Bone Club (move): Difference between revisions

 
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{{MoveInfobox|
{{MoveInfobox
n=125 |
|n=125
name=Bone Club |
|name=Bone Club
jname=ホネこんぼう |
|jname=ホネこんぼう
jtrans=Bone Club |
|jtrans=Bone Club
jtranslit=Honekonbō |
|jtranslit=Hone Konbō
gameimage=Bone Club.png |
|gameimage=Bone Club PE.png
type=Ground |
|gameimagewidth=300
damagecategory=Physical |
|type=Ground
basepp=20 |
|damagecategory=Physical
maxpp=32 |
|basepp=20
power=65 |
|maxpp=32
accuracy=85 |
|power=65
bdesc=??? |
|accuracy=85
gen=I |
|gen=I
category=Tough |
|category=Tough
appeal=2 |
|appeal=2
jam=1 |
|jam=1
cdesc=Startles the Pokémon that has the Judge's attention. |
|cdesc=Startles the Pokémon that has the Judge's attention.
appealsc=3 |
|appealsc=3
scdesc=A basic performance using a move known by the Pokémon. |
|scdesc=A basic performance using a move known by the Pokémon.
pokefordex=Bone%20Club |
|appeal6=3
touches=no |
|jam6=0
protect=yes |
|cdesc6=An appealing move that can be used repeatedly without boring the audience.
magiccoat=no |
|touches=no
snatch=no |
|protect=yes
mirrormove=yes |
|magiccoat=no
kingsrock=no |
|snatch=no
flag7=yes |
|mirrormove=yes
flag8=no |
|kingsrock=no
sound=no |
|sound=no
target=anyadjacent |
|target=anyadjacent
footnotes= }}
}}
'''Bone Club''' (Japanese: '''ホネこんぼう''' ''Bone Club'') is a damage-dealing {{type|Ground}} [[move]] introduced in [[Generation I]]. It is one of the [[signature move]]s of the {{p|Cubone}} evolutionary line.
'''Bone Club''' (Japanese: '''ホネこんぼう''' ''Bone Club'') is a damage-dealing {{type|Ground}} [[move]] introduced in [[Generation I]]. It is one of the [[signature move]]s of {{p|Cubone}} and {{p|Marowak}}.


==Effect==
==Effect==
Bone Club inflicts damage and has a 10% chance of causing the target to {{status|flinch}}. Bone Club cannot cause a target with a {{m|substitute}} to flinch.
===Generations I to VII===
Bone Club inflicts damage and has a 10% chance of causing the target to [[flinch]]. Bone Club cannot cause a target with a {{m|substitute}} to flinch.
 
Bone Club can be used as the first move of a [[Contest combination|Pokémon Contest combination]], causing {{m|Bone Rush}} and {{m|Bonemerang}} to score double the normal appeal if used in the next turn. It can also be used to finish a combination, with the user gaining 2 bonus appeal points if {{m|Bone Rush}} or {{m|Bonemerang}} was used in the previous turn.
 
===Generation VIII onwards===
Bone Club cannot be selected in a battle.


