Shadow Rush (move)

Revision as of 11:38, 22 December 2008 by Frugali (talk | contribs)
Shadow Rush
ダークラッシュ Dark Rush
Type  Shadow
Category  Shadow
PP  1 (max. 1)
Power  55
Accuracy  100%
Priority  0
Range
Opponent Opponent
Self Ally
Unknown
Availability
Introduced  Generation III
Condition  Shadow
Appeal  0  
Jam  0  
Condition  Shadow
Appeal  0  
Condition  Shadow
Appeal  0  
Jamming  0  


Shadow Rush (Japanese: ダークラッシュ Dark Rush) is a move usable only in Pokémon Colosseum and Pokémon XD: Gale of Darkness. In Pokémon Colosseum, all Shadow Pokémon know only Shadow Rush when captured, while in Pokémon XD, it is one of several Shadow moves. Like other Shadow moves, it is forgotten and replaced with another move once the Pokémon is purified.

Effect

Pokémon Colosseum

Shadow Rush does damage, with a base power of 90 and the Pokémon takes recoil damage equal to 25% of the damage done. This move becomes more likely to get a critical hit if the Shadow Pokémon using it is in Hyper Mode.

Pokémon XD: Gale of Darkness

Shadow Rush's base power drops to 55, but it does not have recoil damage.

As Shadow Pokémon cannot be traded, and since Pokémon Contests do not exist in Colosseum or XD, Shadow Rush cannot be used in Contests.

Learnset

Generation III

As Shadow Pokémon

#   Pokémon Type Level
0012   Butterfree
Bug Flying 30
0020   Raticate
Normal 34
0024   Arbok
Poison 33
0049   Venomoth
Bug Poison 32
0052   Meowth
Normal 22
0057   Primeape
Fighting 34
0062   Poliwrath
Water Fighting 42
0100   Voltorb
Electric 19
0106   Hitmonlee
Fighting 38
0107   Hitmonchan
Fighting 38
0108   Lickitung
Normal 38
0115   Kangaskhan
Normal 35
0123   Scyther
Bug Flying 40
0126   Magmar
Fire 46
0128   Tauros
Normal 46
0144   Articuno
Ice Flying 50
0145   Zapdos
Electric Flying 50
0149   Dragonite
Dragon Flying 55
0153   Bayleef
Grass 30
0156   Quilava
Fire 30
0159   Croconaw
Water 30
0162   Furret
Normal 33
0164   Noctowl
Normal Flying 30
0166   Ledian
Bug Flying 40
0168   Ariados
Bug Poison 43
0176   Togetic
Normal Flying 20
0180   Flaaffy
Electric 30
0185   Sudowoodo
Rock 35
0188   Skiploom
Grass Flying 30
0190   Aipom
Normal 43
0192   Sunflora
Grass 45
0193   Yanma
Bug Flying 33
0195   Quagsire
Water Ground 30
0198   Murkrow
Dark Flying 43
0200   Misdreavus
Ghost 30
0205   Forretress
Bug Steel 43
0206   Dunsparce
Normal 33
0207   Gligar
Ground Flying 43
0210   Granbull
Normal 43
0211   Qwilfish
Water Poison 33
0213   Shuckle
Bug Rock 45
0214   Heracross
Bug Fighting 45
0215   Sneasel
Dark Ice 43
0217   Ursaring
Normal 47
0218   Slugma
Fire 30
0221   Piloswine
Ice Ground 43
0223   Remoraid
Water 20
0225   Delibird
Ice Flying 45
0226   Mantine
Water Flying 33
0227   Skarmory
Steel Flying 47
0229   Houndoom
Dark Fire 48
0234   Stantler
Normal 43
0235   Smeargle
Normal 47
0237   Hitmontop
Fighting 38
0241   Miltank
Normal 48
0243   Raikou
Electric 40
0244   Entei
Fire 40
0245   Suicune
Water 40
0248   Tyranitar
Rock Dark 55
0296   Makuhita
Fighting 30
0301   Delcatty
Normal 18
0303   Mawile
Steel 22
0307   Meditite
Fighting Psychic 33
0329   Vibrava
Ground Dragon 43
0333   Swablu
Normal Flying 33
0354   Banette
Ghost 37
0357   Tropius
Grass Flying 49
0359   Absol
Dark 46
0373   Salamence
Dragon Flying 50
0376   Metagross
Steel Psychic 50
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.


In other languages

  • German: Cryptoschlag
  • French: Charge Noire

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