Focus Energy (move)

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Focus Energy
きあいだめ Fighting Spirit Improvement
Focus Energy.png
[[File:|300px|center]]
Type  Normal
Category  Status
PP  30 (max. 48)
Power  —
Accuracy  —%
Priority  {{{priority}}}
  • Does not make contact
  • Not affected by Protect
  • Not affected by Magic Coat
  • Affected by Snatch
  • Not affected by Mirror Move
  • Not affected by King's Rock
Target
Foe Foe Foe
Self Ally Ally
Affects the user
Availability
Introduced  Generation I
Condition  Cool
Appeal  1
Jam  3 ♥♥♥
Badly startles those that have made appeals earlier in the same turn.
Condition  Cool
Appeal  0  
Earn double the score in the next turn.
Condition  Cool
Appeal  1
Jamming  0  
Gets the Pokémon pumped up. Helps prevent nervousness, too.

Focus Energy (Japanese: きあいだめ Fighting Spirit Improvement) is a non-damaging Normal-type move introduced in Generation I.

Effect

Generation I

Focus Energy worked incorrectly in Generation I. While it was intended to multiply the user's critical hit ratio by four, it instead divides the critical hit ratio by four. Focus Energy will be removed by switching or Haze. The effect of Focus Energy cannot stack, and it will fail if the user is already under its effect.

In Stadium, Focus Energy was fixed to increase the user's critical hit ratio with this formula: (BaseSpeed + 236) / 512*

Generations II and III

Focus Energy increases the user's critical hit ratio by one stage. This effect can be transferred by Baton Pass.

Haze no longer affects Focus Energy.

Generation IV onward

Focus Energy now increases the user's critical hit ratio by two stages instead of one.

If powered up by a Normalium Z into Z-Focus Energy, the user's accuracy raises one stage.

Description

Games Description
StadStad2 Raises the likelihood of nailing the opponent's weak spot for a critical hit.
GSC Raises the critical hit ratio.
RSEColo.XD Focuses power to raise the critical-hit ratio.
FRLG The user takes a deep breath and focuses to raise its critical-hit ratio.
DPPtHGSS The user takes a deep breath and focuses to raise the critical-hit ratio of its attacks.
BWB2W2
XYORAS
SM
The user takes a deep breath and focuses so that critical hits land more easily.

