Focus Energy (move)

Focus Energy
きあいだめ Fighting Spirit Improvement
Focus Energy IX.png
[[File:|300px|center]]
Type  Normal
Category  Status
PP  30 (max. 48)
Power  —
Accuracy  —%
Priority  {{{priority}}}
  • Does not make contact
  • Not affected by Protect
  • Not affected by Magic Coat
  • Affected by Snatch
  • Not affected by Mirror Move
  • Not affected by King's Rock
Target
Foe Foe Foe
Self Ally Ally
Affects the user
Availability
Introduced  Generation I
Condition  Cool
Appeal  1
Jam  3 ♥♥♥
Badly startles those that have made appeals.
Condition  Cool
Appeal  0  
Earn double the score in the next turn.
Condition  Cool
Appeal  1
Jamming  0  
Gets the Pokémon pumped up. Helps prevent nervousness, too.

Focus Energy (Japanese: きあいだめ Fighting Spirit Improvement) is a non-damaging Normal-type move introduced in Generation I. It was TR13 in Generation VIII.

Effect

  This move effect may be in need of research.
Reason: How this move interacts with Costar?
You can discuss this on the talk page.

Generation I

In the Generation I handheld games only, Focus Energy divides the user's probability of landing a critical hit by 4; while it was intended to multiply it by 4, the move works incorrectly in these games.

In Pokémon Stadium, the probability of landing a critical hit uses a different formula to the handheld games. Using Focus Energy changes the critical hit formula to make the user substantially more likely to land a critical hit (more than twice as likely as not using it, although the exact increase depends on the user's base Speed). This increase is so substantial that in Pokémon Stadium, using a move with a high critical hit ratio while under the effect of Focus Energy always results in the user having the maximum 255/256 (~99.6%) chance of landing a critical hit.

Focus Energy is removed by switching and by Haze. The effect of Focus Energy cannot stack, and it will fail if the user is already under its effect.

Generation II

Focus Energy increases the user's critical hit ratio by one stage. This effect can be transferred by Baton Pass.

Haze no longer affects Focus Energy.

Generation III-V

Focus Energy now increases the user's critical hit ratio by two stages instead of one.

Focus Energy can be used as the first move of a Pokémon Contest combination, causing Arm Thrust, Bone Rush, Brick Break, Cross Chop, Double-Edge, DynamicPunch, Focus Punch, Headbutt, Karate Chop, Mega Kick, Mega Punch, Sky Uppercut, Take Down, and Triple Kick to score double the normal appeal if used in the next turn.

Generation VI onwards

The effect of Focus Energy can be copied by Psych Up or Transform.

Focus Energy can also be used as part of a Contest Spectacular combination, causing certain moves (Aeroblast, Attack Order, Blaze Kick, Cross Poison, Drill Run, Karate Chop, Leaf Blade, Night Slash, Poison Tail, Psycho Cut, Shadow Claw, Spacial Rend and Stone Edge) to gain extra three appeal points if used in the next turn.

If powered up by a Normalium Z into Z-Focus Energy, the user's accuracy is raised by one stage.

Focus Energy fails if the user is already under the effects of Dragon Cheer.

Generation VIII

Pokémon Legends: Arceus

Category  Status
PP  20
Agile Strong
Power  —  —  —
Accuracy  —%  —%  —%
Action speed modifier
Self  -3  -4  +5
Target  0  0  0
Additional effect
Turns  5  4  7
   ?  ?
   ?  ?
The user gets a Critical Hit Boost

Description

Games Description
StadStad2 Raises the likelihood of nailing the opponent's weak spot for a critical hit.
GSC Raises the critical hit ratio.
RSEColo.XD Focuses power to raise the critical-hit ratio.
FRLG The user takes a deep breath and focuses to raise its critical-hit ratio.
DPPtHGSSPBR The user takes a deep breath and focuses to raise the critical-hit ratio of its attacks.
BWB2W2
XYORAS
SMUSUMPE
SwShBDSP
The user takes a deep breath and focuses so that critical hits land more easily.
LA
SV
The user takes a deep breath and focuses so that its future attacks have a heightened chance of landing critical hits.


