17 September 2016
- 15:1815:18, 17 September 2016 diff hist +691 Talk:BW023 (unaired) →Any proof on a source saying that it will air "once an airdate that does not interrupt the schedule of the current series has been selected"?: new section
8 September 2016
- 12:5412:54, 8 September 2016 diff hist −16 Magnagate →Magnagate Dungeons: Made some changes, from what I discovered two days ago. I now have both dungeon word lists from the full game. The words highlighted in green mean they're also in the demo.
4 September 2016
- 15:5815:58, 4 September 2016 diff hist +3 Magnagate ...Also, I really shouldn't be hiding this image, because there's no need for me to hide it
- 15:2515:25, 4 September 2016 diff hist +4,497 Magnagate Added information about the main story variation of a Magnagate
- 12:4312:43, 4 September 2016 diff hist +95 Entercard Hidden for now, "File:Magnagate.png" is currently under decision by staff on whenever to move it or not. I've put in "File:Magnagate partial.png" for when the file is moved. I will unhide the images after I've uploaded an image of a full Magnagate
- 12:0912:09, 4 September 2016 diff hist +2,567 Magnagate →In the demo: New data I've discovered shows there are two name slots. A primary and a secondary. Kept the original dungeon name lists as a reference to the different name combinations
31 August 2016
- 14:0714:07, 31 August 2016 diff hist +327 User talk:Platinum Lucario →Moves in Mystery Dungeon series
25 August 2016
- 13:5013:50, 25 August 2016 diff hist +1,012 User talk:Platinum Lucario →Moves in Mystery Dungeon series
- 01:0101:01, 25 August 2016 diff hist +704 User talk:Platinum Lucario →Moves in Mystery Dungeon series
18 August 2016
- 20:3020:30, 18 August 2016 diff hist +627 Magnagate Added in more information that I've researched, while examining the data in the game.
- 18:2318:23, 18 August 2016 diff hist +802 Mystery dungeon →Exploration: Added some more information about winds in dungeons
- 16:5416:54, 18 August 2016 diff hist +1,203 User talk:Tiddlywinks/Archive 3 →About moving "Magnagate" article to "Magnagate Dungeon", as well as maybe moving or deleting all the named Magnagate Dungeon articles
- 16:0316:03, 18 August 2016 diff hist +1,398 User talk:Tiddlywinks/Archive 3 →About moving "Magnagate" article to "Magnagate Dungeon", as well as maybe moving or deleting all the named Magnagate Dungeon articles: new section
14 August 2016
- 16:2916:29, 14 August 2016 diff hist +1,216 Talk:Magnagate →Moving section Magnagate Dungeons to Magnagate Dungeon article: new section current
- 16:1616:16, 14 August 2016 diff hist +828 Magnagate →Magnagate Dungeons: Added in a move template. I feel that this section should actually need it's own article. The list of different Pokémon and Items depend on the first word, and models depend on second word
- 12:1412:14, 14 August 2016 diff hist 0 m Pokémon Paradise →Music Paradise: I actually meant... 46 duplicates of dlc051. I mis-calculated that one
- 02:5002:50, 14 August 2016 diff hist +171 Pokémon Paradise →Music Paradise: Added info about the duplicate DLC songs
13 August 2016
- 20:3320:33, 13 August 2016 diff hist +28 Dungeon tile →Traps: Added in fixed 120px "width" style code in the trap names column, to make the trap names fitting nicely and neatly. Also added fixed 350px width to effect column. Please revert my edit if it causes any issues
- 19:5419:54, 13 August 2016 diff hist 0 m Pokémon Paradise →Music Paradise
- 19:4119:41, 13 August 2016 diff hist +16,943 Pokémon Paradise →Music Paradise: Updated, with more details on what music is played in the unobtainable songs in Music Paradise. Also listed the unused DLC packs
20 July 2016
- 07:3807:38, 20 July 2016 diff hist +101 Dungeon tile →Traps: The reason the Pokémon Trap doesn't do anything when stepped on and disappears, is because there is no Pokémon spawn table data. Mirage Deoxys only appears due to a map script
15 July 2016
- 03:1303:13, 15 July 2016 diff hist +236 Pokémon Paradise →Music Paradise: It is unknown about what music plays from these tracks that are unobtainable.
25 June 2016
- 23:2823:28, 25 June 2016 diff hist +14 Pokémon Paradise →Gurdurr Crew: Super Rank is also required for Meloetta to appear, not just credits roll
- 23:2323:23, 25 June 2016 diff hist +3,910 Pokémon Paradise →Music Paradise: Updated requirements
23 June 2016
- 13:2313:23, 23 June 2016 diff hist +9,715 Pokémon Paradise →Music Paradise: Added the complete list of tracks in Gates to Infinity
5 June 2016
- 22:0222:02, 5 June 2016 diff hist +786 User talk:Tiddlywinks/Archive 3 →About the Item template: new section
- 21:2421:24, 5 June 2016 diff hist −3 Flagstone Cave →Items found: Corrected the image link for Elixir, since it was moved
- 18:1618:16, 5 June 2016 diff hist +110 User talk:Platinum Lucario →DungeonItem footer
- 18:1318:13, 5 June 2016 diff hist −45 Boulder Quarry →Items: Updated to reflect the changes to the new DungeonItem footer template, the roundy code works better now
- 18:0918:09, 5 June 2016 diff hist −22 Sky Peak Mountain Path →Items: Updated to reflect the changes to the new DungeonItem footer template, the roundy code works better now
- 18:0818:08, 5 June 2016 diff hist −20 Limestone Cavern →Items: Updated to reflect the changes to the new DungeonItem footer template, the roundy code works better now
- 18:0718:07, 5 June 2016 diff hist −44 Fortune Ravine →Items: Updated to reflect the changes to the new DungeonItem footer template, the roundy code works better now
- 17:5817:58, 5 June 2016 diff hist −44 Serenity River →Items: Updated to reflect the changes to the new DungeonItem footer template, the roundy code works better now
- 17:5617:56, 5 June 2016 diff hist −3 Template:DungeonItem/f It looks like it works with the DungeonItem template after testing it, but this template or even the DungeonItem template itself needs improvement.
- 17:4917:49, 5 June 2016 diff hist −22 Tiny Meadow →Items: Updated to reflect the changes to the new DungeonItem footer template, the roundy code works better now
- 17:4817:48, 5 June 2016 diff hist −24 Treeshroud Forest →Items: Updated to reflect the changes to the new DungeonItem footer template, the roundy code works better now
- 17:4617:46, 5 June 2016 diff hist −22 Brine Cave →Items: Updated to reflect the changes to the new DungeonItem footer template, the roundy code works better now
- 17:4517:45, 5 June 2016 diff hist −22 Miracle Sea →Items: Updated to reflect the changes to the new DungeonItem footer template, the roundy code works better now
- 17:3617:36, 5 June 2016 diff hist +255 Template:DungeonItem/f Managed to fix up this template, hopefully it might come in handy again in the future
- 17:2617:26, 5 June 2016 diff hist +83 User:Platinum Lucario/Template:DungeonItemGTI Updated, to match with the footer current
- 17:2217:22, 5 June 2016 diff hist +526 N User:Platinum Lucario/Template:DungeonItemGTI/f Created a footer for the template current
- 16:2316:23, 5 June 2016 diff hist +2,877 User:Platinum Lucario/Template Test Page Okay, done with the test page for now. Going to try some adjustments to the item template
4 June 2016
- 15:5215:52, 4 June 2016 diff hist 0 Dungeon tile Didn't notice until now, I put "SMD" instead of "GTI" for Pitfall Trap.
- 15:1315:13, 4 June 2016 diff hist +9 m User:Platinum Lucario/Template:DungeonItemGTI Forgot about this one
- 15:1315:13, 4 June 2016 diff hist 0 m User:Platinum Lucario/Template:DungeonItemGTI/h Platinum Lucario moved page User:Platinum Lucario/DungeonItem3D/h to User:Platinum Lucario/Template:DungeonItemGTI/h: Splitting it into two different templates suitable for each game.
