Grudge (move): Difference between revisions

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{{bad picture|2=Should be replaced with Generation VI images}}
{{MoveInfobox
{{MoveInfobox|
|n=288
n=288 |
|name=Grudge
name=Grudge |
|jname=おんねん
jname=おんねん |
|jtrans=Grudge
jtrans=Grudge |
|jtranslit=Onnen
jtranslit=Onnen |
|gameimage=Grudge VIII.png
gameimage=Grudge V.png |
|gameimagewidth=300px
type=Ghost |
|type=Ghost
damagecategory=Status |
|damagecategory=Status
basepp=5 |
|basepp=5
maxpp=8 |
|maxpp=8
power=— |
|power=—
accuracy=— |
|accuracy=—
bdesc=??? |
|gen=III
gen=III |
|category=Tough
category=Tough |
|appeal=1
appeal=1 |
|jam=0
jam=0 |
|cdesc=The appeal works better the later it is performed.
cdesc=The appeal works better the later it is performed. |
|appealsc=2
appealsc=2 |
|scdesc=Lowers the Voltage of all Judges by one each.
scdesc=Lowers the Voltage of all Judges by one each. |
|appeal6=4
pokefordex=grudge |
|jam6=4
touches=no |
|cdesc6=Startles all other Pokémon. User cannot act in the next turn.
protect=no |
|touches=no
magiccoat=no |
|protect=no
snatch=no |
|magiccoat=no
brightpowder=no |
|snatch=no
kingsrock=no |
|mirrormove=no
flag7=no |
|kingsrock=no
flag8=no |
|sound=no
sound=no |
|target=self
target=self |
}}
footnotes= }}
'''Grudge''' (Japanese: '''おんねん''' ''Grudge'') is a non-damaging {{type|Ghost}} [[move]] introduced in [[Generation III]].
'''Grudge''' (Japanese: '''おんねん''' ''Grudge'') is a non-damaging {{type|Ghost}} [[move]] introduced in [[Generation III]].


==Effect==
==Effect==
When Grudge is used, if the user faints as the direct result of an attack, the move which causes the user to [[Fainting|faint]] will lose all of its PP. This move's effect only works if the user faints before making another move. Grudge does not activate for damage that occurs at the end of the turn, including damage from {{m|Leech Seed}}, {{m|Toxic}}, {{Weather|Sandstorm}}, {{Weather|Hail}}, and {{m|Future Sight}}.
{{MoveResearch|If a Pokémon with Truant uses Grudge (for instance, Slaking uses Metronome and calls Grudge), then loafs around the next turn, then is defeated before using a move the second turn, will Grudge take effect?}}
 
When Grudge is used, if the user faints as the direct result of an attack, the move which causes the user to [[Fainting|faint]] will lose all of its [[PP]]. This move's effect only works if the user faints before making another move. Grudge does not activate for {{m|Struggle}} or for damage that occurs at the end of the turn, including damage from {{m|Leech Seed}}, {{status|poison}}, {{status|burn}}, {{Weather|Sandstorm}}, {{Weather|Hail}}, and {{m|Future Sight}}.
 
If powered up by a [[Ghostium Z]] into Z-Grudge, the user becomes the [[center of attention]], forcing all of the opponent's moves to target the user for the turn, if possible.
 
If the Grudge user faints as the result of a [[Z-Move]], Grudge will have no effect. If it faints as the result of a [[Max Move]], Grudge will activate and display the name of the base move that was powered up, depleting all PP from that move.
 
Grudge can be used as the second move of a [[Contest combination|Pokémon Contest combination]], with the user gaining 1 bonus appeal point if {{m|Curse}} was used in the previous turn. It is also part of a Contest Spectacular combination with the user gaining an extra three appeal points if any of the moves {{m|Encore}}, {{m|Taunt}} or {{m|Torment}} was used in the prior turn.
 
===Generation IX===
Grudge cannot be selected in a battle.


