Parting Shot (move)

Revision as of 17:52, 7 January 2021 by AmbientDinosaur (talk | contribs) (→‎Effect: template + added Research request)
Parting Shot
すてゼリフ Parting Shot
Parting Shot VIII.png
[[File:|300px|center]]
Type  Dark
Category  Status
PP  20 (max. 32)
Power  —
Accuracy  100%
Priority  {{{priority}}}
Target
Foe Foe Foe
Self Ally Ally
May affect anyone adjacent to the user
Availability
Introduced  Generation VI
Condition  Cool
Appeal  0  
Jam  0  
Condition  Cool
Appeal  0  
Condition  Cool
Appeal  3 ♥♥♥
Jamming  0  
Excites the audience a lot if used last.

Parting Shot (Japanese: すてゼリフ Parting Shot) is a non-damaging Dark-type move introduced in Generation VI. Prior to Generation VII, it was the signature move of Pancham and Pangoro.

Effect

  This move effect may be in need of research.
Reason: What happens if the user is holding a Throat Spray when using Parting Shot?
You can discuss this on the talk page.

Generation VI

Parting Shot lowers the target's Attack and Special Attack stats by one stage each, and then switches the user out. Pokémon with the Ability Soundproof are not affected by this move.

The user will not switch out if Parting Shot fails (such as if it has no target), if the target is immune (such as due to Soundproof), or if it is blocked by a protection move. However, the user will switch even if Parting Shot is unable to affect the target's stats (such as due to Clear Body or Mist).

If Parting Shot is used on a Pokémon with the Ability Magic Bounce, the effect will be bounced back to the user, lowering its Attack and Special Attack, and the target will switch out instead.

If an opponent uses Pursuit on the same turn Parting Shot is used, Pursuit will deal normal damage if the foe is faster, or double damage if the foe is slower than the user.

Generation VII

The user no longer switches out if Parting Shot is unable to affect the target's stats (such as due to Clear Body or Mist); the user will no longer switch out if the target already has both -6 Attack and Special Attack stat stages (unless the target's Ability is Contrary, in which case the user will not switch out if the target has both +6 Attack and Special Attack stat stages).

Parting Shot will become a Water-type move when used by a Pokémon with the ability Liquid Voice. If the user is affected by Throat Chop, it will be unable to use this move for two turns.

If powered up by a Darkinium Z into Z-Parting Shot, if a Pokémon is switched in to replace the user the same turn, that Pokémon has its HP fully restored (even if Z-Parting Shot was not used successfully after gaining its Z-Power effect), and can be used regardless of whether the user is affected by Throat Chop or not.

Generation VIII

The user successfully switches out if Parting Shot is unable to affect the target's stats due to Mirror Armor, regardless of whether the user's own stats are reduced as a result. Other mechanisms that prevent the stat changes do continue to prevent the switch as well.

Description

Games Description
XYORAS
SMUSUM
SwSh
With a parting threat, the user lowers the target's Attack and Sp. Atk stats. Then it switches with a party Pokémon.


Learnset

By leveling up

# Pokémon Types Egg Groups Level
I II III IV V VI VII VIII IX
0674     Field Human-Like 45 45 40
0675    
 
Field Human-Like 48 48 46
0773     style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered 85 60
0828     Field Field 52
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By breeding

# Pokémon Types Parent
Egg Groups
Egg Move
II III IV V VI VII VIII IX
052A  
Meowth
Alolan Form
  Field Field
263G  
Zigzagoon
Galarian Form
 
 
Field Field
0725     Field Field
0877    
 
Field Fairy
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In other games

Description

Games Description
SMD It lowers an enemy's Attack and Sp. Atk and swaps your position with a teammate behind.*
It lowers the enemy's Attack and Sp. Atk. If one of your teammates is right behind you, it switches the positions of you and your teammate.*


In other generations

Core series games

Trivia

In other languages

Language Title
Chinese Cantonese 拋下狠話 Pāauháh Hánwah
Mandarin 拋下狠話 / 抛下狠话 Pāoxià Hěnhuà
  French Dernier Mot
  German Abgangstirade
  Italian Monito
  Korean 막말내뱉기 Makmal'naebaetgi
  Brazilian Portuguese Tiro Divisor
  Spanish Última Palabra


  This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.