- 15:0815:08, 4 June 2016 diff hist 0 User:Platinum Lucario/Template:DungeonItemGTI Made a few adjustments to the new WIP template
- 15:0215:02, 4 June 2016 diff hist 0 m User:Platinum Lucario/Template:DungeonItemGTI Platinum Lucario moved page User:Platinum Lucario/Template:DungeonItem3D to User:Platinum Lucario/Template:DungeonItemGTI: Creating two separate WIP templates for the 3DS Mystery Dungeon games.
- 14:5814:58, 4 June 2016 diff hist +1,126 Smoking Mountain Confirmation of Monster Houses and soon-to-be-uploaded bag sprites from Gates to Infinity
- 10:2910:29, 4 June 2016 diff hist +341 m Flagstone Cave Updated, so that images can display.
- 10:0410:04, 4 June 2016 diff hist +174 Flagstone Cave Appearances of Monster Houses, images, and in-bag icons.
25 May 2016
- 16:5616:56, 25 May 2016 diff hist +1 Breezy Meadow A big surprise for me, I noticed a Slumber Trap in this dungeon. So this definitely confirms the existence traps in this dungeon.
21 May 2016
- 16:4716:47, 21 May 2016 diff hist 0 m Dungeon tile →Floor tiles: Didn't notice this little error until now.
- 16:2816:28, 21 May 2016 diff hist +11,983 Dungeon tile Added more Adventure Hints from Gates to Infinity, added Gold Floor, added more info, added the images of all traps from Gates to Infinity. Yay!
18 May 2016
- 07:1907:19, 18 May 2016 diff hist +4 m User:Platinum Lucario/Template:DungeonItemGTI No edit summary
- 07:1607:16, 18 May 2016 diff hist +420 N User:Platinum Lucario/Template:DungeonItemGTI Copy and pasted the DungeonItem template and modified it in my userspace, which in future could be used to include models in it as well. Only for use on Mystery Dungeon Adventure Squad games and later. For the 2D ones, use Template:DungeonItem instead
- 07:1107:11, 18 May 2016 diff hist +402 N User:Platinum Lucario/Template:DungeonItemGTI/h Created page with "{| class="roundy" style="background: #{{{{{1|grass}}} color}}; border: 2px solid #{{{{{1|grass}}} color dark}}" cellpadding="2px" ! style="background: #{{{{{1|grass}}} color l..."
17 May 2016
- 12:5312:53, 17 May 2016 diff hist +873 Progress Device Added some locations that I know of, as well as more info, including Japanese names
14 May 2016
- 08:0908:09, 14 May 2016 diff hist +48 Template:PMD GTI locations More Magnagate dungeons have been discovered by me that aren't listed here
13 May 2016
- 07:0007:00, 13 May 2016 diff hist +425 Dungeon tile →Rescue Spot/Rescue Point: Added more info
12 May 2016
- 15:5615:56, 12 May 2016 diff hist +13,621 Dungeon tile Made several changes, uploaded more images, and fixed many things. Also, many Japanese websites all mention that every trap from Explorers (except for Explosion, Selfdestruct and Chestnut traps) exist in Gates to Infinity Tag: bad formatting
27 April 2016
- 19:4719:47, 27 April 2016 diff hist +456 Monster House Added more info
24 April 2016
- 18:0118:01, 24 April 2016 diff hist −2 Pokémon Mystery Dungeon: Gates to Infinity I'm surprised that no one has spotted "Glacial Body" on this page, which is a direct translation before we knew about it's localized name, which is Bittercold
- 17:3217:32, 24 April 2016 diff hist +4 Connection Orb →List of Pokémon: Correction
- 17:2017:20, 24 April 2016 diff hist +2,606 Connection Orb →List of Pokémon: Added more info
22 April 2016
- 14:4614:46, 22 April 2016 diff hist +28 Forest of Bounty Heads up! Ditto appears in this dungeon too.
- 14:3214:32, 22 April 2016 diff hist −27 Forest of Bounty No edit summary
- 14:3214:32, 22 April 2016 diff hist +96 Forest of Bounty A screenshot of this dungeon has been made by me, and also, it contains monster houses without a doubt.
- 08:5308:53, 22 April 2016 diff hist +92 Berry Forest (Mystery Dungeon) Uploaded my own screenshot of Berry Forest. Also, this dungeon is crawling with Monster Houses, I discovered one when I was on the first floor.
14 April 2016
- 21:1421:14, 14 April 2016 diff hist +383 User talk:Platinum Lucario →On WiiWare
- 05:0505:05, 14 April 2016 diff hist +87 Dungeon tile →Appearance: Sparkling Floor added (directly from my capture card, in animated form)
13 April 2016
- 23:0723:07, 13 April 2016 diff hist +262 User talk:Platinum Lucario →On WiiWare
12 April 2016
- 01:1001:10, 12 April 2016 diff hist +948 Status condition (Mystery Dungeon) Forgot about the Mystery Dungeon equivalent of "Disabled", it's the Sealed status!
11 April 2016
- 18:4918:49, 11 April 2016 diff hist +43,884 Status condition (Mystery Dungeon) The whole page has had an extreme makeover! It now has many sections for each and every status in every Pokémon Mystery Dungeon game out there (took me about a day to make this) ^^
- 00:5300:53, 11 April 2016 diff hist +1,080 Dungeon tile →Traps: Added more information on the traps
- 00:1400:14, 11 April 2016 diff hist +80 Dungeon tile →Appearance: Didn't notice this until now, but the Spiky Trap was missing
10 April 2016
- 23:2423:24, 10 April 2016 diff hist +379 Monster House Added the Adventure Squad information
- 22:5922:59, 10 April 2016 diff hist +732 Glittering Mountain Added traps section. Feel free to add more traps in this section if you see any traps that appear in this dungeon
- 22:4922:49, 10 April 2016 diff hist −3 m Revelation Mountain →Traps Encountered: Name correction
- 22:3722:37, 10 April 2016 diff hist −502 Revelation Mountain Made an update to reflect the changes to the Dungeon info template. Also changed the images of the traps to the ones used in Super Mystery Dungeon; Might work on a template for it too.
- 18:0218:02, 10 April 2016 diff hist +78 Dungeon tile →Appearance: Added some more images from Super Mystery Dungeon from my capture card
- 14:4314:43, 10 April 2016 diff hist +504 Dungeon tile Added some traps and tiles from Super Mystery Dungeon (using my 3DS capture card)
- 14:0514:05, 10 April 2016 diff hist +1,741 User talk:Zesty Cactus/Archive 10 →Regarding uploaded images of traps and tiles in Gates to Infinity
- 01:3101:31, 10 April 2016 diff hist +181 Dungeon tile →Info: Added in-game description about Sparkling Floor in Super Mystery Dungeon
9 April 2016
- 23:3123:31, 9 April 2016 diff hist +1,820 User talk:Zesty Cactus/Archive 10 →Regarding uploaded images of traps and tiles in Gates to Infinity
- 05:5605:56, 9 April 2016 diff hist +373 User talk:Zesty Cactus/Archive 10 →Regarding uploaded images of traps and tiles in Gates to Infinity
- 05:3905:39, 9 April 2016 diff hist +543 User talk:Zesty Cactus/Archive 10 →Regarding uploaded images of traps and tiles in Gates to Infinity
7 April 2016
- 17:0017:00, 7 April 2016 diff hist +546 User talk:Masatoshi →About Animated PNG files
- 16:2916:29, 7 April 2016 diff hist +27 User talk:Masatoshi →About Animated PNG files
- 16:2616:26, 7 April 2016 diff hist +303 User talk:Masatoshi →About Animated PNG files
- 15:5515:55, 7 April 2016 diff hist +1,278 User talk:Zesty Cactus/Archive 10 →Regarding uploaded images of traps and tiles in Gates to Infinity: new section
- 15:2615:26, 7 April 2016 diff hist +575 User talk:Masatoshi →About Animated PNG files
5 April 2016
- 02:1002:10, 5 April 2016 diff hist +9,225 Dungeon tile Added HUGE amount of trap names in different languages. As well as adding info about Ditto and Stunfisk. And many bug fixes
4 April 2016
- 14:4914:49, 4 April 2016 diff hist +789 Dungeon tile →Descriptions: Added more info from Gates to Infinity
- 13:1513:15, 4 April 2016 diff hist +742 User talk:Masatoshi →About Animated PNG files
- 08:5508:55, 4 April 2016 diff hist +388 User talk:Masatoshi →About Animated PNG files
3 April 2016
- 21:2121:21, 3 April 2016 diff hist +794 User talk:Masatoshi →About Animated PNG files: new section
- 15:2215:22, 3 April 2016 diff hist +460 Dungeon tile →Adventure Hints: Added icons, added more Adventure Hints from Gates to Infinity. Tag: bad formatting
- 14:5414:54, 3 April 2016 diff hist +143 Dungeon tile →Appearance: Added more Gates to Infinity traps and tiles appearance. Will be adding more in the future!