==Description==
==Description==
{{movedesc|Ghost}}
{{movedesc|Ghost}}
{{movedescentry|{{gameabbrev3|RS}}{{gameabbrev3|Colo}}{{gameabbrev3|XD}}|If the user faints, deletes the PP of the final move.}}
{{movedescentry|{{gameabbrev3|RS}}{{gameabbrevss|Colo}}{{gameabbrevss|XD}}|If the user faints, deletes the PP of the final move.}}
{{movedescentry|{{gameabbrev3|E}}|If the user faints, deletes all PP of foe’s last move.}}
{{movedescentry|{{gameabbrev3|E}}|If the user faints, deletes all PP of foe's last move.}}
{{movedescentry|{{gameabbrev3|FRLG}}|If the user faints, this move deletes the PP of the move that finished it.}}
{{movedescentry|{{gameabbrev3|FRLG}}|If the user faints, this move deletes the PP of the move that finished it.}}
{{movedescentry|{{gameabbrev3|DPPt}}{{gameabbrev3|HGSS}}|If the user faints, the user’s grudge fully depletes the PP of the foe’s move that knocked it out.}}
{{movedescentry|{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}|If the user faints, the user's grudge fully depletes the PP of the foe's move that knocked it out.}}
{{movedescentry|{{gameabbrev3|BWB2W2}}<br>{{gameabbrev3|XY}}|If the user faints, the user's grudge fully depletes the PP of the opponent's move that knocked it out.}}
{{movedescentry|{{gameabbrev5|BWB2W2}}<br>{{gameabbrev6|XYORAS}}<br>{{gameabbrev7|SMUSUMPE}}<br>{{gameabbrev8|SwShBDSPLA}}|If the user faints, the user's grudge fully depletes the PP of the opponent's move that knocked it out.}}
{{movedescentry|{{gameabbrev9|SV}}|This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.}}
|}
|}
|}{{left clear}}
|}{{left clear}}
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==Learnset==
==Learnset==
===By [[Level|leveling up]]===
===By [[Level|leveling up]]===
{{Moveheader/Level|Ghost|3}}
{{Movehead/Games|Ghost|g1=none|g2=none|g7=1|g7g={{gameabbrev7|SMUSUM}}|g8=2|g9=none}}
{{Moveentry/Level3|037|Vulpix|1|Fire|Fire|37|41|47|B2W2=44|44}}
{{Moveentry/7|0037|Vulpix|type=Fire|1|Field|Field|37|41|47{{sup/5|BW}}<br>44{{sup/5|B2W2}}|44|44|52|52}}
{{Moveentry/Level3|200|Misdreavus|1|Ghost|Ghost|53|46|50|50}}
{{Moveentry/7|0037|formsig=A|Vulpix|type=Ice|1|Field|Field|form=Alolan Form|||||44|52}}
{{Moveentry/Level3|292|Shedinja|2|Bug|Ghost|45|45|45|43}}
{{Moveentry/7|0038|Ninetales|type=Fire|1|Field|Field|−|−|−|−|−|1|1}}
{{Moveentry/Level3|353|Shuppet|1|Ghost|Ghost|56|46|50|B2W2=46|46}}
{{Moveentry/7|0038|formsig=A|Ninetales|type=Ice|type2=Fairy|1|Field|Field|form=Alolan Form|||||−|1}}
{{Moveentry/Level3|354|Banette|1|Ghost|Ghost|64|58|66|B2W2=52|52}}
{{Moveentry/7|0200|Misdreavus|type=Ghost|1|Amorphous|Amorphous|53|46|50|50|50||50}}
{{Moveentry/Level3|562|Yamask|1|Ghost|Ghost|no|no|41|41}}
{{Moveentry/7|0222|formsig=G|Corsola|type=Ghost|2|Water 1|Water 3|form=Galarian Form||||||50}}
{{Moveentry/Level3|563|Cofagrigus|1|Ghost|Ghost|no|no|45|45}}
{{Moveentry/7|0292|Shedinja|type=Bug|type2=Ghost|1|Mineral|Mineral|45|45|45|43{{sup/6|XY}}<br>37{{sup/6|ORAS}}|37|1|1}}
{{Movefooter|Ghost|3}}
{{Moveentry/7|0353|Shuppet|type=Ghost|1|Amorphous|Amorphous|56|46|50{{sup/5|BW}}<br>46{{sup/5|B2W2}}|46|46||46}}
{{Moveentry/7|0354|Banette|type=Ghost|1|Amorphous|Amorphous|64|58|66{{sup/5|BW}}<br>52{{sup/5|B2W2}}|52|52||52}}
{{Moveentry/7|0429|Mismagius|type=Ghost|1|Amorphous|Amorphous||−|−|−|−||1}}
{{Moveentry/7|0562|Yamask|type=Ghost|2|Mineral|Amorphous|||41|41|41|32}}
{{Moveentry/7|0563|Cofagrigus|type=Ghost|2|Mineral|Amorphous|||45|45|45|32}}
{{Moveentry/7|0864|Cursola|type=Ghost|2|Water 1|Water 3||||||50}}
{{Movefoot|Ghost|7}}


