List of unobtainable items
It has been suggested that this article be moved to List of inaccessible items. Please discuss whether or not to move it on its talk page. |
This is a list of all items that appear in the internal data of Pokémon games, but are not obtainable as inventory items by any legitimate means in that game or set of games.
This does not include items which are carried over between successive game releases within a particular generation, such as items in Pokémon Ruby and Sapphire that remain in the internal data of Pokémon FireRed and LeafGreen. Instead, it includes items that are not available in non-successive game releases or in any game within a particular generation, items which availability differs between regional releases of one or more games within a particular generation, and items that are used and programmed in as inventory items but that are otherwise unobtainable (only accessible) during regular gameplay. Duplicate entries found distributed among multiple generations means that the item was removed between those generations and/or that its name changed between generations.
In Generation I
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Note: Index number 0x15. Along with the other Badge key items, it appears to be actually used in the list of Badges presented by the Gym Badge man in Cerulean City. Treated like a regular item in Stadium. | |||||||||||||||||||
Please see the main article for more information. |
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Note: Index number 0x16. Along with the other Badge key items, it appears to be actually used in the list of Badges presented by the Gym Badge man in Cerulean City. Treated like a regular item in Stadium. | |||||||||||||||||||
Please see the main article for more information. |
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Note: Index number 0x3B. It can be bought for half the price of actual Coin Case-stored Coins in the Game Corner, which cost $20 per Coin. It cannot be used in the slot machines, exchanged for prizes, or put into a Coin Case. It also appears listed in the Trainer's Guide (manual) of Red and Blue as a "miscellaneous item", being the only item that fits into this category. | |||||||||||||||||||
Please see the main article for more information. |
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Note: Index number 0x1C. Along with the other Badge key items, it appears to be actually used in the list of Badges presented by the Gym Badge man in Cerulean City. Treated like a regular item in Stadium. | |||||||||||||||||||
Please see the main article for more information. |
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Note: Index number 0x1A. Along with the other Badge key items, it appears to be actually used in the list of Badges presented by the Gym Badge man in Cerulean City. Treated like a regular item in Stadium. | |||||||||||||||||||
Please see the main article for more information. |
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Note: Index number 0x09. | |||||||||||||||||||
Please see the main article for more information. |
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Note: Index number 0x32; the actual PP Up has index number 0x4F. While the actual PP Up can be sold and/or bought for $0, this one can be sold for $4900 and bought for $9800. |
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Note: Index number 0x18. Along with the other Badge key items, it appears to be actually used in the list of Badges presented by the Gym Badge man in Cerulean City. Treated like a regular item in Stadium. | |||||||||||||||||||
Please see the main article for more information. |
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Note: Index number 0x08 in Generation I. The description in HeartGold and SoulSilver was not altered from Diamond, Pearl, and Platinum since it still refers to the Great Marsh; it remains unaltered in the Generation V games. |
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Note: Index number 0x19. Along with the other Badge key items, it appears to be actually used in the list of Badges presented by the Gym Badge man in Cerulean City. Treated like a regular item in Stadium. | |||||||||||||||||||
Please see the main article for more information. |
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Note: Index number 0x17. Along with the other Badge key items, it appears to be actually used in the list of Badges presented by the Gym Badge man in Cerulean City. Treated like a regular item in Stadium. | |||||||||||||||||||
Please see the main article for more information. |
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Note: Index number 0xFB. | |||||||||||||||||||
Please see the main article for more information. |
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Note: Index number 0xFC. | |||||||||||||||||||
Please see the main article for more information. |
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Note: Index number 0xFD. | |||||||||||||||||||
Please see the main article for more information. |
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Note: Index number 0xFE. | |||||||||||||||||||
Please see the main article for more information. |
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Note: Index number 0xFF. | |||||||||||||||||||
Please see the main article for more information. |
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Note: Index number 0x1B. Along with the other Badge key items, it appears to be actually used in the list of Badges presented by the Gym Badge man in Cerulean City. Treated like a regular item in Stadium. | |||||||||||||||||||
Please see the main article for more information. |
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Note: Index number 0x07. Often nicknamed "Surfboard" by players. |
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Note: Index number 0x2C. |
In Generation II
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Note: Index number 0xFA. Has Fire Blast's move description in Crystal. |
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Note: Index number 0xFB. Has Thunder's move description in Crystal. |
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Note: Index number 0xFC. Has Blizzard's move description in Crystal. |
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Note: Index number 0xFD. |
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Note: Index number 0xFE. Has Rollout's move description in Crystal. |
