{{Movefoot|Grass|1}}
 
==In other games==
==={{g|Mystery Dungeon series}}===
The user gains the {{DL|Status condition (Mystery Dungeon)|Spiky Shield}} status condition for 1 turn, causing it to be protected from most attacks. The user can still be damaged by items or explosions. Using {{m|Protect}}, {{m|Detect}}, {{m|Endure}}, Spiky Shield, {{m|King's Shield}}, {{m|Wide Guard}}, or {{m|Quick Guard}} consecutively reduces the chance of success of the move.
 
{{Template:MDMoveheader|type=grass}}
{{Template:MDMoveRow|game=SMD|pp=10|ppmax=30|acc=—%|range=User|target=User}}
{{Template:MDMovefoot|type=grass|SMD=yes|RTDX=yes}}
 
===[[Pokémon Masters EX]]===
{| class="roundy" style="margin:auto; background:#{{grass color}}; border:3px solid #{{grass color dark}}; text-align:center; width:80%"
|- style="background: #{{grass color light}}"
! style="{{roundytl|5px}}" | Name
! {{color2|000|Damage category|Category}}
! <small>Cost in move-gauge slots</small>
! MP<br>(uses)
! Base {{color2|000|power}}
! Max {{color2|000|power}}
! {{color2|000|Accuracy}}
! Target
! Effect tag
! Description
! style="{{roundytr|5px}}" | Playable {{color2|000|Sync pair|sync pair(s)}}
|- style="background:#fff"
|style="{{roundybl|5px}}"|Spiky Shield
{{statustable|Status}}
|2
|2
|—
|—
|—%
|Self
|—
|The user takes up a defensive posture. Using this move again will make the user leave this defensive posture. No other actions can be taken when in this defensive posture. Nullifies moves when hit while in this defensive posture, then the user leaves the defensive posture. If the move was a physical attack move, deals damage to the opponent that used it. (Type: Grass, Category: Physical)
|style="{{roundybr|5px}}"|{{sync|Shauna|Chesnaught}}
|}
 
===Description===
{{movedesc|grass}}
{{movedescentry|{{gameabbrevmd|SMD}}|You'll get the Spiky Shield, which protects you from enemies' attacks and move effects. You counterattack when you're attacked by a contact move. This move's chance of failure rises if you use it after you use a move that evades enemies' attacks.}}
{{movedescentry|{{gameabbrevmd|RTDX}}|You'll get the Spiky Shield status, which protects you from enemies' moves. You counterattack when you're attacked by a contact move. This move's chance of failure rises if you use it after you've already used a move that blocks enemies' attacks.}}
|}
|}{{left clear}}


==In the anime==
==In the anime==
{{moveanime|type=grass|exp=yes|gen=The user produces a protective force field.|image1=Millis Chesnaught Spiky Shield.png|image1p=Chesnaught}}
{{moveanime|type=grass|exp=yes|gen=The user protects itself with a multitude of spikes acting like a shield. In addition to protecting the user from attacks, this move also damages any attacker that makes direct contact.|image1=Sophocles Togedemaru Spiky Shield.png|image1p=Togedemaru|image2=Alain Chesnaught Spiky Shield.png|image2p=Alain's Chesnaught|image3=Millis Chesnaught Spiky Shield.png|image3p=Millis's Chesnaught}}
{{movep|type=grass|ms=652|pkmn=Chesnaught|method=Chesnaught slams its fists together, and forms a round shield from its forearms. The shield then produces a green force field covered with spikes that protects Chesnaught and those standing behind it.}}
{{movep|type=grass|ms=652|pkmn=Chesnaught|method=Chesnaught slams its fists together, and forms a round shield from its forearms. The shield then produces a green force field covered with spikes that protects Chesnaught and those standing behind it.}}
{{movebtm|type=grass|user=Millis Steel|user1=Millis Steel's Chesnaught|startcode=M17|startname=Diancie and the Cocoon of Destruction|notes=Debut}}
{{movemid|type=grass|user=Millis Steel|user1=Millis Steel's Chesnaught|startcode=M17|startname=Diancie and the Cocoon of Destruction|notes=Debut}}
{{movemid|type=grass|user=Alain|user1=Alain's Chesnaught|startcode=JN115|startname=Curtain Up! Fight the Fights!}}
{{movep|type=grass|ms=777|pkmn=Togedemaru|method=Togedemaru curls up and reveals its spikes. If the opponent makes contact with the spikes, they start glowing green and extend, hurting the opponent.}}
{{movebtm|type=grass|user=Sophocles's Togedemaru|startcode=SM129|startname=Battle Royal 151!}}


