Grudge (move): Difference between revisions
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{{MoveInfobox| | {{MoveInfobox | ||
n=288 | | |n=288 | ||
name=Grudge | | |name=Grudge | ||
jname=おんねん | | |jname=おんねん | ||
jtrans=Grudge | | |jtrans=Grudge | ||
jtranslit=Onnen | | |jtranslit=Onnen | ||
gameimage=Grudge.png | | |gameimage=Grudge VIII.png | ||
type=Ghost | | |gameimagewidth=300px | ||
damagecategory=Status | | |type=Ghost | ||
basepp=5 | | |damagecategory=Status | ||
maxpp=8 | | |basepp=5 | ||
power=— | | |maxpp=8 | ||
accuracy=— | |power=— | ||
|accuracy=— | |||
gen=III | | |gen=III | ||
category=Tough | | |category=Tough | ||
appeal=1 | | |appeal=1 | ||
jam=0 | | |jam=0 | ||
cdesc=The appeal works better the later it is performed. | | |cdesc=The appeal works better the later it is performed. | ||
appealsc=2 | | |appealsc=2 | ||
scdesc=Lowers the Voltage of all Judges by one each. | | |scdesc=Lowers the Voltage of all Judges by one each. | ||
|appeal6=4 | |||
touches=no | | |jam6=4 | ||
protect=no | | |cdesc6=Startles all other Pokémon. User cannot act in the next turn. | ||
magiccoat=no | | |touches=no | ||
snatch=no | | |protect=no | ||
|magiccoat=no | |||
kingsrock=no | |snatch=no | ||
|mirrormove=no | |||
|kingsrock=no | |||
sound=no | | |sound=no | ||
target=self | |target=self | ||
}} | |||
'''Grudge''' (Japanese: '''おんねん''' ''Grudge'') is a non-damaging {{type|Ghost}} [[move]] introduced in [[Generation III]]. | '''Grudge''' (Japanese: '''おんねん''' ''Grudge'') is a non-damaging {{type|Ghost}} [[move]] introduced in [[Generation III]]. | ||
==Effect== | ==Effect== | ||
When Grudge is used, if the user faints as the direct result of an attack, the move which causes the user to [[Fainting|faint]] will lose all of its PP. This move's effect only works if the user faints before making another move. | {{MoveResearch|If a Pokémon with Truant uses Grudge (for instance, Slaking uses Metronome and calls Grudge), then loafs around the next turn, then is defeated before using a move the second turn, will Grudge take effect?}} | ||
When Grudge is used, if the user faints as the direct result of an attack, the move which causes the user to [[Fainting|faint]] will lose all of its [[PP]]. This move's effect only works if the user faints before making another move. Grudge does not activate for {{m|Struggle}} or for damage that occurs at the end of the turn, including damage from {{m|Leech Seed}}, {{status|poison}}, {{status|burn}}, {{Weather|Sandstorm}}, {{Weather|Hail}}, and {{m|Future Sight}}. | |||
If powered up by a [[Ghostium Z]] into Z-Grudge, the user becomes the [[center of attention]], forcing all of the opponent's moves to target the user for the turn, if possible. | |||
If the Grudge user faints as the result of a [[Z-Move]], Grudge will have no effect. If it faints as the result of a [[Max Move]], Grudge will activate and display the name of the base move that was powered up, depleting all PP from that move. | |||
