Appendix:Diamond and Pearl walkthrough/Section 20: Difference between revisions
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==Now that Team Galactic is done for......== | |||
Now that [[Team Galactic]] is utterly destroyed and finally out of the way, there are a few things for you to do. | |||
*Visit [[Celestic Town]] and collect data of {{p|Palkia}}{{sup/4|D}}/{{p|Dialga}}{{sup/4|P}} | |||
*Visit [[Galactic HQ]], [[Veilstone City]] | |||
*Catch the Lake guardians (further discussed) | |||
===Galactic HQ, words from Commander Saturn=== | |||
Go to Veilstone City. Head to Galactic HQ. You'll find that it is renamed as Galactic Veilstone Building. Head inside, and you'll find {{tc|Commander}} [[Saturn]] near the reception. Talk to him, and he'll tell you: | |||
''"So, it's you...<br>I've heard about you and what took place at the Spear Pillar.<br>What our boss really wanted... Even I don't know that.<br>His confident manner of speaking... His logical words...<br>I think people just became so enthralled by him.<br>I allowed myself to believe his words because I wanted to see the world he intended to make.<br>I've been left in charge of this HQ building and the remnants of the membership...<br>The decision on what Team Galactic should do rests with me...<br>But I've learned that extremism is never the solution..."'' | |||
So Saturn's left in charge of the whole Team Galactic, and he's considering what to do next. He has learnt that "extremism is never the solution". Remember this message-- always taking things to the extreme leads to failure. | |||
==Catching the Lake Guardians== | ==Catching the Lake Guardians== | ||
'''You'll need to bring Pokémon with {{m|Surf}}. Buy plenty of [[Dusk Ball]]s and [[Quick Ball]]s, as well as many bottles of [[Repel]] before proceeding.''' | |||
The [[Lake guardians]] will wait for you in the cavern of their respective lake: | |||
*{{p|Mesprit}} in [[Verity Cavern]], [[Lake Verity]] | *{{p|Mesprit}} in [[Verity Cavern]], [[Lake Verity]] | ||
*{{p|Azelf}} in [[Valor Cavern]], [[Lake Valor]] | *{{p|Azelf}} in [[Valor Cavern]], [[Lake Valor]] | ||
Line 6: | Line 21: | ||
When you talk to Azelf and Uxie, they will immediately battle you. But Mesprit won't, unlike the rest. | When you talk to Azelf and Uxie, they will immediately battle you. But Mesprit won't, unlike the rest. | ||
As all 3 are pure {{type|Psychic}} Pokémon, {{type|Dark}}, {{type|Bug}} and {{type|Ghost}} moves are super effective, while {{type|Fighting}} moves are not very effective. Bring Pokémon with those moves. All 3 are at Level 50, so be careful. Their attacks— {{m|Confusion}} and {{m|Future Sight}} (which lands a hit 2 turns later), can deal a lot of damage. | |||
You can just proceed on without catching them, but why would you reject their "invitation"? | You can just proceed on without catching them, but why would you reject their "invitation"? | ||
===Catching Mesprit=== | ===Catching Mesprit=== | ||
[[File:Lake Mesprit.png|180px|thumb | [[File:Lake Verity cavern Mesprit DP.png|180px|thumb|Mesprit in Verity Cavern]] | ||
Go to Lake Verity. Surf to the middle of the lake and enter Verity Cavern. Talk to Mesprit and get ready for a battle..... but suddenly a picture of Mesprit pops out, then Mesprit disappears! [[Professor Rowan]] comes in and says that you have tried to do what he asked you to do, but Mesprit doesn't provide you any answer, and Mesprit wants to "play with you. | Go to Lake Verity. Surf to the middle of the lake and enter Verity Cavern. Talk to Mesprit and get ready for a battle...... but suddenly a picture of Mesprit pops out, then Mesprit disappears! [[Professor Rowan]] comes in and says that you have tried to do what he asked you to do, but Mesprit doesn't provide you any answer, and Mesprit wants to "play with you". He also tells you that you can track Mesprit down with the Pokétch App Marking Map. (He will be surprised if you don't have the Marking Map, and tells you to visit Pokétch Company in [[Jubilife City]].) Mesprit will be considered as a seen Pokémon in your Pokédex. | ||
'''Make sure that you have your first | '''Make sure that you have your first Pokémon under Level 50, your Pokétch App Marking Map is ready, buy a lot of [[Quick Ball]]s and [[Repel]] before proceeding to catch Mesprit.''' | ||
Now Mesprit roams | Now Mesprit roams around [[Sinnoh]]. It can appear on almost every route, and also at the [[Valley Windworks]] and [[Fuego Ironworks]]. When you change locations, it will teleport to another place too. | ||
