Flash (move)

Revision as of 17:01, 11 February 2007 by Urutapu (talk | contribs)
Flash
フラッシュ Flash
Type  Normal
Category  uncategorized
PP  20 (max. 32)
Power  –
Accuracy  70%
Priority  0
Range
Opponent Opponent Opponent
Self Ally Ally
Unknown
Availability
Introduced  [[Generation {{{gen}}}]]
Condition  Beauty
Appeal  3 ♥♥♥
Jam  0  
Shifts the judge's attention from the others.
Condition  Beauty
Appeal  0  
Condition  Beauty
Appeal  0  
Jamming  0  

Flash is a mostly accurate non-damaging Normal-type move introduced in Generation I. Template:Project MoveDex autoarticle notice

Effect

Generation I

In battle

Flash decreases the opponent's accuracy by 1 level.

Flash will do nothing if the opponent's accuracy level is at -6, and will fail if the opponent has a substitute or is under the effect of Mist.

Outside of battle

Illuminates dark caves.

Learnset

Generation III

By HM

In Generation III, Flash is HM05.

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