Inverse Battle

An Inverse Battle (Japanese: さかさバトル Reverse Battle) is a Pokémon battle in the Generation VI core series games that were introduced in Pokémon X and Y. During an Inverse Battle, type matchups are reversed and no type is immune to any other type.

Dynamic Punch hitting a Gourgeist in an Inverse Battle

In Pokémon X and Y, this type of battle is only conducted with Psychic Inver, who is located on Route 18 and can be battled once per day. In Pokémon Omega Ruby and Alpha Sapphire, this type of battle can be conducted with Proprietor Inver in the Inverse Battle Stop in Mauville City, as well as in a Secret Base if it is set to have Inverse Battles using the Proclamation.

While it has not been featured as a battle variant after the Generation VI games, the Inverse Battle was referenced in a Festival Plaza mission in the Alola-based Generation VII core series games, titled "Inverse type matchup tests!"

Mechanics

Any type that would be resistant or immune to another type is now weak to that type instead; also, any type that would be weak to another type is now resistant to that type instead. The Ring Target has no effect on this type of battle, as it is applied after type effectiveness is reversed; because there are no immunities due to type in Inverse Battles, it has no effect.

Stealth Rock is also affected, so Pokémon take damage based on their weakness or resistance to Rock under the inverse type chart. Thunder Wave can affect Ground-type Pokémon. Strong winds cause Bug-, Fighting-, Grass-, and Ground-type moves to deal neutral damage to Flying-type Pokémon.

Freeze-Dry will always hit Water types for super effective damage, even if its type is changed. Abilities such as Thick Fat, Sap Sipper, and Wonder Guard that provide a type resistance or immunity still function normally. Flying-type Pokémon are still immune to Spikes, Toxic Spikes, and Sticky Web unless grounded (and Poison/Flying-type Pokémon cannot remove Toxic Spikes unless grounded).

Type chart

× Defending type
                                   
Attacking type  
  ½× ½× ½× ½× ½×
  ½× ½× ½×
  ½× ½×
  ½× ½× ½× ½× ½×
  ½× ½× ½× ½×
  ½× ½× ½×
  ½× ½×
  ½× ½× ½×
  ½× ½× ½× ½×
  ½× ½× ½×
  ½× ½× ½×
  ½× ½×
  ½× ½×
  ½× ½× ½× ½×
  ½×
  ½× ½×
  ½× ½× ½×
These matchups are suitable for Generation VI.

In other languages

Language Title
Chinese Cantonese 反轉對戰 Fáanjyun Deuijin
Mandarin 反轉對戰 / 反转对战 Fǎnzhuǎn Duìzhàn
  French Combat Inversé
  German Umkehrkampf
  Italian Lotta Inversa
  Korean 거꾸로배틀 Geo-kkuro Battle
  Spanish Combate Inverso


Pokémon battle variations
Double BattleMulti BattleTriple BattleRotation BattleHorde EncounterSOS BattleSupport PlayMax Raid BattleFull Battle
Contest BattleLauncher BattleSky BattleInverse BattleBattle RoyalDynamax AdventureAuto BattleTera Raid BattleScripted battle
Battle modes


  This game mechanic article is part of Project Games, a Bulbapedia project that aims to write comprehensive articles on the Pokémon games.