Electric Terrain (move)

Electric Terrain
エレキフィールド Elec Field
Electric Terrain IX.png
Electric Terrain IX 2.png
Type  Electric
Category  Status
PP  10 (max. 16)
Power  —
Accuracy  —%
Priority  {{{priority}}}
  • Does not make contact
  • Not affected by Protect
  • Not affected by Magic Coat
  • Not affected by Snatch
  • Not affected by Mirror Move
  • Not affected by King's Rock
Target
Foe Foe Foe
Self Ally Ally
Affects all Pokémon on the field
Availability
Introduced  Generation VI
Condition  Clever
Appeal  0  
Jam  0  
Condition  Clever
Appeal  0  
Condition  Clever
Appeal  3 ♥♥♥
Jamming  0  
Excites the audience a lot if used first.

Electric Terrain (Japanese: エレキフィールド Elec Field) is a non-damaging Electric-type move introduced in Generation VI. It was TM90 in Pokémon Sword and Shield, and is TM136 in Generation IX.

Effect

Generations VI to VII

Electric Terrain creates terrain that envelops the field and replaces the background environment and any other terrain that is already in effect. The terrain fades after five turns.

This terrain has the following effects on Pokémon that are on the ground and not in the semi-invulnerable turn of a move.

  • It boosts the power of Electric-type moves used by affected Pokémon by 50% (regardless of whether the target of the move is affected by Electric Terrain). This boost includes moves that became Electric type due to type-changing moves like Electrify.
  • It prevents affected Pokémon from being afflicted by sleep or Yawn.
    • If an affected Pokémon is already drowsy due to Yawn, it is prevented from falling asleep and the drowsy effect will end.
    • Rest will fail if used by an affected Pokémon.
  • Nature Power becomes Thunderbolt.
  • Secret Power uses the animation of Thunder Shock and has a 30% chance of causing paralysis.
  • Camouflage causes the user to become Electric-type.

Natural objects disappear and cannot be destroyed while Electric Terrain is in effect.

When a Pokémon with the Ability Electric Surge enters battle, Electric Terrain is automatically created. Pokémon with the Ability Surge Surfer have their Speed stat doubled when under the effects of Electric Terrain.

If a Terrain Extender is held when Electric Terrain is used, the terrain will last 8 turns instead of 5. If a Pokémon is holding an Electric Seed while the field is Electric Terrain, it consumes the Electric Seed and its Defense is increased by one stage (even if it is not otherwise affected by the terrain).

Electric Terrain is removed if Splintered Stormshards is used.

If powered up by an Electrium Z into Z-Electric Terrain, the user's Speed stat is raised by one stage.

Generation VIII onwards

Electric Terrain now:

  • Boosts the power of Electric-type moves used by affected Pokémon by 30% instead of the previous 50%.
  • Doubles Rising Voltage's base power from 70 to 140 if used on a target on Electric Terrain.
  • Changes Terrain Pulse's type to Electric and doubles its base power from 50 to 100.
  • Changes Pokémon with the Ability Mimicry's type to Electric.
  • Boosts the highest stat of a Pokémon with Quark Drive by 30% (50% if speed is the highest stat), even if it is not otherwise affected by the terrain due to not being grounded.
  • Boosts the Special Attack stat of a Pokémon with Hadron Engine by roughly 33% (or more precisely, by a factor of 5461/4096), even if it is not otherwise affected by the terrain due to not being grounded.

Electric Terrain is automatically created for 5 turns (8 turns with Terrain Extender) when Max Lightning is used or when a Pokémon with the Ability Hadron Engine enters the field.

Defog, G-Max Wind Rage, Steel Roller and Ice Spinner remove Electric Terrain and any other terrain upon being used. Steel Roller also fails if Electric Terrain or other terrains are absent.

Description

Games Description
XYORAS The user electrifies the ground under everyone's feet for five turns. Pokémon on the ground no longer fall asleep.
SMUSUM
SwShBDSPLA
The user electrifies the ground for five turns, powering up Electric-type moves. Pokémon on the ground no longer fall asleep.
SV The user turns the ground into Electric Terrain for five turns, powering up Electric-type moves. Pokémon on the ground can no longer fall asleep.


Learnset

By leveling up

# Pokémon Types Egg Groups Level
0082    
 
Mineral Mineral 11XY
1ORAS
1 1 1 1
0310     Field Field 1, 70XY
1, 60ORAS
1, 60 60 60
0405     Field Field 1, 67 1, 67 1 1 1
0462    
 
Mineral Mineral 11XY
1ORAS
1 1 1 1
0466     Human-Like Human-Like 1, 65 1, 65
0601     Mineral Mineral 64
0618    
 
Water 1 Amorphous 30
0777    
 
Field Fairy 37 50
0785    
 
No Eggs Discovered No Eggs Discovered 1 75
0796     No Eggs Discovered No Eggs Discovered 53 60
0836     Field Field 62
0871     Water 1 Amorphous 40 40
0938     Water 1 Water 1 40
0939     Water 1 Water 1 40
0989    
 