Learnset

By leveling up

# Pokémon Types Egg Groups Level
0015    
 
Bug Bug 16 15 15 13 13 13 20 19 20
0019     Field Field 23 20 20 7 7 7 7 9 7
0019  
Rattata
Alolan Form
 
 
Field Field 7 9
0020     Field Field 27 1, 7 1, 7 1, 7 1, 7 1, 9 1, 7
0020  
Raticate
Alolan Form
 
 
Field Field 1, 7 1, 9
0021    
 
Flying Flying 29 11 29
0022    
 
Flying Flying 32 1, 11 32
0032     Monster Field 21RGB
23Y
23 8 7 7 7 7 3 10 10
0033     Monster Field 23RGB
27Y
27 8 7 7 7 7 1, 3 1 1
0034    
 
Monster Field 1 1 1 1 1 1 1 1
0056     Field Field 27 27 27RSE
21FRLG
1 1 1 1 5 1 1
0057     Field Field 27 27 27RSE
21FRLG
1 1 1 1 1, 5 1 1
0066     Human-Like Human-Like 32 7 7 7 7 7XY
3ORAS
3 4 4 4
0067     Human-Like Human-Like 36 1, 8 1, 7 1, 7 1, 7 1, 7XY
1, 3ORAS
1, 3 1, 4 1 1
0068     Human-Like Human-Like 36 1, 8 1, 7 1, 7 1, 7 1, 7XY
1, 3ORAS
1, 3 1, 4 1 1
0083    
 
Flying Field 4
0104     Monster Monster 31 21 21 17 17 17 17 24 32 32
0105     Monster Monster 1, 33RGB
33Y
21 21 17 17 17 17 24 36 36
0105  
Marowak
Alolan Form
 
 
Monster Monster 1
0106     Human-Like Human-Like 43 21 21 21 21 21 21 35 1 1 1
0107     Human-Like Human-Like 35 1 1 1
0115     Monster Monster 20 20
0116     Water 1 Dragon 14 14 14XY
26ORAS
26 24 15 15 15
0117     Water 1 Dragon 14 14 14XY
26ORAS
26 24 15 15 15
0123    
 
Bug Bug 20 6 6 5 5 5 5 4 28 28 28
0127     Bug Bug 36 7 1 1 1 1 1 4
0128     Field Field 38
0133     Field Field 36Y 36GS
0136     Field Field 24
0145  
Zapdos
Galarian Form
 
 
No Eggs Discovered No Eggs Discovered 1 1
0168    
 
Bug Bug 1 1 1
0212    
 
Bug Bug 6 6 5 5 5 5 28 28 28
0223     Water 1 Water 2 33 33 23 23BW
22B2W2
22 22 8 8
0224     Water 1 Water 2 38 38 23 23BW
22B2W2
22 22 1 1
0230    
 
Water 1 Dragon 14 14 14XY
26ORAS
26 15 15 15
0236     No Eggs Discovered No Eggs Discovered 1 1 1
0237     Human-Like Human-Like 7 7 6 6 6 1, 6 1 1 1
0255     Field Field 7 7 7 7XY
32ORAS
32 27 27 27
0256    
 
Field Field 1, 7 1, 7 1, 7 1, 7XY
36ORAS
36 35 35 35
0257    
 
Field Field 1, 7 1, 7 1, 7 1, 7XY
37ORAS
37 35 35 35
0276    
 
Flying Flying 4 4 4 4XY
5ORAS
5 5
0277    
 
Flying Flying 1, 4 1, 4 1, 4 1, 4XY
1, 5ORAS
1, 5 1, 5
0288     Field Field 1 1 1 1 1 1 1
0289     Field Field 1
0296     Human-Like Human-Like 1 1 1 1 1 1 1
0297     Human-Like Human-Like 1 1 1 1 1 1 1
0318    
 
Water 2 Water 2 13 8 8 8 8 8 8
0319    
 
Water 2 Water 2 1, 13 1, 8 1, 8 1, 8 1, 8 1 1
0322    
 
Field Field 25 15 15BW
12B2W2
12XY
8ORAS
8 8 8
0323    
 
Field Field 25 15 15BW
12B2W2
12XY
1, 8ORAS
1, 8 1, 8 1
0359     Field Field 35 35
0371     Dragon Dragon 21 20 20 20XY
21ORAS
21 40 40 40
0372     Dragon Dragon 21 20 20 20XY
21ORAS
21 46 46 46
0373    
 
Dragon Dragon 21 20 20 20XY
21ORAS
21 46 46 46
0402     Bug Bug 22 22 22 22 22 22
0408     Monster Monster 6 6 6 6 6 6
0409     Monster Monster 6 6 6 1, 6 1, 6 1
0425    
 