You'll see a blinking face on the Marking Map. That blinking face represents Mesprit...... no, actually, any roaming Pokémon. It is highly recommended that you catch it now because there'll be another [[roaming Pokémon]] after you completed the main storyline, and there'll be 2 blinking faces on the map, which will totally mess you up -- you won't know which blinking face is which Pokémon until you run into one of them in a battle! | |||
Two of the best places to "wait" for Mesprit to show up are {{rt|205|Sinnoh}} and the Valley Windworks. Run back and forth between the boundary of these two places until you and Mesprit are in the same place. Once Mesprit is in the same place as you, use a bottle of [[Repel]], save your game, and set a Pokémon at or under Level 50 as your first Pokémon (be sure that it can outspeed Mesprit). Then, go inside the tall grass and run around (or surf around in the water) until Mesprit appears. | |||
{{Pokémon/4 | |||
|game=Diamond | |||
|ndex=481 | |||
|pokemon=Mesprit | |||
|type1=Psychic | |||
|level=50 | |||
|ability=Levitate | |||
|move1=Confusion|move1type=Psychic|move1cat=Special | |||
|move2=Lucky Chant|move2type=Normal|move2cat=Status | |||
|move3=Future Sight|move3type=Psychic|move3cat=Special | |||
|move4=Charm|move4type=Normal|move4cat=Status}} | |||
Or, if you | Immediately inflict a status ailment (paralysis, sleep, freeze) on Mesprit when you encounter it. After your first move, Mesprit will escape unless your Pokémon used {{m|Mean Look}} or other similar moves that prevent escaping. All damages and status ailments will remain on Mesprit even it escapes, though. The next time you encounter Mesprit, hit it with a super-effective attack (if you are afraid that the attack may knock Mesprit out, launch a regularly-effective attack). If Mesprit is damaged enough (i.e. HP bar is in yellow), use attacks that are not very effective to whittle its health away. | ||
When Mesprit is in critical health (i.e. HP bar is in red), the next time you encounter Mesprit, start throwing Quick Balls without hesitation. Since you only have the first turn as your only chance in an encounter, Quick Balls are your best choice, but they'll not surely capture it -- you may need to waste 10, 20, 30 or even more if you're really unlucky. Be very patient, and you'll ultimately succeed. | |||
Or, if you decided to prevent it from escaping, throw [[Ultra Ball]]s (or Dusk Balls if playing at night) instead. You may also consider about using your probably only [[Master Ball]], but as mentioned above, there will be {{p|Cresselia|another roaming Pokémon}} for you to catch after you completed the main storyline. You could save this precious ball for that one. | |||
Comparing to the other 2 Lake guardians, Mesprit's stats are more balanced. Half (i.e. 2) of its moves are offensive, while the remaining half are defensive. Its offensive and defensive stats are also balanced. | |||
===Catching Azelf=== | ===Catching Azelf=== | ||
[[File:Lake Azelf.png|180px|thumb | [[File:Lake Valor cavern Azelf DPPt.png|180px|thumb|Azelf in Valor Cavern]] | ||
'''Make sure that you buy a lot of Dusk Balls before proceeding.''' | |||
'''Make sure that you heal your | Go to Lake Valor. You will find that the lake has miraculously been restored. Surf to the southeast of the lake to collect {{TM|25|Thunder}}, and then surf again to the middle and enter Valor Cavern. | ||
{| class="expandable" align="center" style="background: #{{Pearl color light}}; -moz-border-radius: 1em; border: 5px solid #{{Diamond color light}};" | |||
|- align="center" | |||
! Item | |||
|- | |||
| | |||
{{itlisth|lake}} | |||
{{itemlist|TM Electric|Southeast part of the lake|D=yes|P=yes|Pt=yes|display={{TM|25|Thunder}}}} | |||
{{itlistfoot|lake}} | |||
|} | |||
'''Make sure that you heal your Pokémon and save your game before proceeding!''' | |||
Now talk to Azelf. It will actually battle you— right here, right now, no running. | Now talk to Azelf. It will actually battle you— right here, right now, no running. | ||
{{Pokémon/4 | |||
|game=Diamond | |||
|ndex=482 | |||
|pokemon=Azelf | |||
|type1=Psychic | |||
|level=50 | |||
|ability=Levitate | |||
|move1=Confusion|move1type=Psychic|move1cat=Special | |||
|move2=Uproar|move2type=Normal|move2cat=Special | |||
|move3=Future Sight|move3type=Psychic|move3cat=Special | |||
|move4=Nasty Plot|move4type=Dark|move4cat=Status}} | |||