No Eggs Discovered No Eggs Discovered 1
0990    
 
No Eggs Discovered No Eggs Discovered 1
0991    
 
No Eggs Discovered No Eggs Discovered Rem.
0992    
 
No Eggs Discovered No Eggs Discovered Rem.
0993    
 
No Eggs Discovered No Eggs Discovered 1
0994    
 
No Eggs Discovered No Eggs Discovered Rem.
0995    
 
No Eggs Discovered No Eggs Discovered Rem.
1006    
 
No Eggs Discovered No Eggs Discovered Rem.
1008    
 
No Eggs Discovered No Eggs Discovered 1
1010    
 
No Eggs Discovered No Eggs Discovered Rem.
1021    
 
No Eggs Discovered No Eggs Discovered 21
1022    
 
No Eggs Discovered No Eggs Discovered 1
1023    
 
No Eggs Discovered No Eggs Discovered 1
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By TM

# Pokémon Types Egg Groups Compatibility
0025     Field Fairy
0026     Field Fairy
0026  
Raichu
Alolan Form
 
 
Field Fairy
0074  
Geodude
Alolan Form
 
 
Mineral Mineral
0075  
Graveler
Alolan Form
 
 
Mineral Mineral
0076  
Golem
Alolan Form
 
 
Mineral Mineral
0081    
 
Mineral Mineral
0082    
 
Mineral Mineral
0100     Mineral Mineral
0100  
Voltorb
Hisuian Form
 
 
Mineral Mineral
0101     Mineral Mineral
0101  
Electrode
Hisuian Form
 
 
Mineral Mineral
0113     Fairy Fairy
0125     Human-Like Human-Like
0135     Field Field
0145    
 
No Eggs Discovered No Eggs Discovered
0151     No Eggs Discovered No Eggs Discovered
0170    
 
Water 2 Water 2
0171    
 
Water 2 Water 2
0172     No Eggs Discovered No Eggs Discovered
0179     Monster Field
0180     Monster Field
0181     Monster Field
0239     No Eggs Discovered No Eggs Discovered
0242     Fairy Fairy
0243     No Eggs Discovered No Eggs Discovered
0310     Field Field
0311     Fairy Fairy
0312     Fairy Fairy
0403     Field Field
0404     Field Field
0405     Field Field
0417     Field Fairy
0462    
 
Mineral Mineral
0466     Human-Like Human-Like
0479  
Rotom
All forms
 
 
Amorphous Amorphous
0493  
Arceus
All forms
  No Eggs Discovered No Eggs Discovered
0522     Field Field
0523     Field Field
0601     Mineral Mineral
0603     Amorphous Amorphous
0604     Amorphous Amorphous
0618    
 
Water 1 Amorphous
0642  
Thundurus
All forms
 
 
No Eggs Discovered No Eggs Discovered
0644    
 
No Eggs Discovered No Eggs Discovered
0694    
 
Monster Dragon
0695    
 
Monster Dragon
0702    
 
Field Fairy
0736     Bug Bug
0737    
 
Bug Bug
0738    
 
Bug Bug
0777    
 
Field Fairy
0785    
 
No Eggs Discovered No Eggs Discovered
0796     No Eggs Discovered No Eggs Discovered
0807     No Eggs Discovered No Eggs Discovered
0809     No Eggs Discovered No Eggs Discovered
0836     Field Field
0849  
Toxtricity
All forms
 
 
Human-Like Human-Like
0871     Water 1 Amorphous
0877    
 
Field Fairy
0894     No Eggs Discovered No Eggs Discovered
0921     Field Field
0922    
 
Field Field
0923    
 
Field Field
0938     Water 1 Water 1
0939     Water 1 Water 1
0940    
 
Water 1 Flying
0941    
 
Water 1 Flying
0989    
 
No Eggs Discovered No Eggs Discovered
0990    
 
No Eggs Discovered No Eggs Discovered
0991    
 
No Eggs Discovered No Eggs Discovered
0992    
 
No Eggs Discovered No Eggs Discovered
0993    
 
No Eggs Discovered No Eggs Discovered
0994    
 
No Eggs Discovered No Eggs Discovered
0995    
 
No Eggs Discovered No Eggs Discovered
1006    
 
No Eggs Discovered No Eggs Discovered
1008    
 
No Eggs Discovered No Eggs Discovered
1010    
 
No Eggs Discovered No Eggs Discovered
1021    
 
No Eggs Discovered No Eggs Discovered
1022    
 
No Eggs Discovered No Eggs Discovered
1023    
 
No Eggs Discovered No Eggs Discovered
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By breeding

# Pokémon Types Egg Groups Egg Move
0172     Field Fairy
0179     Monster Field
0694    
 
Monster Dragon
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


Form change

Generation VI

# Pokémon Types Egg Groups Obtained with
0025     No Eggs Discovered No Eggs Discovered Upon changing into the Ph. D costumeORAS
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


Special move

Generation IX

# Pokémon Types Egg Groups Obtained with
0604     Amorphous Amorphous Wild Tera Pokémon - North Paldean SeaSV
0939     Water 1 Water 1 Wild Tera Pokémon - Casseroya LakeSV
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In other games

Pokémon Mystery Dungeon series

Electric Terrain changes the dungeon status to Electric Terrain which boosts the power of Electric-type moves by 50% and prevents Pokémon from sleep-related conditions. This only affects Pokémon on the ground and cannot coexist with other terrains. Electric Terrain lasts for 10 turns.

