User:Thornlet/Sandbox

< User:Thornlet
Revision as of 08:29, 13 December 2007 by Thornlet (talk | contribs)
Move Hoenn Appeal Hoenn Jam Hoenn Description Sinnoh Appeal Sinnoh Description Combat Type
Absorb 2 ♥♥ 3 ♥♥♥ Subtracts 3 appeal points from the preceding Pokémon. 1 Earn +3 if two Pokémon raise the Voltage in a row. Grass
Acid 1 4 ♥♥♥♥ Subtracts four appeal points from the preceeding Pokémon. 3 ♥♥♥ A basic performance using a move known by the Pokémon. Poison
Aromatherapy 2 ♥♥ 0 The appeal works great if performed last. 0 Increased Voltage is added to the performance score. Grass
Astonish 2 ♥♥ 3 ♥♥♥ Startles the Pokémon that appealed before the user. 3 ♥♥♥ A basic performance using a move known by the Pokémon. Ghost
Beat Up 2 ♥♥ 1 ♥ Badly startles all Pokémon that made good appeals. 2 ♥♥ Allows performance of the same move twice in a row. Dark
Calm Mind 2 ♥♥ 0 T/K 0 Earn double the score in the next turn. Psychic
Camouflage 3 ♥♥♥ 0 Affected by how well the appeal in front goes. 2 ♥♥ Prevents the Voltage from going up in the same turn. Normal
Charge 2 ♥♥ 0 T/K 0 Earn double the score in the next turn. Electric
Confuse Ray 3 ♥♥♥ 0 Scrambles the order of appeals on the next turn. 2 ♥♥ Lowers the Voltage of all Judges by one each. Ghost
Confusion 2 ♥♥ 3 ♥♥♥ Startles the Pokémon that appealed before the user. 3 ♥♥♥ A basic performance using a move known by the Pokémon. Psychic
Destiny Bond 8 ♥♥♥♥♥♥♥♥ 0 T/K 0 Earn +15 if all the Pokémon choose the same Judge. Ghost
Dig 1 0 T/K 1 Earn +3 if no other Pokémon has chosen the same Judge. Ground
Disable 2 ♥♥ 0 Makes all Pokémon after the user nervous. 2 ♥♥ Prevents the Voltage from going down in the same turn. Normal
Dream Eater 2 ♥♥ 2 ♥♥ Startles all Pokémon that have done their appeals. 1 Earn +3 if two Pokémon raise the Voltage in a row. Psychic
Faint Attack 2 ♥♥ 0 The appeal works great if performed first. 2 ♥♥ Earn +2 if the Pokémon performs last in the turn. Dark
Fake Tears 2 ♥♥ 0 T/K 2 ♥♥ Prevents the Voltage from going down in the same turn. Dark
Flatter 2 ♥♥ 0 T/K 2 ♥♥ Prevents the Voltage from going down in the same turn. Dark
Fly 1 0 Can avoid being startled by others. 1 Earn +3 if no other Pokémon has chosen the same Judge. Flying
Foresight 3 ♥♥♥ 0 Worsens the condition of those that have made their appeals. 1 Earn +3 if two Pokémon raise the Voltage in a row. Normal
Future Sight 3 ♥♥♥ 0 T/K 2 ♥♥ Earn +2 if the Pokémon performs first in the turn. Psychic
Giga Drain 2 ♥♥ 1 ♥ T/K 1 Earn +3 if two Pokémon raise the Voltage in a row. Grass
GrassWhistle 1 3 ♥♥♥ T/K 2 ♥♥ Prevents the Voltage from going down in the same turn. Grass
Grass Knot n/a n/a n/a 2 ♥♥ Earn +2 if the Judge's Voltage goes up. Grass
Gust 3 ♥♥♥ 0 Scrambles the order of appeals on the next turn. 3 ♥♥♥ A basic performance using a move known by the Pokémon. Flying