==In the manga==
==In the manga==
===In the movie adaptations===
===Movie adaptations===
{{movemanga|type=grass|exp=yes|gen=The user produces a protective force field.|image1=Millis Chesnaught Spiky Shield M17 manga.png|image1p=Chesnaught}}
{{movemanga|type=grass|exp=yes|gen=The user produces a protective force field.|image1=Millis Chesnaught Spiky Shield M17 manga.png|image1p=Chesnaught}}
{{movep|type=grass|ms=652|pkmn=Chesnaught|method=Chesnaught forms a round shield from its forearms, protecting Chesnaught from attacks.}}
{{movep|type=grass|ms=652|pkmn=Chesnaught|method=Chesnaught forms a round shield from its forearms, protecting Chesnaught from attacks.}}
{{movebtmManga|type=grass|user=Millis Steel|user1=Millis Steel's Chesnaught|startcode=Diancie and the Cocoon of Destruction (manga)|startname=Diancie and the Cocoon of Destruction|notes=Debut}}
{{movebtmManga|type=grass|user=Millis Steel|user1=Millis Steel's Chesnaught|startcode=Diancie and the Cocoon of Destruction (manga)|startname=Diancie and the Cocoon of Destruction|notes=Debut}}


===In the Pokémon Adventures manga===
===Pokémon Adventures===
{{movemanga|type=grass|exp=yes|gen=The user produces a protective shield.|image1=Marisso Spiky Shield.png|image1p=Chesnaught}}
{{movemanga|type=grass|exp=yes|gen=The user produces a protective shield.|image1=Marisso Spiky Shield.png|image1p=Chesnaught}}
{{movep|type=grass|ms=652|pkmn=Chesnaught|method=Chesnaught forms a round shield from its forearms, protecting it from attacks.}}
{{movep|type=grass|ms=652|pkmn=Chesnaught|method=Chesnaught forms a round shield from its forearms, protecting it from attacks.}}
{{movebtmManga|type=grass|user=Marisso|user1=X's Marisso|startcode=X & Y chapter|startname=X & Y chapter|notes=Debut}}
{{movebtmManga|type=grass|user=Marisso|user1=X's Marisso|startcode=PS590|startname=Yveltal Steals|notes=Debut}}


==In other generations==
===Core series games===
{{Movegen|
type=Grass|
genVI=Spiky Shield VI|
genVII=Spiky Shield VII|
genVIII=Spiky Shield VIII
}}
===Spin-off series games===
{{Movegen|
type=Grass|
PSMD=Spiky Shield PSMD
}}
==In other languages==
==In other languages==
{{Langtable|color={{grass color}}|bordercolor={{grass color light}}
{{Langtable|color={{grass color}}|bordercolor={{grass color light}}
|zh_yue=尖刺防守 ''{{tt|Jīmchi Fòhngsáu|Spike Guard}}''
|zh_cmn=尖刺防守 ''{{tt|Jiāncì Fángshǒu|Spike Guard}}''
|fr=Pico-Défense
|fr=Pico-Défense
|de=Schutzstacheln
|de=Schutzstacheln
|it=Agodifesa
|it=Agodifesa
|ko=니들가드 ''Needle Guard''
|ko=니들가드 {{tt|''Nideulgadeu''|Needle Guard}}
|pl=Kolczasta Tarcza
|pt_br=Escudo Espinhoso
|pt_br=Escudo Espinhoso
|pt_eu=Escudo de Picos
|es=Barrera Espinosa
|es=Barrera Espinosa
|vi=Khiên Gai Phòng Vệ
}}
}}
==References==
<references/>


{{-}}
{{-}}
Line 128: Line 168:
[[Category:Increased priority moves]]
[[Category:Increased priority moves]]
[[Category:Protection moves]]
[[Category:Protection moves]]
[[Category:Moves that can fail]]
[[Category:Moves usable in Pokémon Sword and Shield]]
[[Category:Moves usable in Pokémon Scarlet and Violet]]


[[de:Schutzstacheln]]
[[de:Schutzstacheln]]
[[es:Barrera espinosa]]
[[fr:Pico-Défense]]
[[fr:Pico-Défense]]
[[it:Agodifesa (mossa)]]
[[it:Agodifesa]]
[[ja:ニードルガード]]
[[ja:ニードルガード]]
[[zh:尖刺防守(招式)]]
[[zh:尖刺防守(招式)]]

Latest revision as of 16:36, 21 May 2024

Spiky Shield
ニードルガード Needle Guard
Spiky Shield IX.png
Type  Grass
Category  Status
PP  10 (max. 16)
Power  —
Accuracy  —%
Priority  +4
  • Does not make contact
  • Not affected by Protect
  • Not affected by Magic Coat
  • Not affected by Snatch
  • Not affected by Mirror Move
  • Not affected by King's Rock
Range
Opponent Opponent Opponent
Self Ally Ally
Self: Affects the user
Availability
Introduced  Generation VI
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Jam  0  
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Condition  Tough
Appeal  1
Jamming  0  
Prevents the user from being startled until the turn ends.

Spiky Shield (Japanese: ニードルガード Needle Guard) is a non-damaging Grass-type move introduced in Generation VI.

Effect

Main article: Protection

Spiky Shield protects the user from all effects of moves that target it during the turn it is used, including damage. (This does not include damage at the end of a turn such as from weather or a status condition.) If Spiky Shield blocks an attack that would make contact with the user, the attacker suffers damage equal to 1/8 of its maximum HP. If a contact multi-strike move is blocked by Spiky Shield, the resulting damage will only apply once. Moves that are blocked do not activate other effects that require making contact, like Rocky Helmet or Rough Skin.