31 March 2016
- 22:3222:32, 31 March 2016 diff hist +17 Monster House Didn't realize this until the last minute. I made a spelling mistake
- 22:2722:27, 31 March 2016 diff hist +285 Monster House Many traps appear in Monster Houses, from Gates to Infinity onwards
- 22:0622:06, 31 March 2016 diff hist +137 Dungeon tile →Traps: I just forgot to add that Monster Houses will contain an unusual amount of traps in the room.
- 21:4321:43, 31 March 2016 diff hist +1,380 Dungeon tile Added more Adventure Hints and Info from Gates to Infinity. More to come! Tag: bad formatting
30 March 2016
- 21:4321:43, 30 March 2016 diff hist +17 Meteor Cave Made an update to reflect the changes to the Dungeon info template
- 21:2021:20, 30 March 2016 diff hist 0 m Dungeon tile →Traps: Just double checked in Super Mystery Dungeon. It says "PP Leech Trap" in the game not "PP-Leech Trap". Just saying ^^'
- 21:0021:00, 30 March 2016 diff hist +254 Dungeon tile →Traps: In Super Mystery Dungeon, it's 25 HP damage, when I just checked just a few hours ago.
- 20:2520:25, 30 March 2016 diff hist +6,025 Dungeon tile →Descriptions: Added much more in-game descriptions from Super Mystery Dungeon, as well as Adventure Hints.
- 04:1904:19, 30 March 2016 diff hist +3,379 Dungeon tile Fixed the roundy code in the tables, always remember to take out "background#FFF" in the "|-" space. Also re-added Adventure Hints info. I have no idea why it was left out...
29 March 2016
- 19:4419:44, 29 March 2016 diff hist +580 Dungeon tile Oh! I just remembered! Wow, I'm so forgetful, I've only just remembered about Sparkling Floor tiles in dungeons. Also, thank you Tiddlywinks for letting me know about using shorter code in tables.
- 19:2819:28, 29 March 2016 diff hist +317 N User:Platinum Lucario/Template:MD Blazing color Made another test template
- 18:0618:06, 29 March 2016 diff hist +8 m Dungeon tile →{{color|{{md time color}}|Explorers of Time}}, {{color|{{md darkness color}}|Explorers of Darkness}}, {{color|{{md sky color}}|Explorers of Sky}}, and {{color|{{silver color dark}}|WiiWare}}
- 18:0318:03, 29 March 2016 diff hist +3,433 Dungeon tile Made another huge update. Fixed several bugs in the table code. Couldn't have done it without Carmenstar97 showing me how to use the roundy template. Thank you so much! ^^
- 14:3614:36, 29 March 2016 diff hist +748 User talk:Carmenstar97/Archive 1 →About using the roundy templates
- 14:0514:05, 29 March 2016 diff hist +574 User talk:Carmenstar97/Archive 1 →About using the roundy templates
- 13:1213:12, 29 March 2016 diff hist +241 User talk:Carmenstar97/Archive 1 →About using the roundy templates
- 12:4812:48, 29 March 2016 diff hist +7,763 User talk:Carmenstar97/Archive 1 →About using the roundy templates
- 12:2012:20, 29 March 2016 diff hist +8,186 User talk:Carmenstar97/Archive 1 →About using the roundy templates: new section
- 11:1711:17, 29 March 2016 diff hist +8,438 Dungeon tile Added tables for In-Game Description and WiiWare images. Also added a section for Gates to Infinity and Super Mystery Dungeon with Adventure Hints.
28 March 2016
- 18:1318:13, 28 March 2016 diff hist +390 N User:Platinum Lucario/Template Test Page Created a test page, for testing out the templates
- 17:2217:22, 28 March 2016 diff hist +264 User:Platinum Lucario/Template:Dungeon infobox SMD Made an update to the SMD Dungeon info Template
- 16:1916:19, 28 March 2016 diff hist +305 User talk:Platinum Lucario →Templates
- 16:1016:10, 28 March 2016 diff hist −2 Open Pass Made an update to reflect the changes to the Dungeon info template
- 16:0916:09, 28 March 2016 diff hist −2 Lush Forest Made an update to reflect the changes to the Dungeon info template
- 16:0816:08, 28 March 2016 diff hist −41 Foreboding Forest Made an update to reflect the changes to the Dungeon info template
- 16:0716:07, 28 March 2016 diff hist −41 Drilbur Coal Mine Made an update to reflect the changes to the Dungeon info template
- 16:0616:06, 28 March 2016 diff hist +4 m School Forest No edit summary
- 16:0616:06, 28 March 2016 diff hist −45 School Forest Made an update to reflect the changes to the Dungeon info template
- 16:0516:05, 28 March 2016 diff hist −41 Glittering Mountain Made an update to reflect the changes to the Dungeon info template
- 16:0216:02, 28 March 2016 diff hist +347 User talk:Platinum Lucario/Template:Dungeon infobox SMD →How to use: Updated. Forgot to use Show Preview beforehand.
- 15:5615:56, 28 March 2016 diff hist +6,233 N User:Platinum Lucario/Template:Dungeon infobox SMD Since Pokémon Super Mystery Dungeon has no recruitments and uses the connection orb, but has traveling Pokémon, escaping Pokémon or fainted Pokémon in a dungeon, it should say so in the template too.
- 15:5115:51, 28 March 2016 diff hist +1 m User talk:Platinum Lucario/Template:Dungeon infobox SMD →How to use
- 15:5015:50, 28 March 2016 diff hist +131 m User talk:Platinum Lucario/Template:Dungeon infobox SMD →How to use
- 15:4915:49, 28 March 2016 diff hist +1,739 N User talk:Platinum Lucario/Template:Dungeon infobox SMD →How to use: new section
- 15:3615:36, 28 March 2016 diff hist +11 m Connection Orb No edit summary
- 15:1715:17, 28 March 2016 diff hist +3,618 Connection Orb Added information about traveling, fainted and fleeing Pokémon
22 March 2016
- 15:0015:00, 22 March 2016 diff hist +154 Dungeon tile →{{color|{{silver color dark}}|Gates to Infinity}}: I really need to look up what it says in Adventure Hints in Gates to Infinity as well as it's in-game descriptions. Also, I need to add more traps to the list of GTI traps
- 14:4714:47, 22 March 2016 diff hist +1,386 User talk:Kogoro/8 →About the Template:DungeonPrevNext template: new section
- 13:1613:16, 22 March 2016 diff hist +1 m Destiny Tower (Explorers of Sky) Undo revision 2418498 by Platinum Lucario (talk) My mistake, it does have items in it, and yes there are Monster Houses in it
- 13:1413:14, 22 March 2016 diff hist −1 m Destiny Tower (Explorers of Sky) Actually, there are no items in this dungeon, so there can't be any Monster Houses
- 13:1213:12, 22 March 2016 diff hist +6 Destiny Tower (Explorers of Sky) Made an update to reflect the changes to the Dungeon info template
21 March 2016
- 05:3805:38, 21 March 2016 diff hist +144 Dungeon tile →Traps: If a Pitfall Trap is stepped on while on the last floor of the dungeon, the dungeon will be cleared.
