Heal Ball
The Heal Ball (Japanese: ヒールボール Heal Ball) is a type of Poké Ball introduced in Generation IV. It can be used to catch a wild Pokémon. A Pokémon caught in a Heal Ball is fully healed.
In the core series games
Price
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Effect
Manual activation
When used from the Bag in a wild encounter, it attempts to catch the wild Pokémon with a catch rate modifier of 1×. If caught, the Pokémon's HP, PP, and status are fully restored; since Pokémon sent to the Pokémon Storage System are fully healed, this is only applicable if the caught Pokémon is placed in the party.
If used on an Ultra Beast, the catch rate modifier is instead always set to 0.1×.
Held item
Fling fails if the user is holding a Heal Ball.
Description
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Acquisition
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Cameo appearances
Pokémon Sun, Moon, Ultra Sun, and Ultra Moon
In Pokémon Sun, Moon Ultra Sun, and Ultra Moon, Pokémon Center Ladies keep their Pokémon in Heal Balls.
In Pokémon Ultra Sun and Ultra Moon only, Lillie keeps her Clefairy in a Heal Ball.
Pokémon Sword and Shield
In Pokémon Sword and Shield, the following Trainer classes keep their Pokémon in Heal Balls:
Artwork
Artwork by Ken Sugimori |
Sprites
Summary sprite from Generations IV and V |
In-battle sprite in Generation IV |
In-battle sprite in Generation V |
Models
In-battle model X, Y, Omega Ruby, Alpha Sapphire, Sun, Moon, Ultra Sun, and Ultra Moon |
Model from Generation VIII |
In the anime
A Heal Ball appeared in Which One ~ Is It?, a Japanese ending theme from the Diamond & Pearl series.
In A Frenzied Factory Fiasco!, Heal Balls were seen being manufactured at the Poké Ball Factory.
In Rescuing the Unwilling!, Gladion was revealed to keep his Umbreon in a Heal Ball.
In Acting True to Form!, a Heal Ball appeared as a part of James's Poké Ball collection.
In other languages
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This item article is part of Project ItemDex, a Bulbapedia project that aims to write comprehensive articles on all items. |