If the user goes last in the turn, the move will fail. The chance that Spiky Shield will succeed also drops each time the user successfully and consecutively uses Endure, any protection move that only affects the user, Quick Guard, or Wide Guard. Each time, the chance of success is divided by 3.

Some moves will do damage through Spiky Shield. Most damaging Z-Moves and Max Moves will only do 25% of their original damage, except G-Max One Blow and G-Max Rapid Flow which do full damage. Moves that break protection, like Feint, will do their full damage and remove the effects of Spiky Shield. The Ability Unseen Fist allows contact moves to bypass Spiky Shield.

Status moves that are unaffected by Spiky Shield are listed here. Generally, moves that target the user, moves that target the user and all allies, moves that target all Pokémon (except Shadow Shed and Shadow Half), and entry hazard moves cannot be blocked by Spiky Shield.

Spiky Shield is an increased-priority move that will go before most attacks in a turn.

If powered up by a Grassium Z into Z-Spiky Shield, the user's Defense stat rises by one stage.

Description

Games Description
XYORAS
SMUSUMPE
In addition to protecting the user from attacks, this move also damages any attacker who makes direct contact.
SwShBDSPLA
SV
In addition to protecting the user from attacks, this move also damages any attacker that makes direct contact.

Learnset

By leveling up

# Pokémon Types Egg Groups Level
0332    
 
Grass Human-Like 32ORAS 1, Evo. 1, Evo. Evo.
0556     Grass Grass 1ORAS 1 1
0652    
 
Field Field 36, 75 1, Evo. Evo.
0777    
 
Field Fairy 49 60
0970    
 
Mineral Mineral 1
1017  
Ogerpon
All forms
  No Eggs Discovered No Eggs Discovered 48
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By breeding

# Pokémon Types Egg Groups Egg Move
0511     Field Field
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In other games

Pokémon Mystery Dungeon series

The user gains the Spiky Shield status condition for 1 turn, causing it to be protected from most attacks. The user can still be damaged by items or explosions. Using Protect, Detect, Endure, Spiky Shield, King's Shield, Wide Guard, or Quick Guard consecutively reduces the chance of success of the move.

Game Base
Power
Max
Power
Base
PP
Max
PP
Base
Accuracy
Max
Accuracy
Range Target Cuts
corners
SMD - - 10 30 —% - User User -
With some exceptions, Pokémon learnsets match those from the core series games:

Pokémon Masters EX

Name Category Cost in move-gauge slots MP
(uses)
Base power Max power Accuracy Target Effect tag Description Playable sync pair(s)
Spiky Shield Status 2 2 —% Self The user takes up a defensive posture. Using this move again will make the user leave this defensive posture. No other actions can be taken when in this defensive posture. Nullifies moves when hit while in this defensive posture, then the user leaves the defensive posture. If the move was a physical attack move, deals damage to the opponent that used it. (Type: Grass, Category: Physical) Shauna & Chesnaught

Description

Games Description
SMD You'll get the Spiky Shield, which protects you from enemies' attacks and move effects. You counterattack when you're attacked by a contact move. This move's chance of failure rises if you use it after you use a move that evades enemies' attacks.
MDRTDX You'll get the Spiky Shield status, which protects you from enemies' moves. You counterattack when you're attacked by a contact move. This move's chance of failure rises if you use it after you've already used a move that blocks enemies' attacks.


In the anime

 
Millis's Chesnaught
 
Togedemaru
 
Alain's Chesnaught
The user protects itself with a multitude of spikes acting like a shield. In addition to protecting the user from attacks, this move also damages any attacker that makes direct contact.
Pokémon Method
User First Used In Notes
  Chesnaught slams its fists together, and forms a round shield from its forearms. The shield then produces a green force field covered with spikes that protects Chesnaught and those standing behind it.
Millis Steel's Chesnaught Diancie and the Cocoon of Destruction Debut
Alain's Chesnaught Curtain Up! Fight the Fights! None
  Togedemaru curls up and reveals its spikes. If the opponent makes contact with the spikes, they start glowing green and extend, hurting the opponent.
Sophocles's Togedemaru Battle Royal 151! None


In the manga

Movie adaptations


Pokémon Adventures


In other generations

Core series games

Spin-off series games

In other languages

Language Title
Chinese Cantonese 尖刺防守 Jīmchi Fòhngsáu
Mandarin 尖刺防守 Jiāncì Fángshǒu
  French Pico-Défense
  German Schutzstacheln
  Italian Agodifesa
  Korean 니들가드 Nideulgadeu
  Polish Kolczasta Tarcza
Portuguese   Brazil Escudo Espinhoso
  Portugal Escudo de Picos
  Spanish Barrera Espinosa
  Vietnamese Khiên Gai Phòng Vệ


Variations of the move Protect
  ProtectDetectKing's ShieldSpiky ShieldBaneful BunkerObstructSilk TrapBurning Bulwark


  This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.