20 March 2016
- 03:5803:58, 20 March 2016 diff hist +546 Oddity Cave Made an update to reflect the changes to the Dungeon info template
- 03:5103:51, 20 March 2016 diff hist +32 Health drink →List of health drinks: Max Elixir appears mainly on Sparkling Tiles
- 03:4403:44, 20 March 2016 diff hist +19 Purity Forest Made an update to reflect the changes to the Dungeon info template
- 03:3903:39, 20 March 2016 diff hist +2,597 Purity Forest →Traps encountered: Wonder Tiles are not traps, just saying ^^'
- 02:3702:37, 20 March 2016 diff hist +4 m Glacier Palace Great Spire Forgot to add the link to Bittercold's page
- 02:3602:36, 20 March 2016 diff hist +1 Glacier Palace Great Spire Didn't notice until now, I made a typo with "Unrecruitable"
- 02:3402:34, 20 March 2016 diff hist +19 m Glacier Palace Great Spire No edit summary
- 02:3202:32, 20 March 2016 diff hist +535 Glacier Palace Great Spire Made an update to reflect the changes to the Dungeon info template
- 02:1302:13, 20 March 2016 diff hist +19 Glacier Palace Western Spire Made an update to reflect the changes to the Dungeon info template
- 02:1202:12, 20 March 2016 diff hist +19 Glacier Palace Eastern Spire Made an update to reflect the changes to the Dungeon info template
- 02:1002:10, 20 March 2016 diff hist −6 Scorching Desert Edited the DungeonPrevNext template to reflect with the main story
- 02:0702:07, 20 March 2016 diff hist +31 Grove of Whispers Made an update to reflect the changes to the Dungeon info template
- 02:0602:06, 20 March 2016 diff hist +23 Freezing Pillar Made an update to reflect the changes to the Dungeon info template
- 02:0402:04, 20 March 2016 diff hist +6 Windy Shoreline Made an update to reflect the changes to the Dungeon info template
- 02:0202:02, 20 March 2016 diff hist +20 Tyrian Maze Made an update to reflect the changes to the Dungeon info template
- 01:5801:58, 20 March 2016 diff hist +19 Scorching Desert Made an update to reflect the changes to the Dungeon info template
- 01:5701:57, 20 March 2016 diff hist +19 Holehills Made an update to reflect the changes to the Dungeon info template
- 01:5601:56, 20 March 2016 diff hist +19 Withered Savanna Made an update to reflect the changes to the Dungeon info template
- 01:5501:55, 20 March 2016 diff hist +19 Ochre Quarry Made an update to reflect the changes to the Dungeon info template
- 01:5401:54, 20 March 2016 diff hist +19 Daybreak Ridge Made an update to reflect the changes to the Dungeon info template
- 01:5301:53, 20 March 2016 diff hist +19 Forest of Shadows Made an update to reflect the changes to the Dungeon info template
- 01:5301:53, 20 March 2016 diff hist +19 Kilionea Road Made an update to reflect the changes to the Dungeon info template
- 01:5201:52, 20 March 2016 diff hist +18 Eastern Savanna Made an update to reflect the changes to the Dungeon info template
- 01:5101:51, 20 March 2016 diff hist +18 Redland Reaches Made an update to reflect the changes to the Dungeon info template
- 01:5101:51, 20 March 2016 diff hist +18 Glacier Palace Made an update to reflect the changes to the Dungeon info template
- 01:5001:50, 20 March 2016 diff hist +18 Glacial Underpass Made an update to reflect the changes to the Dungeon info template
- 01:4901:49, 20 March 2016 diff hist +18 Great Glacier Made an update to reflect the changes to the Dungeon info template
- 01:4701:47, 20 March 2016 diff hist +18 Ragged Mountain Made an update to reflect the changes to the Dungeon info template
- 01:4501:45, 20 March 2016 diff hist +18 Stony Cave Made an update to reflect the changes to the Dungeon info template
- 01:4501:45, 20 March 2016 diff hist +18 Hazy Pass Made an update to reflect the changes to the Dungeon info template
- 01:4201:42, 20 March 2016 diff hist +18 Stompstump Peak Made an update to reflect the changes to the Dungeon info template
- 01:4101:41, 20 March 2016 diff hist +18 Desolate Canyon Made an update to reflect the changes to the Dungeon info template
- 01:4101:41, 20 March 2016 diff hist +18 Forest Grotto Made an update to reflect the changes to the Dungeon info template
- 01:4001:40, 20 March 2016 diff hist +18 Mountain Pass Made an update to reflect the changes to the Dungeon info template
- 01:3901:39, 20 March 2016 diff hist +18 Inflora Forest Made an update to reflect the changes to the Dungeon info template
- 01:3901:39, 20 March 2016 diff hist +18 Breezy Meadow Made an update to reflect the changes to the Dungeon info template
- 01:3801:38, 20 March 2016 diff hist +18 Tempting Path Made an update to reflect the changes to the Dungeon info template
- 01:3701:37, 20 March 2016 diff hist +18 Crags of Lament Made an update to reflect the changes to the Dungeon info template
- 01:3701:37, 20 March 2016 diff hist +18 Telluric Path Made an update to reflect the changes to the Dungeon info template
19 March 2016
- 15:2115:21, 19 March 2016 diff hist +22 Travel Speed Need a discussion on moving this article to Travel Speed or not.
- 15:1615:16, 19 March 2016 diff hist +24 m Looplet Fixed the link to it's corresponding page
- 15:1115:11, 19 March 2016 diff hist +19 Howling Forest Made an update to reflect the changes to the Dungeon info template
- 15:0915:09, 19 March 2016 diff hist +19 Sky Tower Made an update to reflect the changes to the Dungeon info template
- 15:0815:08, 19 March 2016 diff hist +19 Magma Cavern Made an update to reflect the changes to the Dungeon info template
- 15:0615:06, 19 March 2016 diff hist +18 Tiny Woods Made an update to reflect the changes to the Dungeon info template
- 15:0515:05, 19 March 2016 diff hist +18 Thunderwave Cave Made an update to reflect the changes to the Dungeon info template
- 15:0515:05, 19 March 2016 diff hist +18 Mt. Steel Made an update to reflect the changes to the Dungeon info template
- 15:0415:04, 19 March 2016 diff hist +18 Sinister Woods Made an update to reflect the changes to the Dungeon info template
- 15:0415:04, 19 March 2016 diff hist +18 Silent Chasm Made an update to reflect the changes to the Dungeon info template
- 15:0415:04, 19 March 2016 diff hist +18 Mt. Thunder Made an update to reflect the changes to the Dungeon info template
- 15:0315:03, 19 March 2016 diff hist +18 Great Canyon Made an update to reflect the changes to the Dungeon info template
- 15:0315:03, 19 March 2016 diff hist +18 Lapis Cave Made an update to reflect the changes to the Dungeon info template
- 15:0215:02, 19 March 2016 diff hist +18 Mt. Blaze Made an update to reflect the changes to the Dungeon info template
- 15:0215:02, 19 March 2016 diff hist +18 Frosty Forest Made an update to reflect the changes to the template
- 15:0115:01, 19 March 2016 diff hist +18 Rock Path (Red and Blue Rescue Team) Made an update to reflect the changes to the template
- 15:0115:01, 19 March 2016 diff hist +18 Snow Path Made an update to reflect the changes to the template
- 15:0015:00, 19 March 2016 diff hist −1 m Mt. Freeze Forgot to click show preview
- 14:5914:59, 19 March 2016 diff hist +19 Mt. Freeze Made an update to reflect the changes to the template
- 14:5814:58, 19 March 2016 diff hist +19 Uproar Forest Made an update to reflect the changes to the template
- 14:5714:57, 19 March 2016 diff hist +401 Template talk:Dungeon infobox →How to use: Update: Monster House is now an option in the templates.
- 14:5114:51, 19 March 2016 diff hist +335 Template:Dungeon infobox I've noticed one thing that has been missing from this template for a very long time: Monster House availability!
- 14:4114:41, 19 March 2016 diff hist +14 Rock Path (Red and Blue Rescue Team) Decided it was better to put Great Canyon and Lapis Cave as previous dungeons too, since it makes better sense.