==Description==
==Description==
{{incomplete|section|XD description}}
{{movedesc|Ground}}
{{movedesc|Ground}}
{{movedescentry|{{gameabbrev3|Stad}}{{gameabbrev3|Stad2}}|A physical attack using a bone as a club. If it connects, it may cause the target to flinch.}}
{{movedescentry|{{gameabbrevss|Stad}}{{gameabbrevss|Stad2}}|A physical attack using a bone as a club. If it connects, it may cause the target to flinch.}}
{{movedescentry|{{gameabbrev3|GSC}}|An attack that may cause flinching.}}
{{movedescentry|{{gameabbrev2|GSC}}|An attack that may cause flinching.}}
{{movedescentry|{{gameabbrev3|RSE}}|Clubs the foe with a bone. May cause flinching.}}
{{movedescentry|{{gameabbrev3|RSE}}|Clubs the foe with a bone. May cause flinching.}}
{{movedescentry|{{gameabbrev3|FRLG}}|The foe is clubbed with a bone held in hand. It may make the foe flinch.}}
{{movedescentry|{{gameabbrev3|FRLG}}|The foe is clubbed with a bone held in hand. It may make the foe flinch.}}
{{movedescentry|{{gameabbrev3|Colo}}{{gameabbrev3|XD}}|Clubs target with a bone. May cause flinching.}}
{{movedescentry|{{gameabbrevss|Colo}}{{gameabbrevss|XD}}|Clubs target with a bone. May cause flinching.}}
{{movedescentry|{{gameabbrev3|DPPt}}{{gameabbrev3|HGSS}}|The user clubs the foe with a bone. It may also make the target flinch. }}
{{movedescentry|{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}|The user clubs the foe with a bone. It may also make the target flinch.}}
{{movedescentry|{{gameabbrev3|BWB2W2}}|The user clubs the target with a bone. It may also make the target flinch. }}
{{movedescentry|{{gameabbrev5|BWB2W2}}|The user clubs the target with a bone. It may also make the target flinch.}}
{{movedescentry|{{gameabbrev6|XYORAS}}<br>{{gameabbrev7|SMUSUMPE}}|The user clubs the target with a bone. This may also make the target flinch.}}
{{movedescentry|{{gameabbrev8|SwShBDSPLA}}<br>{{gameabbrev9|SV}}|This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.}}
|}
|}
|}{{left clear}}
|}{{left clear}}
Line 52: Line 59:
==Learnset==
==Learnset==
===By [[Level|leveling up]]===
===By [[Level|leveling up]]===
{{Moveheader/Level|Ground|1}}
{{Movehead/Games|Ground|g7=2|g8=none|g9=none}}
{{Moveentry/Level1|104|Cubone|1|Ground|Ground|--|Y=10|9|9|7|7|'''}}
{{Moveentry/8|0104|Cubone|type=Ground|1|Monster|Monster|1{{sup/1|RGB}}<br>10{{sup/1|Y}}|9|9|7|7|7|7|12|STAB='''}}
{{Moveentry/Level1|105|Marowak|1|Ground|Ground|--|Y=10|--, 9|--, 9|--, 7|--, 7|'''}}
{{Moveentry/8|0105|Marowak|type=Ground|1|Monster|Monster|1{{sup/1|RGB}}<br>1, 10{{sup/1|Y}}|1, 9|1, 9|1, 7|1, 7|1, 7|1, 7|1, 12|STAB='''}}
{{Movefooter|Ground|1}}
{{Moveentry/8|0105|formsig=A|Marowak|type=Fire|type2=Ghost|1|Monster|Monster|form=Alolan Form|||||||1, 7|1, 12}}
{{-}}
{{Movefoot|Ground|8}}
 
==In other games==
===[[Pokémon Mystery Dungeon series]]===
Bone Club deals damage, and may cause the target to {{DL|Status condition (Mystery Dungeon)|flinch}}.
 
{{Template:MDMoveheader|type=ground}}
{{Template:MDMoveRow|game=RB|pow=12|pp=15|acc=88%|range=Front|target=Enemy|cuts=No}}
{{Template:MDMoveRow|game=TDS|pow=12|pp=15|acc=88%|range=Front|target=Enemy|cuts=No}}
{{Template:MDMoveRow|game=BSL|pow=12|pp=15|acc=88%|range=Front|target=Enemy|cuts=No}}
{{Template:MDMoveRow|game=SMD|pow=9|powmax=99|pp=17|ppmax=40|acc=80%|accmax=98%|range=Front|target=Enemy|cuts=No}}
{{Template:MDMovefoot|type=ground|RB=yes|TDS=yes|BSL=yes|SMD=yes|RTDX=yes}}
 
===[[Pokémon GO]]===
{{GoChargedAttack
|id=94
|move=Bone Club
|type=Ground
|pow=40
|energy=33
|duration=1.6
|damage_window=1 - 1.4
|pow_trainer=40
|energy_trainer=35
|users={{MSP/GO|104|Cubone}}{{MSP/GO|105|Marowak}}{{MSP/GO|105A|Marowak|Alolan Form}}
|snapshot_users={{MSP/GO|235|Smeargle}}
}}
 
====Updates====
;Gyms & Raids
* '''July 30, 2016'''
** '''Power''': 20 → 25
* '''February 16, 2017'''
** '''Power''': 25 → 40
** '''Energy cost''': 25 → 33
** '''Damage window''': 1.25 - 1.5 → 1 - 1.4 seconds
 
