Water Pledge (move)

Water Pledge
みずのちかい Water Oath
Water Pledge VII.png
Water Pledge VII rainbow.png
Type  Water
Category  Special
PP  10 (max. 16)
Power  80
Accuracy  100%
Priority  0
Range
Opponent Opponent Opponent
Self Ally Ally
Normal: May affect anyone adjacent to the user
Availability
Introduced  Generation V
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Jam  0  
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Condition  Beautiful
Appeal  2 ♥♥
Jamming  0  
Excites the audience in any kind of contest.

Water Pledge (Japanese: みずのちかい Water Oath) is a damage-dealing Water-type move introduced in Generation V.

Effect

Generation V

Water Pledge inflicts damage. It has a regular power of 50.

When two allies attempt to use Water Pledge and either Fire Pledge or Grass Pledge on the same turn, the ally moving first will not itself use a move, but instead the ally moving second will use a combined attack with a power of 150 and an additional effect immediately after it:

  • If Water Pledge and Fire Pledge are used in the same turn, the ally moving second will use Water Pledge with a power of 150, and create a rainbow on the user's side of the field for four turns. The rainbow doubles the probability of secondary effects taking place on that side of the field; this effect does not stack with Serene Grace.
  • If Water Pledge and Grass Pledge are used in the same turn, the ally moving second will use Grass Pledge with a power of 150, and create a swamp on the target's side of the field for four turns. This swamp quarters the Speed of all Pokémon on that side of the field.

If a Pokémon uses one Pledge move and a partner has selected another Pledge move, but none of its partners are able to use their selected Pledge move that turn (e.g. paralysis, Sky Drop, etc.), no move will be executed.

Water Pledge is unaffected by a held Water Gem (and will not consume it).

Generation VI onward

Water Pledge's regular power changed from 50 to 80. In addition, Water Pledge does not work in Sky Battles.

Description

Games Description
BWB2W2
XYORAS
A column of water strikes the target. When combined with its fire equivalent, the damage increases and a rainbow appears.
SMUSUM
SwSh
A column of water strikes the target. When combined with its fire equivalent, its power increases and a rainbow appears.


Learnset

By Move Tutor

Various Move Tutors can teach Water Pledge to any Water-type starter Pokémon of any evolutionary stage. From Generation VII onward, Move Tutors will also teach Water Pledge to the Water-type elemental monkeys. From Generation V to VII, Move Tutors will only teach this move to Pokémon with maximized friendship.

The Move Tutors who teach this move are:

# Pokémon Types Egg Groups Game
BW B2W2 XY ORAS SM USUM PE SwSh SwSh
EP
BDSP LA
0007 Squirtle WaterIC Big.png Monster Water 1
0008 Wartortle WaterIC Big.png Monster Water 1
0009 Blastoise WaterIC Big.png Monster Water 1
0158 Totodile WaterIC Big.png Monster Water 1
0159 Croconaw WaterIC Big.png Monster Water 1
0160 Feraligatr WaterIC Big.png Monster Water 1
0258 Mudkip WaterIC Big.png Monster Water 1
0259 Marshtomp WaterIC Big.png
GroundIC Big.png
Monster Water 1
0260 Swampert WaterIC Big.png
GroundIC Big.png
Monster Water 1
0393 Piplup WaterIC Big.png Water 1 Field
0394 Prinplup WaterIC Big.png Water 1 Field
0395 Empoleon WaterIC Big.png
SteelIC Big.png
Water 1 Field
0501 Oshawott WaterIC Big.png Field Field
0502 Dewott WaterIC Big.png Field Field
0503 Samurott WaterIC Big.png Field Field
0515 Panpour WaterIC Big.png Field Field
0516 Simipour WaterIC Big.png Field Field
0656 Froakie WaterIC Big.png Water 1 Water 1
0657 Frogadier WaterIC Big.png Water 1 Water 1
0658 Greninja WaterIC Big.png
DarkIC Big.png
Water 1 Water 1
0728 Popplio WaterIC Big.png Water 1 Field
0729 Brionne WaterIC Big.png Water 1 Field
0730 Primarina WaterIC Big.png
FairyIC Big.png
Water 1 Field
0816 Sobble WaterIC Big.png Water 1 Field
0817 Drizzile WaterIC Big.png Water 1 Field
0818 Inteleon WaterIC Big.png Water 1 Field
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In other games

Description

Games Description
MDGtI IconKanji2MD.pngUNUSED
SMD It damages an enemy. If it's used with Fire Pledge in an Alliance, you and your teammates will get the rainbow condition, and if it's used with Grass Pledge, the enemies in the same room will get the swamp condition.


In the manga

In the Be the Best! Pokémon B+W manga


In the Pokémon Adventures manga

In other generations

Trivia

In other languages

Language Title
Chinese Cantonese 水之誓約 Séui-jī Saihyeuk *
Mandarin 水之誓約 / 水之誓约 Shuǐ-zhī Shìyuē *
水的誓約 Shuǐ-de Shìyuē *
France Flag.png French Aire d'Eau
Germany Flag.png German Wassersäulen
Italy Flag.png Italian Acquapatto
South Korea Flag.png Korean 물의맹세 Mul-ui Maengse
Portuguese Brazil Flag.png Brazil Pilar de Água
Portugal Flag.png Portugal Penhor de Água
Spain Flag.png Spanish Voto Agua
Vietnam Flag.png Vietnamese Thề Ước Của Nước


Pledge moves
SpecialIC HOME.png Grass PledgeFire PledgeWater Pledge


Project Moves and Abilities logo.png This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.