Learnset

By leveling up

# Pokémon Egg Groups Level
I II III IV V VI VII
015 Beedrill Beedrill
Bug Bug 16 15 15 13 13 13 20
019 Rattata Rattata
Field Field 23 20 20 7 7 7 7
019 Rattata Rattata
Alola Form
Field Field 7
020 Raticate Raticate
Field Field 27 1, 7 1, 7 1, 7 1, 7
020 Raticate Raticate
Alola Form
Field Field 1, 7
021 Spearow Spearow
Flying Flying 29
022 Fearow Fearow
Flying Flying 32
032 Nidoran♂ Nidoran♂
Monster Field 21RGB
23Y
23 8 7 7 7 7
033 Nidorino Nidorino
Monster Field 23RGB
27Y
27 8 7 7 7 7
034 Nidoking Nidoking
Monster Field 1 1 1 1 1
056 Mankey Mankey
Field Field 27 27 27RSE
21FRLG
1 1 1 1
057 Primeape Primeape
Field Field 27 27 27RSE
21FRLG
1 1 1 1
066 Machop Machop
Human-Like Human-Like 32 7 7 7 7 7XY
3ORAS
3
067 Machoke Machoke
Human-Like Human-Like 36 1, 8 1, 7 1, 7 1, 7 1, 7XY
1, 3ORAS
1, 3
068 Machamp Machamp
Human-Like Human-Like 36 1, 8 1, 7 1, 7 1, 7 1, 7XY
1, 3ORAS
1, 3
104 Cubone Cubone
Monster Monster 31 21 21 17 17 17 17
105 Marowak Marowak
Monster Monster 1, 33RGB
33Y
21 21 17 17 17 17
106 Hitmonlee Hitmonlee
Human-Like Human-Like 43 21 21 21 21 21 21
116 Horsea Horsea
Water 1 Dragon 14 14 14XY
26ORAS
26
117 Seadra Seadra
Water 1 Dragon 14 14 14XY
26ORAS
26
123 Scyther Scyther
Bug Bug 20 6 6 5 5 5 5
127 Pinsir Pinsir
Bug Bug 36 7 1 1 1 1 1
133 Eevee Eevee
Field Field 36Y 36GS
168 Ariados Ariados
Bug Bug 1
212 Scizor Scizor
Bug Bug 6 6 5 5 5 5
223 Remoraid Remoraid
Water 1 Water 2 33 33 23 23BW
22B2W2
22 22
224 Octillery Octillery
Water 1 Water 2 38 38 23 23BW
22B2W2
22 22
230 Kingdra Kingdra
Water 1 Dragon 14 14 14XY
26ORAS
26
237 Hitmontop Hitmontop
Human-Like Human-Like 7 7 6 6 6 1, 6
255 Torchic Torchic
Field Field 7 7 7 7XY
32ORAS
32
256 Combusken Combusken
Field Field 1, 7 1, 7 1, 7 1, 7XY
36ORAS
36
257 Blaziken Blaziken
Field Field 1, 7 1, 7 1, 7 1, 7XY
37ORAS
37
276 Taillow Taillow
Flying Flying 4 4 4 4XY
5ORAS
5
277 Swellow Swellow
Flying Flying 1, 4 1, 4 1, 4 1, 4XY
1, 5ORAS
1, 5
288 Vigoroth Vigoroth
Field Field 1 1 1 1 1
296 Makuhita Makuhita
Human-Like Human-Like 1 1 1 1 1
297 Hariyama Hariyama
Human-Like Human-Like 1 1 1 1 1
318 Carvanha Carvanha
Water 2 Water 2 13 8 8 8 8
319 Sharpedo Sharpedo
Water 2 Water 2 1, 13 1, 8 1, 8 1, 8 1, 8
322 Numel Numel
Field Field 25 15 15BW
12B2W2
12XY
8ORAS
8
323 Camerupt Camerupt
Field Field 25 15 15BW
12B2W2
12XY
1, 8ORAS
1, 8
371 Bagon Bagon
Dragon Dragon 21 20 20 20XY
21ORAS
21
372 Shelgon Shelgon
Dragon Dragon 21 20 20 20XY
21ORAS
21
373 Salamence Salamence
Dragon Dragon 21 20 20 20XY
21ORAS
21
402 Kricketune Kricketune
Bug Bug 22 22 22 22
408 Cranidos Cranidos
Monster Monster 6 6 6 6
409 Rampardos Rampardos
Monster Monster 6 6 6 1, 6
425 Drifloon Drifloon
Amorphous Amorphous 14 14BW
13B2W2
13 13
426 Drifblim Drifblim
Amorphous Amorphous 14 14BW
13B2W2
13 13
434 Stunky Stunky
Field Field 1 1 1 1
435 Skuntank Skuntank
Field Field 1 1 1 1
494 Victini Victini
Undiscovered Undiscovered 1 1 1
501 Oshawott Oshawott
Field Field 13 13 13
502 Dewott Dewott
Field Field 13 13 13
503 Samurott Samurott
Field Field 13 13 13
504 Patrat Patrat
Field Field 26
505 Watchog Watchog
Field Field 29
532 Timburr Timburr
Human-Like Human-Like 4 4 4
533 Gurdurr Gurdurr
Human-Like Human-Like 1, 4 1, 4 1, 4
534 Conkeldurr Conkeldurr
Human-Like Human-Like 1, 4 1, 4 1, 4
538 Throh Throh
Human-Like Human-Like 9 9 1
539 Sawk Sawk
Human-Like Human-Like 9 9 1
626 Bouffalant Bouffalant
Field Field 36 36 36
633 Deino Deino
Dragon Dragon 4 4 4
634 Zweilous Zweilous
Dragon Dragon 1, 4 1, 4 1, 4
635 Hydreigon Hydreigon
Dragon Dragon 1, 4 1, 4 1, 4
766 Passimian Passimian
Field Field 11
794 Buzzwole Buzzwole
Undiscovered Undiscovered 1
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.


By breeding

# Pokémon Egg Groups Egg Move
II III IV V VI VII
029 Nidoran♀ Nidoran♀
Monster Field
115 Kangaskhan Kangaskhan
Monster Monster
161 Sentret Sentret
Field Field
216 Teddiursa Teddiursa
Field Field
231 Phanpy Phanpy
Field Field
240 Magby Magby
Undiscovered Undiscovered
246 Larvitar Larvitar
Monster Monster
328 Trapinch Trapinch
Bug Bug
390 Chimchar Chimchar
Field Human-Like
410 Shieldon Shieldon
Monster Monster
551 Sandile Sandile
Field Field
554 Darumaka Darumaka
Field Field
610 Axew Axew
Monster Dragon
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.


In other games

Description

Games Description
MDRB The user gains the Focus Energy status, raising its critical-hit rate.