==={{g|Rumble Rush}}===
{{RumbleRushPhysicalAttack|move=Bone Club|type=Ground
|stars=3
|pow=30.59765
|charge=0.5
|range=Arc (melee)
|hits=1
|projectiles=1
|crit=1.5
|effect=May flinch the foe}}
 
===Description===
{{movedesc|Ground}}
{{movedescentry|{{gameabbrevmd|RB}}|Inflicts damage on the target. It may also cause the target to cringe, making it incapable of action.}}
{{movedescentry|{{gameabbrevmd|TDS}}|Inflicts damage on the target. It may also afflict the targeted enemy with a Cringe status condition, making its actions fail.}}
{{movedescentry|{{gameabbrevmd|BSL}}|{{tt|てきポケモンに ダメージをあたえる しかも いっていのかくりつで ひるみじょうたいにして わざや こうげきを だせなくする|Inflicts damage on the target. It may also afflict the targeted enemy with a Cringe status condition, making its actions fail}}}}
{{movedescentry|{{gameabbrevmd|GTI}}|[[File:IconKanji2MD.png]]UNUSED}}
{{movedescentry|{{gameabbrevmd|SMD}}<br/>{{gameabbrevmd|RTDX}}|It damages an enemy. It could also make the enemy flinch.}}
|}
|}{{left clear}}


==In the anime==
==In the anime==
{{moveanime|type=ground|exp=yes|gen=The user clubs the foe with a bone.|image1=Jeffrey Marowak Bone Club.png|image1p=Marowak|image2=Giselle Cubone Bone Club.png|image2p=Cubone}}
{{moveanime|type=ground|exp=yes|gen=The user clubs the foe with a bone.|image1=Giselle Cubone Bone Club.png|image1p=Cubone|image2=Jeffrey Marowak Bone Club.png|image2p=Marowak}}
{{movep|type=ground|ms=104|pkmn=Cubone|method=Cubone hits the opponent with the bone it's holding.}}
{{movep|type=ground|ms=104|pkmn=Cubone|method=Cubone hits the opponent with the bone it's holding.}}
{{movemid|type=ground|user=Giselle|user1=Giselle's Cubone|startcode=EP009|startname=The School of Hard Knocks|notes=Debut}}
{{movemid|type=ground|user=Giselle|user1=Giselle's Cubone|startcode=EP009|startname=The School of Hard Knocks|notes=Debut}}
{{movemid|type=ground|user=Cubone (Pokémon)|user1=A wild Cubone|startcode=PK15|startname=Pikachu's Ghost Carnival}}
{{movemid|type=ground|user=Cubone (Pokémon)|user1=A wild Cubone|startcode=PK15|startname=Pikachu's Ghost Carnival}}
{{movep|type=ground|ms=105|pkmn=Marowak|method=Marowak grips the bone that it's holding tightly, and then knocks it into the opponent.}}
{{movep|type=ground|ms=105|pkmn=Marowak|method=Marowak grips the bone that it's holding tightly, and then knocks it into the opponent.}}
{{movemid|type=ground|user=Otoshi|user1=Otoshi's Marowak|startcode=EP073|startname=Bad to the Bone}}
{{movemid|type=ground|user=Otoshi|user1=Otoshi's Marowak|startcode=EP073|startname=Bad To The Bone}}
{{movemid|type=ground|user=Gavin|user1=Gavin's Marowak|startcode=AG127|startname=From Brags to Riches}}
{{movemid|type=ground|user=Gavin|user1=Gavin's Marowak|startcode=AG127|startname=From Brags to Riches}}
{{movebtm|type=ground|user=Jeffrey|user1=Jeffrey's Marowak|startcode=DP008|startname=Gymbaliar!}}
{{movebtm|type=ground|user=Jeffrey|user1=Jeffrey's Marowak|startcode=DP008|startname=Gymbaliar!}}


