Suicune (Pokémon)/Generation II learnset

Revision as of 14:32, 15 February 2021 by Daniel Carrero (talk | contribs) (→‎By [[Move Tutor|tutoring]]: replaced: [[move tutor → [[Move Tutor)

← Suicune Suicune

By leveling up

Generation II
Other generations:
III - IV - V - VI - VII - VIII - IX
 GS   C   Move   Type   Pwr.   Acc.   PP 
1 1 Bite Dark 60 100% 25
1 1 Leer Normal 100% 30
11 N/A Water Gun Water 40 100% 25
N/A 11 BubbleBeam Water 65 100% 20
21 N/A Roar Normal 100% 20
21 21 Rain Dance Water 101—% 5
31 31 Gust Flying 40 100% 35
41 N/A BubbleBeam Water 65 100% 20
N/A 41 Aurora Beam Ice 65 100% 20
51 51 Mist Ice 101—% 30
61 61 Mirror Coat Psychic 100% 20
71 71 Hydro Pump Water 120 80% 5
  • Bold indicates a move that gets STAB when used by Suicune
  • Italic indicates a move that gets STAB only when used by an evolution of Suicune
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation II
Other generations:
III - IV - V - VI - VII - VIII - IX
 TM   Move   Type   Power   Accuracy   PP 
  TM02 Headbutt Normal 70 100% 15
  TM03 Curse ??? —% 10
  TM05 Roar Normal 100% 20
  TM06 Toxic Poison 85% 10
  TM08 Rock Smash Fighting 20 100% 15
  TM09 Psych Up Normal —% 10
  TM10 Hidden Power Normal 100% 15
  TM11 Sunny Day Fire —% 5
  TM13 Snore Normal 40 100% 15
  TM14 Blizzard Ice 120 70% 5
  TM15 Hyper Beam Normal 150 90% 5
  TM16 Icy Wind Ice 55 95% 15
  TM17 Protect Normal —% 10
  TM18 Rain Dance Water —% 5
  TM20 Endure Normal —% 10
  TM21 Frustration Normal 100% 20
  TM23 Iron Tail Steel 100 75% 15
  TM27 Return Normal 100% 20
  TM28 Dig Ground 60 100% 10
  TM31 Mud-Slap Ground 20 100% 10
  TM32 Double Team Normal —% 15
  TM34 Swagger Normal 90% 15
  TM35 Sleep Talk Normal —% 10
  TM37 Sandstorm Rock —% 10
  TM39 Swift Normal 60 —% 20
  TM43 Detect Fighting —% 5
  TM44 Rest Psychic —% 10
  HM01 Cut Normal 50 95% 30
  HM03 Surf Water 95 100% 15
  HM06 Whirlpool Water 15 70% 15
  HM07 Waterfall Water 80 100% 15
  • Bold indicates a move that gets STAB when used by Suicune
  • Italic indicates a move that gets STAB only when used by an evolution of Suicune
  • Click on the generation numbers at the top to see TM moves from other generations

By tutoring

Generation II
Other generations:
III - IV - V - VI - VII - VIII - IX
 Game   Move   Type   Power   Accuracy   PP 
C Ice Beam Ice 95 100% 10
  • A black abbreviation in a colored box indicates that Suicune can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Suicune cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Suicune
  • Italic indicates a move that gets STAB only when used by an evolution of Suicune
  • Click on the generation numbers at the top to see Move Tutor moves from other generations