Nidoking (Pokémon)/Generation I learnset: Difference between revisions

m (clarification - r/b only)
m (→‎By [[transfer]] from another generation: Adding transfer move sources)
 
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{{pokelinkback|034|Nidoking|1}}
{{pokelinkback|034|Nidoking|1}}
__NOTOC__
====By [[Level|leveling up]]====
====By [[Level|leveling up]]====
{{learnlist/levelh|Nidoking|poison|ground|1|1}}
{{learnlist/levelh/1|Nidoking|Poison|Ground|RGB|Y}}
{{learnlist/level1|Start|Poison Sting|Poison|15|100|35||'''}}
{{learnlist/levelI|1|1|Tackle|Normal|35|95|35}}
{{learnlist/level1|Start|Tackle|Normal|35|95|35}}
{{learnlist/levelI|1|1|Horn Attack|Normal|65|100|25}}
{{learnlist/level1|Start|Horn Attack|Normal|65|100|25}}
{{learnlist/levelI|1|1|Poison Sting|Poison|15|100|35|'''}}
{{learnlist/level1|Start|Double Kick|Fighting|30|100|30|||Y}}
{{learnlist/levelI|1|1|Thrash|Normal|90|100|20}}
{{learnlist/level1|23|Thrash|Normal|90|100|20}}
{{learnlist/levelI|8|8|Horn Attack|Normal|65|100|25}}
{{learnlist/levelf|Nidoking|poison|ground|1|1}}
{{learnlist/levelI|N/A|12|Double Kick|Fighting|30|100|30}}
{{learnlist/levelI|14|N/A|Poison Sting|Poison|15|100|35|'''}}
{{learnlist/levelI|23|23|Thrash|Normal|90|100|20}}
{{learnlist/levelf|Nidoking|Poison|Ground|1|1}}


====By [[TM]]/[[HM]]====
====By [[TM]]/[[HM]]====
{{learnlist/tmh|Nidoking|poison|ground|1|1}}
{{learnlist/tmh|Nidoking|Poison|Ground|1|1}}
{{learnlist/tm1|TM01|Mega Punch|Normal|80|85|20}}
{{learnlist/tm1|TM01|Mega Punch|Normal|80|85|20}}
{{learnlist/tm1|TM05|Mega Kick|Normal|120|75|5}}
{{learnlist/tm1|TM05|Mega Kick|Normal|120|75|5}}
{{learnlist/tm1|TM06|Toxic|Poison|—|85|10}}
{{learnlist/tm1|TM06|Toxic|Poison||85|10}}
{{learnlist/tm1|TM07|Horn Drill|Normal|—|—|5}}
{{learnlist/tm1|TM07|Horn Drill|Normal||30|5}}
{{learnlist/tm1|TM08|Body Slam|Normal|85|100|15}}
{{learnlist/tm1|TM08|Body Slam|Normal|85|100|15}}
{{learnlist/tm1|TM09|Take Down|Normal|90|85|20}}
{{learnlist/tm1|TM09|Take Down|Normal|90|85|20}}
Line 26: Line 28:
{{learnlist/tm1|TM16|Pay Day|Normal|40|100|20}}
{{learnlist/tm1|TM16|Pay Day|Normal|40|100|20}}
{{learnlist/tm1|TM17|Submission|Fighting|80|80|25}}
{{learnlist/tm1|TM17|Submission|Fighting|80|80|25}}
{{learnlist/tm1|TM18|Counter|Fighting|—|100|20}}
{{learnlist/tm1|TM18|Counter|Fighting||100|20}}
{{learnlist/tm1|TM19|Seismic Toss|Fighting|—|100|20}}
{{learnlist/tm1|TM19|Seismic Toss|Fighting||100|20}}
{{learnlist/tm1|TM20|Rage|Normal|20|100|20}}
{{learnlist/tm1|TM20|Rage|Normal|20|100|20}}
{{learnlist/tm1|TM24|Thunderbolt|Electric|95|100|15}}
{{learnlist/tm1|TM24|Thunderbolt|Electric|95|100|15}}
{{learnlist/tm1|TM25|Thunder|Electric|120|70|10}}
{{learnlist/tm1|TM25|Thunder|Electric|120|70|10}}
{{learnlist/tm1|TM26|Earthquake|Ground|100|100|10||'''}}
{{learnlist/tm1|TM26|Earthquake|Ground|100|100|10||'''}}
{{learnlist/tm1|TM27|Fissure|Ground|—|—|5}}
{{learnlist/tm1|TM27|Fissure|Ground||30|5}}
{{learnlist/tm1|TM31|Mimic|Normal|—|—|10}}
{{learnlist/tm1|TM31|Mimic|Normal||100|10}}
{{learnlist/tm1|TM32|Double Team|Normal|—|—|15}}
{{learnlist/tm1|TM32|Double Team|Normal|||15}}
{{learnlist/tm1|TM33|Reflect|Psychic|—|—|20}}
{{learnlist/tm1|TM33|Reflect|Psychic|||20}}
{{learnlist/tm1|TM34|Bide|Normal|—|—|10}}
{{learnlist/tm1|TM34|Bide|Normal|||10}}
{{learnlist/tm1|TM38|Fire Blast|Fire|120|85|5}}
{{learnlist/tm1|TM38|Fire Blast|Fire|120|85|5}}
{{learnlist/tm1|TM40|Skull Bash|Normal|100|100|15}}
{{learnlist/tm1|TM40|Skull Bash|Normal|100|100|15}}
{{learnlist/tm1|TM44|Rest|Psychic|—|—|10}}
{{learnlist/tm1|TM44|Rest|Psychic|||10}}
{{learnlist/tm1|TM48|Rock Slide|Rock|75|90|10}}
{{learnlist/tm1|TM48|Rock Slide|Rock|75|90|10}}
{{learnlist/tm1|TM50|Substitute|Normal|—|—|10}}
{{learnlist/tm1|TM50|Substitute|Normal|||10}}
{{learnlist/tm1|HM03|Surf|Water|95|100|15}}
{{learnlist/tm1|HM03|Surf|Water|95|100|15}}
{{learnlist/tm1|HM04|Strength|Normal|80|100|15}}
{{learnlist/tm1|HM04|Strength|Normal|80|100|15}}
{{learnlist/tmf|Nidoking|poison|ground|1|1}}
{{learnlist/tmf|Nidoking|Poison|Ground|1|1}}