Amorphous Amorphous 14 14BW
13B2W2
13 13 8 8 8
0426    
 
Amorphous Amorphous 14 14BW
13B2W2
13 13 1 1 1
0434    
 
Field Field 1 1 1 1 15 15 15
0435    
 
Field Field 1 1 1 1 15 15 15
0494    
 
No Eggs Discovered No Eggs Discovered 1 1 1 1
0501     Field Field 13 13 13 13
0502     Field Field 13 13 13 13
0503     Field Field 13 13 13 13
0503  
Samurott
Hisuian Form
 
 
Field Field 13
0504     Field Field 26
0505     Field Field 29
0532     Human-Like Human-Like 4 4 4 12 12
0533     Human-Like Human-Like 1, 4 1, 4 1, 4 12 12
0534     Human-Like Human-Like 1, 4 1, 4 1, 4 12 12
0538     Human-Like Human-Like 9 9 1 5
0539     Human-Like Human-Like 9 9 1 5
0610     Monster Dragon 33
0611     Monster Dragon 33
0612     Monster Dragon 33
0626     Field Field 36 36 36 5
0633    
 
Dragon Dragon 4 4 4 1 1
0634    
 
Dragon Dragon 1, 4 1, 4 1, 4 1 1
0635    
 
Dragon Dragon 1, 4 1, 4 1, 4 1 1
0766     Field Field 11 10 10
0794    
 
No Eggs Discovered No Eggs Discovered 1 45
0846     Water 2 Water 2 30
0847     Water 2 Water 2 32
0870     Fairy Mineral 10 10
0884    
 
Mineral Dragon 42
0891     No Eggs Discovered No Eggs Discovered 8 8
0892  
Urshifu
Single Strike Style
 
 
No Eggs Discovered No Eggs Discovered 1 1
0892  
Urshifu
Rapid Strike Style
 
 
No Eggs Discovered No Eggs Discovered 1 1
0895     No Eggs Discovered No Eggs Discovered 24 60
0900    
 
Bug Bug 28
0912     Flying Water 1 28
0913     Flying Water 1 32
0914    
 
Flying Water 1 32
0963     Field Water 2 10
0964     Field Water 2 10
0973    
 
Flying Flying 15
0976    
 
Water 2 Water 2 15
0979    
 
Field Field 1
0992    
 
No Eggs Discovered No Eggs Discovered 1
0993    
 
No Eggs Discovered No Eggs Discovered 1
0996    
 
Dragon Mineral 18
0997    
 
Dragon Mineral 18
0998    
 
Dragon Mineral 18
1005    
 
No Eggs Discovered No Eggs Discovered 1
1017  
Ogerpon
All forms
  No Eggs Discovered No Eggs Discovered 6
1018    
 
Mineral Dragon 42
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By breeding

# Pokémon Types Egg Groups Egg Move
0029     Monster Field
0115     Monster Monster
0161     Field Field
0216     Field Field
0231     Field Field
0240     Human-Like Human-Like
0246    
 
Monster Monster
0328     Bug Dragon
0390     Field Human-Like
0410    
 
Monster Monster
0551    
 
Field Field
0554     Field Field
0610     Monster Dragon
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By TR/Move Tutor

# Pokémon Types Egg Groups Compatibility
0029     Monster Field
0030     No Eggs Discovered No Eggs Discovered
0031    
 
No Eggs Discovered No Eggs Discovered
0032     Monster Field
0033     Monster Field
0034    
 
Monster Field
0066     Human-Like Human-Like
0067     Human-Like Human-Like
0068     Human-Like Human-Like
0083    
 
Flying Field
0083  
Farfetch'd
Galarian Form
  Flying Field
0104     Monster Monster
0105     Monster Monster
0105  
Marowak
Alolan Form
 
 
Monster Monster
0106     Human-Like Human-Like
0107     Human-Like Human-Like
0115     Monster Monster
0116     Water 1 Dragon
0117     Water 1 Dragon
0123    
 
Bug Bug
0126     Human-Like Human-Like
0127     Bug Bug
0130    
 
Water 2 Dragon
0133     Field Field
0134     Field Field
0135     Field Field
0136     Field Field
0145  
Zapdos
Galarian Form
 
 
No Eggs Discovered No Eggs Discovered
0151     No Eggs Discovered No Eggs Discovered
0196     Field Field
0197     Field Field
0212    
 
Bug Bug
0215  
Sneasel
Hisuian Form
 
 
Field Field
0216     Field Field
0217     Field Field
0223     Water 1 Water 2
0224     Water 1 Water 2
0230    
 