===By {{pkmn|breeding}}===
===By {{pkmn|breeding}}===
{{Moveheader/Breed|Ghost|3}}
{{Movehead/Games|Ghost|Egg Move|g1=none|g2=none|g7=1|g7g={{gameabbrev7|SMUSUM}}|g8=2|g9=none}}
{{Moveentry/Breed3|092|Gastly|2|Ghost|Poison|{{MSP|200|Misdreavus}}{{MSP|353|Shuppet}}{{MSP|354|Banette}}|{{MSP|200|Misdreavus}}{{MSP|353|Shuppet}}{{MSP|354|Banette}}|{{MSP|200|Misdreavus}}{{MSP|353|Shuppet}}{{MSP|354|Banette}}{{MSP|562|Yamask}}{{MSP|563|Cofagrigus}}|{{MSP|200|Misdreavus}}{{MSP|353|Shuppet}}{{MSP|354|Banette}}{{MSP|562|Yamask}}{{MSP|563|Cofagrigus}}|{{MSP|200|Misdreavus}}{{MSP|353|Shuppet}}{{MSP|354|Banette}}{{MSP|562|Yamask}}{{MSP|563|Cofagrigus}}}}
{{Moveentry/7|0092|Gastly|type=Ghost|type2=Poison|1|Amorphous|Amorphous|||||||}}
{{Moveentry/Breed3|109|Koffing|1|Poison|Poison|no|{{MSP|200|Misdreavus}}{{MSP|353|Shuppet}}{{MSP|354|Banette}}|{{MSP|200|Misdreavus}}{{MSP|353|Shuppet}}{{MSP|354|Banette}}{{MSP|562|Yamask}}{{MSP|563|Cofagrigus}}|{{MSP|200|Misdreavus}}{{MSP|353|Shuppet}}{{MSP|354|Banette}}{{MSP|562|Yamask}}{{MSP|563|Cofagrigus}}}}
{{Moveentry/7|0109|Koffing|type=Poison|1|Amorphous|Amorphous|||||||}}
{{Moveentry/Breed3|280|Ralts|1|Psychic|Psychic|no|{{MSP|200|Misdreavus}}{{MSP|353|Shuppet}}{{MSP|354|Banette}}|{{MSP|200|Misdreavus}}{{MSP|353|Shuppet}}{{MSP|354|Banette}}{{MSP|562|Yamask}}{{MSP|563|Cofagrigus}}|{{MSP|200|Misdreavus}}{{MSP|353|Shuppet}}{{MSP|354|Banette}}{{MSP|562|Yamask}}{{MSP|563|Cofagrigus}}|{{MSP|200|Misdreavus}}{{MSP|353|Shuppet}}{{MSP|354|Banette}}{{MSP|562|Yamask}}{{MSP|563|Cofagrigus}}}}
{{Moveentry/7|0280|Ralts|type=Psychic|type2=Fairy|2|Human-Like|Amorphous|||||||}}
{{Moveentry/Breed3|355|Duskull|1|Ghost|Ghost|{{MSP|200|Misdreavus}}{{MSP|353|Shuppet}}{{MSP|354|Banette}}|{{MSP|200|Misdreavus}}{{MSP|353|Shuppet}}{{MSP|354|Banette}}|{{MSP|200|Misdreavus}}{{MSP|353|Shuppet}}{{MSP|354|Banette}}{{MSP|562|Yamask}}{{MSP|563|Cofagrigus}}|{{MSP|200|Misdreavus}}{{MSP|353|Shuppet}}{{MSP|354|Banette}}{{MSP|562|Yamask}}{{MSP|563|Cofagrigus}}}}
{{Moveentry/7|0355|Duskull|type=Ghost|1|Amorphous|Amorphous|✔|✔|||||}}
{{Moveentry/Breed3|442|Spiritomb|2|Ghost|Dark|no|{{MSP|200|Misdreavus}}{{MSP|353|Shuppet}}{{MSP|354|Banette}}|{{MSP|200|Misdreavus}}{{MSP|353|Shuppet}}{{MSP|354|Banette}}{{MSP|562|Yamask}}{{MSP|563|Cofagrigus}}|{{MSP|200|Misdreavus}}{{MSP|353|Shuppet}}{{MSP|354|Banette}}{{MSP|562|Yamask}}{{MSP|563|Cofagrigus}}}}
{{Moveentry/7|0442|Spiritomb|type=Ghost|type2=Dark|1|Amorphous|Amorphous|||||||}}
{{Moveentry/Breed3|708|Phantump|2|Ghost|Grass|no|no|no|{{MSP|200|Misdreavus}}{{MSP|353|Shuppet}}{{MSP|354|Banette}}{{MSP|562|Yamask}}{{MSP|563|Cofagrigus}}}}
{{Moveentry/7|0708|Phantump|type=Ghost|type2=Grass|2|Grass|Amorphous||||||}}
{{Movefooter|Ghost|3}}
{{Moveentry/7|0778|Mimikyu|type=Ghost|type2=Fairy|1|Amorphous|Amorphous||||||}}
{{Moveentry/7|0885|Dreepy|type=Dragon|type2=Ghost|2|Amorphous|Dragon||||||}}
{{Movefoot|Ghost|7}}
 
