Machop (Pokémon)

For Pokémon GO information on this species, see the game's section.
0065MS.png #0065: Alakazam
Pokémon
#0067: Machoke 0067MS.png
Machop
Superpower Pokémon
ワンリキー
Wanriky
#0066
Machop



Images on the Bulbagarden Archives
Type
Fighting Unknown
Unknown Unknown
Unknown Unknown
Unknown Unknown
Unknown Unknown
Unknown Unknown
Abilities
Guts or No GuardGen IV+ Cacophony
Cacophony
Steadfast
Hidden Ability
Cacophony
Hidden Ability
Cacophony
Cacophony
Gender ratio
Unknown
75% male, 25% female
Catch rate
180 (33.8%)
Breeding
Egg Group
Human-Like
Hatch time
20 cycles
Height
2'07" 0.8 m
Machop
0'0" 0 m
{{{form2}}}
0'0" 0 m
{{{form3}}}
0'0" 0 m
{{{form4}}}
Weight
43.0 lbs. 19.5 kg
Machop
0 lbs. 0 kg
{{{form2}}}
0 lbs. 0 kg
{{{form3}}}
0 lbs. 0 kg
{{{form4}}}
Mega Stone
[[|]] [[|]]
Base experience yield
88
Gen. I-III
75
IV
61
V+
Leveling rate
Medium Slow
EV yield
Total: 1
Machop
0
HP
1
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Shape
Body06.png
Footprint
F0066.png F000.png
{{{form2}}}
Pokédex color
Gray
Base friendship
70
External Links

Machop (Japanese: ワンリキー Wanriky) is a Fighting-type Pokémon introduced in Generation I.

It evolves into Machoke starting at level 28, which evolves into Machamp when traded or when exposed to a Linking Cord.

(Refer to Game data→Evolution data for more details.)

Biology

Machop is a humanoid, bipedal Pokémon that has blue-gray skin. It has three brown ridges on top of its head, large red eyes, and a relatively flat face. On either side of its chest are three, thin, rib-like stripes. Its feet appear to have no toes, while its hands have five fingers. Machop also has a short, stubby tail.

Machop's entire body is covered with muscles that will never tire or cramp. With these muscles, it can lift many times its own body weight; it is even capable of hurling up to 100 adults. It spends its time and energy working out and practicing all different forms of martial arts, striving to improve its abilities. One of its daily training routines involves lifting boulders and Graveler repeatedly as if they were barbells. It becomes more dedicated the more its muscles grow. Once it feels confident, it challenges Makuhita to a battle. Machop lives in the mountains, and its diet includes highly nutritious food that allows it to efficiently build up its muscles. In Generation II, Vital Throw was its signature move.

Evolution

Machop evolves into Machoke, which evolves into Machamp.

(For specifics on this Pokémon's evolution in the games, refer to Game data→Evolution data.)

 
Unevolved
Machop
 Fighting 

 
First evolution
Machoke
 Fighting 

 
Second evolution
Machamp
 Fighting 


In the anime

Main series

 
Machop in the anime

Major appearances

In Pop Goes The Sneasel, a Machop was protecting the flame of Ho-Oh at a shrine.

In Brave the Wave, Brawly used a Machop during his Gym battle against Ash. It defeated Taillow before being defeated by Treecko. In Just One of the Geysers, Machop was used during Ash's rematch. During that battle, Machop was defeated by Ash's newly-caught Corphish.

In Sitting Psyduck, Emily's Machop chased after her runaway Psyduck.

Minor appearances

Machop debuted in The Punchy Pokémon, under the ownership of a Trainer. It was the first opponent for Ash and his Primeape in the P1 Grand Prix.

In Riddle Me This, a Machop at the Pokémon Lab was targeted by Team Rocket.

In The Power of One, a Machop sensed the disturbance caused by Lawrence III.

Two wild Machop appeared in Pikachu's Rescue Adventure. One helped the Trainers' Pokémon and Elekid save the Exeggcute nests and Togepi during a storm.

A Machop appeared in Pokémon Double Trouble.

In Two Hits and a Miss, a Trainer's Machop was at a Fighting-type dojo.

In A Better Pill to Swallow, Brock's fantasy featured a Machop.

In Machoke, Machoke Man!, a Machop was at the Cianwood Gym.

In A Double Dilemma, a Machop lived at North Petalburg.

In Weekend Warrior, a Coordinator's Machop competed in the Silver Town Pokémon Contest.

In Spontaneous Combusken!, a Machop was at the Chrysanthemum Island beach.

A Machop appeared in To Thine Own Pokémon Be True! and BWS02.

In The Journalist from Another Region!, a Machop was entered into the Pokémon Sumo Tournament on Harvest Island.

A Machop appeared in a flashback or a fantasy in The Forest Champion!.

A Machop appeared in a flashback in When Light and Dark Collide!.

In A Festival of Decisions!, a Machop helped arrest the rogue ninjas that attacked the Ninja Village.

Three Trainers' Machop appeared in Alola to New Adventure!.

Three Trainers' Machop appeared in A Shocking Grocery Run!.

In Racing to a Big Event!, two Trainers' Machop competed in the Pokémon Pancake Race.

In Rocking Clawmark Hill!, two Machop were training up on Clawmark Hill.