Water 1 Dragon
0236     No Eggs Discovered No Eggs Discovered
0237     Human-Like Human-Like
0240     No Eggs Discovered No Eggs Discovered
0246    
 
Monster Monster
0247    
 
Monster Monster
0248    
 
Monster Monster
0255     Field Field
0256    
 
Field Field
0257    
 
Field Field
0318    
 
Water 2 Water 2
0319    
 
Water 2 Water 2
0328     Bug Dragon
0329    
 
Bug Dragon
0330    
 
Bug Dragon
0359     Field Field
0371     Dragon Dragon
0372     Dragon Dragon
0373    
 
Dragon Dragon
0390     Field Human-Like
0391    
 
Field Human-Like
0392    
 
Field Human-Like
0398    
 
Flying Flying
0402     Bug Bug
0408     Monster Monster
0409     Monster Monster
0410    
 
Monster Monster
0411    
 
Monster Monster
0425    
 
Amorphous Amorphous
0426    
 
Amorphous Amorphous
0434    
 
Field Field
0435    
 
Field Field
0447     No Eggs Discovered No Eggs Discovered
0448    
 
Field Human-Like
0467     Human-Like Human-Like
0470     Field Field
0471     Field Field
0475    
 
Human-Like Amorphous
0494    
 
No Eggs Discovered No Eggs Discovered
0501     Field Field
0502     Field Field
0503  
Samurott
Hisuian Form
 
 
Field Field
0519    
 
Flying Flying
0520    
 
Flying Flying
0521  
Unfezant
All forms
 
 
Flying Flying
0532     Human-Like Human-Like
0533     Human-Like Human-Like
0534     Human-Like Human-Like
0538     Human-Like Human-Like
0539     Human-Like Human-Like
0549  
Lilligant
Hisuian Form
 
 
Grass Grass
0551    
 
Field Field
0552    
 
Field Field
0553    
 
Field Field
0554     Field Field
0554  
Darumaka
Galarian Form
  Field Field
0555     Field Field
0555  
Darmanitan
Galarian Form
  Field Field
0610     Monster Dragon
0611     Monster Dragon
0612     Monster Dragon
0619     Field Human-Like
0620     Field Human-Like
0626     Field Field
0633    
 
Dragon Dragon
0634    
 
Dragon Dragon
0635    
 
Dragon Dragon
0675    
 
Field Human-Like
0700     Field Field
0721    
 
No Eggs Discovered No Eggs Discovered
0724  
Decidueye
Hisuian Form
 
 
Flying Flying
0745  
Lycanroc
Dusk Form
  Field Field
0766     Field Field
0794    
 
No Eggs Discovered No Eggs Discovered
0810     Field Grass
0811     Field Grass
0812     Field Grass
0813     Field Human-Like
0814     Field Human-Like
0815     Field Human-Like
0818     Water 1 Field
0821     Flying Flying
0822     Flying Flying
0823    
 
Flying Flying
0836     Field Field
0841    
 
Grass Dragon
0846     Water 2 Water 2
0847     Water 2 Water 2
0861    
 
Fairy Human-Like
0862    
 
Field Field
0865     Flying Field
0870     Fairy Mineral
0888  
Zacian
All forms
  No Eggs Discovered No Eggs Discovered
0889  
Zamazenta
All forms
  No Eggs Discovered No Eggs Discovered
0891     No Eggs Discovered No Eggs Discovered
0892  
Urshifu
Single Strike Style
 
 
No Eggs Discovered No Eggs Discovered
0892  
Urshifu
Rapid Strike Style
 
 
No Eggs Discovered No Eggs Discovered
0895     No Eggs Discovered No Eggs Discovered
0900    
 
Bug Bug
0901    
 
Field Field
0903    
 
Field Field
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In other games

Pokémon Mystery Dungeon series

The user gains the Focus Energy status condition which raises the user's critical hit ratio. In the Rescue Team and Explorers series, all moves will be a critical hit by increasing the user's critical hit ratio to 999% (unless prevented by Battle Armor, Shell Armor or Lucky Chant), and the status condition lasts for 3-6 turns. From Gates to Infinity, Focus Energy raises the critical hit ratio to 80%, and the condition lasts for 3 turns.