Helping Hand 2 ♥♥ 0 T/K 1 Earn +3 if two Pokémon raise the Voltage in a row. Normal
Hidden Power 3 ♥♥♥ 0 Can be repeatedly used without boring the judge. 1 Earn +3 if the Pokémon gets the lowest score. Normal
Hypnosis 1 3 ♥♥♥ Badly startles those that have made appeals. 2 ♥♥ Prevents the Voltage from going down in the same turn. Psychic
Imprison 3 ♥♥♥ 0 T/K 1 Earn +3 if two Pokémon raise the Voltage in a row. Psychic
Ingrain 1 0 T/K 0 Earn a higher score the later the Pokémon performs. Grass
Kinesis 3 ♥♥♥ 0 T/K 0 Earn double the score in the next turn. Psychic
Knock Off 1 4 ♥♥♥♥ T/K 3 ♥♥♥ A basic performance using a move known by the Pokémon. Dark
Leech Life 2 ♥♥ 3 ♥♥♥ T/K 1 Earn +3 if two Pokémon raise the Voltage in a row. Bug
Leech Seed 2 ♥♥ 2 ♥♥ T/K 0 Earn a higher score the later the Pokémon performs. Grass
Lock On 3 ♥♥♥ 0 T/K 1 Earn +3 if two Pokémon raise the Voltage in a row. Normal
Luster Purge 2 ♥♥ 3 ♥♥♥ Startles the Pokémon that appealed before the user. 2 ♥♥ Earn +3 if the Pokémon that just went hit max Voltage. Psychic
Mega Drain 1 4 ♥♥♥♥ T/K 1 Earn +3 if two Pokémon raise the Voltage in a row. Grass
Metal Sound 1 3 ♥♥♥ T/K 2 ♥♥ Lowers the Voltage of all Judges by one each. Steel
Mind Reader 3 ♥♥♥ 0 Temporarily stops the crowd from getting excited. 1 Earn +3 if two Pokémon raise the Voltage in a row. Normal
Mirror Move 1 0 Makes the appeal as good as the one before it. 2 ♥♥ Earns double the score on the final performance. Flying
Mist Ball 1 4 ♥♥♥♥ Badly startles the Pokémon in front. 2 ♥♥ Earn +3 if the Pokémon that just went hit max Voltage. Psychic
Needle Arm 1 4 ♥♥♥♥ T/K 3 ♥♥♥ A basic performance using a move known by the Pokémon. Grass
Night Shade 2 ♥♥ 1 ♥ T/K 3 ♥♥♥ A basic performance using a move known by the Pokémon. Ghost
Nightmare 1 3 ♥♥♥ T/K 2 ♥♥ Prevents the Voltage from going down in the same turn. Ghost
Odor Sleuth 3 ♥♥♥ 0 T/K 1 Earn +3 if two Pokémon raise the Voltage in a row. Normal
Pain Split 1 4 ♥♥♥♥ T/K 2 ♥♥ Lowers the Voltage of all Judges by one each. Normal
Pay Day 1 0 T/K 1 Earn +3 if the Pokémon gets the lowest score. Normal
Poison Fang 3 ♥♥♥ 0 Worsens the condition of those that made appeals. 2 ♥♥ Earn +2 if the Judge's Voltage goes up. Poison
Poison Gas 3 ♥♥♥ 0 T/K 3 ♥♥♥ A basic performance using a move known by the Pokémon. Poison
Poison Sting 2 ♥♥ 3 ♥♥♥ Startles the Pokémon that appeals before the user. 2 ♥♥ Prevents the Voltage from going down in the same turn. Poison
Poison Tail 3 ♥♥♥ 0 Worsens the condition of those that made appeals. 2 ♥♥ Earn +2 if the Judge's Voltage goes up. Poison
PoisonPowder 3 ♥♥♥ 0 T/K 2 ♥♥ Prevents the Voltage from going down in the same turn. Poison
Psych Up 2 ♥♥ 0 T/K 0 Earn double the score in the next turn. Normal
Psychic 1 3 ♥♥♥ Badly startles those that have made appeals. 2 ♥♥ Earn +2 if the Pokémon performs first in the turn. Psychic
