Confusion (move)

Revision as of 23:09, 11 August 2007 by Lucas22 (talk | contribs)
Confusion
ねんりき Mindpower
Type  Psychic
Category  Special
PP  25 (max. 40)
Power  50
Accuracy  100%
Priority  0
  • Does not make contact
  • Affected by Protect
  • Not affected by Magic Coat
  • Not affected by Snatch
  • Not affected by King's Rock
Range
Opponent Opponent Opponent
Self Ally Ally
Unknown
Availability
Introduced  [[Generation {{{gen}}}]]
Condition  Smart
Appeal  2 ♥♥
Jam  3 ♥♥♥
Startles the Pokémon that appealed before the user.
Condition  Smart
Appeal  3 ♥♥♥
A basic performance using a move known by the Pokémon.
Condition  Smart
Appeal  0  
Jamming  0  

Confusion is a Psychic-type move introduced in Generation I that deals a small amount of damage.

Effect

Generation I

Confusion does damage and has a 9.8% chance of confusing the opponent.

Confusion can't confuse an opponent that is already confused.

In Stadium, Confusion can't confuse an opponent that has a substitute.

Learnset

Generation I

By leveling up

Generation II

By leveling up

Generation III

By leveling up

Generation IV

By leveling up

In other languages

Portuguese: Confusão Spanish: Confusión. Italian: Confusione

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