Grudge can be used as the second move of a [[Contest combination|Pokémon Contest combination]], with the user gaining 1 bonus appeal point if {{m|Curse}} was used in the previous turn. It is also part of a Contest Spectacular combination with the user gaining an extra three appeal points if any of the moves {{m|Encore}}, {{m|Taunt}} or {{m|Torment}} was used in the prior turn. | |||
===Generation IX=== | |||
Grudge cannot be selected in a battle. | |||
==Description== | ==Description== | ||
{{movedesc|Ghost}} | {{movedesc|Ghost}} | ||
{{movedescentry|{{gameabbrev3|RS}}|If the user faints, deletes the PP of the final move.}} | {{movedescentry|{{gameabbrev3|RS}}{{gameabbrevss|Colo}}{{gameabbrevss|XD}}|If the user faints, deletes the PP of the final move.}} | ||
{{movedescentry|{{gameabbrev3|E}}|If the user faints, deletes all PP of | {{movedescentry|{{gameabbrev3|E}}|If the user faints, deletes all PP of foe's last move.}} | ||
{{movedescentry|{{gameabbrev3|FRLG}}|If the user faints, this move deletes the PP of the move that finished it.}} | {{movedescentry|{{gameabbrev3|FRLG}}|If the user faints, this move deletes the PP of the move that finished it.}} | ||
{{movedescentry|{{ | {{movedescentry|{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}|If the user faints, the user's grudge fully depletes the PP of the foe's move that knocked it out.}} | ||
{{movedescentry|{{ | {{movedescentry|{{gameabbrev5|BWB2W2}}<br>{{gameabbrev6|XYORAS}}<br>{{gameabbrev7|SMUSUMPE}}<br>{{gameabbrev8|SwShBDSPLA}}|If the user faints, the user's grudge fully depletes the PP of the opponent's move that knocked it out.}} | ||
{{movedescentry|{{gameabbrev9|SV}}|This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.}} | |||
|} | |} | ||
|}{{left clear}} | |}{{left clear}} | ||
Line 49: | Line 61: | ||
==Learnset== | ==Learnset== | ||
===By [[Level|leveling up]]=== | ===By [[Level|leveling up]]=== | ||
{{ | {{Movehead/Games|Ghost|g1=none|g2=none|g7=1|g7g={{gameabbrev7|SMUSUM}}|g8=2|g9=none}} | ||
{{Moveentry/ | {{Moveentry/7|0037|Vulpix|type=Fire|1|Field|Field|37|41|47{{sup/5|BW}}<br>44{{sup/5|B2W2}}|44|44|52|52}} | ||
{{Moveentry/ | {{Moveentry/7|0037|formsig=A|Vulpix|type=Ice|1|Field|Field|form=Alolan Form|||||44|52}} | ||
{{Moveentry/ | {{Moveentry/7|0038|Ninetales|type=Fire|1|Field|Field|−|−|−|−|−|1|1}} | ||
{{Moveentry/ | {{Moveentry/7|0038|formsig=A|Ninetales|type=Ice|type2=Fairy|1|Field|Field|form=Alolan Form|||||−|1}} | ||
{{Moveentry/ | {{Moveentry/7|0200|Misdreavus|type=Ghost|1|Amorphous|Amorphous|53|46|50|50|50||50}} | ||
{{Moveentry/ | {{Moveentry/7|0222|formsig=G|Corsola|type=Ghost|2|Water 1|Water 3|form=Galarian Form||||||50}} | ||
{{Moveentry/ | {{Moveentry/7|0292|Shedinja|type=Bug|type2=Ghost|1|Mineral|Mineral|45|45|45|43{{sup/6|XY}}<br>37{{sup/6|ORAS}}|37|1|1}} | ||
{{ | {{Moveentry/7|0353|Shuppet|type=Ghost|1|Amorphous|Amorphous|56|46|50{{sup/5|BW}}<br>46{{sup/5|B2W2}}|46|46||46}} | ||
{{Moveentry/7|0354|Banette|type=Ghost|1|Amorphous|Amorphous|64|58|66{{sup/5|BW}}<br>52{{sup/5|B2W2}}|52|52||52}} | |||
{{Moveentry/7|0429|Mismagius|type=Ghost|1|Amorphous|Amorphous||−|−|−|−||1}} | |||