Psycho Boost 6 ♥♥♥♥♥♥ 0 T/K 2 ♥♥ Earn +3 if the Pokémon that just went hit max Voltage. Psychic
Psywave 2 ♥♥ 1 ♥ T/K 3 ♥♥♥ A basic performance using a move known by the Pokémon. Psychic
Pursuit 2 ♥♥ 1 ♥ T/K 1 Earn +3 if two Pokémon raise the Voltage in a row. Dark
Recover 2 ♥♥ 1 ♥ T/K 0 Increased Voltage is added to the performance score. Normal
Recycle 3 ♥♥♥ 0 T/K 0 Steals the Voltage of the Pokémon that just went. Normal
Reflect 1 0 Can avoid being startled by others. 2 ♥♥ Prevents the Voltage from going up in the same turn. Psychic
Rock Tomb 3 ♥♥♥ 0 T/K 2 ♥♥ Enables the user to perform last in the next turn. Rock
Sand Tomb 3 ♥♥♥ 0 T/K 0 Earn a higher score the later the Pokémon performs. Ground
Screech 1 3 ♥♥♥ T/K 2 ♥♥ Lowers the Voltage of all Judges by one each. Normal
Secret Power 1 0 The appeal works well if the user's condition is good. 2 ♥♥ Makes the order of contestants random in the next turn. Normal
Shadow Ball 3 ♥♥♥ 0 Shifts the judge's attention from others. 2 ♥♥ Earn +2 if the Pokémon performs first in the turn. Ghost
Shadow Punch 2 ♥♥ 0 The appeal works great if performed first. 2 ♥♥ Earn +2 if the Pokémon performs first in the turn. Ghost
Sketch 1 0 Identical to appeal made prior to this one. 1 Earn +3 if the Pokémon gets the lowest score. Normal
Skill Swap 1 0 T/K 0 Steals the Voltage of the Pokémon that just went. Psychic
Sleep Powder 1 3 ♥♥♥ T/K 2 ♥♥ Prevents the Voltage from going down in the same turn. Grass
SmellingSalt 2 ♥♥ 3 ♥♥♥ T/K 0 Raises the score if the Voltage is low. Normal
Smokescreen 3 ♥♥♥ 0 T/K 2 ♥♥ Lowers the Voltage of all Judges by one each. Normal
Snatch 2 ♥♥ 1 ♥ T/K 0 Steals the Voltage of the Pokémon that just went. Dark
Spider Web 2 ♥♥ 0 Makes all Pokémon after the user nervous. 2 ♥♥ Prevents the Voltage from going up in the same turn. Bug
Spikes 2 ♥♥ 0 T/K 2 ♥♥ Prevents the Voltage from going up in the same turn. Ground
String Shot 2 ♥♥ 3 ♥♥♥ T/K 2 ♥♥ Prevents the Voltage from going down in the same turn. Bug
Stun Spore 2 ♥♥ 1 ♥ T/K 2 ♥♥ Prevents the Voltage from going down in the same turn. Grass
Subsitute 2 ♥♥ 0 T/K 1 Earn +3 if the Pokémon gets the lowest score. Normal
Supersonic 3 ♥♥♥ 0 T/K 2 ♥♥ Prevents the Voltage from going down in the same turn. Normal
Synthesis 1 0 Changes the appeal points to 1, 2, 4, 6 or 8. 0 Increased Voltage is added to the performance score. Grass
Taunt 2 ♥♥ 0 T/K 0 Raises the score if the Voltage is low. Dark
Toxic 3 ♥♥♥ 0 Worsens the condition of those that made appeals. 2 ♥♥ Prevents the Voltage from going down in the same turn. Poison
Transform 3 ♥♥♥ 0 Can be repeatedly used without boring the Judge. 1 Earn +3 if the Pokémon gets the lowest score. Normal
Trick 2 ♥♥ 0 T/K 0 Steals the Voltage of the Pokémon that just went. Psychic
Weather Ball 4 ♥♥♥♥ 0 T/K 2 ♥♥ Earn +2 if the Judge's Voltage goes up. Normal
Whirlwind 3 ♥♥♥ 0 T/K 0 Earn +15 if all the Pokémon choose the same Judge. Normal