- 14:3714:37, 19 March 2016 diff hist +35 Mt. Freeze Two templates are needed instead of one
- 14:3514:35, 19 March 2016 diff hist +112 Snow Path Since this dungeon occurs in two places, it would be more reasonable to have three templates here to their corresponding dungeons
- 14:2614:26, 19 March 2016 diff hist +45 Mt. Blaze Two templates are needed instead of one
- 14:2314:23, 19 March 2016 diff hist +32 Lapis Cave Forgot that Rock Path is also in Mt. Blaze as well
- 14:2114:21, 19 March 2016 diff hist +40 Lapis Cave Two templates are needed instead of one
- 14:1714:17, 19 March 2016 diff hist +211 Rock Path (Red and Blue Rescue Team) Since this dungeon occurs in two places, it would be more reasonable to have three templates here to their corresponding dungeon
- 07:4707:47, 19 March 2016 diff hist +72 Frosty Forest Oops, forgot to add in the other part
- 07:4007:40, 19 March 2016 diff hist 0 Frosty Forest Now putting the side dungeons near each other, so it's more easier to navigate.
- 07:3207:32, 19 March 2016 diff hist −4 Howling Forest Before Howling Forest was Sky Tower.
- 07:3207:32, 19 March 2016 diff hist +1 Sky Tower Howling Forest is after Sky Tower.
- 07:3107:31, 19 March 2016 diff hist +3 Magma Cavern Before Magma Cavern is Uproar Forest.
- 07:2907:29, 19 March 2016 diff hist +1 Mt. Freeze Uproar Forest is after Mt. Freeze
- 07:2807:28, 19 March 2016 diff hist −1 Uproar Forest This dungeon is encountered after Mt. Freeze and before Magma Cavern
- 07:2607:26, 19 March 2016 diff hist 0 Template:PMD locations Uproar Forest is encountered before Sky Tower and Magma Cavern, changing it's position, so it fits more with the story
- 06:5406:54, 19 March 2016 diff hist +1,777 Dungeon tile →{{color|{{gold color}}|Super Mystery Dungeon}}: Added the adventure hints and in-game description details
- 06:0106:01, 19 March 2016 diff hist +686 Dungeon tile Another trap, it's the discord trap. It cannot be found in the Adventure Hints in the game.
- 05:4905:49, 19 March 2016 diff hist +153 Status condition (Mystery Dungeon) →Other status condition categories: A new status ailment from Super Mystery Dungeon, it's Discord! Tag: bad formatting
- 05:3805:38, 19 March 2016 diff hist −3 Status condition (Mystery Dungeon) →Volatile status conditions: Just checked it again, it's actually called "flinch" in the status conditions.
- 05:1405:14, 19 March 2016 diff hist +513 Status condition (Mystery Dungeon) →Conditions affecting mobility: Slowed and slow are not available yet.
- 05:0005:00, 19 March 2016 diff hist +349 Future Sight (move) →Effect: In Gates to Infinity, it's similar to the main series games.
- 04:4904:49, 19 March 2016 diff hist +198 Status condition (Mystery Dungeon) →Accuracy-related status conditions: Along with many changes in Gates to Infinity, Set Damage and Whiffer don't exist at all.
- 04:4304:43, 19 March 2016 diff hist +1,183 Worry Seed (move) Causes sleepless status ailment in games prior to Gates to Infinity, but in Gates to Infinity, it changes the opposing Pokémon's ability to Insomnia.
- 04:1804:18, 19 March 2016 diff hist +22 m Status condition (Mystery Dungeon) →Sleep-related conditions
- 04:1704:17, 19 March 2016 diff hist +547 Status condition (Mystery Dungeon) →Sleep-related conditions: In Gates to Infinity and later, it causes the opposing Pokémon's ability to change to Insomnia.
- 03:3503:35, 19 March 2016 diff hist +387 Status condition →Flinch: It is called "flinching"
- 01:3701:37, 19 March 2016 diff hist +128 Smokescreen (move) →Description: Description from Gates to Infinity. Description from Explorers of Time/Darkness and Sky need to be added.
- 01:2801:28, 19 March 2016 diff hist +475 Smokescreen (move) →{{pkmn|Mystery Dungeon series}}: In Gates to Infinity and later, it only decreases the accuracy of the Pokémon it was used on.
- 01:1401:14, 19 March 2016 diff hist +102 Uproar (move) →Pokémon Mystery Dungeon: Sleepless condition actually lasts forever until the player moves to the next floor
12 March 2016
- 08:5508:55, 12 March 2016 diff hist +382 Talk:Monster House →Monster Houses in Super Mystery Dungeon: new section current
- 08:4908:49, 12 March 2016 diff hist −160 Fire Island Volcano Undo revision 2411254 by Platinum Lucario (talk) My mistake, it isn't. They first appear in dungeons after the main storyline
- 08:4608:46, 12 March 2016 diff hist +65 Pledge Hill Played through the entire main storyline, with checking every room in every main storyline dungeon. No monster houses in them
- 08:0108:01, 12 March 2016 diff hist +69 Monster House Throughout my entire playthrough, the monster houses didn't appear in any main story-line dungeon
11 March 2016
- 20:2820:28, 11 March 2016 diff hist +15 Cape at the Edge The Pokémon will lose 3 HP per turn, if their belly is empty
- 20:2320:23, 11 March 2016 diff hist +6 m Pokémon Mystery Dungeon: Gates to Infinity If I remember correctly... it clearly did say "Spike Chunsoft" during the ending of the game, not "Chunsoft"
- 20:0920:09, 11 March 2016 diff hist +1,151 Dungeon tile Oops, forgot to add in extra stuff, including info about the hunger trap
- 19:3919:39, 11 March 2016 diff hist +178 Dungeon tile →{{color|{{silver color dark}}|Gates to Infinity}}: Telluric Path seems to be the first dungeon to have the low-tier traps in the game
- 19:3819:38, 11 March 2016 diff hist +191 Telluric Path It seems this dungeon is the first dungeon to have traps in it, is it not?
9 March 2016
- 13:0013:00, 9 March 2016 diff hist +66 PK27 Awww... it's no longer available on Pokémon TV. I missed out... and I can't watch it, how sad... ;-;
- 10:4710:47, 9 March 2016 diff hist +603 N Talk:Zero Isle →About the Zero Isle in Super Mystery Dungeon: new section
- 10:4110:41, 9 March 2016 diff hist +43 Template:PSMD locations The Zero Isle in Super Mystery Dungeon is much different from the one in Explorers of Time/Darkness/Sky. It has only one section
7 March 2016
- 17:5217:52, 7 March 2016 diff hist −6 m Dungeon tile I noticed I stepped on a "Spin Trap" in Super Mystery Dungeon, so now I know that they're called "Spin Traps", not "Confuse Traps"
- 17:1517:15, 7 March 2016 diff hist +1 m Monster House Spelling mistake
- 17:1317:13, 7 March 2016 diff hist +723 Monster House Monster Houses first appear in Fire Island Volcano in Super Mystery Dungeon
- 16:5516:55, 7 March 2016 diff hist +160 Fire Island Volcano First dungeon in the game to feature Monster Houses in the main story (not counting Pledge Hill)
- 16:5116:51, 7 March 2016 diff hist +170 Pledge Hill Just encountered my first random-spawning Monster House in this dungeon, well before visiting Fire Island Volcano
3 March 2016
- 18:1718:17, 3 March 2016 diff hist +1,053 Dungeon tile Adding a lot more traps info. We NEED images of the traps in both Gates to Infinity and Super Mystery Dungeon! The traps and tiles appear different between the two.
- 16:3716:37, 3 March 2016 diff hist −38 m Dungeon tile No edit summary
- 16:2816:28, 3 March 2016 diff hist +539 Status condition (Mystery Dungeon) →Volatile status conditions: "Cringing" is renamed to "Flinching" in Gates to Infinity and later.
- 16:0616:06, 3 March 2016 diff hist +6 m Dungeon tile →{{color|{{gold color}}|Super Mystery Dungeon}}
- 16:0516:05, 3 March 2016 diff hist −5 m Dungeon tile →{{color|{{gold color dark}}|Super Mystery Dungeon}}
- 16:0416:04, 3 March 2016 diff hist +4,335 Dungeon tile Created Pokémon Super Mystery Dungeon section, just incase there's any new traps in that game.
- 15:5415:54, 3 March 2016 diff hist +2,886 Dungeon tile →{{color|{{silver color dark}}|Gates to Infinity}}: I haven't updated this for quite a while. All the traps from Gates to Infinity return in Super Mystery Dungeon too!