Game Base
Power
Max
Power
Base
PP
Max
PP
Base
Accuracy
Max
Accuracy
Range Target Cuts
corners
SMD - - 18 40 —% - Entire floor Others -
MDRTDX ? ? ? ? ? ? ? ? ?
With some exceptions, Pokémon learnsets match those from the core series games:

Pokémon Masters EX

Category Move Gauge MP Base Power Max Power Accuracy Target Effect Tag Description Playable Users
Status 2 2 —% Entire Field Turns the field of play's terrain into Electric Terrain.* Volkner & Luxray
Sygna Suit Red (Thunderbolt) & Pikachu

Past description

  • Prior to Version 2.21.0*: Turns the field into Electric Terrain.

Description

Games Description
SMD The power of Electric-type moves goes up. It also prevents Pokémon from sleeping.*
It changes the floor to the Electric Terrain condition. In this condition, Electric-type moves get more powerful. It also prevents Pokémon from sleeping, but it has no effect on Pokémon in the air.*


In the anime

 
Luxray
 
Manectric
 
Hurting the opponent
 
Tapu Koko
The user electrifies the ground under everyone's feet, increasing the power of Electric-type moves.
Pokémon Method
User First Used In Notes
  Luxray releases multiple bolts of yellow electricity from its body, causing its body and the surrounding area to glow yellow, powering up Electric-type moves. Sometimes, the affected area sparks with yellow electricity; or, Luxray fires off mulitple bolts of yellow electricity, creating a dome of electricity around itself.
Clemont's Luxray The Future Is Now, Thanks to Determination! Debut
Volkner's Luxray Ultra Exciting from the Shocking Start! None
  Manectric's body becomes covered in yellow electricity, and it fires a beam of electricity from its body at the opponent. The electricity then forms into a dome of electricity around the opponent. When the dome appears, it will hurt the opponent, and if the opponent touches the dome, they will get hurt again.
Cherie's Manectric Volcanion and the Mechanical Marvel None
  Tapu Koko creates a dome of yellow energy that surrounds it and its opponent.
Tapu Koko (anime) Revealing the Stuff of Legend! None


In the manga

Pokémon Adventures


In other generations

Core series games

Spin-off series games

In other languages

Language Title
Chinese Cantonese 電氣場地 Dihnhei Chèuhngdeih *
電氣領域 Dihnhei Líhngwihk *
Mandarin 電氣場地 / 电气场地 Diànqì Chǎngdì *
電氣領域 Diànqì Lǐngyù *
  Dutch Elektrisch veld
  French Champ Électrifié
  German Elektrofeld
  Italian Campo Elettrico
  Korean 일렉트릭필드 Illekteurikpildeu
  Polish Elektryczny Teren
Portuguese   Brazil Terreno Elétrico
  Portugal Campo Elétrico
  Russian Электрическое Поле Elektricheskoe Pole
  Spanish Campo Eléctrico


Moves that change terrain
  Grassy TerrainMisty TerrainElectric TerrainPsychic Terrain


Generation VIII TMs
SwSh
0001020304050607080910111213141516171819
2021222324252627282930313233343536373839
4041424344454647484950515253545556575859
6061626364656667686970717273747576777879
8081828384858687888990919293949596979899
BDSP
0102030405060708091011121314151617181920
2122232425262728293031323334353637383940
4142434445464748495051525354555657585960
6162636465666768697071727374757677787980
81828384858687888990919293949596979899100
Generation VIII TRs (SwSh)
0001020304050607080910111213141516171819
2021222324252627282930313233343536373839
4041424344454647484950515253545556575859
6061626364656667686970717273747576777879
8081828384858687888990919293949596979899
Generation IX TMs
SV
001002003004005006007008009010011012013014015016017018019
020021022023024025026027028029030031032033034035036037038
039040041042043044045046047048049050051052053054055056057
058059060061062063064065066067068069070071072073074075076
077078079080081082083084085086087088089090091092093094095
096097098099100101102103104105106107108109110111112113114
115116117118119120121122123124125126127128129130131132133
134135136137138139140141142143144145146147148149150151152
153154155156157158159160161162163164165166167168169170171
Added in SV 2.0.1
172173174175176177178179180181182183184185186
187188189190191192193194195196197198199200201
Added in SV 3.0.0
202203204205206207208209210211212213214215216
217218219220221222223224225226227228229


  This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.