Apply the same strategy as the one you used to catch Dialga/Palkia. As you are inside a cave, [[Dusk Ball | Apply the same strategy as the one you used to catch Dialga/Palkia. As you are inside a cave, [[Dusk Ball]]s are your best and only choice, but they'll not surely capture it -- you may also need to waste 10, 20, 30 or even more if you're really unlucky. Be patient and you will finally succeed. | ||
Azelf is more offensive. Its attacks hurt more, and it also has {{m|Nasty Plot}} to boost its Sp. Atk, so watch out! | |||
===Catching Uxie=== | ===Catching Uxie=== | ||
[[File:Lake Uxie.png|180px|thumb | [[File:Lake Acuity cavern Uxie DPPt.png|180px|thumb|Uxie in Acuity Cavern]] | ||
'''Make sure that you buy a lot of Dusk Balls before proceeding.''' | |||
Go to Lake Acuity. Surf to the middle of the lake and enter Acuity Cavern. | Go to Lake Acuity. Surf to the middle of the lake and enter Acuity Cavern. | ||
'''Make sure that you heal your | '''Make sure that you heal your Pokémon and save your game before proceeding!''' | ||
Now talk to Uxie. It will also battle you right here and right now -- no running. | |||
{{Pokémon/4 | |||
|game=Diamond | |||
|ndex=480 | |||
|pokemon=Uxie | |||
|type1=Psychic | |||
|level=50 | |||
|ability=Levitate | |||
|move1=Confusion|move1type=Psychic|move1cat=Special | |||
|move2=Yawn|move2type=Normal|move2cat=Status | |||
|move3=Future Sight|move3type=Psychic|move3cat=Special | |||
|move4=Amnesia|move4type=Psychic|move4cat=Status}} | |||
Again, apply the same strategy as the one you used to catch Dialga/Palkia. As you are inside a cave, Dusk Balls are your best and only choice, but they'll not surely capture it -- you may need to waste 10, 20, 30 or even more if you're really unlucky. Be very patient, and you'll finally succeed. | |||
Uxie is more defensive. Its attacks hurt less, but you still need to be careful. Its {{m|Yawn}} can make your Pokémon drowsy and fall asleep in the next turn. | |||
==Hotel Grand Lake== | ==Hotel Grand Lake== | ||
'''Heal your Pokémon before proceeding. You'll need to bring Pokémon with {{m|Cut}}, {{m|Surf}} and {{m|Rock Smash}}.''' | |||
Head east from [[Seven Stars Restaurant]], [[Hotel Grand Lake]]. There was a man that blocked you, but now that the blackout of Sunyshore City is over, you can proceed to {{rt|222|Sinnoh}}. | Head east from [[Seven Stars Restaurant]], [[Hotel Grand Lake]]. There was a man that blocked you, but now that the blackout of Sunyshore City is over, you can proceed to {{rt|222|Sinnoh}}. | ||
==Route 222== | ==Route 222== | ||
{| class="expandable" align="center" style="background: #{{Pearl color light}}; | [[File:Sinnoh Route 222 DP.png|thumb|400px|Route 222]] | ||
'''Make sure that you have Pokémon with {{m|Cut}}, {{m|Surf}} and {{m|Rock Smash}} before proceeding.''' | |||
This beach path is quite straightforward— head east and you'll reach the gate to Sunyshore City. There is a large amount of Trainers. However, most can be avoided if you do not wish to battle (But why would you want to avoid them?). This is a good place for training for your upcoming Gym challenge. The house on the left is a {{p|Pikachu}} fan club, and the house on the right contains a man that will randomly assess the size of any {{p|Remoraid}} that you show him. If it's big enough, you will be rewarded with an item. There are also many items scattered on this route. To grab all of them, you'll need some [[HM]]s. | |||
{| class="expandable" align="center" style="background: #{{Pearl color light}}; {{roundy}}; border: 5px solid #{{Diamond color light}};" | |||
|- align="center" | |- align="center" | ||
! Items | ! Items | ||
Line 48: | Line 128: | ||
| | | | ||
{{itlisth|land}} | {{itlisth|land}} | ||
{{ | {{Itemlist|Wiki Berry|At the berry patch, north of the jumpable ledge|D=yes|P=yes|display=[[Wiki Berry]] ×2}} | ||
{{ | {{Itemlist|Mago Berry|At the berry patch, north of the jumpable ledge|D=yes|P=yes|display=[[Mago Berry]] ×2}} | ||
{{ | {{Itemlist|Aguav Berry|At the berry patch, north of the jumpable ledge|D=yes|P=yes|display=[[Aguav Berry]] ×2}} | ||
{{ | {{Itemlist|Qualot Berry|At the berry patch, north of the jumpable ledge|D=yes|P=yes}} | ||
{{ | {{itemlist|Full Restore|At end of middle path between trees in northwest corner ''(hidden)''|D=yes|P=yes}} | ||
{{itemlist|Honey|Near the fourth flight of steps on the northern path, west of the man who gives out {{TM|56|Fling}}|D=yes|P=yes}} | |||
{{ | {{itemlist|TM Dark|From the man near cliff edge|D=yes|P=yes|display={{TM|56|Fling}}}} | ||