15 January 2016
- 15:1815:18, 15 January 2016 diff hist +224 Talk:Serena's Sylveon →Protect the page due to future evolution?
- 15:1415:14, 15 January 2016 diff hist +15 Serena's Sylveon Added protection notice
19 November 2015
- 14:5014:50, 19 November 2015 diff hist +15 Serena's Delphox Evidence in the next episode preview that shows Serena's Delphox in Zygarde's vision, but no evidence to show when it evolves yet
27 September 2015
- 14:0214:02, 27 September 2015 diff hist +256 Dark Matter Not to also mention about the Dark Matter from the Kirby series...
20 September 2015
- 16:1016:10, 20 September 2015 diff hist +196 Dark Matter →Trivia: Dark Matter can actually... talk! Unlike Bittercold
- 16:0416:04, 20 September 2015 diff hist +46 Bittercold →Trivia
- 16:0316:03, 20 September 2015 diff hist +46 Dark Rust →Trivia
- 12:5312:53, 20 September 2015 diff hist +277 Pokémon Super Mystery Dungeon →Plot: Added info about the Dark Matter and it's plans
- 12:4012:40, 20 September 2015 diff hist +52 Dark Matter It is actually written in katakana, not kanji
18 September 2015
- 17:2017:20, 18 September 2015 diff hist +19 Pokémon world (Mystery Dungeon) →Trivia: And now... Dark Matter from Pokémon Super Mystery Dungeon. Already proven that it's also the final boss as well
- 16:5416:54, 18 September 2015 diff hist +9 Dark Matter Needs a lot of information
- 14:5614:56, 18 September 2015 diff hist +971 N Dark Matter Creating the new page for Dark Matter in Super Mystery Dungeon
- 14:1114:11, 18 September 2015 diff hist +121 Bittercold Also introducing... Dark Matter from Super Mystery Dungeon!
- 14:0614:06, 18 September 2015 diff hist +120 Dark Rust →Trivia: And now... Dark Matter from Pokémon Super Mystery Dungeon. Already proven that it's also the final boss as well
2 April 2015
- 15:1715:17, 2 April 2015 diff hist +1 Core series →List of core series games: On a side note, Pokémon Yellow Version in Japan is actually called "Pokémon Pikachu Version" or "Pocket Monsters Pikachu".
7 February 2015
- 21:1321:13, 7 February 2015 diff hist +116 Talk:S17 →Season 18 opening
- 21:1321:13, 7 February 2015 diff hist +139 Talk:S17 →Season 18 opening: new section
- 21:0921:09, 7 February 2015 diff hist −3 XY024 No edit summary
- 21:0721:07, 7 February 2015 diff hist +63 XY024 →Trivia
- 14:4214:42, 7 February 2015 diff hist +3 XY050 Added the dub's opening theme.
1 February 2015
- 12:4912:49, 1 February 2015 diff hist +726 User talk:Force Fire/Archive 6 →About the original series numbering and ends in the dub: new section
- 11:2511:25, 1 February 2015 diff hist +266 EP117 →Trivia
- 11:0911:09, 1 February 2015 diff hist +192 List of Pokémon the Series: Ruby and Sapphire episodes Season 6 is part of the end of Master Quest and all of Advanced in the dub.
- 10:4710:47, 1 February 2015 diff hist +694 List of original series episodes As far as I'm aware, on the Official Pokémon Website, not only does it list episodes differently, but the way the seasons were aired were in the middle of some arc and ended in the middle of an arc.
- 09:5609:56, 1 February 2015 diff hist +1,108 Talk:List of original series episodes →A note on season boundries
9 January 2015
- 16:0916:09, 9 January 2015 diff hist −6 Hail (weather condition) →In the overworld: Generation V's one looks more like an actual hailstorm, same applies to Generation IV's one.
- 15:5815:58, 9 January 2015 diff hist +132 Mt. Silver Added HGSS name as well as indicated the name in the original games as well.
- 10:2810:28, 9 January 2015 diff hist +457 Talk:List of Pokémon the Series: XY episodes →XY024
4 January 2015
- 06:0306:03, 4 January 2015 diff hist +435 Talk:List of Pokémon the Series: XY episodes →Next season?
3 January 2015
- 12:5112:51, 3 January 2015 diff hist +403 Talk:List of Pokémon the Series: XY episodes →Next season?
18 July 2014
- 13:4013:40, 18 July 2014 diff hist +380 Talk:List of Pokémon the Series: XY episodes →Episode 29 is the last episdode of Season 17 (Pokémon the Series: XY)?: new section
13 June 2014
- 18:4118:41, 13 June 2014 diff hist +106 Talk:Pokémon Omega Ruby and Alpha Sapphire →Release date for Australia
- 18:4118:41, 13 June 2014 diff hist +569 Talk:Pokémon Omega Ruby and Alpha Sapphire →Release date for Australia: new section
31 May 2014
- 13:4613:46, 31 May 2014 diff hist +58 Rain →Hurricane: Explaining more of what it is.
- 13:4313:43, 31 May 2014 diff hist +265 User talk:Platinum Lucario →Hurricane
- 07:4107:41, 31 May 2014 diff hist +767 Rain →Variations: Tornadus has it's own verity of weather effect called a "hurricane".
- 07:1907:19, 31 May 2014 diff hist −29 Rain →Thunderstorm: Only Thundurus causes a thunderstorm on the Route it is on.
16 May 2014
- 13:5713:57, 16 May 2014 diff hist +133 Mystery Zone →Music: The Mystery Zone music in Heart Gold and Soul Silver also uses SEQ_DUMMY in their data, which sounds exactly identical to the Route 29 music.
1 January 2014
- 04:1504:15, 1 January 2014 diff hist +70 Pokémon FireRed and LeafGreen beta →Weather: Also, upon entering from another map causes the game to freeze.
6 April 2013
- 13:2413:24, 6 April 2013 diff hist +1,132 Amp Plains →Traps encountered
- 13:2213:22, 6 April 2013 diff hist +1,008 Northern Desert →Traps encountered
- 13:2113:21, 6 April 2013 diff hist −156 Crystal Cave →Traps encountered
- 13:1913:19, 6 April 2013 diff hist +1,007 Quicksand Cave →Traps encountered: Confirmed! Amp Plains has a Slumber Trap in it, which would mean this dungeon has the same traps as well http://www.youtube.com/watch?v=yiUZryn7NMk
28 March 2013
- 08:5608:56, 28 March 2013 diff hist +1 m Bittercold →Role: Fixed a template error
- 08:5408:54, 28 March 2013 diff hist +68 Bittercold Renamed the remaining "Glacial Body" to "Bittercold". Bittercold will also keep the same amount of HP from when the player was defeated.
27 March 2013
- 10:5310:53, 27 March 2013 diff hist +23 Bittercold I'm pretty sure I saw the word "Great Crystal" in the dialogue in this walkthrough: http://www.youtube.com/watch?v=sh8qDKxb2bc This sounds very close to the English name of Glacial Body.
25 March 2013
- 13:0213:02, 25 March 2013 diff hist +479 Talk:Bittercold →English name: new section
12 February 2013
- 12:2012:20, 12 February 2013 diff hist +4 User talk:Ataro/Archive 3 →Regarding Ninfia
- 12:1912:19, 12 February 2013 diff hist +397 User talk:Ataro/Archive 3 →Regarding Ninfia: new section
17 January 2013
- 14:4914:49, 17 January 2013 diff hist 0 Talk:Pokémon X and Y →Pokémon X and Y "Versions"?: fixed the signing of my post
- 14:4714:47, 17 January 2013 diff hist +434 Talk:Pokémon X and Y →Pokémon X and Y "Versions"?
15 January 2013
11 January 2013
9 January 2013
8 January 2013
- 12:3012:30, 8 January 2013 diff hist +280 Template:Core series Created Pokémon X and Y
4 January 2013
- 14:0614:06, 4 January 2013 diff hist +4 Pokémon FireRed and LeafGreen beta →Leftover weather effects: More like... "Volcanic ash" than anything
- 14:0114:01, 4 January 2013 diff hist +834 Pokémon Ruby and Sapphire beta Added "Unused Weather Effect", temporarily using the FR/LG image for the snowy weather effect, will be changed with the R/S image later.
