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Maractus (Pokémon)/Generation V learnset

By leveling up

Generation V
Other generations:
VI - VII
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
011 Peck Flying Physical 03535 100100% 35
011 Absorb Grass Special 02020 100100% 25
033 Sweet Scent Normal Status 0000 100100% 20
066 Growth Normal Status 0000 —% 40
1010 Pin Missile Bug Physical 01414 08585% 20
1313 Mega Drain Grass Special 04040 100100% 15
1515 Synthesis Grass Status 0000 —% 5
1818 Cotton Spore Grass Status 0000 100100% 40
2222 Needle Arm Grass Physical 06060 100100% 15
2626 Giga Drain Grass Special 07575 100100% 10
2929 Acupressure Normal Status 0000 —% 30
3333 Ingrain Grass Status 0000 —% 20
3838 Petal Dance Grass Special 120120 100100% 10
4242 Sucker Punch Dark Physical 08080 100100% 5
4545 Sunny Day Fire Status 0000 —% 5
5050 SolarBeam Grass Special 120120 100100% 10
5555 Cotton Guard Grass Status 0000 —% 10
5757 After You Normal Status 0000 —% 15
  • Bold indicates a move that gets STAB when used by Maractus
  • Italic indicates a move that gets STAB only when used by an evolution of Maractus
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation V
Other generations:
VI - VII
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Bag TM Poison Sprite.png TM06 Toxic Poison Status 0000 090}}90% 10
Bag TM Normal Sprite.png TM10 Hidden Power Normal Special 0000 100}}100% 15
Bag TM Fire Sprite.png TM11 Sunny Day Fire Status 0000 —}}—% 5
Bag TM Normal Sprite.png TM17 Protect Normal Status 0000 —}}—% 10
Bag TM Normal Sprite.png TM20 Safeguard Normal Status 0000 —}}—% 25
Bag TM Normal Sprite.png TM21 Frustration Normal Physical 0000 100}}100% 20
Bag TM Grass Sprite.png TM22 SolarBeam Grass Special 120120 100}}100% 10
Bag TM Normal Sprite.png TM27 Return Normal Physical 0000 100}}100% 20
Bag TM Normal Sprite.png TM32 Double Team Normal Status 0000 —}}—% 15
Bag TM Flying Sprite.png TM40 Aerial Ace Flying Physical 06060 —}}—% 20
Bag TM Normal Sprite.png TM42 Facade Normal Physical 07070 100}}100% 20
Bag TM Psychic Sprite.png TM44 Rest Psychic Status 0000 —}}—% 10
Bag TM Normal Sprite.png TM45 Attract Normal Status 0000 100}}100% 15
Bag TM Normal Sprite.png TM48 Round Normal Special 06060 100}}100% 15
Bag TM Grass Sprite.png TM53 Energy Ball Grass Special 08080 100}}100% 10
Bag TM Poison Sprite.png TM84 Poison Jab Poison Physical 08080 100}}100% 20
Bag TM Grass Sprite.png TM86 Grass Knot Grass Special 0000 100}}100% 20
Bag TM Normal Sprite.png TM87 Swagger Normal Status 0000 090}}90% 15
Bag TM Normal Sprite.png TM90 Substitute Normal Status 0000 —}}—% 10
  • Bold indicates a move that gets STAB when used by Maractus
  • Italic indicates a move that gets STAB only when used by an evolution of Maractus

By breeding

Generation V
Other generations:
VI - VII
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
HoppipSkiploomJumpluff Bounce Flying Physical 85 85% 5
ExeggcuteExeggutorHoppipSkiploomJumpluffSunflora Bullet Seed Grass Physical 25 100% 30
SunkernSunfloraRoseliaSnoverAbomasnow GrassWhistle Grass Status 55% 15
BulbasaurIvysaurVenusaurExeggcuteHoppipSkiploom
JumpluffSunkernSunfloraShroomishBreloomRoselia
CacneaCacturneTurtwigGrotleTorterraCherubi
CherrimSnivyServineSerperiorCottoneeWhimsicott
Leech Seed Grass Status 90% 10
BulbasaurExeggutorSunkernShroomishBreloom Seed Bomb Grass Physical 80 100% 15
CacneaCacturne Spikes Ground Status —% 20
ExeggutorTorterraSnoverAbomasnow Wood Hammer Grass Physical 120 100% 15
BulbasaurIvysaurVenusaurExeggcuteHoppipSkiploom
JumpluffSunkernSunfloraShroomishCherubiCherrim
Worry Seed Grass Status 100% 10
  • Moves marked with an asterisk (*) must be chain bred onto Maractus in Generation V
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Maractus in that game.
  • Bold indicates a move that gets STAB when used by Maractus
  • Italic indicates a move that gets STAB only when used by an evolution of Maractus

By tutoring

Generation V
Other generations:
VI - VII
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
B W B2 W2 After You Normal Status —% 15
B W B2 W2 Bounce Flying Physical 85 85% 5
B W B2 W2 Drain Punch Fighting Physical 75 100% 10
B W B2 W2 Endeavor Normal Physical 100% 5
B W B2 W2 Giga Drain Grass Special 75 100% 10
B W B2 W2 Helping Hand Normal Status —% 20
B W B2 W2 Hyper Voice Normal Special 90 100% 10
B W B2 W2 Knock Off Dark Physical 20 100% 20
B W B2 W2 Seed Bomb Grass Physical 80 100% 15
B W B2 W2 Sleep Talk Normal Status —% 10
B W B2 W2 Snore Normal Special 40 100% 15
B W B2 W2 Synthesis Grass Status —% 5
B W B2 W2 Uproar Normal Special 90 100% 10
B W B2 W2 Worry Seed Grass Status 100% 10
  • A black abbreviation in a colored box indicates that Maractus can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Maractus cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Maractus
  • Italic indicates a move that gets STAB only when used by an evolution of Maractus

Dream World moves

Generation V
Other generations:
VI - VII
 Event   Move   Type   Cat.   Pwr.   Acc.   PP 
Rugged Mountain Leech Seed Grass Status 90% 10
Rugged Mountain Spikes Ground Status —% 20
  • A superscript level indicates that Maractus can learn this move normally in Generation V at that level
  • Bold indicates a move that gets STAB when used by Maractus
  • Italic indicates a move that gets STAB only when used by an evolution of Maractus