==In other games==
===[[Pokémon Mystery Dungeon series]]===
Prior to {{pkmn|Super Mystery Dungeon}}, the user gains the {{DL|Status condition (Mystery Dungeon)|Grudge}} status condition. If the affected Pokémon is knocked out, the move that knocked it out will have all its PP depleted. If the Pokémon is knocked out by a standard attack, the PP of the last used move will be depleted. This effect is blocked by [[Reviver Seed]] and is therefore useless on the team leader. The Grudge status condition lasts for the entire floor.
 
From {{pkmn|Super Mystery Dungeon}}, the user cuts its HP in half to gain the Grudge status condition. The PP of the attacker's move will be depleted to 0 when the user is attacked (but does not need to faint for this effect to trigger). This status condition lasts for 3 turns.
 
{{Template:MDMoveheader|type=ghost}}
{{Template:MDMoveRow|game=RB|pp=12|acc=—%|range=User|target=User}}
{{Template:MDMoveRow|game=TDS|pp=12|acc=—%|range=User|target=User}}
{{Template:MDMoveRow|game=BSL|pp=20|acc=—%|range=User|target=User}}
{{Template:MDMoveRow|game=GTI|pp=10|ppmax=50|acc=—%|range=User|target=User}}
{{Template:MDMoveRow|game=SMD|pp=15|ppmax=30|acc=—%|range=User|target=User}}
{{Template:MDMovefoot|type=ghost|RB=yes|TDS=yes|BSL=yes|GTI=yes|SMD=yes|RTDX=yes}}
 
===Description===
{{movedesc|Ghost}}
{{movedescentry|{{gameabbrevmd|RB}}|The user gains the Grudge status. If the user is defeated, it zeroes the PP of the move last used by the foe.}}
{{movedescentry|{{gameabbrevmd|TDS}}|Gives the user the Grudge status, which zeroes the PP of an enemy's move that makes the user faint.}}
{{movedescentry|{{gameabbrevmd|BSL}}|{{tt|じぶんを おんねんじょうたいにかえる じぶんが たおれたときに こうげきしてきた ポケモンの さいごにくりだしたわざの PPを 0にする|Gives the user the Grudge status, which zeroes the PP of an enemy's move that makes the user faint}}}}
{{movedescentry|{{gameabbrevmd|GTI}}|You'll get the Grudge status. If you faint with the Grudge status, it cuts the PP of the enemy's last move to 0.}}
{{movedescentry|{{gameabbrevmd|SMD}}|It halves your HP, which makes you hold a grudge!{{tt|*|Move Summary}}<br>You'll halve your HP and hold a grudge! If you're attacked, you'll cut the PP of the attacker's move to 0. The status will go away after a while.{{tt|*|Move Description}}}}
|}
|}{{left clear}}