- 13:0313:03, 4 January 2013 diff hist +17,580 Pokémon FireRed and LeafGreen beta →Leftover weather effects: Steady snowing isn't really snow at all, it's ash raining from a volcano like in Ruby and Sapphire.
23 December 2012
- 11:3011:30, 23 December 2012 diff hist +27 Dungeon tile →{{color|{{md time color}}|Explorers of Time}}, {{color|{{md darkness color}}|Darkness}}, {{color|{{md sky color}}|Sky}} and WiiWare: Fixed some wording with the title.
- 03:2203:22, 23 December 2012 diff hist +78 Bittercold Added an image of Hyoshokutai with it's core revealed.
- 03:0903:09, 23 December 2012 diff hist +114 Talk:Bittercold →Image of Hyoshokutai
- 03:0803:08, 23 December 2012 diff hist +457 Talk:Bittercold →Image of Hyoshokutai: new section
- 02:4302:43, 23 December 2012 diff hist +24 Dungeon tile →{{color|{{silver color dark}}|Gates to Infinity}}: Added Slow Trap image.
- 02:0102:01, 23 December 2012 diff hist +251 Dungeon tile →{{color|{{silver color dark}}|Gates to Infinity}}: Added Poison Trap to the list of Traps.
21 December 2012
- 14:5614:56, 21 December 2012 diff hist +59 Dungeon tile Incomplete - Pictures of traps and information of traps in Pokémon Mystery Dungeon: Gates to Infinity
- 14:5214:52, 21 December 2012 diff hist +8,613 Dungeon tile →Traps: Splitted the Traps category into the Rescue Team, Explorers of, and Gates to Infinity categories. As well as putting in the appropriate tiles for the game.
19 December 2012
- 15:2415:24, 19 December 2012 diff hist +49 Dungeon tile →Traps: Stealth Rock - Pokémon will only take 1/6 damage, depending on their max HP when stepping on this trap
- 15:0515:05, 19 December 2012 diff hist +148 Stealth Rock (move) →{{pkmn|Mystery Dungeon}}: When the move is used by the player, it's invisible. When it's used by a foe Pokémon, it's visible.
- 15:0115:01, 19 December 2012 diff hist +213 Spikes (move) →{{pkmn|Mystery Dungeon}}: When the move is used by the player, it's invisible. When it's used by a foe Pokémon, it's visible.
- 14:5614:56, 19 December 2012 diff hist +162 Toxic Spikes (move) →{{pkmn|Mystery Dungeon}}: A Toxic Spikes trap is visible to the player if a foe Pokémon uses the move.
- 14:4214:42, 19 December 2012 diff hist +25 Dungeon tile →Traps: Added Stealth Rock trap image.
- 01:2101:21, 19 December 2012 diff hist +680 Dungeon tile →Dungeon tiles: Added images to the tiles.
18 December 2012
- 01:1101:11, 18 December 2012 diff hist −14 Bittercold Hyōshokutai is not listed in the villainous team leaders category and does not have a team, unlike Dark Rust which is part of the Dark Legion.
16 December 2012
- 10:4910:49, 16 December 2012 diff hist +19 Dungeon tile →Traps: Pitfall Traps only appear in dungeons that have stairs going down.
- 10:0510:05, 16 December 2012 diff hist +120 Bittercold I forgot to mention, it's the final boss in the main story of the game.
- 05:3205:32, 16 December 2012 diff hist +114 Talk:Bittercold →Translation: Signing my last post
- 05:3005:30, 16 December 2012 diff hist +270 Talk:Bittercold →Translation
- 05:2505:25, 16 December 2012 diff hist +1,133 Talk:Bittercold →Translation
15 December 2012
- 02:5802:58, 15 December 2012 diff hist +107 Temporal Tower →Temporal Spire
- 02:5702:57, 15 December 2012 diff hist +107 Temporal Tower →Temporal Tower
- 02:5602:56, 15 December 2012 diff hist +107 Hidden Land →Traps encountered
- 02:5602:56, 15 December 2012 diff hist +107 Brine Cave →Traps encountered
- 02:5302:53, 15 December 2012 diff hist +107 Treeshroud Forest →Traps encountered
- 02:5302:53, 15 December 2012 diff hist +107 Deep Dusk Forest →Traps encountered
- 02:5202:52, 15 December 2012 diff hist +107 Dusk Forest →Traps encountered: Confirmed! Gust Trap appears here.
- 02:5102:51, 15 December 2012 diff hist +107 Sealed Ruin →Traps encountered
- 02:5002:50, 15 December 2012 diff hist +107 Dark Hill →Traps encountered
- 02:5002:50, 15 December 2012 diff hist +107 Chasm Cave →Traps encountered
- 02:4902:49, 15 December 2012 diff hist +107 Crystal Crossing →Traps encountered
- 02:4902:49, 15 December 2012 diff hist +118 Crystal Cave →Traps encountered
- 02:4702:47, 15 December 2012 diff hist −11 Mystifying Forest →Traps encountered: Just discovered that the Gust Trap appears earlier than Mystifying Forest.
- 01:0901:09, 15 December 2012 diff hist +943 Crystal Crossing →Traps encountered: Crystal Crossing doesn't just contain Trip Trap and Warp Trap.
- 01:0801:08, 15 December 2012 diff hist −69 Chasm Cave →Traps encountered: Crystal Cave was the dungeon that contained new traps in it.
- 01:0601:06, 15 December 2012 diff hist +1,014 Crystal Cave →Traps encountered: Encountered more traps in this dungeon, not just Trip Trap and Warp Trap.
14 December 2012
- 21:2621:26, 14 December 2012 diff hist +25 Bittercold I suggest that this page could be moved to "Kōrisawakarada", 'cause that's what "氷触体" reads as.
- 20:5720:57, 14 December 2012 diff hist +2 m Bittercold The words "you", "your" and "you're" are second person and are encyclopedic. It's better saying "the player", "player" or "main Pokémon".
- 07:5407:54, 14 December 2012 diff hist +114 Talk:Pokémon Mystery Dungeon: Gates to Infinity →The Final Boss of Pokémon Mystery Dungeon: Magnagate and the Infinite Labyrinth
- 07:5407:54, 14 December 2012 diff hist +184 Talk:Pokémon Mystery Dungeon: Gates to Infinity →The Final Boss of Pokémon Mystery Dungeon: Magnagate and the Infinite Labyrinth
- 07:5007:50, 14 December 2012 diff hist −40 Pokémon Mystery Dungeon: Gates to Infinity →Plot: Fixing the text that I pasted in.
- 07:4707:47, 14 December 2012 diff hist +2,565 Pokémon Mystery Dungeon: Gates to Infinity →Plot: Added near-end of game stuff, including Hyōshokutai, the final boss of the game.
- 07:2807:28, 14 December 2012 diff hist +376 N Talk:Bittercold Created page with "==Just as a confirmation== I have proof of the final boss battle in Pokémon Mystery Dungeon: Magnagate and the Infinite Labyrinth with videos. Here they are: Part 1: http://..."
- 07:2507:25, 14 December 2012 diff hist +3,592 N Bittercold Created the new article Hyōshokutai, which is the final boss in Pokémon Mystery Dungeon: Magnagate and the Infinite Labyrinth.
- 04:1504:15, 14 December 2012 diff hist 0 Dark Rust →Trivia: Fixed some errors
- 04:0004:00, 14 December 2012 diff hist +20 Dark Rust →Trivia: It's the first creature that isn't a Pokémon, not just for Pokémon Rumble series... but for every Pokémon game.
13 December 2012
- 20:0220:02, 13 December 2012 diff hist +11 Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team The fourth game has already been released in Japan
- 16:5016:50, 13 December 2012 diff hist +4 Mystifying Forest →Traps encountered: Fixed some wording.
- 16:4916:49, 13 December 2012 diff hist +3 Temporal Tower →Temporal Spire: Fixed some wording.
- 16:4816:48, 13 December 2012 diff hist +11 Temporal Tower →Temporal Tower: Fixed some wording.
- 16:4516:45, 13 December 2012 diff hist +7 Hidden Land →Traps encountered: Fixed some wording.