====By a prior [[evolution]]====
====By a prior [[evolution]]====
{{Learnlist/prevoh|Nidoking|Poison|Ground|1|1}}
{{Learnlist/prevoh|Nidoking|Poison|Ground|1|1}}
{{Learnlist/prevo1|032|Nidoran♂||033|Nidorino||Leer|Normal|—|100|30}}
{{Learnlist/prevo1|032|Nidoran♂||033|Nidorino||Double Kick|Fighting|30|100|30||RB}}
{{Learnlist/prevo1|032|Nidoran♂||033|Nidorino||Focus Energy|Normal|—|—|30}}
{{Learnlist/prevo1|032|Nidoran♂||033|Nidorino||Focus Energy|Normal|||30}}
{{Learnlist/prevo1|032|Nidoran♂||033|Nidorino||Fury Attack|Normal|15|85|20}}
{{Learnlist/prevo1|032|Nidoran♂||033|Nidorino||Fury Attack|Normal|15|85|20}}
{{Learnlist/prevo1|032|Nidoran♂||033|Nidorino||Horn Drill|Normal|—|—|5}}
{{Learnlist/prevo1|032|Nidoran♂||033|Nidorino||Leer|Normal||100|30}}
{{Learnlist/prevo1|032|Nidoran♂||033|Nidorino||Double Kick|Fighting|30|100|30||RB}}
{{Learnlist/prevof|Nidoking|Poison|Ground|1|1}}
{{Learnlist/prevof|Nidoking|Poison|Ground|1|1}}
====By [[transfer]] from another generation====
{{learnlist/prevgenh/1|Nidoking|Poison|Ground|1}}
{{learnlist/prevgen1|Nidoking|1|Amnesia|Psychic|—|—|20|II=yes<!--breed-->}}
{{learnlist/prevgen1|Nidoking|1|Confusion|Psychic|50|100|25|II=yes<!--breed-->}}
{{learnlist/prevgen1|Nidoking|1|Defense Curl|Normal|—|—|40|II=yes<!--TM-->}}
{{learnlist/prevgen1|Nidoking|1|Disable|Normal|—|55|20|II=yes<!--breed-->}}
{{learnlist/prevgen1|Nidoking|1|Fire Punch|Fire|75|100|15|II=yes<!--TM-->}}
{{learnlist/prevgen1|Nidoking|1|Flamethrower|Fire|95|100|15|II=yes<!--tutor-->}}
{{learnlist/prevgen1|Nidoking|1|Headbutt|Normal|70|100|15|II=yes<!--TM-->}}
{{learnlist/prevgen1|Nidoking|1|Ice Punch|Ice|75|100|15|II=yes<!--TM-->}}
{{learnlist/prevgen1|Nidoking|1|Lovely Kiss|Normal|—|75|10|II=event<!--prevo-->}}
{{learnlist/prevgen1|Nidoking|1|Roar|Normal|—|100|20|II=yes<!--TM-->}}
{{learnlist/prevgen1|Nidoking|1|Supersonic|Normal|—|55|20|II=yes<!--breed-->}}
{{learnlist/prevgen1|Nidoking|1|ThunderPunch|Electric|75|100|15|II=yes<!--TM-->}}
{{learnlist/prevgenf/1|Nidoking|Poison|Ground|1}}
[[it:Nidoking/Mosse apprese in prima generazione]]
[[zh:尼多王/第一世代招式表]]

