Last Resort
とっておき The Best
Type  Normal
Category  Physical
PP  5 (max. 8)
Power  140
Accuracy  100%
Priority  {{{priority}}}
Target
Foe Foe Foe
Self Ally Ally
May affect anyone adjacent to the user
Availability
Introduced  Generation IV
Condition  Cute
Appeal  0  
Jam  0  
+1 if first to appeal
Condition  Cute
Appeal  0  
Earn a higher score the later the Pokémon performs.
Condition  Cute
Appeal  1
Jamming  0  
Works well if the user is pumped up.

Last Resort (Japanese: とっておき The Best) is a damage-dealing Normal-type move introduced in Generation IV.

Effect

Generation IV

Last Resort inflicts damage and has no secondary effect. However, it cannot be used until all other moves that the user knows have been fully executed, at least once, during the battle. Moves are not considered to have been used if the Pokémon was switched out after using them.

This counter resets if the user switches out or faints. Last Resort will fail if it is the only move the user knows.

Generation V

Last Resort's power is increased from 130 to 140.

Description

Games Description


This move can be used only after the user has used all the other moves it knows in the battle.
PMDTDS Inflicts damage on the target, but it won't hit unless the user has a move with 0 PP remaining.


Learnset

By leveling up

# Pokémon Type Level
I II III IV V VI
133   Eevee Normal Normal 50 50 41 41
134   Vaporeon Water Water 50 50 41 41
135   Jolteon Electric Electric 50 50 41 41
136   Flareon Fire Fire 50 50 41 41
175   Togepi* Fairy Fairy 51 49 49
176   Togetic* Fairy Flying 51 49 49
190   Aipom Normal Normal 43 43 43
196   Espeon Psychic Psychic 50 50 41 41
197   Umbreon Dark Dark 50 50 41 41
231   Phanpy Ground Ground 37 37 37
311   Plusle Electric Electric 48 51 50
40
385   Jirachi Steel Psychic 65 65 65
417   Pachirisu Electric Electric 37 45 45
424   Ambipom Normal Normal 43 43 43
433   Chingling Psychic Psychic 22 22 22
16
446   Munchlax Normal Normal 49 57 --, 57
470   Leafeon Grass Grass 50 50 41 41
471   Glaceon Ice Ice 50 50 41 41
482   Azelf Psychic Psychic 61 61 --, 61
506   Lillipup Normal Normal   36 36
507   Herdier Normal Normal   42 42
508   Stoutland Normal Normal   51 51
531   Audino Normal Normal   55 --, 55
--, 53
572   Minccino Normal Normal   45 45
700   Sylveon Fairy Fairy     41
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By breeding

# Pokémon Type Father
II III IV V VI
019   Rattata Normal Normal                                                
052   Meowth Normal Normal                                                
161   Sentret Normal Normal                                                
174   Igglybuff Normal Fairy              
255   Torchic Fire Fire                                                
300   Skitty Normal Normal                                                        
431   Glameow Normal Normal no                                   
440   Happiny Normal Normal              
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By Move Tutor