==In the manga==
==In the manga==
===In the Pokémon Adventures manga===
===Pokémon Adventures===
{{movemanga|type=ground|exp=yes|gen=The user hits the opponent with a bone.|image1=Miles Marowak Bone Club.png|image1p=Marowak}}
{{movemanga|type=ground|exp=yes|gen=The user hits the opponent with a bone.|image1=Miles Marowak Bone Club.png|image1p=Marowak|image2=Bonee Bone Club.png|image2p=Cubone}}
{{movep|type=ground|ms=105|pkmn=Marowak|method=Marowak hits the opponent with its bone.}}
{{movep|type=ground|ms=105|pkmn=Marowak|method=Marowak hits the opponent with its bone.}}
{{movemid|type=ground|user=Super Nerd (Trainer class)|user1=Miles's Marowak|startcode=PS076|startname=Take a Chance on Chansey|notes=Debut}}
{{movemid|type=ground|user=Miles (Adventures)|user1=Miles's Marowak|startcode=PS076|startname=Take a Chance on Chansey|notes=Debut}}
{{movep|type=ground|ms=104|pkmn=Cubone|method=Cubone hits the opponent with the bone it holds.}}
{{movep|type=ground|ms=104|pkmn=Cubone|method=Cubone hits the opponent with the bone it holds.}}
{{movebtmManga|type=ground|user=Crystal (Adventures)|user1=Crys's Bonee|startcode=PS122|startname=Querulous Qwilfish}}
{{movebtmManga|type=ground|user=Bonee|user1=Crystal's Bonee|startcode=PS122|startname=Querulous Qwilfish}}


==In other generations==
==In other generations==
{{Movegen|
===Core series games===
type=Ground|
{{Movegen
genI=Bone Club I|
|type=Ground
genII=Bone Club II|
|genI=Bone Club I
genIII=Bone Club III|
|genII=Bone Club II
genIV=Bone Club IV|
|genIII=Bone Club III
|genIV=Bone Club IV
}}
{{Movegen
|type=Ground
|genV=Bone Club V
|genVI=Bone Club VI
|SMUSUM=Bone Club VII
}}
}}
{{Movegen|
 
type=Ground|
===Side series games===
Stad=Bone Club Stad|
{{Movegen
Stad2=Bone Club Stad2|
|type=Ground
|Stad=Bone Club Stad
|Stad2=Bone Club Stad2
|Colo=Bone Club Colo
|XD=Bone Club XD
}}
}}
{{Movegen
|type=Ground
|PBR=Bone Club PBR
}}
===Spin-off series games===
{{Movegen
|type=Ground
|PMDRB=Bone Club PMD RB
|PSMD=Bone Club PSMD
}}
==Trivia==
* Bone Club is the only {{type|Ground}} move capable of making the target [[flinch]].


==In other languages==
==In other languages==
{{Langtable|color={{ground color}}|bordercolor={{ground color dark}}
{{Langtable|color={{ground color}}|bordercolor={{ground color dark}}
|zh_yue=骨棒 ''{{tt|Gwātpáahng|Bone Club}}''
|zh_cmn=骨棒 ''{{tt|Gǔbàng|Bone Club}}''
|zh_cmn=骨棒 ''{{tt|Gǔbàng|Bone Club}}''
|cs=Kostěná palice
|da=Knoglekølle<!--source: Danish version of The Official Pokémon Handbook-->
|nl=Botknuppel
|nl=Botknuppel
|da=Knogle Kølle
|fi=Luunuija
|fi=Luunuija
|fr=Massd'os
|fr=Massd'os
|de=Knochenkeule
|de=Knochenkeule
|el=Οστέϊνο Ρόπαλο
|el=Οστέϊνο Ρόπαλο ''Ostéino Rópalo''
|it=Ossoclava
|it=Ossoclava
|ko=뼈다귀치기 ''Ppyeo Dagwichigi''
|ko=뼈다귀치기 ''{{tt|Ppyeodagwichigi|Hitting with a bone}}''
|no=Beinklubbe
|no=Beinklubbe
|sr=Kost-Palica
|pl=Atak Kości<!--{{tt|*|Diamond and Pearl series onwards}}<br>Cios Kością{{tt|*|EP073}}<br>Pałka{{tt|*|EP009}}-->
|pt_br=Bastão de Osso
|pt_br=Bastão de Osso (games, anime, manga)<br>Clava de Osso (The Official Pokémon Handbook)
|pt_eu=Ataque Osso ''(Indigo League, EP009)''<br>Tacada de Osso ''(Indigo League, EP073)''<br>Bastão de Osso ''(Advanced Battle)''<br>Taco de Osso ''(Diamond and Pearl)''
|pt_eu=Ataque Osso ''(Indigo League, EP009)''<br>Tacada de Osso ''(Indigo League, EP073)''<br>Bastão de Osso ''(Advanced Battle)''<br>Taco de Osso ''(Diamond and Pearl)''
|es=Hueso Palo
|ro=Ciomagul de Os
|ro=Ciomagul de Os}}
|ru=Костяная дубина ''Kostyanaya dubina''
|sr=Kost palica
|es_eu=Hueso Palo
|es_la=Golpe de Hueso ([[EP009]])<br>Hueso Palo ([[EP073]]-Present)
|sv=Benklubba
|th=ตะบองกระดูก
|vi=Dùi Cui Xương
}}
{{-}}
{{-}}
{{Project Moves and Abilities notice}}
{{Project Moves and Abilities notice}}