- 16:4416:44, 13 December 2012 diff hist +7 Brine Cave →Traps encountered: Fixed some wording.
- 16:4416:44, 13 December 2012 diff hist +7 Treeshroud Forest →Traps encountered: Fixed some wording.
- 16:4316:43, 13 December 2012 diff hist +7 Deep Dusk Forest →Traps encountered: Fixed some wording.
- 16:4216:42, 13 December 2012 diff hist +7 Dusk Forest →Traps encountered: Fixed some wording.
- 16:4116:41, 13 December 2012 diff hist +7 Sealed Ruin →Traps encountered: Fixed some wording.
- 16:4016:40, 13 December 2012 diff hist +7 Dark Hill →Traps encountered: Fixed some wording.
11 December 2012
- 13:5013:50, 11 December 2012 diff hist +96 Hidden Land Hail only occurs mainly from Abomasnow's Snow Warning ability
10 December 2012
- 22:3022:30, 10 December 2012 diff hist +584 Crystal Crossing Added "Traps encountered" section.
- 22:2822:28, 10 December 2012 diff hist +586 Crystal Cave Added "Traps encountered" section.
- 22:2622:26, 10 December 2012 diff hist +587 Quicksand Cave Added "Traps encountered" section.
- 22:2522:25, 10 December 2012 diff hist +582 Northern Desert Added "Traps encountered" section.
- 22:2022:20, 10 December 2012 diff hist +9 Temporal Tower →Traps encountered
- 22:1722:17, 10 December 2012 diff hist 0 Hidden Land →Traps encountered
- 22:1722:17, 10 December 2012 diff hist +8 Brine Cave →Traps encountered
- 22:1622:16, 10 December 2012 diff hist +7 Treeshroud Forest →Traps encountered
- 21:5521:55, 10 December 2012 diff hist +1 Deep Dusk Forest →Traps encountered: Dusk Forest instead of "Chasm Cave" to make a bit more sense.
- 21:5421:54, 10 December 2012 diff hist +2 Dusk Forest →Traps encountered: Changed "Chasm Cave" to Sealed Ruins
- 21:5321:53, 10 December 2012 diff hist −1 Sealed Ruin →Traps encountered: Maybe I should say it as the previous dungeon instead of always saying "Chasm Cave".
- 21:4821:48, 10 December 2012 diff hist +3 Mystifying Forest →Traps encountered: I meant unusable, not "stuck".
- 21:4721:47, 10 December 2012 diff hist +2,438 Mystifying Forest Added "Traps encountered" section.
- 21:3021:30, 10 December 2012 diff hist +1,518 Temporal Tower →Traps encountered: Forgot to add Temporal Spire to it.
- 21:2821:28, 10 December 2012 diff hist +1,540 Temporal Tower Added "Traps encountered" section (only for Temporal Tower, the traps for Collapsed Temporal Tower are yet to be confirmed).
- 21:2221:22, 10 December 2012 diff hist +1,520 Hidden Land Added "Traps encountered" section.
- 21:2021:20, 10 December 2012 diff hist +1,520 Brine Cave Added "Traps encountered" section.
- 21:1921:19, 10 December 2012 diff hist +1,519 Treeshroud Forest Added "Traps encountered" section.
- 21:1721:17, 10 December 2012 diff hist +1,519 Deep Dusk Forest Added "Traps encountered" section.
- 21:1521:15, 10 December 2012 diff hist +1,519 Dusk Forest Added "Traps encountered" section.
- 21:1221:12, 10 December 2012 diff hist +1 Sealed Ruin Moved Traps Encountered to be above gallery
- 21:1121:11, 10 December 2012 diff hist +1,520 Sealed Ruin Added "Traps encountered" section.
- 21:0921:09, 10 December 2012 diff hist +2 m Dark Hill →Traps encountered: Template fix
- 21:0921:09, 10 December 2012 diff hist +1,518 Dark Hill Added "Traps encountered" section.
- 21:0221:02, 10 December 2012 diff hist +1,601 Chasm Cave Adding traps encountered section on this page, new traps appear starting from this dungeon.
- 15:5015:50, 10 December 2012 diff hist +230 Dungeon tile →Traps: Another trap that I forgot about, it's the Stealth Rock tile.
- 15:4415:44, 10 December 2012 diff hist +247 User talk:Platinum Lucario →Trap icons.
- 15:2015:20, 10 December 2012 diff hist +25 Dungeon tile →Traps: Added Toxic Spikes image
- 15:1115:11, 10 December 2012 diff hist +24 Dungeon tile →Traps: Added Spiked Tile image
- 14:5514:55, 10 December 2012 diff hist −3 Amp Plains →Traps encountered: Changed "Details" to "Trap" in the table template
- 14:4914:49, 10 December 2012 diff hist +643 Amp Plains Added a new section showing what kind of traps appear in this dungeon. These sections will also be added to other dungeons.
- 13:5613:56, 10 December 2012 diff hist +878 Dungeon tile →Traps: Added images to the list of traps. Spiked Tile, Toxic Spikes, Grudge Trap and Random Trap images are yet to be found. If anyone finds them in the game, please screenshot it and upload it.
- 12:1812:18, 10 December 2012 diff hist 0 Hazy Pass Audino's sprite was Woobat instead of Audino.
- 12:1512:15, 10 December 2012 diff hist 0 Hazy Pass Scraggy and Gurdurr's sprites were in the opposite places. I've fixed them.
9 December 2012
- 21:4121:41, 9 December 2012 diff hist +113 Talk:Pokémon Mystery Dungeon: Gates to Infinity →The Final Boss of Pokémon Mystery Dungeon: Magnagate and the Infinite Labyrinth
- 21:4121:41, 9 December 2012 diff hist +572 Talk:Pokémon Mystery Dungeon: Gates to Infinity →The Final Boss of Pokémon Mystery Dungeon: Magnagate and the Infinite Labyrinth: new section
6 December 2012
- 15:2915:29, 6 December 2012 diff hist +116 Pokémon Mystery Dungeon: Gates to Infinity →Trivia: The Pokémon Mystery Dungeon (WiiWare) games were the first to allow selection of your Pokémon as the main character.
7 November 2012
- 12:1212:12, 7 November 2012 diff hist +267 Dungeon tile →Traps: Added Toxic Spikes to the list of traps and it's effect.
3 November 2012
- 08:3708:37, 3 November 2012 diff hist +19,434 Pokémon Gold and Silver beta →External links: the web.me.com domain no longer exists, I've put in the Wayback Machine archive for Pocket Monsters 2 Alpha Release Information.
- 07:1507:15, 3 November 2012 diff hist +113 Mystery Zone →Glitches caused: To make more sense that the fog would only start to appear if the title "Turnback Cave" appeared along with the music that plays.
1 November 2012
- 09:5709:57, 1 November 2012 diff hist +439 Mystery Zone →Glitches caused: Also note that only in the early Japanese versions of Diamond and Pearl it was possible to open up the menu.
30 October 2012
- 13:3113:31, 30 October 2012 diff hist +97 Pokémon FireRed and LeafGreen beta →Leftover weather effects: The sunny day weather effect from R/S/E that occurs from Groudon causes the game to crash if used in FR/LG.
30 September 2012
- 08:2408:24, 30 September 2012 diff hist +5 Nintendo 3DS Changed Nintendo 3DS image to the official product model.
29 September 2012
- 06:5006:50, 29 September 2012 diff hist +221 Hoenn Route 119 →Trivia: Along this Route, the weather can either be clear, rainy or have a thunderstorm.
- 04:0204:02, 29 September 2012 diff hist +255 Talk:Lentimas Town No edit summary
- 03:5703:57, 29 September 2012 diff hist +522 Talk:Lentimas Town No edit summary
22 September 2012
- 09:3709:37, 22 September 2012 diff hist +115 Talk:Humilau City →A possible official source for Seigaiha City to Humilau City: Forgot to sign my post.
- 09:3609:36, 22 September 2012 diff hist +139 Talk:Humilau City No edit summary
- 09:2709:27, 22 September 2012 diff hist +355 Talk:Humilau Gym No edit summary
- 08:0208:02, 22 September 2012 diff hist +398 Talk:Lentimas Town No edit summary