A Trainer's Machop appeared in They Might Not Be Giants!.

Three Trainers' Machop appeared in One Journey Ends, Another Begins....

A Trainer's Machop appeared in Getting the Band Back Together!.

Three Trainers' Machop appeared in A Glaring Rivalry!.

In I Choose You!, a Trainer's Machop had a battle with Pikachu.

Two Trainers' Machop appeared in Balloons, Brionne, and Belligerence!.

A Trainer's Machop appeared in Alola, Kanto!.

In Smashing with Sketch!, a Trainer's Machop competed in the Pokémon Ping-Pong tournament.

A Trainer's Machop appeared in Sours for the Sweet!.

A Trainer's Machop appeared in Twirling with a Bang!.

Two Trainers' Machop appeared in A Young Royal Flame Ignites!.

Six Trainers' Machop appeared in The Power of Us.

A Trainer's Machop appeared in The Shape of Love to Come!.

A Trainer's Machop appeared in We Know Where You're Going, Eevee!.

A Trainer's Machop appeared in Heart of Fire! Heart of Stone!.

A Trainer's Machop appeared in The Dealer of Destruction!.

A Trainer's Machop appeared in League Offenders and Defenders!.

A Trainer's Machop appeared in The Road to The Semifinals!.

A Trainer's Machop appeared in Z-Move Showdown!.

A Trainer's Machop appeared in Exhibition Unmasked!.

Two Trainers' Machop appeared in Thank You, Alola! The Journey Continues!.

In Ivysaur's Mysterious Tower!, an image featured a Worker and multiple Machop. They were helping construct a new Gym in Vermilion City.

A Trainer's Machop appeared in Trade, Borrow, and Steal!.

A Machop appeared in a fantasy in Solitary and Menacing!, under the ownership of Bea.

A Trainer's Machop appeared in Secrets of the Jungle.

A Machop appeared in This Could be the Start of Something Big!.

Two Machop appeared in The Pendant That Starts It All: Part One, one under the ownership of a student of Indigo Academy.

A Trainer's Machop appeared in HZ039.

Pokédex entries

Episode Pokémon Source Entry
EP029 Machop Ash's Pokédex Machop. Its body is pure muscle. Its special attack is the Seismic Toss.
Episode Pokémon Source Entry
AG020 Machop May's Pokédex Machop, the Superpower Pokémon. Machop have muscles that never tire, no matter how much they exercise. Machop have enough strength to throw 100 average-sized adults.

Pokémon: Twilight Wings

In Training, Bea owns a Machop. It was training alongside her other Pokémon in the Wild Area. It reappeared in The Gathering of Stars.

In the manga

Pocket Monsters HeartGold & SoulSilver Go! Go! Pokéathlon

A Machop appeared in Pocket Monsters HeartGold & SoulSilver Go! Go! Pokéathlon.

Pokémon Adventures

Machop debuted in a flashback Long Live the Nidoqueen!?, under the ownership of Harry.

Bruno owns several Machop, which first appeared in Karate Machop!. They were sent to attack Kanto specifically Pewter City alongside several other Elite Four Pokémon.

A Machop appeared in Querulous Qwilfish, where it was aiding the construction of the Battle Tower.

In Mashing Makuhita, a Machop was one of Brawly's Pokémon, which he sent out against Sapphire's Combusken, but it ended up overwhelmed by its speed. Much later, in Volume 20, Brawly was shown to own a Machoke, which appeared to have evolved from the same Machop.

A group of Machop appeared in The Final Battle IV during Emerald's flashback, helping to repair Earl's Pokémon Academy.

A Machop appeared in The Final Battle IV, where it was one of the Pokémon that helped Emerald with his disabilities.

A Machop appeared in Perturbed by Pachirisu.

A Machop appears with a Battle Girl at the Mini-game Corner in Sylveon Enchants.

Pokémon Gold & Silver: The Golden Boys

A Machop appeared in Let's Fight! The Mini Pokémon Tournament.

A Machop appeared in a flashback in Let's Fight For The Future!!.

Pokémon Gotta Catch 'Em All

A Machop appeared in Pokémon Cooking Contest!, under the ownership of Yuki.

A Machop appeared in GDZ51.

Pokémon + Nobunaga's Ambition ~ Ranse's Color Picture Scroll ~

A Machop appeared in The Yellow Scroll: Hanbei vs Kanbei.

A Machop appeared in The Black Scroll: Nobunaga's Ambition.

Pokémon Pocket Monsters

Giovanni's Machop briefly appeared in Get The Last Badge!! along with its evolved forms.

Pokémon Zensho

A Machop appeared in PZ05.

In the TCG

Main article: Machop (TCG)

In the TFG

One Machop figure has been released.