==In the manga==
==In the manga==
===In the Pokémon Adventures manga===
===Pokémon Adventures===
{{movemanga|type=ghost|exp=yes|gen=The user lets out a cry before it faints. The opponent can no longer use the move it used to knock out the user.|image1=Flannery Vulpix Grudge Adventures.png|image1p=The effect}}
{{movemanga|type=ghost|exp=yes|gen=If the user faints, the user's grudge makes the opponent unable to use the move that knocked it out.|image1=Flannery Vulpix Grudge Adventures.png|image1p=Vulpix|image2=Misdreavus Grudge Adventures.png|image2p=Misdreavus}}
{{movep|type=ghost|ms=037|pkmn=Vulpix|method=Vulpix lets out a loud cry before it faints. Then, the opponent can no longer use the move that knocked out Vulpix.}}
{{movep|type=ghost|ms=037|pkmn=Vulpix|method=Vulpix lets out a loud cry before it faints. Then, the opponent can no longer use the move that knocked out Vulpix.}}
{{movemid|type=ghost|user=Flannery|user1=Flannery's Vulpix|startcode=PS250|startname=The Beginning of the End with Kyogre & Groudon XII|notes=Debut}}
{{movemid|type=ghost|user=Flannery|user1=Flannery's Vulpix|startcode=PS250|startname=The Beginning of the End with Kyogre & Groudon XII|notes=Debut}}
{{movep|type=ghost|ms=200|pkmn=Misdreavus|method=When Misdreavus is hit with an opponent's attack and faints, the opponent can no longer use the move that knocked it out.}}
{{movep|type=ghost|ms=200|pkmn=Misdreavus|method=When Misdreavus is hit with an opponent's attack and faints, a twinkle appears at the corner of its eye. Then, the opponent can no longer use the move that knocked it out.}}
{{movebtmManga|type=ghost|user=Misdreavus (Pokémon)|user1=The Battle Pyramid's Misdreavus|startcode=PS312|startname=VS. Regirock}}
{{movebtmManga|type=ghost|user=Misdreavus (Pokémon)|user1=The Battle Pyramid's Misdreavus|startcode=PS312|startname=Chipping Away at Regirock}}


==In other generations==
==In other generations==
{{Movegen|
===Core series games===
type=Ghost|
{{Movegen
genIII=Grudge III|
|type=Ghost
genIV=Grudge IV|
|genIII=Grudge III
|genIV=Grudge IV
|genV=Grudge V
|genVI=Grudge VI
}}
{{Movegen
|type=Ghost
|genVII=Grudge VII
}}
 
===Side series games===
{{Movegen
|type=Ghost
|Colo=Grudge Colo
|XD=Grudge XD
|PBR=Grudge PBR
}}
===Spin-off series games===
{{Movegen
|type=Ghost
|PMDRB=Grudge PMD RB
|PMDGTI=Grudge PMD GTI
|PSMD=Grudge PSMD
}}
}}
==Trivia==
* This move [[Haunter (Vending S3 1)|originated]] as a TCG {{TCG|attack}}.
* In [[Generation III]], the status screen erroneously states that the move has 100% accuracy, even though it targets the user (thus it ignores accuracy and evasion checks).
* Despite its category matching this move in English and Japanese, {{p|Runerigus}} cannot learn Grudge.