Game Base
Power
Max
Power
Base
PP
Max
PP
Base
Accuracy
Max
Accuracy
Range Target Cuts
corners
MDRB - - 27 - —% - User User -
MDTDS - - 27 - —% - User User -
BSL - - 27 - —% - User User -
MDGtI - - 20 99 —% - User User -
SMD - - 20 40 —% - User User -
With some exceptions, Pokémon learnsets match those from the core series games:

Pokémon Rumble Rush

In Pokémon Rumble Rush, all status moves including Focus Energy could only be used by opposing Pokémon and could not be obtained on any caught Pokémon. Focus Energy could be seen as a move used by Boss Rattata, Nidoran♂, Nidoking, Machop, Watchog, Timburr, and Bouffalant.

  Focus Energy
Charge time 1.54 seconds
Range type Circular (self)
Target Self
Additional effect None

Description

Games Description
MDRB The user gains the Focus Energy status, raising its critical-hit rate.
MDTDS Gives the Pokémon that uses this move the Focus Energy status, which raises its critical-hit rate.
BSL じぶんを きあいだめじょうたいにかえる きゅうしょに あたりやすくなる
MDGtI You will get the Focus Energy status, which raises your critical-hit rate.
SMD
MDRTDX
You'll get the Focus Energy status condition, which raises your critical-hit rate.


In the anime

 
Marowak
 
Vigoroth
 
Machoke
 
Hitmontop
The user focuses so that its future attacks have a heightened chance of landing critical hits.
Pokémon Method
User First Used In Notes
  A light-blue aura surrounds Marowak, making it easier for Marowak to hit an opponent's weak spot. When Marowak hits a weak spot, the place on the opponent that Marowak hit flashes light blue.
Otoshi's Marowak Bad To The Bone Debut
  Vigoroth's body becomes outlined in a red aura.
Marcel's Vigoroth The Garden of Eatin' None
  Cranidos's body glows white, and the energy rises up to Cranidos's skull, making the blue dome glow blue. This makes it easier for Cranidos to hit an opponent's weak spot.
Roark's Cranidos Shapes of Things to Come! None
  Machoke flexes its muscles and its arm and back muscles grow larger.
Kenny's Machoke Old Rivals, New Tricks! None
  Hitmontop jumps up and spins on his head as an orange aura surrounds his body, making it easier for Hitmontop to hit the opponent's vital spot.
Bea's Hitmontop Octo-Gridlock at the Gym! None
  Galarian Farfetch'd's body becomes briefly covered in an orange glow, making it easier for it to hit an opponent's weak spot.
Ash's Farfetch'd Trials of a Budding Master! None


In the manga

Pokémon Adventures


In other generations

Core series games

Side series games

Spin-off series games

In other languages

Language Title
Chinese Cantonese 聚氣 Jeuihhei *
集氣 Jaahphei *
集中力量 Jaahpjūng Lihkleuhng *
Mandarin 聚氣 / 聚气 Jùqì *
集氣 Jíqì
  Czech Soustředěná energie
  Danish Energifokus
  Dutch Focus energie
  Finnish Voimankeskitys (EP073)
Energialataus (AG088)
  French Puissance
  German Energiefokus
  Greek Εστίαση Δύναμης Estíasi Dúnamis
  Italian FocalenergiaIII+
Energy Conc.III
  Korean 기충전 Gichungjeon
  Polish Skupienie Energii
Portuguese   Brazil Focalizar Energia (JN039-present, TCG, manga)
Energia Focalizada (early anime)
Energia Concentrada (The Official Pokémon Handbook)
Concentração de Energia (The Official Pokémon Handbook)
  Portugal Energia Focalizada
Focar Energia
  Romanian Energie Concentrată
  Serbian Fokusiranje energije
Spanish   Latin America Foco Energía
Energía Centrada (AG088)
  Spain Foco Energía
  Swedish Kraftfokus
  Turkish Enerji Odakla
  Vietnamese Gồng Năng Lượng


Generation VIII TMs
SwSh
0001020304050607080910111213141516171819
2021222324252627282930313233343536373839
4041424344454647484950515253545556575859
6061626364656667686970717273747576777879
8081828384858687888990919293949596979899
BDSP
0102030405060708091011121314151617181920
2122232425262728293031323334353637383940
4142434445464748495051525354555657585960
6162636465666768697071727374757677787980
81828384858687888990919293949596979899100
Generation VIII TRs (SwSh)
0001020304050607080910111213141516171819
2021222324252627282930313233343536373839
4041424344454647484950515253545556575859
6061626364656667686970717273747576777879
8081828384858687888990919293949596979899


  This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.