Game data

Pokédex entries

Generation I Kanto
#066
Red(JPN) (This entry was originally untranslated in English until it was reused in Pokémon FireRed.)
Green
Red(ENG) Loves to build its muscles. It trains in all styles of martial arts to become even stronger.
Blue
Yellow Very powerful in spite of its small size. Its mastery of many types of martial arts makes it very tough.
Stadium Its whole body is covered with muscles, so it can raise bulges anywhere. It can throw a hundred adults.
Generation II Johto
#140
Gold Always brimming with power, it passes time by lifting boulders. Doing so makes it even stronger.
Silver It loves to work out and build its muscles. It is never satisfied, even if it trains hard all day long.
Crystal It trains by lifting rocks in the mountains. It can even pick up a Graveler with ease.
Stadium 2 Always brimming with power, it passes time by lifting boulders. Doing so makes it even stronger.
Generation III Hoenn
#073
Kanto
#066
Ruby Machop's muscles are special - they never get sore no matter how much they are used in exercise. This Pokémon has sufficient power to hurl a hundred adult humans.
Sapphire Machop exercises by hefting around a Graveler as if it were a barbell. There are some Machop that travel the world in a quest to master all kinds of martial arts.
Emerald It continually undertakes strenuous training to master all forms of martial arts. Its strength lets it easily hoist a sumo wrestler onto its shoulders.
FireRed Its whole body is composed of muscles. Even though it's the size of a human child, it can hurl 100 grown-ups.
LeafGreen Loves to build its muscles. It trains in all styles of martial arts to become even stronger.
Generation IV Sinnoh
#040
Johto
#142
Diamond It hefts a Graveler repeatedly to strengthen its entire body. It uses every type of martial arts.
Pearl Its muscles never cramp however much it trains. It lives in the mountains away from humans.
Platinum Though small in stature, it is powerful enough to easily heft and throw a number of Geodude at once.
HeartGold Always brimming with power, it passes time by lifting boulders. Doing so makes it even stronger.
SoulSilver It loves to work out and build its muscles. It is never satisfied, even if it trains hard all day long.
Generation V Unova
#—
Black Though small in stature, it is powerful enough to easily heft and throw a number of Geodude at once.
White
Black 2 Though small in stature, it is powerful enough to easily heft and throw a number of Geodude at once.
White 2
Generation VI Kalos
Coastal #057
Hoenn
#075
X It hefts a Graveler repeatedly to strengthen its entire body. It uses every type of martial arts.
Y Its whole body is composed of muscles. Even though it's the size of a human child, it can hurl 100 grown-ups.
Omega Ruby Machop's muscles are special—they never get sore no matter how much they are used in exercise. This Pokémon has sufficient power to hurl a hundred adult humans.
Alpha Sapphire Machop exercises by hefting around a Graveler as if it were a barbell. There are some Machop that travel the world in a quest to master all kinds of martial arts.
Generation VII Alola
SM: #095
Alola
USUM: #117
Kanto
#066
Sun It loves working out. As it gazes at its muscles, which continue to swell day by day, it becomes more and more dedicated to its training.
Moon With its superhuman strength, it's able to throw a hundred people all at the same time. Its strength comes from lifting Graveler every day.
Ultra Sun Once this Pokémon has gained enough confidence and muscle from training with its friends, it challenges Makuhita to a battle.
Ultra Moon It likes food that's highly nutritious because its instincts drive it to build muscle efficiently.
Let's Go Pikachu Very powerful in spite of its small size. Its mastery of many types of martial arts makes it very tough.
Let's Go Eevee
Generation VIII Galar
#138
Sinnoh
#040
Hisui
#154
Sword Its whole body is composed of muscles. Even though it's the size of a human child, it can hurl 100 grown-ups.
Shield Always brimming with power, it passes time by lifting boulders. Doing so makes it even stronger.
Brilliant Diamond It hefts a Graveler repeatedly to strengthen its entire body. It uses every type of martial arts.
Shining Pearl Its muscles never cramp however much it trains. It lives in the mountains away from humans.
Legends: Arceus Though as small as a child, it has strength enough to easily throw a well-built adult. Striving to become ever stronger, Machop trains by carrying a Graveler on its shoulders.
Generation IX Paldea
#—
Kitakami
#—
Blueberry
#—
This Pokémon has no Pokédex entries in Generation IX.


 
Machop in the Alola Pokédex

Game locations

Generation I
Red Blue
Rock Tunnel, Victory Road
Blue (Japan)
Rock Tunnel, Victory Road
Yellow
Route 10, Rock Tunnel
Generation II
Gold Silver
Rock Tunnel, Mt. Mortar
Trade Drowzee in Goldenrod Department Store
Crystal
Rock Tunnel, Mt. MortarMorningDay
Trade Abra in Goldenrod Department Store
Generation III
Ruby Sapphire
Route 112, Fiery Path, Jagged Pass
Emerald
Fiery Path, Jagged Pass
FireRed LeafGreen
Mt. Ember, Rock Tunnel, Victory Road
Colosseum
Trade
XD
Trade
Generation IV
Diamond Pearl
Routes 207, 208, and 210, Mt. Coronet
Platinum
Routes 206, 207, 210, and 211, Mt. Coronet
HeartGold SoulSilver
Cliff Cave, Rock Tunnel, Mt. Mortar
Safari ZoneMorningDay (Wasteland, default)
Trade Drowzee in Goldenrod Department Store
Pal Park
Mountain
Pokéwalker
Rugged Road, Dim Cave, and Scary Cave
Generation V
Black
Trade
White
White Forest
Black 2 White 2
Trade
Dream World
Rugged Mountain
Generation VI
X Y
Glittering Cave
Omega Ruby Alpha Sapphire
Route 112, Fiery Path, Jagged Pass
Generation VII
Sun Moon
Ten Carat Hill
Trade Spearow at Route 2
Ultra Sun Ultra Moon
Ten Carat Hill
Let's Go Pikachu Let's Go Eevee
Rock Tunnel, Victory Road
Generation VIII
Sword Shield
Route 3, North Lake Miloch, South Lake Miloch, Watchtower Ruins, Giant's Seat, Giant's Mirror, Stony Wilderness
Rolling Fields, South Lake Miloch, North Lake Miloch, Stony Wilderness, Dusty Bowl (Max Raid Battle)
Brilliant Diamond Shining Pearl
Routes 207, 208, and 210, Mount Coronet
Grand Underground - Spacious Cave, Grassland Cave, Whiteout Cave, Sunlit Cavern
Legends: Arceus
Obsidian Fieldlands: Oreburrow Tunnel, near Obsidian Falls
Cobalt Coastlands: near Ginkgo Landing, Castaway Shore
Coronet Highlands: Bolderoll Ravine, near Cloudcap Pass, massive mass outbreaks
Alabaster Icelands: Icebound Falls, Arena's Approach, Snowfall Hot Spring, massive mass outbreaks
Generation IX
Scarlet Violet
Unobtainable