In the anime

Otoshi Marowak Focus Energy.png Roark Cranidos Focus Energy.png Kenny Machoke Focus Energy.png Marcel Vigoroth Focus Energy.png
Marowak Cranidos Machoke Vigoroth
The user focuses to raise the critical-hit ratio of its attacks.
Pokémon Method
User First Used In Notes
105 Marowak A light blue aura surrounds Marowak. When it uses the next attack, the point that will hit the opponent turns light blue.
Otoshi's Marowak Bad to the Bone Debut
288 Vigoroth Vigoroth's body becomes outlined in a red aura.
Marcel's Vigoroth The Garden of Eatin' None
408 Cranidos Cranidos's body glows white, and the glow rises up to Cranidos's skull, making the blue part glow blue.
Roark's Cranidos Shapes of Things to Come! None
067 Machoke Machoke flexes its muscles and its arm and back muscles grow larger.
Kenny's Machoke Old Rivals, New Tricks! None

In the manga

In the Pokémon Adventures manga


In other generations

Focus Energy I.png Focus Energy II.png Focus Energy III.png
Generation I RBY Generation I
(Japanese)
Generation I
(international)
Generation II Generation II
(Japanese)
Generation II
(international)
Crystal Generation III Generation III
(Japanese)
Generation III
(international)
RS FRLG FRLGE Generation IV Generation IV
(Japanese)
Generation IV
(international)
PtHGSS HGSS Generation V BW B2W2 Generation V
(Japanese)
Generation V
(international)
Generation VI XY ORAS Stadium (Jap) Stadium Stadium 2 Colosseum XD Battle Revolution Battle Revolution
(alternative animation)
Battrio Mystery Dungeon PMD: Red and Blue PMD: Time, Darkness, Sky Rumble Rumble Blast
Focus Energy IV.png Focus Energy V.png
Generation I RBY Generation I
(Japanese)
Generation I
(international)
Generation II Generation II
(Japanese)
Generation II
(international)
Crystal Generation III Generation III
(Japanese)
Generation III
(international)
RS FRLG FRLGE Generation IV Generation IV
(Japanese)
Generation IV
(international)
PtHGSS HGSS Generation V BW B2W2 Generation V
(Japanese)
Generation V
(international)
Generation VI XY ORAS Stadium (Jap) Stadium Stadium 2 Colosseum XD Battle Revolution Battle Revolution
(alternative animation)
Battrio Mystery Dungeon PMD: Red and Blue PMD: Time, Darkness, Sky Rumble Rumble Blast
Focus Energy PMD RB.png
Generation I RBY Generation I
(Japanese)
Generation I
(international)
Generation II Generation II
(Japanese)
Generation II
(international)
Crystal Generation III Generation III
(Japanese)
Generation III
(international)
RS FRLG FRLGE Generation IV Generation IV
(Japanese)
Generation IV
(international)
PtHGSS HGSS Generation V BW B2W2 Generation V
(Japanese)
Generation V
(international)
Generation VI XY ORAS Stadium (Jap) Stadium Stadium 2 Colosseum XD Battle Revolution Battle Revolution
(alternative animation)
Battrio Mystery Dungeon PMD: Red and Blue PMD: Time, Darkness, Sky Rumble Rumble Blast
Focus Energy Stad.png Focus Energy Stad2.png Focus Energy Colo.png Focus Energy XD.png
Generation I RBY Generation I
(Japanese)
Generation I
(international)
Generation II Generation II
(Japanese)
Generation II
(international)
Crystal Generation III Generation III
(Japanese)
Generation III
(international)
RS FRLG FRLGE Generation IV Generation IV
(Japanese)
Generation IV
(international)
PtHGSS HGSS Generation V BW B2W2 Generation V
(Japanese)
Generation V
(international)
Generation VI XY ORAS Stadium (Jap) Stadium Stadium 2 Colosseum XD Battle Revolution Battle Revolution
(alternative animation)
Battrio Mystery Dungeon PMD: Red and Blue PMD: Time, Darkness, Sky Rumble Rumble Blast

In other languages

Language Title
Chinese Cantonese 聚氣 Jeuihhei *
集氣 Jaahphei *
集中力量 Jaahpjūng Lihkleuhng *
Mandarin 聚氣 / 聚气 Jùqì *
集氣 Jíqì
Denmark Flag.png Danish Energifokus
The Netherlands Flag.png Dutch Focus energie
Finland Flag.png Finnish Voimankeskitys (EP073)
Energialataus (AG088)
France Flag.png French Puissance
Germany Flag.png German Energiefokus
Greece Flag.png Greek Εστίαση Δύναμης
Italy Flag.png Italian Focalenergia*
Energy Conc.*
South Korea Flag.png Korean 기충전 Gichungjeon
Poland Flag.png Polish Skupienie Energii
Portuguese Brazil Flag.png Brazil Energia Focalizada
Focalizar Energia (TCG)
Portugal Flag.png Portugal Energia Focalizada
Romania Flag.png Romanian Energie Concentrată
Serbia Flag.png Serbian Fokusiranje energije
Spain Flag.png Spanish Foco Energia
Vietnam Flag.png Vietnamese Gồng Năng Lượng


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