{{ | {{itemlist|Ultra Ball|In the grass north-west of the man who gives out {{TM|56|Fling}} ''(hidden)''|D=yes|P=yes}} | ||
{{Itemlist|Net Ball|Show the Fisherman a larger Remoraid than the one listed <!--(initially ?? inches)-->|D=yes|P=yes}} | |||
{{itemlist|Carbos|Behind {{m|cut}}-able tree|D=yes|P=yes}} | |||
{{itemlist|Honey|In large patch of grass east of beach (requires {{m|Rock Smash}}) ''(hidden)''|D=yes|P=yes}} | |||
{{itemlist|Big Mushroom|In small patch of grass in far southeast corner (requires {{m|Rock Smash}} and {{m|Surf}}) ''(hidden)''|D=yes|P=yes}} | |||
{{itlistfoot|land}} | {{itlistfoot|land}} | ||
{| class="expandable" align="center" style="background: #{{Pearl color light}}; | |} | ||
{| class="expandable" align="center" style="background: #{{Pearl color light}}; {{roundy}}; border: 5px solid #{{Diamond color light}};" | |||
|- align="center" | |- align="center" | ||
! Available Pokémon | ! Available Pokémon | ||
Line 64: | Line 148: | ||
| | | | ||
{{catch/header|land}} | {{catch/header|land}} | ||
{{catch/entry4|122|Mr. Mime|yes|no|no|Grass|41-42|all=15%|type1=Psychic}} | {{catch/entry4|122|Mr. Mime|yes|no|no|Grass|41-42|all=15%|type1=Psychic}} | ||
{{catch/entry4|278|Wingull|yes|yes|no|Grass|41|all=10%|type1=Water|type2=Flying}} | {{catch/entry4|278|Wingull|yes|yes|no|Grass|41|all=10%|type1=Water|type2=Flying}} | ||
{{catch/entry4|423E|Gastrodon|yes|yes|no|Grass|40-42|10%|10%|20%|type1=Water|type2=Ground}} | {{catch/entry4|423E|Gastrodon|yes|yes|no|Grass|40-42|10%|10%|20%|type1=Water|type2=Ground}} | ||
{{catch/entry4|423E|Gastrodon|yes|yes|no|Grass|40|all=20%|type1=Water|type2=Ground}} | {{catch/entry4|423E|Gastrodon|yes|yes|no|Grass|40|all=20%|type1=Water|type2=Ground}} | ||
{{catch/entry4|431|Glameow|no|yes|no|Grass|40|all=20%|type1=Normal}} | {{catch/entry4|431|Glameow|no|yes|no|Grass|40|all=20%|type1=Normal}} | ||
{{catch/entry4|432|Purugly|no|yes|no|Grass|41-42|all=15%|type1=Normal}} | {{catch/entry4|432|Purugly|no|yes|no|Grass|41-42|all=15%|type1=Normal}} | ||
{{catch/entry4|419|Floatzel|yes|yes|no|Grass|40-42|25%|25%|35%|type1=Water}} | {{catch/entry4|419|Floatzel|yes|yes|no|Grass|40-42|25%|25%|35%|type1=Water}} | ||
{{catch/entry4|441|Chatot|yes|yes|no|Grass|40-41|20%|20%|0%|type1=Normal|type2=Flying}} | {{catch/entry4|441|Chatot|yes|yes|no|Grass|40-41|20%|20%|0%|type1=Normal|type2=Flying}} | ||
{{catch/div|water|Surfing and Fishing}} | {{catch/div|water|Surfing and Fishing}} | ||
{{catch/entry4|072|Tentacool|yes|yes|no|Surf|20-30|all=60%|type1=Water|type2=Poison}} | {{catch/entry4|072|Tentacool|yes|yes|no|Surf|20-30|all=60%|type1=Water|type2=Poison}} | ||
{{catch/entry4|073|Tentacruel|yes|yes|no|Surf|20-40|all=5%|type1=Water|type2=Poison}} | {{catch/entry4|073|Tentacruel|yes|yes|no|Surf|20-40|all=5%|type1=Water|type2=Poison}} | ||
{{catch/entry4|278|Wingull|yes|yes|no|Surf|20-30|all=30%|type1=Water|type2=Flying}} | {{catch/entry4|278|Wingull|yes|yes|no|Surf|20-30|all=30%|type1=Water|type2=Flying}} | ||
{{catch/entry4|279|Pelipper|yes|yes|no|Surf|20-40|all=5%|type1=Water|type2=Flying}} | {{catch/entry4|279|Pelipper|yes|yes|no|Surf|20-40|all=5%|type1=Water|type2=Flying}} | ||
{{catch/entry4|129|Magikarp|yes|yes|yes|Fish Old|3-10|all=100%|type1=Water}} | {{catch/entry4|129|Magikarp|yes|yes|yes|Fish Old|3-10|all=100%|type1=Water}} | ||
{{catch/entry4|129|Magikarp|yes|yes|yes|Fish Good|10-25|all=65%|type1=Water}} | {{catch/entry4|129|Magikarp|yes|yes|yes|Fish Good|10-25|all=65%|type1=Water}} | ||
{{catch/entry4|223|Remoraid|yes|yes|yes|Fish Good|10-25|all=35%|type1=Water}} | {{catch/entry4|223|Remoraid|yes|yes|yes|Fish Good|10-25|all=35%|type1=Water}} | ||
{{catch/footer|land}} | {{catch/footer|land}} | ||
{| class="expandable" align="center" style="background: #{{Pearl color light}}; | |} | ||
{| class="expandable" align="center" style="background: #{{Pearl color light}}; {{roundy}}; border: 5px solid #{{Diamond color light}};" | |||
|- align="center" | |- align="center" | ||
! Trainers | ! Trainers | ||
Line 107: | Line 172: | ||
| | | | ||
{{trainerheader}} | {{trainerheader}} | ||
{{Trainerentry| | {{Trainerentry|Spr DP Rich Boy.png|Rich Boy|Trey|6880|1|404|Luxio|♂|43|None|36=マサヒコ|37=Masahiko|38=Vs. Seeker}} | ||
{{Trainerdiv}} | {{Trainerdiv}} | ||
{{Trainerentry| | {{Trainerentry|Spr DP Beauty.png|Beauty|Nicola|2408|1|428|Lopunny|♀|43|None|36=ノリカ|37=Norika}} | ||
{{Trainerdiv}} | {{Trainerdiv}} | ||
{{Trainerentry| | {{Trainerentry|Spr DP Officer.png|Policeman|Thomas|1680|2|164|Noctowl|♂|42|None|067|Machoke|♂|42|None|36=セイタロウ|37=Seitarō}} | ||