Line 114: Line 211:
[[Category:Moves that can cause flinching]]
[[Category:Moves that can cause flinching]]
[[Category:Moves that can jam]]
[[Category:Moves that can jam]]
[[Category:Moves in Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!]]
[[Category:Moves unusable in Pokémon Sword and Shield]]
[[Category:Moves unusable in Pokémon Scarlet and Violet]]


[[de:Knochenkeule]]
[[de:Knochenkeule]]
[[es:Hueso Palo]]
[[es:Hueso palo]]
[[fr:Massd'Os]]
[[fr:Massd'Os]]
[[it:Ossoclava (mossa)]]
[[it:Ossoclava]]
[[ja:ホネこんぼう]]
[[ja:ホネこんぼう]]
[[pl:Bone Club]]
[[zh:骨棒(招式)]]
[[pt:Bone Club]]

Latest revision as of 11:46, 22 April 2024

Bone Club
ホネこんぼう Bone Club
Bone Club PE.png
[[File:|300px|center]]
Type  Ground
Category  Physical
PP  20 (max. 32)
Power  65
Accuracy  85%
Priority  {{{priority}}}
  • Does not make contact
  • Affected by Protect
  • Not affected by Magic Coat
  • Not affected by Snatch
  • Affected by Mirror Move
  • Not affected by King's Rock
Target
Foe Foe Foe
Self Ally Ally
May affect anyone adjacent to the user
Availability
Introduced  Generation I
Condition  Tough
Appeal  2 ♥♥
Jam  1
Startles the Pokémon that has the Judge's attention.
Condition  Tough
Appeal  3 ♥♥♥
A basic performance using a move known by the Pokémon.
Condition  Tough
Appeal  3 ♥♥♥
Jamming  0  
An appealing move that can be used repeatedly without boring the audience.

Bone Club (Japanese: ホネこんぼう Bone Club) is a damage-dealing Ground-type move introduced in Generation I. It is one of the signature moves of Cubone and Marowak.

Effect

Generations I to VII

Bone Club inflicts damage and has a 10% chance of causing the target to flinch. Bone Club cannot cause a target with a substitute to flinch.

Bone Club can be used as the first move of a Pokémon Contest combination, causing Bone Rush and Bonemerang to score double the normal appeal if used in the next turn. It can also be used to finish a combination, with the user gaining 2 bonus appeal points if Bone Rush or Bonemerang was used in the previous turn.

Generation VIII onwards

Bone Club cannot be selected in a battle.

Description

Games Description
StadStad2 A physical attack using a bone as a club. If it connects, it may cause the target to flinch.
GSC An attack that may cause flinching.
RSE Clubs the foe with a bone. May cause flinching.
FRLG The foe is clubbed with a bone held in hand. It may make the foe flinch.
ColoXD Clubs target with a bone. May cause flinching.
DPPtHGSSPBR The user clubs the foe with a bone. It may also make the target flinch.
BWB2W2 The user clubs the target with a bone. It may also make the target flinch.
XYORAS
SMUSUMPE
The user clubs the target with a bone. This may also make the target flinch.
SwShBDSPLA
SV
This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.