In side games

Generation I
Pinball
Red and Blue Field: Rock Mountain, Indigo Plateau
Generation II
This Pokémon is unavailable in Generation II side games.
Generation III
Channel
Viridian Forest
Pinball: R&S
Cave (Both Fields)
Trozei!
Endless Level 27, Forever Level 27, Mr. Who's Den
MD Red MD Blue
Hero Pokémon, Buried Relic (B4F-B8F), Wish Cave (B17F-B19F, B21F-B25F)
Ranger
Krokka Tunnel
Generation IV
MD Time MD Darkness
Mt. Bristle (1F-9F), Labyrinth Cave (B1F-B9F), Final Maze (B1F-B48F)
MD Sky
Mt. Bristle (1F-9F), Labyrinth Cave (B1-B9), Final Maze (B1-B48)
Ranger: SoA
Peril Cliffs
Rumble
Rocky Cave (Normal Mode C, Advanced Mode B)
MD Blazing
Cheerful Meadow
Generation V
Rumble Blast
Canyon: Sunny Seashore
Conquest
Pugilis
Rumble U
Jungle Area: Dangerous Rockets
Generation VI
Battle Trozei
Pitch-Black Cavern: Stage 6
Rumble World
Origin Hideaway: Super-Aura Test Lab (All Areas)
Generation VII
Rumble Rush
Snorlax Sea, Gengar Sea, Aegislash Sea, Lugia Sea, Bulbasaur Sea, Arceus Sea, Charizard SeaFinal
Generation VIII
MD DX
Hero Pokémon, Partner Pokémon, Buried Relic (4F-8F), Wish Cave (17F-22F)
Fainted Pokémon: Silver Trench, Buried Relic, Southern Cavern
Cross-Generation
Shuffle
Roseus Center: Stage 242
Masters EX
Scottie/Bettie & MachopEgg


In events

Games Event Language Location Level Distribution period
GSC Gotta Catch 'Em All Station! Thrash Machop English United States 5 December 13 to 19, 2002
GSC Gotta Catch 'Em All Station! False Swipe Machop English United States 5 January 24 to 30, 2003
Wild Area News
Games Event Gigantamax Location Level Distribution period
SwSh Wild Area News No hide 17 March 9 to 18, 2020
SwSh Wild Area News No hide 17 March 19 to 25, 2020

Held items

Pokémon caught in Generation I must be traded to a Generation II game in order for a held item to appear.

Games Held items
Red Blue
Yellow
Gold Silver
Crystal
Diamond Pearl
Platinum
HeartGold SoulSilver
Omega Ruby Alpha Sapphire
Sun Moon
Ultra Sun Ultra Moon
Sword Shield
Brilliant Diamond Shining Pearl
Legends: Arceus
  Normal
Grit items by level
  Alpha
Grit items by level

Stats

Base stats

Stat Range
At Lv. 50 At Lv. 100
70
130 - 177 250 - 344
80
76 - 145 148 - 284
50
49 - 112 94 - 218
35
36 - 95 67 - 185
35
36 - 95 67 - 185
35
36 - 95 67 - 185
Total:
305
Other Pokémon with this total
  • Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.
  • This Pokémon's Special base stat in Generation I was 35.

Pokéathlon stats

Speed
3/4 ★★★
Power
3/4 ★★★
Skill
1/3 ☆☆
Stamina
2/3 ★★
Jump
2/2 ★★
Total
11/16 ★★


Type effectiveness

Under normal battle conditions in Generation IX, this Pokémon is:
Damaged
normally by:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
None
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
None

Learnset

Machop is available in Pokémon Sword and Shield, Pokémon Brilliant Diamond and Shining Pearl, and Pokémon Legends: Arceus.