{{Trainerdiv}} | {{Trainerdiv}} | ||
{{Trainerentry| | {{Trainerentry|Spr DP Sailor.png|Sailor|Marc|1376|1|458|Mantyke|♂|43|None|36=ユウジロウ|37=Yūjirō|38=Vs. Seeker}} | ||
{{Trainerdiv}} | {{Trainerdiv}} | ||
{{Trainerentry| | {{Trainerentry|Spr DP Tuber M.png|Tuber|Conner|172|1|223|Remoraid|♂|43|None|36=トモオ|37=Tomoo}} | ||
{{Trainerdiv}} | {{Trainerdiv}} | ||
{{Trainerentry| | {{Trainerentry|Spr DP Sailor.png|Sailor|Luther|1376|3|349|Feebas|♂|37|None|067|Machoke|♂|40|None|423|Gastrodon|♂|43|None|36=ユウシ|37=Yūshi}} | ||
{{Trainerdiv}} | {{Trainerdiv}} | ||
{{Trainerentry| | {{Trainerentry|Spr DP Fisherman.png|Fisherman|Alec|1344|2|129|Magikarp|♂|40|None|130|Gyarados|♂|42|None|36=タツオ|37=Tatsuo|38=Vs. Seeker}} | ||
{{Trainerdiv}} | {{Trainerdiv}} | ||
{{Trainerentry| | {{Trainerentry|Spr DP Fisherman.png|Fisherman|George|1344|4|129|Magikarp|♂|38|None|223|Remoraid|♂|40|None|456|Finneon|♂|40|None|130|Gyarados|♂|42|None|36=マサシ|37=Masashi}} | ||
{{Trainerdiv}} | {{Trainerdiv}} | ||
{{Trainerentry| | {{Trainerentry|Spr DP Fisherman.png|Fisherman|Brett|1248|3|129|Magikarp|♂|39|None|456|Finneon|♂|42|None|349|Feebas|♂|39|None|36=ユキオ|37=Yukio}} | ||
{{Trainerdiv}} | {{Trainerdiv}} | ||
{{Trainerentry| | {{Trainerentry|Spr DP Fisherman.png|Fisherman|Cole|1312|3|130|Gyarados|♂|41|None|223|Remoraid|♂|38|None|130|Gyarados|♂|41|None|36=マツオ|37=Matsuo}} | ||
{{Trainerdiv}} | {{Trainerdiv}} | ||
{{Trainerentry| | {{Trainerentry|Spr DP Tuber F.png|Tuber|Holly|172|1|223|Remoraid|♀|43|None|36=アユミ|37=Ayumi}} | ||
{{Trainerdiv}} | {{Trainerdiv}} | ||
{{Trainerentry| | {{Trainerentry|Spr DP Poké Kid.png|Poké Kid|Janet|328|2|025|Pikachu|♀|41|None|025|Pikachu|♀|41|None|36=アヤカ|37=Ayaka}} | ||
{{Trainerfooter}} | |||
|} | |} | ||
==Sunyshore City== | |||
[[File:Sunyshore City DP.png|275px|thumb|Route 222]] | |||
When you enter Sunyshore City, a man with red hair appears and introduces himself as [[Flint]], a member of the Sinnoh [[Elite Four]]! (Elite Four members are way tougher than Gym Leaders and will be your next challenge after you obtain the final Gym Badge.) He tells you that his good friend, who is the Gym Leader of Sunyshore Gym -- Volkner, is not in mood of battle and has headed to Vista Lighthouse. He recognizes your talent and hopes that you'll have an exciting battle with Volkner. | |||
'''You'll need to bring Pokémon with {{m|Rock Climb}}.''' | |||
This fairly large city has elevated bridges that are actually solar panels! They were built to provide electricity to the [[Vista Lighthouse]] and [[Sunyshore Gym]], which use a lot of electricity. Heal up at the Pokémon Center, and explore the town. The large building to your north is [[Sunyshore Market]], where you can buy seals for your Ball Capsules. Different seals are sold on each day of the week. If you travel on the solar panel roads to the two houses in the northeast corner of the city, you can meet an elderly couple that will comment on Team Galactic. Apparently, the woman knew Galactic Boss [[Cyrus]] when he was younger. These people are in the house on the right. The house on the left has a woman in it that will give your Pokémon a Ribbon once per day if you tell her a story. The house that you must access using Rock Climb has a scientist inside that can give you several different Pokétch Apps, as a reward for showing him a Pokémon with the [[nature]] that he requests. | |||
This fairly large city has elevated | When you try to enter the Gym (it's in the city's northwest corner), you'll find that Flint is there to tell you that Volkner is not back yet. | ||
If you go north from the Pokémon Center far enough, you will arrive on a small beach. You can surf on the water, but this route comes after you have eight Badges. The girl standing on the beach-- [[Jasmine]], is a Gym Leader in [[Olivine City]], [[Johto]] region. Talk to her after you get your eighth and final Badge to receive {{HM|07|Waterfall}}. The water is {{rt|223|Sinnoh}}. Wait to travel across the ocean until you have your eighth Badge— you do not have the necessary HM to climb the waterfall at the end. | |||
Now head to the Vista Lighthouse on the southeast of the town via the bridge. Grab the hidden [[Zap Plate]], then head inside. | |||
{| class="expandable" align="center" style="background: #{{Pearl color light}}; {{roundy}}; border: 5px solid #{{Diamond color light}};" | |||
|- align="center" | |||
! Items | |||
|- | |||
| | |||
{{itlisth|road}} | |||
{{itemlist|HM Water|From [[Jasmine]] after defeating [[Volkner]]|D=yes|P=yes|Pt=yes|display={{HM|07|Waterfall}}}} | |||
