Shadow Rush (move)

Revision as of 22:15, 13 September 2008 by Gligar (talk | contribs)
Shadow Rush
ダークラッシュ Dark Rush
Type  ???
Category  Shadow
PP  1 (max. 1)
Power  55
Accuracy  100%
Priority  0
Range
Opponent Opponent Opponent
Self Ally Ally
Unknown
Availability
Introduced  Generation III
Condition  Shadow
Appeal  0  
Jam  0  
Condition  Shadow
Appeal  0  
Condition  Shadow
Appeal  0  
Jamming  0  

Shadow Rush is a move usable only in Pokémon Colosseum and Pokémon XD: Gale of Darkness. In Pokémon Colosseum, all Shadow Pokémon know only Shadow Rush when captured, while in Pokémon XD, it is one of several Shadow moves. Like other Shadow Moves, it is forgotten and replaced with another move once the Pokémon is purified.

Effect

This move becomes more likely to get a critical hit if the Shadow Pokémon using it is in Hyper Mode.

In Pokémon XD: Gale of Darkness, its power drops to 55, and it does not have recoil damage.

As Shadow Pokémon cannot be traded, and since Pokémon Contests do not exist in Pokémon Colosseum or Pokémon XD: Gale of Darkness, Shadow Rush cannot be used in Contests.

Learnset

Generation III

As Shadow Pokémon

#   Pokémon Type Level
0012   Butterfree
Bug Flying --
0020   Raticate
Normal --
0024   Arbok
Poison --
0049   Venomoth
Bug Poison --
0052   Meowth
Normal --
0057   Primeape
Fighting --
0062   Poliwrath
Water Fighting --
0100   Voltorb
Electric --
0106   Hitmonlee
Fighting --
0107   Hitmonchan
Fighting --
0108   Lickitung
Normal --
0115   Kangaskhan
Normal --
0123   Scyther
Bug Flying --
0126   Magmar
Fire --
0128   Tauros
Normal --
0144   Articuno
Ice Flying --
0145   Zapdos
Electric Flying --
0149   Dragonite
Dragon Flying --
0153   Bayleef
Grass --
0156   Quilava
Fire --
0159   Croconaw
Water --
0162   Furret
Normal --
0164   Noctowl
Normal Flying --
0166   Ledian
Bug Flying --
0168   Ariados
Bug Poison --
0176   Togetic
Normal Flying --
0180   Flaaffy
Electric --
0185   Sudowoodo
Rock --
0188   Skiploom
Grass Flying --
0190   Aipom
Normal --
0192   Sunflora
Grass --
0193   Yanma
Bug Flying --
0195   Quagsire
Water Ground --
0198   Murkrow
Dark Flying --
0200   Misdreavus
Ghost --
0205   Forretress
Bug Steel --
0206   Dunsparce
Normal --
0207   Gligar
Ground Flying --
0210   Granbull
Normal --
0211   Qwilfish
Water Poison --
0213   Shuckle
Bug Rock --
0214   Heracross
Bug Fighting --
0215   Sneasel
Dark Ice --
0217   Ursaring
Normal --
0218   Slugma
Fire --
0221   Piloswine
Ice Ground --
0223   Remoraid
Water --
0225   Delibird
Ice Flying --
0226   Mantine
Water Flying --
0227   Skarmory
Steel Flying --
0229   Houndoom
Dark Fire --
0234   Stantler
Normal --
0235   Smeargle
Normal --
0237   Hitmontop
Fighting --
0241   Miltank
Normal --
0243   Raikou
Electric --
0244   Entei
Fire --
0245   Suicune
Water --
0248   Tyranitar
Rock Dark --
0296   Makuhita
Fighting --
0301   Delcatty
Normal --
0303   Mawile
Steel --
0307   Meditite
Fighting Psychic --
0329   Vibrava
Ground Dragon --
0333   Swablu
Normal Flying --
0354   Banette
Ghost --
0357   Tropius
Grass Flying --
0359   Absol
Dark --
0373   Salamence
Dragon Flying --
0376   Metagross
Steel Psychic --
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.


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