By leveling up

SwShBDSP

Generation VIII
Other generations:
I - II - III - IV - V - VI - VII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
011 Low Kick Fighting Physical 0000 100100% 20
011 Leer Normal Status 0000 100100% 30
044 Focus Energy Normal Status 0000 00——% 30
088 Revenge Fighting Physical 06060 100100% 10
1212 Low Sweep Fighting Physical 06565 100100% 20
1616 Knock Off Dark Physical 06565 100100% 20
2020 Scary Face Normal Status 0000 100100% 10
2424 Vital Throw Fighting Physical 07070 00——% 10
2929 Strength Normal Physical 08080 100100% 15
3232 Dual Chop Dragon Physical 04040 09090% 15
3636 Bulk Up Fighting Status 0000 00——% 20
4040 Seismic Toss Fighting Physical 0000 100100% 20
4444 Dynamic Punch Fighting Physical 100100 05050% 5
4848 Cross Chop Fighting Physical 100100 08080% 5
5252 Double-Edge Normal Physical 120120 100100% 15
  • Bold indicates a move that gets STAB when used by Machop
  • Italic indicates a move that gets STAB only when used by an evolution of Machop
  • Click on the generation numbers at the top to see level-up moves from other generations

LA

Generation VIII
Other generations:
I - II - III - IV - V - VI - VII - IX
Learn Mastery  Move   Type   Cat.   Power   Accuracy   PP
Base  St.   Ag.  Base  St. 
1 10 Tackle Normal Physical 40 50 30 100% 100% 30
6 15 Rock Smash Fighting Physical 40 50 30 100% 100% 20
11 20 Bullet Punch Steel Physical 40 50 30 100% 100% 20
18 28 Double Hit Normal Status —% —% 10
22 32 Mach Punch Fighting Physical 40 50 30 100% 100% 20
25 35 Bulk Up Fighting Status —% —% 10
34 45 Double-Edge Normal Physical 100 120 80 100% 100% 5
43 54 Close Combat Fighting Physical 100 120 80 100% 100% 5
  • Bold indicates a move that gets STAB when used by Machop
  • Italic indicates a move that gets STAB only when used by an evolution of Machop
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/TR

SwSh

Generation VIII
Other generations:
I - II - III - IV - V - VI - VII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM00 TM00 Mega Punch Normal Physical 08080 085}}85% 20
TM01 TM01 Mega Kick Normal Physical 120120 075}}75% 5
TM03 TM03 Fire Punch Fire Physical 07575 100}}100% 15
TM04 TM04 Ice Punch Ice Physical 07575 100}}100% 15
TM05 TM05 Thunder Punch Electric Physical 07575 100}}100% 15
TM15 TM15 Dig Ground Physical 08080 100}}100% 10
TM17 TM17 Light Screen Psychic Status 0000 00—}}—% 30
TM21 TM21 Rest Psychic Status 0000 00—}}—% 10
TM22 TM22 Rock Slide Rock Physical 07575 090}}90% 10
TM23 TM23 Thief Dark Physical 06060 100}}100% 25
TM24 TM24 Snore Normal Special 05050 100}}100% 15
TM25 TM25 Protect Normal Status 0000 00—}}—% 10
TM26 TM26 Scary Face Normal Status 0000 100}}100% 10
TM31 TM31 Attract Normal Status 0000 100}}100% 15
TM33 TM33 Rain Dance Water Status 0000 00—}}—% 5
TM34 TM34 Sunny Day Fire Status 0000 00—}}—% 5
TM39 TM39 Facade Normal Physical 07070 100}}100% 20
TM41 TM41 Helping Hand Normal Status 0000 00—}}—% 20
TM42 TM42 Revenge Fighting Physical 06060 100}}100% 10
TM43 TM43 Brick Break Fighting Physical 07575 100}}100% 15
TM48 TM48 Rock Tomb Rock Physical 06060 095}}95% 15
TM57 TM57 Payback Dark Physical 05050 100}}100% 10
TM59 TM59 Fling Dark Physical 0000 100}}100% 10
TM75 TM75 Low Sweep Fighting Physical 06565 100}}100% 20
TM76 TM76 Round Normal Special 06060 100}}100% 15
TM79 TM79 Retaliate Normal Physical 07070 100}}100% 5
TM81 TM81 Bulldoze Ground Physical 06060 100}}100% 20
TR01 TR01 Body Slam Normal Physical 08585 100}}100% 15
TR02 TR02 Flamethrower Fire Special 09090 100}}100% 15
TR07 TR07 Low Kick Fighting Physical 0000 100}}100% 20
TR10 TR10 Earthquake Ground Physical 100100 100}}100% 10
TR13 TR13 Focus Energy Normal Status 0000 00—}}—% 30
TR14 TR14 Metronome Normal Status 0000 00—}}—% 10
TR15 TR15 Fire Blast Fire Special 110110 085}}85% 5
TR20 TR20 Substitute Normal Status 0000 00—}}—% 10
TR21 TR21 Reversal Fighting Physical 0000 100}}100% 15
TR26 TR26 Endure Normal Status 0000 00—}}—% 10
TR27 TR27 Sleep Talk Normal Status 0000 00—}}—% 10
TR30 TR30 Encore Normal Status 0000 100}}100% 5
TR39 TR39 Superpower Fighting Physical 120120 100}}100% 5
TR48 TR48 Bulk Up Fighting Status 0000 00—}}—% 20
TR53 TR53 Close Combat Fighting Physical 120120 100}}100% 5
TR57 TR57 Poison Jab Poison Physical 08080 100}}100% 20
TR64 TR64 Focus Blast Fighting Special 120120 070}}70% 5
TR79 TR79 Heavy Slam Steel Physical 0000 100}}100% 10
TR85 TR85 Work Up Normal Status 0000 00—}}—% 30
  • Bold indicates a move that gets STAB when used by Machop
  • Italic indicates a move that gets STAB only when used by an evolution of Machop
  • Click on the generation numbers at the top to see TM moves from other generations

