Destiny Bond (move)

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Destiny Bond
みちづれ Take Along With
Type  Ghost
Category  Status
PP  5 (max. 8)
Power  —
Accuracy  —%
Priority  0
  • Does not make contact
  • Not affected by Protect
  • Not affected by Magic Coat
  • Not affected by Snatch
  • Not affected by Mirror Move
  • Not affected by King's Rock
Range
Opponent Opponent Opponent
Self Ally Ally
Self: Affects the user
Availability
Introduced  Generation II
Condition  Smart
Appeal  8 ♥♥♥♥♥♥♥♥
Jam  0  
Makes a great appeal, but allows no more to the end.
Condition  Smart
Appeal  0  
Earn +15 if all the Pokémon choose the same Judge.
Condition  Clever
Appeal  8 ♥♥♥♥♥♥♥♥
Jamming  0  
A move of huge appeal, but using it prevents the user from taking further contest moves.

Destiny Bond (Japanese: みちづれ Take Along With) is a non-damaging Ghost-type move introduced in Generation II.

Effect

Generations II to IV

When Destiny Bond is used, until the user moves again, if the user faints as the direct result of an attack the attacking Pokémon also faints. If the user takes another turn (including 'inactive' turns such as those spent sleeping or flinching), the effect disappears.

A Pokémon defeated by this move will faint before the Pokémon that used Destiny Bond.

Destiny Bond does not activate from indirect damage such as weather damage, damage from Leech Seed, and Future Sight. Destiny Bond also bypasses Focus Sash, Sturdy, and Magic Guard.

Destiny Bond has no effect if an ally causes the user to faint.

Generation V

A Pokémon defeated by this move will now faint after the Pokémon that used Destiny Bond, meaning that if Destiny Bond is used by the last Pokémon on a player's team, and the last Pokémon on the opposing team makes it faint, the opposing player will win.

Destiny Bond can affect non-adjacent foes.

Description

Games Description
Stad2 A move that causes the opponent to faint if the user faints after using this move.
GSC The foe faints if the user does.
RSEColoXD If the user faints, the foe is also made to faint.
FRLG If the user faints, the foe delivering the final hit also faints.
DPPtHGSS When this move is used, if the user faints, the foe that landed the knockout hit also faints.
BWB2W2
XYORAS
When this move is used, if the user faints, the Pokémon that landed the knockout hit also faints.


Learnset

By leveling up

# Pokémon Type Level
I II III IV V VI
092   Gastly Ghost Poison 36 36 33 40 40 40
093   Haunter Ghost Poison 48 48 39 50 50 50
094   Gengar Ghost Poison 48 48 39 50 50 50
109   Koffing Poison Poison 45 45 46 51 40 40
110   Weezing Poison Poison 51 51 55 59 46 46
202   Wobbuffet Psychic Psychic 1 1 1 1 1
211   Qwilfish Water Poison     45 53 53 1, 53
331   Cacnea Grass Grass     49 57 57 57
54
332   Cacturne Grass Dark     59 71 71 1, 71
1, 59
360   Wynaut Psychic Psychic   15 15 15 15
416   Vespiquen Bug Flying     43 43 53 1, 53
478   Froslass Ice Ghost     59 59 1, 59
1, 61
487   Giratina Ghost Dragon       24 24 24
562   Yamask Ghost Ghost       49 49
563   Cofagrigus Ghost Ghost       57 57
708   Phantump Ghost Grass         39
709   Trevenant Ghost Grass         39
720   Hoopa
Hoopa Confined
Psychic Ghost         1
720   Hoopa
Hoopa Unbound
Psychic Dark         1
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By breeding

# Pokémon Type Father
II III IV V VI
109   Koffing Poison Poison                                         
200   Misdreavus Ghost Ghost                                         
225   Delibird* Ice Flying          
228   Houndour* Dark Fire          
280   Ralts Psychic Fairy                                    
316   Gulpin Poison Poison                               
318   Carvanha Water Dark          
353   Shuppet Ghost Ghost                                    
355   Duskull Ghost Ghost                                    
425   Drifloon Ghost Flying                               
442   Spiritomb Ghost Dark                               
679   Honedge Steel Ghost           
686   Inkay Dark Psychic          
710   Pumpkaboo Ghost Grass                   
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


Special move

Generation IV

#   Pokémon Type Obtained with
0092   GastlyLv.15 Ghost Poison Pokéwalker - Dim Cave
0200   Misdreavus Ghost Pokéwalker - White Lake
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.


Generation V

#   Pokémon Type Obtained with
0200   Misdreavus Ghost Dream World - Spooky Manor
0280   Ralts Psychic Dream World - Spooky Manor
0353   Shuppet Ghost Dream World - Spooky Manor
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.


In other games

Description

Games Description
MDRB The user and the target gain the Destiny Bond status. The target sustains the same damage as the user in this state.
MDTDS Gives the user and the target Destiny Bond status, which links the the health of the user to the target. If the user takes damage, the target sustains the same amount of damage.
SMD It causes the Destiny Bond status condition. The enemy will sustain the same amount of damage that you take.


In the anime

 
Misdreavus


When this move is used, if the user faints, the foe that landed the knockout hit also faints
Pokémon Method
User First Used In Notes
  Misdreavus's body becomes outlined in purple. After fainting, two swirling purple lights come out of Misdreavus's eyes to the opponent that knocked it out. The opponent becomes surrounded by a purple aura and instantly faints.
Katie's Misdreavus Shocks and Bonds Debut


In the manga

In the Pokémon Adventures manga


In other generations


Trivia

In other languages

Language Title
Mandarin Chinese 同命 Tóngmìng
  Danish Skæbnebånd
  Finnish Kohtalonside
  French Prélèvem. Destin*
Prlvt Destin*
  German Abgangsbund
  Greek Κοινό Πεπρωμένο
  Italian Destinobbligato*
Destinobbl.*
  Korean 길동무 Gil Dongmu
  Brazilian Portuguese Vínculo do Destino
  Serbian Okov sudbine
Spanish   Latin America Lazo del Destino
  Spain Mismo Destino*
Mismodestino*



Variations of the move Destiny Bond
  Destiny BondGrudge


  This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.