{{itemlist|none|sprite=Effort Ribbon|From a lady in the [[Sunyshore Market]], if the player's Pokémon has 510 [[Effort values]]|D=yes|P=yes|display={{DL|List of Ribbons in the games|Effort Ribbon}}}} | |||
{{itemlist|Pearl|Between the Sunyshore Market and the blank sign painted white ''(hidden)''|D=yes|P=yes|display={{i|Pearl}}}} | |||
{{itemlist|Thunder Stone|Behind the [[Vista Lighthouse]]|D=yes|P=yes|Pt=yes|display=[[Thunder Stone|Thunderstone]]}} | |||
{{itemlist|Zap Plate|In front of the [[Vista Lighthouse]] ''(hidden)''|D=yes|P=yes}} | |||
{{itemlist|none|sprite=Alert Ribbon|From Julia{{dotw|Mo}}|D=yes|P=yes|display={{DL|List of Ribbons in the games|Alert Ribbon}}}} | |||
{{itemlist|none|sprite=Shock Ribbon|From Julia{{dotw|Tu}}|D=yes|P=yes|display={{DL|List of Ribbons in the games|Shock Ribbon}}}} | |||
{{itemlist|none|sprite=Downcast Ribbon|From Julia{{dotw|We}}|D=yes|P=yes|display={{DL|List of Ribbons in the games|Downcast Ribbon}}}} | |||
{{itemlist|none|sprite=Careless Ribbon|From Julia{{dotw|Th}}|D=yes|P=yes|display={{DL|List of Ribbons in the games|Careless Ribbon}}}} | |||
{{itemlist|none|sprite=Relax Ribbon|From Julia{{dotw|Fr}}|D=yes|P=yes|display={{DL|List of Ribbons in the games|Relax Ribbon}}}} | |||
{{itemlist|none|sprite=Snooze Ribbon|From Julia{{dotw|Sa}}|D=yes|P=yes|display={{DL|List of Ribbons in the games|Snooze Ribbon}}}} | |||
{{itemlist|none|sprite=Smile Ribbon|From Julia{{dotw|Su}}|D=yes|P=yes|display={{DL|List of Ribbons in the games|Smile Ribbon}}}} | |||
{{Itemlist|None|sprite=Dppt poketch {{#ifexpr: ({{#time: H}} mod 2) = 0|m|f}}|From the [[Pokétch]] app developer if shown a Pokémon with a Serious [[Nature]] (requires {{m|Rock Climb}})|D=yes|P=yes|display={{DL|Pokétch|Calendar}}}} | |||
{{Itemlist|None|sprite=Dppt poketch {{#ifexpr: ({{#time: H}} mod 2) = 0|m|f}}|From the Pokétch app developer if shown a Pokémon with a Naive [[Nature]] (requires {{m|Rock Climb}})|D=yes|P=yes|display={{DL|Pokétch|Dot Artist}}}} | |||
{{Itemlist|None|sprite=Dppt poketch {{#ifexpr: ({{#time: H}} mod 2) = 0|m|f}}|From the Pokétch app developer if shown a Pokémon with a Quirky [[Nature]] (requires {{m|Rock Climb}})|D=yes|P=yes|display={{DL|Pokétch|Roulette}}}} | |||
{{itlistfoot|road}} | |||
|} | |||
{| class="expandable" align="center" style="background: #{{Pearl color light}}; {{roundy}}; border: 5px solid #{{Diamond color light}};" | |||
|- align="center" | |||
! Available Pokémon | |||
|- | |||
| | |||
{{catch/header|road|4}} | |||
{{catch/div|water|Surfing}} | |||
{{catch/entry4|073|Tentacruel|yes|yes|no|Surf|35-45|all=60%|type1=Water|type2=Poison}} | |||
{{catch/entry4|279|Pelipper|yes|yes|no|Surf|35-45|all=30%|type1=Water|type2=Flying}} | |||
{{catch/entry4|458|Mantyke|yes|yes|no|Surf|30-45|all=10%|type1=Water|type2=Flying}} | |||
{{catch/div|water|Fishing}} | |||
{{catch/entry4|129|Magikarp|yes|yes|no|Fish Old|3-10|all=100%|type1=Water}} | |||
{{catch/entry4|129|Magikarp|yes|yes|no|Fish Good|10-25|all=55%|type1=Water}} | |||
{{catch/entry4|223|Remoraid|yes|yes|no|Fish Good|10-25|all=45%|type1=Water}} | |||
{{catch/footer|road}} | |||
|} | |||
===Vista Lighthouse=== | |||
You'll be immediately in a lift that brings you up. After arriving on the top floor, talk to everyone. One of them is Gym Leader [[Volkner]]. He'll tell you that there haven't been any worthy challengers recently. After talking with him, he'll go back to Sunyshore Gym. Look into the binoculars (press A button on it) and you'll see the [[Pokémon League (Sinnoh)|Pokémon League]], where you'll later challenge the Elite Four. | |||
Now heal your Pokémon and go to Sunyshore Gym. Talk to Flint, and he'll say that Volkner is back, reminds you that you need to have a heated battle with him, then walks off. | |||
{{WalkthroughPrevNext | | {{WalkthroughPrevNext | | ||
game=Diamond | | game=Diamond | | ||
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nextsection=21 | | nextsection=21 | | ||
prevname=Team Galactic's final showdown, Catching Dialga/Palkia, Back in Mt. Coronet| | prevname=Team Galactic's final showdown, Catching Dialga/Palkia, Back in Mt. Coronet| | ||
nextname= | nextname=Sunyshore Gym, Route 223, Pokémon League (Victory Road Entrance)| | ||
}} | }} | ||
{{Project Walkthroughs notice}} | {{Project Walkthroughs notice}} | ||
[[Category:Diamond and Pearl walkthrough]] | [[Category:Diamond and Pearl walkthrough]] |
Latest revision as of 14:37, 23 April 2024
Now that Team Galactic is done for......