==In other languages==
==In other languages==
{{Langtable|color={{ghost color}}|bordercolor={{ghost color light}}
{{Langtable|color={{ghost color}}|bordercolor={{ghost color light}}
|zh_cmn=怨恨 ''{{tt|Yuànhèn|Grudge}}''
|zh_yue=怨念 ''{{tt|Yunnihm|Grudge}}'' {{tt|*|Games}}<br>怨恨 ''{{tt|Yunhahn|Spite}}'' {{tt|*|Pre-Gen VII Media}}
|zh_cmn=怨念 ''{{tt|Yuànniàn|Grudge}}'' {{tt|*|Games}}<br>怨恨 ''{{tt|Yuànhèn|Spite}}'' {{tt|*|Pre-Gen VII Media}}
|fr=Rancune
|fr=Rancune
|de=Nachspiel
|de=Nachspiel
|el=Κατάρα
|el=Κατάρα ''Katára''
|it=Rancore
|it=Rancore
|ko=원념 ''Weonnyeom''
|ko=원념 ''{{tt|Wonnyeom|Grudge}}''
|pt_br=Malevolência
|pt=Rancor
|es=Rabia
|es=Rabia
|sr=Gunđanje}}
|sr=Gunđanje
|vi=Oán Niệm
}}


{{Destiny Bond}}
{{Destiny Bond}}
{{Project Moves and Abilities notice}}
{{Project Moves and Abilities notice}}
[[Category:Moves that can jam]]
[[Category:Move-drawing moves]]
[[Category:Moves usable in Pokémon Sword and Shield]]
[[Category:Moves unusable in Pokémon Scarlet and Violet]]


[[de:Nachspiel]]
[[de:Nachspiel]]
[[es:Rabia]]
[[es:Rabia]]
[[fr:Rancune]]
[[fr:Rancune]]
[[it:Rancore (mossa)]]
[[it:Rancore]]
[[ja:おんねん]]
[[ja:おんねん]]
[[pt:Grudge]]
[[zh:怨念(招式)]]
[[zh:怨恨(技能)]]

Latest revision as of 11:26, 19 May 2024

Grudge
おんねん Grudge
Grudge VIII.png
[[File:|300pxpx|center]]
Type  Ghost
Category  Status
PP  5 (max. 8)
Power  —
Accuracy  —%
Priority  {{{priority}}}
  • Does not make contact
  • Not affected by Protect
  • Not affected by Magic Coat
  • Not affected by Snatch
  • Not affected by Mirror Move
  • Not affected by King's Rock
Target
Foe Foe Foe
Self Ally Ally
Affects the user
Availability
Introduced  Generation III
Condition  Tough
Appeal  1
Jam  0  
The appeal works better the later it is performed.
Condition  Tough
Appeal  2 ♥♥
Lowers the Voltage of all Judges by one each.
Condition  Tough
Appeal  4 ♥♥♥♥
Jamming  4 ♥♥♥♥
Startles all other Pokémon. User cannot act in the next turn.

Grudge (Japanese: おんねん Grudge) is a non-damaging Ghost-type move introduced in Generation III.

Effect

  This move effect may be in need of research.
Reason: If a Pokémon with Truant uses Grudge (for instance, Slaking uses Metronome and calls Grudge), then loafs around the next turn, then is defeated before using a move the second turn, will Grudge take effect?
You can discuss this on the talk page.

When Grudge is used, if the user faints as the direct result of an attack, the move which causes the user to faint will lose all of its PP. This move's effect only works if the user faints before making another move. Grudge does not activate for Struggle or for damage that occurs at the end of the turn, including damage from Leech Seed, poison, burn, Sandstorm, Hail, and Future Sight.

If powered up by a Ghostium Z into Z-Grudge, the user becomes the center of attention, forcing all of the opponent's moves to target the user for the turn, if possible.

If the Grudge user faints as the result of a Z-Move, Grudge will have no effect. If it faints as the result of a Max Move, Grudge will activate and display the name of the base move that was powered up, depleting all PP from that move.

Grudge can be used as the second move of a Pokémon Contest combination, with the user gaining 1 bonus appeal point if Curse was used in the previous turn. It is also part of a Contest Spectacular combination with the user gaining an extra three appeal points if any of the moves Encore, Taunt or Torment was used in the prior turn.

Generation IX

Grudge cannot be selected in a battle.

Description

Games Description
RSColoXD If the user faints, deletes the PP of the final move.
E If the user faints, deletes all PP of foe's last move.
FRLG If the user faints, this move deletes the PP of the move that finished it.
DPPtHGSSPBR If the user faints, the user's grudge fully depletes the PP of the foe's move that knocked it out.
BWB2W2
XYORAS
SMUSUMPE
SwShBDSPLA
If the user faints, the user's grudge fully depletes the PP of the opponent's move that knocked it out.
SV This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.


