Wake-Up Slap (move)

Wake-Up Slap
めざましビンタ Awakening Slap
Type  Fighting
Category  Physical
PP  10 (max. 16)
Power  70
Accuracy  100%
Priority  {{{priority}}}
Target
Foe Foe Foe
Self Ally Ally
May affect anyone adjacent to the user
Availability
Introduced  Generation IV
Condition  Smart
Appeal  4 ♥♥♥♥
Jam  0  
Points = 4 minus judge voltage.
Condition  Smart
Appeal  0  
Raises the score if the Voltage is low.
Condition  Smart
Appeal  0  
Jamming  0  

Wake-Up Slap (Japanese: めざましビンタ Awakening Slap) is a damage-dealing Fighting-type move introduced in Generation IV.

Effect

Generations IV and V

Wake-Up Slap deals damage and will have double the power when the target is sleeping. It will also wake the target up.

Generation VI

The base power of Wake-Up Slap is increased to 70.

Description

Games Description
This attack inflicts high damage on a sleeping foe. It also wakes the foe up, however.
This attack inflicts big damage on a sleeping target. It also wakes the target up, however.
Conq This attack inflicts great damage on a sleeping target. It also wakes the target up, however.
This attack inflicts big damage on a sleeping target. This also wakes the target up, however.


Learnset

By leveling up

# Pokémon Type Level
I II III IV V VI
035   Clefairy Fairy Fairy 22 22 22
039   Jigglypuff Normal Fairy 37 41 41
28
060   Poliwag Water Water 35 35 35
061   Poliwhirl Water Water 43 43 43
066   Machop Fighting Fighting 34 37 37
067   Machoke Fighting Fighting 36 40 40
068   Machamp Fighting Fighting 36 40 40
124   Jynx Ice Psychic 28 33 33
241   Miltank Normal Normal 55 55 50
296   Makuhita Fighting Fighting 34 34 34
297   Hariyama Fighting Fighting 42 42 42
300   Skitty Normal Normal 29 32 32 32
478   Froslass Ice Ghost 28 28 28
532   Timburr Fighting Fighting   20 20
533   Gurdurr Fighting Fighting   20 20
534   Conkeldurr Fighting Fighting   20 20
572   Minccino Normal Normal   31 31
594   Alomomola Water Water   29 29
648   Meloetta Normal Psychic   50 50
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By breeding

# Pokémon Type Father
II III IV V VI
122   Mr. Mime Psychic Fairy                        
238   Smoochum Ice Psychic no                   
296   Makuhita Fighting Fighting                        
285   Shroomish Grass Grass            
431   Glameow Normal Normal no      
439   Mime Jr. Psychic Fairy                        
453   Croagunk Poison Fighting                        
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In other games

Pokémon Conquest

Wake-Up Slap is the only move of Machoke and Gurdurr.

In the manga

In the Pokémon Adventures manga


In other generations

Trivia

  • Shroomish can learn this move through breeding, despite lacking visible hands.

In other languages

Language Title
Mandarin Chinese 甦醒巴掌 Sūxǐng Bāzhang
  French Réveil Forcé
  German Weckruf
  Greek Σφαλιάρα Αφύπνισης
  Italian Svegliopacca
  Korean 잠깨움뺨치기 Jamkkae'um Ppyamchigi
  Brazilian Portuguese Tapa Despertar
  Serbian Šamar za Buđenje
  Spanish Espabila


Variations of the move Smelling Salts
  Smelling SaltsWake-Up Slap


  This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.