Now that Team Galactic is utterly destroyed and finally out of the way, there are a few things for you to do.
- Visit Celestic Town and collect data of PalkiaD/DialgaP
- Visit Galactic HQ, Veilstone City
- Catch the Lake guardians (further discussed)
Galactic HQ, words from Commander Saturn
Go to Veilstone City. Head to Galactic HQ. You'll find that it is renamed as Galactic Veilstone Building. Head inside, and you'll find Commander Saturn near the reception. Talk to him, and he'll tell you:
"So, it's you...
I've heard about you and what took place at the Spear Pillar.
What our boss really wanted... Even I don't know that.
His confident manner of speaking... His logical words...
I think people just became so enthralled by him.
I allowed myself to believe his words because I wanted to see the world he intended to make.
I've been left in charge of this HQ building and the remnants of the membership...
The decision on what Team Galactic should do rests with me...
But I've learned that extremism is never the solution..."
So Saturn's left in charge of the whole Team Galactic, and he's considering what to do next. He has learnt that "extremism is never the solution". Remember this message-- always taking things to the extreme leads to failure.
Catching the Lake Guardians
You'll need to bring Pokémon with Surf. Buy plenty of Dusk Balls and Quick Balls, as well as many bottles of Repel before proceeding.
The Lake guardians will wait for you in the cavern of their respective lake:
- Mesprit in Verity Cavern, Lake Verity
- Azelf in Valor Cavern, Lake Valor
- Uxie in Acuity Cavern, Lake Acuity
When you talk to Azelf and Uxie, they will immediately battle you. But Mesprit won't, unlike the rest.
As all 3 are pure Psychic-type Pokémon, Dark-type, Bug-type and Ghost-type moves are super effective, while Fighting-type moves are not very effective. Bring Pokémon with those moves. All 3 are at Level 50, so be careful. Their attacks— Confusion and Future Sight (which lands a hit 2 turns later), can deal a lot of damage.
You can just proceed on without catching them, but why would you reject their "invitation"?
Catching Mesprit
Go to Lake Verity. Surf to the middle of the lake and enter Verity Cavern. Talk to Mesprit and get ready for a battle...... but suddenly a picture of Mesprit pops out, then Mesprit disappears! Professor Rowan comes in and says that you have tried to do what he asked you to do, but Mesprit doesn't provide you any answer, and Mesprit wants to "play with you". He also tells you that you can track Mesprit down with the Pokétch App Marking Map. (He will be surprised if you don't have the Marking Map, and tells you to visit Pokétch Company in Jubilife City.) Mesprit will be considered as a seen Pokémon in your Pokédex.
Make sure that you have your first Pokémon under Level 50, your Pokétch App Marking Map is ready, buy a lot of Quick Balls and Repel before proceeding to catch Mesprit.
Now Mesprit roams around Sinnoh. It can appear on almost every route, and also at the Valley Windworks and Fuego Ironworks. When you change locations, it will teleport to another place too.
You'll see a blinking face on the Marking Map. That blinking face represents Mesprit...... no, actually, any roaming Pokémon. It is highly recommended that you catch it now because there'll be another roaming Pokémon after you completed the main storyline, and there'll be 2 blinking faces on the map, which will totally mess you up -- you won't know which blinking face is which Pokémon until you run into one of them in a battle!
Two of the best places to "wait" for Mesprit to show up are Route 205 and the Valley Windworks. Run back and forth between the boundary of these two places until you and Mesprit are in the same place. Once Mesprit is in the same place as you, use a bottle of Repel, save your game, and set a Pokémon at or under Level 50 as your first Pokémon (be sure that it can outspeed Mesprit). Then, go inside the tall grass and run around (or surf around in the water) until Mesprit appears.
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Immediately inflict a status ailment (paralysis, sleep, freeze) on Mesprit when you encounter it. After your first move, Mesprit will escape unless your Pokémon used Mean Look or other similar moves that prevent escaping. All damages and status ailments will remain on Mesprit even it escapes, though. The next time you encounter Mesprit, hit it with a super-effective attack (if you are afraid that the attack may knock Mesprit out, launch a regularly-effective attack). If Mesprit is damaged enough (i.e. HP bar is in yellow), use attacks that are not very effective to whittle its health away.
When Mesprit is in critical health (i.e. HP bar is in red), the next time you encounter Mesprit, start throwing Quick Balls without hesitation. Since you only have the first turn as your only chance in an encounter, Quick Balls are your best choice, but they'll not surely capture it -- you may need to waste 10, 20, 30 or even more if you're really unlucky. Be very patient, and you'll ultimately succeed.
Or, if you decided to prevent it from escaping, throw Ultra Balls (or Dusk Balls if playing at night) instead. You may also consider about using your probably only Master Ball, but as mentioned above, there will be another roaming Pokémon for you to catch after you completed the main storyline. You could save this precious ball for that one.