BDSP

Generation VIII
Other generations:
I - II - III - IV - V - VI - VII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM01 TM01 Focus Punch Fighting Physical 150150 100}}100% 20
TM08 TM08 Bulk Up Fighting Status 0000 00—}}—% 20
TM10 TM10 Work Up Normal Status 0000 00—}}—% 30
TM11 TM11 Sunny Day Fire Status 0000 00—}}—% 5
TM16 TM16 Light Screen Psychic Status 0000 00—}}—% 30
TM17 TM17 Protect Normal Status 0000 00—}}—% 10
TM18 TM18 Rain Dance Water Status 0000 00—}}—% 5
TM26 TM26 Earthquake Ground Physical 100100 100}}100% 10
TM27 TM27 Low Sweep Fighting Physical 06565 100}}100% 20
TM28 TM28 Dig Ground Physical 08080 100}}100% 10
TM31 TM31 Brick Break Fighting Physical 07575 100}}100% 15
TM32 TM32 Double Team Normal Status 0000 00—}}—% 15
TM35 TM35 Flamethrower Fire Special 09090 100}}100% 15
TM38 TM38 Fire Blast Fire Special 110110 085}}85% 5
TM39 TM39 Rock Tomb Rock Physical 06060 095}}95% 15
TM42 TM42 Facade Normal Physical 07070 100}}100% 20
TM44 TM44 Rest Psychic Status 0000 00—}}—% 10
TM45 TM45 Attract Normal Status 0000 100}}100% 15
TM46 TM46 Thief Dark Physical 06060 100}}100% 25
TM52 TM52 Focus Blast Fighting Special 120120 070}}70% 5
TM56 TM56 Fling Dark Physical 0000 100}}100% 10
TM58 TM58 Endure Normal Status 0000 00—}}—% 10
TM66 TM66 Payback Dark Physical 05050 100}}100% 10
TM80 TM80 Rock Slide Rock Physical 07575 090}}90% 10
TM82 TM82 Sleep Talk Normal Status 0000 00—}}—% 10
TM83 TM83 Bulldoze Ground Physical 06060 100}}100% 20
TM84 TM84 Poison Jab Poison Physical 08080 100}}100% 20
TM87 TM87 Swagger Normal Status 0000 085}}85% 15
TM90 TM90 Substitute Normal Status 0000 00—}}—% 10
TM96 TM96 Strength Normal Physical 08080 100}}100% 15
TM98 TM98 Rock Smash Fighting Physical 04040 100}}100% 15
XTM100 TM100 Rock Climb Normal Physical 09090 085}}85% 20
  • Bold indicates a move that gets STAB when used by Machop
  • Italic indicates a move that gets STAB only when used by an evolution of Machop
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

SwSh

Generation VIII
Other generations:
II - III - IV - V - VI - VII - IX
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
Bullet Punch Steel Physical 40 100% 30
Counter Fighting Physical 100% 20
Quick Guard Fighting Status —% 15
Submission Fighting Physical 80 80% 20
Tickle Normal Status 100% 20
  • Moves marked with an asterisk (*) must be chain bred onto Machop in Generation VIII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Machop in that game.
  • Bold indicates a move that gets STAB when used by Machop
  • Italic indicates a move that gets STAB only when used by an evolution of Machop
  • Click on the generation numbers at the top to see Egg moves from other generations

BDSP

Generation VIII
Other generations:
II - III - IV - V - VI - VII - IX
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
Bullet Punch Steel Physical 40 100% 30
Close Combat Fighting Physical 120 100% 5
Counter Fighting Physical 100% 20
Encore Normal Status 100% 5
Fire Punch Fire Physical 75 100% 15
Heavy Slam Steel Physical 100% 10
Ice Punch Ice Physical 75 100% 15
Knock Off Dark Physical 65 100% 20
Power Trick Psychic Status —% 10
Quick Guard Fighting Status —% 15
Submission* Fighting Physical 80 80% 20
Thunder Punch Electric Physical 75 100% 15
Tickle^ Normal Status 100% 20
  • Moves marked with an asterisk (*) must be chain bred onto Machop in Generation VIII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Machop in that game.
  • Bold indicates a move that gets STAB when used by Machop
  • Italic indicates a move that gets STAB only when used by an evolution of Machop
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

SwSh

Generation VIII
Other generations:
II - III - IV - V - VI - VII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
Sw Sh EP BD SP Coaching Fighting Status —% 10
  • Bold indicates a move that gets STAB when used by Machop
  • Italic indicates a move that gets STAB only when used by an evolution of Machop
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