Learnset

By leveling up

# Pokémon Types Egg Groups Level
0037     Field Field 37 41 47BW
44B2W2
44 44 52 52
0037  
Vulpix
Alolan Form
  Field Field 44 52
0038     Field Field 1 1
0038  
Ninetales
Alolan Form
 
 
Field Field 1
0200     Amorphous Amorphous 53 46 50 50 50 50
0222  
Corsola
Galarian Form
  Water 1 Water 3 50
0292    
 
Mineral Mineral 45 45 45 43XY
37ORAS
37 1 1
0353     Amorphous Amorphous 56 46 50BW
46B2W2
46 46 46
0354     Amorphous Amorphous 64 58 66BW
52B2W2
52 52 52
0429     Amorphous Amorphous 1
0562     Mineral Amorphous 41 41 41 32
0563     Mineral Amorphous 45 45 45 32
0864     Water 1 Water 3 50
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By breeding

# Pokémon Types Egg Groups Egg Move
0092    
 
Amorphous Amorphous
0109     Amorphous Amorphous
0280    
 
Human-Like Amorphous
0355     Amorphous Amorphous
0442    
 
Amorphous Amorphous
0708    
 
Grass Amorphous
0778    
 
Amorphous Amorphous
0885    
 
Amorphous Dragon
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In other games

Pokémon Mystery Dungeon series

Prior to Super Mystery Dungeon, the user gains the Grudge status condition. If the affected Pokémon is knocked out, the move that knocked it out will have all its PP depleted. If the Pokémon is knocked out by a standard attack, the PP of the last used move will be depleted. This effect is blocked by Reviver Seed and is therefore useless on the team leader. The Grudge status condition lasts for the entire floor.

From Super Mystery Dungeon, the user cuts its HP in half to gain the Grudge status condition. The PP of the attacker's move will be depleted to 0 when the user is attacked (but does not need to faint for this effect to trigger). This status condition lasts for 3 turns.

Game Base
Power
Max
Power
Base
PP
Max
PP
Base
Accuracy
Max
Accuracy
Range Target Cuts
corners
MDRB - - 12 - —% - User User -
MDTDS - - 12 - —% - User User -
BSL - - 20 - —% - User User -
MDGtI - - 10 50 —% - User User -
SMD - - 15 30 —% - User User -
With some exceptions, Pokémon learnsets match those from the core series games:

Description

Games Description
MDRB The user gains the Grudge status. If the user is defeated, it zeroes the PP of the move last used by the foe.
MDTDS Gives the user the Grudge status, which zeroes the PP of an enemy's move that makes the user faint.
BSL じぶんを おんねんじょうたいにかえる じぶんが たおれたときに こうげきしてきた ポケモンの さいごにくりだしたわざの PPを 0にする
MDGtI You'll get the Grudge status. If you faint with the Grudge status, it cuts the PP of the enemy's last move to 0.
SMD It halves your HP, which makes you hold a grudge!*
You'll halve your HP and hold a grudge! If you're attacked, you'll cut the PP of the attacker's move to 0. The status will go away after a while.*


In the manga

Pokémon Adventures


In other generations

Core series games

Side series games

Spin-off series games

Trivia

  • This move originated as a TCG attack.
  • In Generation III, the status screen erroneously states that the move has 100% accuracy, even though it targets the user (thus it ignores accuracy and evasion checks).
  • Despite its category matching this move in English and Japanese, Runerigus cannot learn Grudge.

In other languages

Language Title
Chinese Cantonese 怨念 Yunnihm *
怨恨 Yunhahn *
Mandarin 怨念 Yuànniàn *
怨恨 Yuànhèn *
  French Rancune
  German Nachspiel
  Greek Κατάρα Katára
  Italian Rancore
  Korean 원념 Wonnyeom
  Portuguese Rancor
  Serbian Gunđanje
  Spanish Rabia
  Vietnamese Oán Niệm


Variations of the move Destiny Bond
  Destiny BondGrudge


  This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.