Comparing to the other 2 Lake guardians, Mesprit's stats are more balanced. Half (i.e. 2) of its moves are offensive, while the remaining half are defensive. Its offensive and defensive stats are also balanced.
Catching Azelf
Make sure that you buy a lot of Dusk Balls before proceeding.
Go to Lake Valor. You will find that the lake has miraculously been restored. Surf to the southeast of the lake to collect TM25 (Thunder), and then surf again to the middle and enter Valor Cavern.
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Make sure that you heal your Pokémon and save your game before proceeding!
Now talk to Azelf. It will actually battle you— right here, right now, no running.
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Azelf Lv.50 | |||||||||||||||||||||
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Apply the same strategy as the one you used to catch Dialga/Palkia. As you are inside a cave, Dusk Balls are your best and only choice, but they'll not surely capture it -- you may also need to waste 10, 20, 30 or even more if you're really unlucky. Be patient and you will finally succeed.
Azelf is more offensive. Its attacks hurt more, and it also has Nasty Plot to boost its Sp. Atk, so watch out!
Catching Uxie
Make sure that you buy a lot of Dusk Balls before proceeding.
Go to Lake Acuity. Surf to the middle of the lake and enter Acuity Cavern.
Make sure that you heal your Pokémon and save your game before proceeding!
Now talk to Uxie. It will also battle you right here and right now -- no running.
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Uxie Lv.50 | |||||||||||||||||||||
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Again, apply the same strategy as the one you used to catch Dialga/Palkia. As you are inside a cave, Dusk Balls are your best and only choice, but they'll not surely capture it -- you may need to waste 10, 20, 30 or even more if you're really unlucky. Be very patient, and you'll finally succeed.
Uxie is more defensive. Its attacks hurt less, but you still need to be careful. Its Yawn can make your Pokémon drowsy and fall asleep in the next turn.
Hotel Grand Lake
Heal your Pokémon before proceeding. You'll need to bring Pokémon with Cut, Surf and Rock Smash.
Head east from Seven Stars Restaurant, Hotel Grand Lake. There was a man that blocked you, but now that the blackout of Sunyshore City is over, you can proceed to Route 222.
Route 222
Make sure that you have Pokémon with Cut, Surf and Rock Smash before proceeding.
This beach path is quite straightforward— head east and you'll reach the gate to Sunyshore City. There is a large amount of Trainers. However, most can be avoided if you do not wish to battle (But why would you want to avoid them?). This is a good place for training for your upcoming Gym challenge. The house on the left is a Pikachu fan club, and the house on the right contains a man that will randomly assess the size of any Remoraid that you show him. If it's big enough, you will be rewarded with an item. There are also many items scattered on this route. To grab all of them, you'll need some HMs.
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Sunyshore City
When you enter Sunyshore City, a man with red hair appears and introduces himself as Flint, a member of the Sinnoh Elite Four! (Elite Four members are way tougher than Gym Leaders and will be your next challenge after you obtain the final Gym Badge.) He tells you that his good friend, who is the Gym Leader of Sunyshore Gym -- Volkner, is not in mood of battle and has headed to Vista Lighthouse. He recognizes your talent and hopes that you'll have an exciting battle with Volkner.
You'll need to bring Pokémon with Rock Climb.
This fairly large city has elevated bridges that are actually solar panels! They were built to provide electricity to the Vista Lighthouse and Sunyshore Gym, which use a lot of electricity. Heal up at the Pokémon Center, and explore the town. The large building to your north is Sunyshore Market, where you can buy seals for your Ball Capsules. Different seals are sold on each day of the week. If you travel on the solar panel roads to the two houses in the northeast corner of the city, you can meet an elderly couple that will comment on Team Galactic. Apparently, the woman knew Galactic Boss Cyrus when he was younger. These people are in the house on the right. The house on the left has a woman in it that will give your Pokémon a Ribbon once per day if you tell her a story. The house that you must access using Rock Climb has a scientist inside that can give you several different Pokétch Apps, as a reward for showing him a Pokémon with the nature that he requests.
When you try to enter the Gym (it's in the city's northwest corner), you'll find that Flint is there to tell you that Volkner is not back yet.
If you go north from the Pokémon Center far enough, you will arrive on a small beach. You can surf on the water, but this route comes after you have eight Badges. The girl standing on the beach-- Jasmine, is a Gym Leader in Olivine City, Johto region. Talk to her after you get your eighth and final Badge to receive HM07 (Waterfall). The water is Route 223. Wait to travel across the ocean until you have your eighth Badge— you do not have the necessary HM to climb the waterfall at the end.
Now head to the Vista Lighthouse on the southeast of the town via the bridge. Grab the hidden Zap Plate, then head inside.
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Vista Lighthouse
You'll be immediately in a lift that brings you up. After arriving on the top floor, talk to everyone. One of them is Gym Leader Volkner. He'll tell you that there haven't been any worthy challengers recently. After talking with him, he'll go back to Sunyshore Gym. Look into the binoculars (press A button on it) and you'll see the Pokémon League, where you'll later challenge the Elite Four.
Now heal your Pokémon and go to Sunyshore Gym. Talk to Flint, and he'll say that Volkner is back, reminds you that you need to have a heated battle with him, then walks off.
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Diamond and Pearl walkthrough |
|
This article is part of Project Walkthroughs, a Bulbapedia project that aims to write comprehensive step-by-step guides on each Pokémon game. |