LA

Generation VIII
Other generations:
I - II - III - IV - V - VI - VII - IX
 Game   Move   Type   Cat.   Power   Accuracy   PP 
Base  St.   Ag.  Base  St. 
LA Bulk Up Fighting Status —% —% 10
LA Bulldoze Ground Physical 60 75 45 100% 100% 20
LA Fire Punch Fire Physical 75 90 60 100% 100% 10
LA Flamethrower Fire Special 80 100 60 100% 100% 10
LA Focus Energy Normal Status —% —% 20
LA Ice Punch Ice Physical 75 90 60 100% 100% 10
LA Poison Jab Poison Physical 80 100 60 100% 100% 10
LA Rest Psychic Status —% —% 10
LA Rock Slide Rock Physical 75 90 60 90% 100% 10
LA Rock Smash Fighting Physical 40 50 30 100% 100% 20
LA Thunder Punch Electric Physical 75 90 60 100% 100% 10
  • Bold indicates a move that gets STAB when used by Machop
  • Italic indicates a move that gets STAB only when used by an evolution of Machop
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By transfer from another generation

Generation VIII
Other generations:
I - II - IV - V - VI - VII - IX
 Gen.   Move   Type   Cat.   Pwr.   Acc.   PP 
I II III IV V VI VII Bide × Normal Physical 0000 00—}}—% 10
I II III IV V VI VII Captivate × Normal Status 0000 100}}100% 20
I II III IV V VI VII Confide Normal Status 0000 00—}}—% 20
I II III IV V VI VII Curse Ghost Status 0000 00—}}—% 10
I II III IV V VI VII Detect Fighting Status 0000 00—}}—% 5
I II III IV V VI VII Double Team Normal Status 0000 00—}}—% 15
I II III IV V VI VII Fissure Ground Physical 0000 030}}30% 5
I II III IV V VI VII Focus Punch Fighting Physical 150150 100}}100% 20
I II III IV V VI VII Foresight × Normal Status 0000 00—}}—% 40
I II III IV V VI VII Frustration × Normal Physical 0000 100}}100% 20
I II III IV V VI VII Headbutt Normal Physical 07070 100}}100% 15
I II III IV V VI VII Hidden Power × Normal Special 06060 100}}100% 15
I II III IV V VI VII Incinerate Fire Special 06060 100}}100% 15
I II III IV V VI VII Karate Chop × Fighting Physical 05050 100}}100% 25
I II III IV V VI VII Meditate × Psychic Status 0000 00—}}—% 40
I II III IV V VI VII Mimic Normal Status 0000 00—}}—% 10
I II III IV V VI VII Mud-Slap Ground Special 02020 100}}100% 10
I II III IV V VI VII Natural Gift × Normal Physical 0000 100}}100% 15
I II III IV V VI VII Power Trick Psychic Status 0000 00—}}—% 10
I II III IV V VI VII Power-Up Punch Fighting Physical 04040 100}}100% 20
I II III IV V VI VII Rage × Normal Physical 02020 100}}100% 20
I II III IV V VI VII Return × Normal Physical 0000 100}}100% 20
I II III IV V VI VII Rock Smash Fighting Physical 04040 100}}100% 15
I II III IV V VI VII Role Play Psychic Status 0000 00—}}—% 10
I II III IV V VI VII Rolling Kick × Fighting Physical 06060 085}}85% 15
I II III IV V VI VII Secret Power × Normal Physical 07070 100}}100% 20
I II III IV V VI VII Skull Bash Normal Physical 130130 100}}100% 10
I II III IV V VI VII Smack Down Rock Physical 05050 100}}100% 15
I II III IV V VI VII Smelling Salts × Normal Physical 07070 100}}100% 10
I II III IV V VI VII Swagger Normal Status 0000 085}}85% 15
I II III IV V VI VII Take Down Normal Physical 09090 085}}85% 20
I II III IV V VI VII Toxic Poison Status 0000 090}}90% 10
I II III IV V VI VII Vacuum Wave Fighting Special 04040 100}}100% 30
I II III IV V VI VII Wake-Up Slap × Fighting Physical 07070 100}}100% 10
  • Transferred Pokémon only retain these moves in Pokémon Sword and Shield
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Machop
  • Italic indicates a move that gets STAB only when used by an evolution of Machop
  • × indicates a move that cannot be used in Sword and Shield
  • Click on the generation numbers at the top to see transfer-only moves for other generations

TCG-only moves

Move Card
Mach Punch Machop (EX Legend Maker 57)

Side game data

Pokémon Pinball
   
Acquisition: Catch
Pokémon Pinball RS
   
Acquisition: Catch
Pokémon Trozei!
 