Learnset

By leveling up

# Pokémon Types Egg Groups Level
0104     Monster Monster 1RGB
10Y
9 9 7 7 7 7 12
0105     Monster Monster 1RGB
1, 10Y
1, 9 1, 9 1, 7 1, 7 1, 7 1, 7 1, 12
0105  
Marowak
Alolan Form
 
 
Monster Monster 1, 7 1, 12
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In other games

Pokémon Mystery Dungeon series

Bone Club deals damage, and may cause the target to flinch.

Game Base
Power
Max
Power
Base
PP
Max
PP
Base
Accuracy
Max
Accuracy
Range Target Cuts
corners
MDRB 12 - 15 - 88% - Front Enemy No
MDTDS 12 - 15 - 88% - Front Enemy No
BSL 12 - 15 - 88% - Front Enemy No
SMD 9 99 17 40 80% 98% Front Enemy No
With some exceptions, Pokémon learnsets match those from the core series games:

Pokémon GO

  Bone Club
Charged Attack
Gyms & Raids
Power 40
Energy cost 33
Duration 1.6 seconds
Damage window 1 - 1.4 seconds
 
Trainer Battles
Power 40
Energy cost 35
Secondary effect ?
Effect chance ?%
Eligible Pokémon:
Standard eligibility
   
By Elite Charged TM
By GO Snapshot
 
As Shadow Pokémon
As Purified Pokémon
Formerly eligible
None

Updates

Gyms & Raids
  • July 30, 2016
    • Power: 20 → 25
  • February 16, 2017
    • Power: 25 → 40
    • Energy cost: 25 → 33
    • Damage window: 1.25 - 1.5 → 1 - 1.4 seconds

Pokémon Rumble Rush

  Bone Club
★★★
Attack power 30.59765
Charge time 0.5 seconds
Range type Arc (melee)
Number of hits 1
Number of projectiles 1
Critical hit rate 1.5%
Additional effect May flinch the foe

Description

Games Description
MDRB Inflicts damage on the target. It may also cause the target to cringe, making it incapable of action.
MDTDS Inflicts damage on the target. It may also afflict the targeted enemy with a Cringe status condition, making its actions fail.
BSL てきポケモンに ダメージをあたえる しかも いっていのかくりつで ひるみじょうたいにして わざや こうげきを だせなくする
MDGtI  UNUSED
SMD
MDRTDX
It damages an enemy. It could also make the enemy flinch.


In the anime

 
Cubone
 
Marowak
The user clubs the foe with a bone.
Pokémon Method
User First Used In Notes
  Cubone hits the opponent with the bone it's holding.
Giselle's Cubone The School of Hard Knocks Debut
A wild Cubone Pikachu's Ghost Carnival None
  Marowak grips the bone that it's holding tightly, and then knocks it into the opponent.
Otoshi's Marowak Bad To The Bone None
Gavin's Marowak From Brags to Riches None
Jeffrey's Marowak Gymbaliar! None


In the manga

Pokémon Adventures


In other generations

Core series games

Side series games

Spin-off series games

Trivia

In other languages

Language Title
Chinese Cantonese 骨棒 Gwātpáahng
Mandarin 骨棒 Gǔbàng
  Czech Kostěná palice
  Danish Knoglekølle
  Dutch Botknuppel
  Finnish Luunuija
  French Massd'os
  German Knochenkeule
  Greek Οστέϊνο Ρόπαλο Ostéino Rópalo
  Italian Ossoclava
  Korean 뼈다귀치기 Ppyeodagwichigi
  Norwegian Beinklubbe
  Polish Atak Kości
Portuguese   Brazil Bastão de Osso (games, anime, manga)
Clava de Osso (The Official Pokémon Handbook)
  Portugal Ataque Osso (Indigo League, EP009)
Tacada de Osso (Indigo League, EP073)
Bastão de Osso (Advanced Battle)
Taco de Osso (Diamond and Pearl)
  Romanian Ciomagul de Os
  Russian Костяная дубина Kostyanaya dubina
  Serbian Kost palica
Spanish   Latin America Golpe de Hueso (EP009)
Hueso Palo (EP073-Present)
  Spain Hueso Palo
  Swedish Benklubba
  Thai ตะบองกระดูก
  Vietnamese Dùi Cui Xương


  This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.