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Note: Index number 0xB1 in Generation II. It should not be confused with the Park Ball (Japanese: パークボール Park Ball) used at the Pal Park in the Generation IV games. In HeartGold and SoulSilver, it was renamed to Sport Ball (Japanese: コンペボール Compé Ball) precisely to avoid this confusion. |
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Note: There are 29 variations of this item in Gold and Silver and 26 in Crystal. |
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Note: Index number 0xC3 and is stored in the Items pocket of the player's Bag; the real TM04 has index number 0xC2 and is stored in the TMs and HMs pocket of the player's Bag. When held by a Pokémon, its name is displayed as Berry (Japanese: きのみ Berry). Has Rollout's move description. |
In Crystal
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Note: Index number 0x81. |
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Note: Index number 0x73. |
In Generation III
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Note: Index number 0x002C in all Generation III games. It is programmed to be held by wild Shuckle in FireRed and LeafGreen; however, the only way to encounter one in these games is through Altering Cave's unused data. Since it's impossible to trade with Generations II, IV and/or V, this item remains unavailable outside of cheating in the Generation III games. |
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Note: Index number 0x0178. |
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Note: Index number 0x0005 in all Generation III, IV, and V games. The description in HeartGold and SoulSilver was not altered from Diamond, Pearl, and Platinum since it still refers to the Great Marsh; it remains unaltered in the Generation V games. |
In Generation IV
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Note: Index number 0x01C7 in all Generation IV and V games. |
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Note: Index number 0x0010 in all Generation IV and V games. |
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Note: Index number 0x01C9 in all Generation IV and V games. |
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Note: Index number 0x01AD in all Generation IV and V games. Its purpose is fulfilled by the Underground menu. |
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Note: Index number 0x01CA in all Generation IV and V games. |
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Note: Index number 0x01C4 in all Generation IV and V games. |
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Note: Index number 0x01F4 in HeartGold, SoulSilver, and all Generation V games. Pokémon recaught with this Poké Ball at the Pal Park will retain the Poké Ball in which they were originally caught in the Generation III game of origin. Not to be confused with the Sport Ball (Japanese: コンペボール Compé Ball), which was known as Park Ball (Japanese: パークボール Park Ball) in Generation II. |
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Note: Index number 0x01B9 in all Generation IV and V games. |
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Note: Index number 0x01AE in all Generation IV and V games. |
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Note: Index number 0x01B4 in all Generation IV and V games. Apparently replaced by the Seal Case. |
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Note: Index number 0x01C8 in all Generation IV and V games. |
In HeartGold and SoulSilver
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Note: Index number 0x0215 in HeartGold, SoulSilver, and all Generation V games. It is rendered useless in Black 2 and White 2 since TM95 can be obtained without it. |
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Note: Index number 0x01F5 in HeartGold, SoulSilver, Black, White, Black 2, and White 2. Replaced by PC option. |
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Note: Index number 0x67 in Generation II and 0x01D9 in HeartGold, SoulSilver, Black, White, Black 2, and White 2. It is a regular item in Generation II. |
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Note: Index number 0x01F3 in HeartGold, SoulSilver, and all Generation V games. In Generation II, it is called Park Ball (Japanese: パークボール Park Ball), which should not be confused with the Park Ball (Japanese: パークボール Park Ball) used at the Pal Park in the Generation IV games. |
In Generation V
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Note: Index number 0x0240. |
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Note: Index number 0x026E in all Generation V games. |
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Note: Index number 0x0215 in HeartGold, SoulSilver, and all Generation V games. It is rendered useless in Black 2 and White 2 since TM95 can be obtained without it. |
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Note: Index number 0x026C. |
Mystery Dungeon series
Red Rescue Team and Blue Rescue Team
This section is incomplete. Please feel free to edit this section to add missing information and complete it. Reason: Vertical Cut TM; Japanese names if applicable |
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Note: This Orb is placed last when Storage is sorted, being even after the Warp Orb. |
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Note: If storage is sorted, it's located between Orbs and Link Box, like other G Machines |
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Note: If storage is sorted, it's located between Orbs and Link Box, like other G Machines |
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Note: If storage is sorted, it's located between Orbs and Link Box, like other G Machines |
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Note: If sortage is sorted it's after G Machine 8 but before Switch Box |
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Note: Like other Rings, located between No-Stick Cap and Insomniscope if player sorts Storage |
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Note: Like other Rings, located between No-Stick Cap and Insomniscope if player sorts Storage |
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Note: Like other Rings, located between No-Stick Cap and Insomniscope if player sorts Storage |
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Note: If Storage is sorted, it's at the very end of it. |
This item article is part of Project ItemDex, a Bulbapedia project that aims to write comprehensive articles on all items. |