Rarity: Common
Pokémon Mystery Dungeon
Red Rescue Team and Blue Rescue Team
Body size: 1
Recruit rate: 10.5%
Friend Area: Mt. Discipline
Phrases
51%-100% HP I'd fight even against a hundred foes!
26%-50% HP Groan... Half my HP's gone.
1%-25% HP Sorry... I can't even flex a muscle anywhere...
Level up Oh, yeah! Leveled up! Makes me happy!
Pokémon Mystery Dungeon
Explorers of Time, Explorers of Darkness, and Explorers of Sky
  Body size: 1
Recruit rate: 8.2%
IQ group: D
Pokémon Super Mystery Dungeon
 

Body size: Standard (1 tile)
How to Recruit: Battle
Connected to: Houndoom, Leafeon, Bouffalant
Connection Orb Set: 3

Phrases
Normal Muscle! Muscle!
Low HP (< 50%) I can't…flex my muscles anymore…
Pokémon Ranger
Group:
Fighting
Poké Assist:  
Fighting
Field move:  
(Crush ×1)
Loops: 6 Min. exp.: 25 Max. exp.: 35
Browser entry R-080
Machop packs a lot of power in its small body. It can easily shatter small Rocks.
Pokémon Ranger: Shadows of Almia
Group:
Fighting
Poké Assist:  
Fighting
Field move: None
Browser entry R-161
It attacks by punching and launching orbs of aura power.
Pokémon Rumble
Attack ●●
Defense
Speed ●●●
Pokémon Rumble Blast
Attack ●●
Defense
Speed ●●●
Pokémon Rumble Rush
  Walking Speed: 2.08 seconds Base HP: 53
Base Attack: 69 Base Defense: 46 Base Speed: 60
Pokémon Conquest
  HP: ★★★ Move: Karate Chop
Attack: ★★ Ability 1: Guts
Ability 2: Thrust
Ability 3: Bodyguard
Defense:
Speed:
Evolves into Machoke when its Attack is 86 or higher
Range: 3 Perfect Links: Isa, Masatoshi, and Tadatsune
Pokémon Battle Trozei
Fighting
Attack Power: ★★★★

 

Pokémon Shuffle
 
Fighting
  Attack Power: 50 - 115   10

#343
 

Pummel
Increases damage done by any Fighting types in the combo.


Pokémon GO
  Base HP: 172 Base Attack: 137 Base Defense: 82
Egg Distance: N/A* Buddy Distance: 3 km Evolution Requirement:   25
Fast Attacks: Rock Smash*, Karate Chop, Low Kick
Charged Attacks: Low Sweep, Brick Break, Cross Chop, Frustration , Return 

In Pokémon GO, Machop can be obtained by completing 1/4 of the Ticketed Special Research, Straight to the Top, Machop!.

Evolution data

Machop evolves into Machoke starting at level 28, which evolves into Machamp when traded. In Pokémon Legends: Arceus, Machoke can also evolve into Machamp when exposed to a Linking Cord.

 
Unevolved
Machop
 Fighting 
 
Level 28
 
First evolution
Machoke
 Fighting 
 
Trade

 
Linking CordLA
 
Second evolution
Machamp
 Fighting 


Sprites

Generation I
Red Green Red Blue Yellow
           
Front Back Front Back Front Back
Generation II
Gold Silver Crystal
           
           
Front Back Front Back Front Back
Generation III
Ruby Sapphire Emerald FireRed LeafGreen
           
           
Front Back Front Back Front Back
Generation IV
Diamond Pearl Platinum HeartGold SoulSilver
           
           
Front Back Front Back Front Back
Generation V
Black White Black 2 White 2
       
       
Front Back Front Back
Generation VI
X Y Omega Ruby Alpha Sapphire
Front Back Front Back
Generation VII
Sun Moon Ultra Sun Ultra Moon
Front Back Front Back
Let's Go, Pikachu! Let's Go, Eevee!
Generation VIII
Sword Shield
Legends: Arceus
This Pokémon is unavailable in Generation IX.
Cross-Generation
HOME
   
  For other sprites and images, please see Machop images on the Bulbagarden Archives.


Other sprites

       
Choppy in Pokémon Super Contests Chopper in Pokémon Super Contests Kata in Pokémon Super Contests Punchy in Pokémon Super Contests

Trivia

  • Before the release of the English versions of Pokémon Red and Blue, Machop was known as "Kara-Tee". This name is a corruption of karate, a fighting style.

Origin

Machop appears to be based on a bodybuilder. It also possesses some reptilian features such as its face, three plate-like crests on its head, a tail, and blue-gray coloration.

Name origin

Machop is a combination of macho (manly; Spanish and Portuguese for male) and chop.[1]

Wanriky is derived from 腕 wan (arm) and 力 riki (strength);[2] altogether, it is derived from an alternate reading of 腕力 wanryoku (arm strength, physical strength).

In other languages

Language Title Meaning
  Japanese ワンリキー Wanriky From an alternate reading of 腕力 wanryoku
  French Machoc From macho and choc
  Spanish Machop Same as English name
  German Machollo From Macho and Proll
  Italian Machop Same as English name
  Korean 알통몬 Altongmon From 알통 altong and monster
  Mandarin Chinese 腕力 Wànlì From wàn and
  Cantonese Chinese 腕力 Wúnlihk*
鐵腕 Titwún*
From wún and lihk
From tit and wún


See also

References

  1. ポケQポン (PokéQuiz in Japanese): 正解は MACHOP! マチョップ です! MACHOは マッチョ CHOPは チョップ!
  2. PokéQuiz: The correct answer is Wanriky! Wan-ri-kee! “Wan” means “arm,” and “riki” means “strength.”

External links

  #0065: Alakazam
Pokémon
#0067: Machoke  
  This Pokémon article is part of Project Pokédex, a Bulbapedia project that aims to write comprehensive articles on each Pokémon as a species.