Latest revision as of 19:26, 30 October 2020

← Nidoking Nidoking

By leveling up

Generation I
Other generations:
II - III - IV - V - VI - VII - VIII - IX
 RGB   Y   Move   Type   Pwr.   Acc.   PP 
1 1 Tackle Normal 35 95% 35
1 1 Horn Attack Normal 65 100% 25
1 1 Poison Sting Poison 15 100% 35
1 1 Thrash Normal 90 100% 20
8 8 Horn Attack Normal 65 100% 25
N/A 12 Double Kick Fighting 30 100% 30
14 N/A Poison Sting Poison 15 100% 35
23 23 Thrash Normal 90 100% 20
  • Bold indicates a move that gets STAB when used by Nidoking
  • Italic indicates a move that gets STAB only when used by an evolution of Nidoking
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation I
Other generations:
II - III - IV - V - VI - VII - VIII - IX
 TM   Move   Type   Power   Accuracy   PP 
  TM01 Mega Punch Normal 80 85% 20
  TM05 Mega Kick Normal 120 75% 5
  TM06 Toxic Poison 85% 10
  TM07 Horn Drill Normal 30% 5
  TM08 Body Slam Normal 85 100% 15
  TM09 Take Down Normal 90 85% 20
  TM10 Double-Edge Normal 100 100% 15
  TM11 BubbleBeam Water 65 100% 20
  TM12 Water Gun Water 40 100% 25
  TM13 Ice Beam Ice 95 100% 10
  TM14 Blizzard Ice 120 90% 5
  TM15 Hyper Beam Normal 150 90% 5
  TM16 Pay Day Normal 40 100% 20
  TM17 Submission Fighting 80 80% 25
  TM18 Counter Fighting 100% 20
  TM19 Seismic Toss Fighting 100% 20
  TM20 Rage Normal 20 100% 20
  TM24 Thunderbolt Electric 95 100% 15
  TM25 Thunder Electric 120 70% 10
  TM26 Earthquake Ground 100 100% 10
  TM27 Fissure Ground 30% 5
  TM31 Mimic Normal 100% 10
  TM32 Double Team Normal —% 15
  TM33 Reflect Psychic —% 20
  TM34 Bide Normal —% 10
  TM38 Fire Blast Fire 120 85% 5
  TM40 Skull Bash Normal 100 100% 15
  TM44 Rest Psychic —% 10
  TM48 Rock Slide Rock 75 90% 10
  TM50 Substitute Normal —% 10
  HM03 Surf Water 95 100% 15
  HM04 Strength Normal 80 100% 15
  • Bold indicates a move that gets STAB when used by Nidoking
  • Italic indicates a move that gets STAB only when used by an evolution of Nidoking
  • Click on the generation numbers at the top to see TM moves from other generations

By a prior evolution

Generation I
Other generations:
II - III - IV - V - VI - VII - VIII - IX
 Stage   Move   Type   Power   Accuracy   PP 
   Double KickRB Fighting 30 100% 30
   Focus Energy Normal —% 30
   Fury Attack Normal 15 85% 20
   Leer Normal 100% 30
  • Bold indicates a move that gets STAB when used by Nidoking
  • Italic indicates a move that gets STAB only when used by an evolution of Nidoking
  • Click on the generation numbers at the top to see moves from other generations

By transfer from another generation

Generation I
Other generations:
II - IV - V - VI - VII - VIII - IX
 Gen.   Move   Type   Pwr.   Acc.   PP 
II Amnesia Psychic 0000 00—}}—% 20
II Confusion Psychic 05050 100}}100% 25
II Defense Curl Normal 0000 00—}}—% 40
II Disable Normal 0000 055}}55% 20
II Fire Punch Fire 07575 100}}100% 15
II Flamethrower Fire 09595 100}}100% 15
II Headbutt Normal 07070 100}}100% 15
II Ice Punch Ice 07575 100}}100% 15
II Lovely Kiss Normal 0000 075}}75% 10
II Roar Normal 0000 100}}100% 20
II Supersonic Normal 0000 055}}55% 20
II ThunderPunch Electric 07575 100}}100% 15
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Nidoking
  • Italic indicates a move that gets STAB only when used by an evolution of Nidoking
  • Click on the generation numbers at the top to see transfer-only moves for other generations