# Pokémon Type Game
DP Pt HGSS BW B2W2 XY ORAS
019   Rattata Normal Normal
020   Raticate Normal Normal
035   Clefairy* Fairy Fairy
036   Clefable* Fairy Fairy
039   Jigglypuff Normal Fairy
040   Wigglytuff Normal Fairy
052   Meowth Normal Normal
053   Persian Normal Normal
083   Farfetch'd Normal Flying
113   Chansey Normal Normal
133   Eevee Normal Normal
134   Vaporeon Water Water
135   Jolteon Electric Electric
136   Flareon Fire Fire
137   Porygon Normal Normal
143   Snorlax Normal Normal
151   Mew Psychic Psychic
161   Sentret Normal Normal
162   Furret Normal Normal
173   Cleffa* Fairy Fairy
174   Igglybuff Normal Fairy
175   Togepi* Fairy Fairy
176   Togetic* Fairy Flying
190   Aipom Normal Normal
196   Espeon Psychic Psychic
197   Umbreon Dark Dark
206   Dunsparce Normal Normal
209   Snubbull* Fairy Fairy
210   Granbull* Fairy Fairy
216   Teddiursa Normal Normal
217   Ursaring Normal Normal
231   Phanpy Ground Ground
232   Donphan Ground Ground
233   Porygon2 Normal Normal
234   Stantler Normal Normal
242   Blissey Normal Normal
251   Celebi Psychic Grass
255   Torchic Fire Fire
256   Combusken Fire Fighting
257   Blaziken Fire Fighting
263   Zigzagoon Normal Normal
264   Linoone Normal Normal
300   Skitty Normal Normal
301   Delcatty Normal Normal
303   Mawile Steel Fairy
311   Plusle Electric Electric
312   Minun Electric Electric
327   Spinda Normal Normal
335   Zangoose Normal Normal
351   Castform Normal Normal
352   Kecleon Normal Normal
358   Chimecho Psychic Psychic
380   Latias Dragon Psychic
381   Latios Dragon Psychic
385   Jirachi Steel Psychic
399   Bidoof Normal Normal
400   Bibarel Normal Water
417   Pachirisu Electric Electric
424   Ambipom Normal Normal
427   Buneary Normal Normal
428   Lopunny Normal Normal
431   Glameow Normal Normal
432   Purugly Normal Normal
433   Chingling Psychic Psychic
440   Happiny Normal Normal
446   Munchlax Normal Normal
468   Togekiss* Fairy Flying
470   Leafeon Grass Grass
471   Glaceon Ice Ice
474   Porygon-Z Normal Normal
482   Azelf Psychic Psychic
489   Phione Water Water
490   Manaphy Water Water
491   Darkrai Dark Dark
492   Shaymin
Land Forme
Grass Grass
492   Shaymin
Sky Forme
Grass Flying
493   Arceus Normal Normal
494   Victini Psychic Fire
504   Patrat Normal Normal
505   Watchog Normal Normal
506   Lillipup Normal Normal
507   Herdier Normal Normal
508   Stoutland Normal Normal
531   Audino Normal Normal
572   Minccino Normal Normal
573   Cinccino Normal Normal
585   Deerling Normal Grass
586   Sawsbuck Normal Grass
587   Emolga Electric Flying
647   Keldeo Water Fighting
648   Meloetta Normal Psychic
649   Genesect Bug Steel
659   Bunnelby Normal Normal
660   Diggersby Normal Ground
676   Furfrou Normal Normal
700   Sylveon Fairy Fairy
701   Hawlucha Fighting Flying
702   Dedenne Electric Fairy
707   Klefki Steel Fairy
719   Diancie Rock Fairy
720   Hoopa Psychic Ghost
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.

Special move

Generation V

#   Pokémon Type Obtained with
0263   Zigzagoon Normal Dream World - Pleasant Forest
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.


By event

Generation IV

#   Pokémon Type Obtained with
0025   Pikachu Electric Kyoto Cross Media Experience 2009 Pikachu
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.


In other games

Mystery Dungeon series

Last Resort will fail if the user does not have at least one move with no PP. The more moves with no PP, the more powerful it becomes.

In the manga

In the Pokémon Adventures manga


In other generations

Trivia

  • It is impossible to use Last Resort when the user is holding a Choice item, unless the user's Ability is Klutz or the user gained the item via an opponent's use of Trick or a similar move.

In other languages

Language Title
Mandarin Chinese 珍藏 Zhēncáng
  French Dernier Recours*
Dernierecour*
  German Zuflucht
  Greek Τελικό Καταφύγιο
  Italian Ultimascelta
  Korean 뒀다쓰기 Dwittaseugi
  Brazilian Portuguese Último Recurso
  Spanish Última baza


  This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.