Lucky Chant (move)

Lucky Chant
おまじない Good Luck Charm
Lucky Chant VII.png
[[File:|300px|center]]
Type  Normal
Category  Status
PP  30 (max. 48)
Power  —
Accuracy  —%
Priority  {{{priority}}}
  • Does not make contact
  • Not affected by Protect
  • Not affected by Magic Coat
  • Affected by Snatch
  • Not affected by Mirror Move
  • Not affected by King's Rock
Target
Foe Foe Foe
Self Ally Ally
Affects the user and all allies
Availability
Introduced  Generation IV
Condition  Cute
Appeal  2 ♥♥
Jam  0  
Following Pokémon can not raise any voltage in that turn
Condition  Cute
Appeal  2 ♥♥
Prevents the Voltage from going up in the same turn.
Condition  Cute
Appeal  1
Jamming  0  
Gets the Pokémon pumped up. Helps prevent nervousness, too.

Lucky Chant (Japanese: おまじない Good Luck Charm) is a Normal-type move introduced in Generation IV.

Effect

Generation IV

Lucky Chant prevents opponents from landing critical hits on the user's party for five turns, even if the move would always result in a critical hit (e.g. Frost Breath).

Generation V to VII

Lucky Chant can now be stolen by Snatch.

If powered up by a Normalium Z into Z-Lucky Chant, the user's evasiveness is raised by one stage.

Generation VIII onwards

Lucky Chant cannot be selected in a battle.

Description

Games Description
DPPtHGSSPBR The user chants an incantation toward the sky, preventing the foe from landing critical hits.
BWB2W2
XYORAS
The user chants an incantation toward the sky, preventing opposing Pokémon from landing critical hits.
SMUSUMPE The user chants an incantation toward the sky, preventing opposing Pokémon from landing critical hits for five turns.
SwShBDSPLA
SV
This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.


Learnset

By leveling up

# Pokémon Types Egg Groups Level
0035     Fairy Fairy 28 31BW
37B2W2
37 37
0043    
 
Grass Grass 25 25 25XY
23ORAS
23
0044    
 
Grass Grass 29 29 29XY
24ORAS
24
0177    
 
Flying Flying 12 12 12 12
0178    
 
Flying Flying 12 12 12 12
0222    
 
Water 1 Water 3 28 28BW
23B2W2
23 23
0238    
 
No Eggs Discovered No Eggs Discovered 28 31 31 31
0280    
 
Human-Like Amorphous 17 17 17XY
14ORAS
14
0281    
 
Human-Like Amorphous 17 17 17XY
14ORAS
14
0370     Water 2 Water 2 17 17 17XY
14ORAS
13
0385    
 
No Eggs Discovered No Eggs Discovered 30USUM
0420     Fairy Grass 40 40 40 40
0421     Fairy Grass 48 48 48 48
0429     Amorphous Amorphous 1 1 1 1
0481     No Eggs Discovered No Eggs Discovered 31 31 31 31
0492  
Shaymin
All available forms
  No Eggs Discovered No Eggs Discovered 91DP
0517     Field Field 5 5 5
0518     Field Field 1 1 1
0653     Field Field 25 25
0654     Field Field 27 28
0655    
 
Field Field 27 28
0669  
Flabébé
All forms
  Fairy Fairy 10 10
0670  
Floette
All forms
  Fairy Fairy 10 10
0670  
Floette
Eternal Flower
  No Eggs Discovered No Eggs Discovered 10 10
0671  
Florges
All forms
  Fairy Fairy 1 1
0801  
Magearna
All forms
 
 
No Eggs Discovered No Eggs Discovered 9
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By breeding

# Pokémon Types Egg Groups Egg Move
0102    
 
Grass Grass
0172     Field Fairy
0175     Flying Fairy
0311     Fairy Fairy
0312     Fairy Fairy
0325     Field Field
0351     Fairy Amorphous
0519    
 
Flying Flying
0531     Fairy Fairy
0580    
 
Water 1 Flying
0764     Grass Grass
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


Special move

Generation V

# Pokémon Types Egg Groups Obtained with
0175     No Eggs Discovered No Eggs Discovered Dream World - Dream Park
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In other games

Pokémon Mystery Dungeon series

Lucky Chant targets all team members in the same room giving them the Lucky Chant status condition, preventing critical hits from landing on them. This status condition lasts for 8-15TDS / 21GtISMD turns.

Game Base
Power
Max
Power
Base
PP
Max
PP
Base
Accuracy
Max
Accuracy
Range Target Cuts
corners
MDTDS - - 22 - —% - Entire room Party Yes
BSL - - 22 - —% - Entire room Party Yes
MDGtI - - 20 99 —% - Entire room Party Yes
SMD - - 20 99 —% - Entire room Party Yes
With some exceptions, Pokémon learnsets match those from the core series games:

Description

Games Description
MDTD Gives the user and team members in the room with a Lucky Chant status, which blocks the Pokémon from taking critical hits.
MDS Gives the user and team members in the room a Lucky Chant status, which blocks the Pokémon from taking critical hits.
BSL おなじへやの なかまポケモンと じぶんを おまじないじょうたいにかえる こうげきが きゅうしょに あたらなくなる
MDGtI You and your teammates in the same room will get the Lucky Chant status, which blocks you from taking critical hits.
SMD You and your teammates in the same room will get the Lucky Chant status condition, which blocks you from taking critical hits.
MDRTDX You and your teammates in the same room will get the Lucky Chant status condition, which protects you from taking critical hits.


In the anime

 
Preparing
 
Gems glowing
 
Mismagius
The user chants an incantation, creating tentacles that prevent opposing Pokémon from landing any hits with their attacks.
Pokémon Method
User First Used In Notes
  Mismagius raises to its forehead one of the extensions hanging from its body and chants repeatedly. Then, the gems on Mismagius's body start to glow pink. Magical crimson tentacles emerge from them, with which Mismagius strikes the opponent.
Zoey's Mismagius Coming Full-Festival Circle! Debut


In the manga

Pokémon Adventures


In other generations

Core series games

Side series games

Spin-off series games

Trivia

 
Lucky Chant ending in Battle Revolution.

In other languages

Language Title
Chinese Cantonese 幸運咒語 Hahngwahn Jauyúh
Mandarin 幸運咒語 / 幸运咒语 Xìngyùn Zhòuyǔ
  Dutch Bezwering
  French Air Veinard
  German Beschwörung
  Greek Ψαλμός Καλοτυχίας Psalmós Kalotychías
  Indonesian Mantra
  Italian Fortuncanto
  Korean 주술 Jusul
  Polish Pieśń Szczęścia
Portuguese   Brazil Golpe de Sorte
  Portugal Cântico da Sorte
  Russian Песня Счастья Pesnya Schast'ya
  Spanish Conjuro
  Vietnamese Bùa May Mắn


Variations of the move Safeguard
  Lucky ChantMistSafeguard


  This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.