{{Moveentry/7|0562|Yamask|type=Ghost|2|Mineral|Amorphous|||41|41|41|32}} | |||
{{Moveentry/7|0563|Cofagrigus|type=Ghost|2|Mineral|Amorphous|||45|45|45|32}} | |||
{{Moveentry/7|0864|Cursola|type=Ghost|2|Water 1|Water 3||||||50}} | |||
{{Movefoot|Ghost|7}} | |||
===By {{pkmn|breeding}}=== | ===By {{pkmn|breeding}}=== | ||
{{ | {{Movehead/Games|Ghost|Egg Move|g1=none|g2=none|g7=1|g7g={{gameabbrev7|SMUSUM}}|g8=2|g9=none}} | ||
{{Moveentry/ | {{Moveentry/7|0092|Gastly|type=Ghost|type2=Poison|1|Amorphous|Amorphous|✔|✔|✔|✔|✔|✔|✔}} | ||
{{Moveentry/ | {{Moveentry/7|0109|Koffing|type=Poison|1|Amorphous|Amorphous|−|✔|✔|✔|✔|✔|✔}} | ||
{{Moveentry/ | {{Moveentry/7|0280|Ralts|type=Psychic|type2=Fairy|2|Human-Like|Amorphous|−|✔|✔|✔|✔|✔|✔}} | ||
{{Moveentry/ | {{Moveentry/7|0355|Duskull|type=Ghost|1|Amorphous|Amorphous|✔|✔|✔|✔|✔|✔|✔}} | ||
{{ | {{Moveentry/7|0442|Spiritomb|type=Ghost|type2=Dark|1|Amorphous|Amorphous||✔|✔|✔|✔|✔|✔}} | ||
{{ | {{Moveentry/7|0708|Phantump|type=Ghost|type2=Grass|2|Grass|Amorphous||||✔|✔|✔}} | ||
{{Moveentry/7|0778|Mimikyu|type=Ghost|type2=Fairy|1|Amorphous|Amorphous|||||✔|✔}} | |||
{{Moveentry/7|0885|Dreepy|type=Dragon|type2=Ghost|2|Amorphous|Dragon||||||✔}} | |||
{{Movefoot|Ghost|7}} | |||
==In other games== | |||
===[[Pokémon Mystery Dungeon series]]=== | |||
Prior to {{pkmn|Super Mystery Dungeon}}, the user gains the {{DL|Status condition (Mystery Dungeon)|Grudge}} status condition. If the affected Pokémon is knocked out, the move that knocked it out will have all its PP depleted. If the Pokémon is knocked out by a standard attack, the PP of the last used move will be depleted. This effect is blocked by [[Reviver Seed]] and is therefore useless on the team leader. The Grudge status condition lasts for the entire floor. | |||
From {{pkmn|Super Mystery Dungeon}}, the user cuts its HP in half to gain the Grudge status condition. The PP of the attacker's move will be depleted to 0 when the user is attacked (but does not need to faint for this effect to trigger). This status condition lasts for 3 turns. | |||
{{Template:MDMoveheader|type=ghost}} | |||
{{Template:MDMoveRow|game=RB|pp=12|acc=—%|range=User|target=User}} | |||
{{Template:MDMoveRow|game=TDS|pp=12|acc=—%|range=User|target=User}} | |||
{{Template:MDMoveRow|game=BSL|pp=20|acc=—%|range=User|target=User}} | |||
{{Template:MDMoveRow|game=GTI|pp=10|ppmax=50|acc=—%|range=User|target=User}} | |||
{{Template:MDMoveRow|game=SMD|pp=15|ppmax=30|acc=—%|range=User|target=User}} | |||
{{Template:MDMovefoot|type=ghost|RB=yes|TDS=yes|BSL=yes|GTI=yes|SMD=yes|RTDX=yes}} | |||
===Description=== | |||
{{movedesc|Ghost}} | |||
{{movedescentry|{{gameabbrevmd|RB}}|The user gains the Grudge status. If the user is defeated, it zeroes the PP of the move last used by the foe.}} | |||
{{movedescentry|{{gameabbrevmd|TDS}}|Gives the user the Grudge status, which zeroes the PP of an enemy's move that makes the user faint.}} | |||
{{movedescentry|{{gameabbrevmd|BSL}}|{{tt|じぶんを おんねんじょうたいにかえる じぶんが たおれたときに こうげきしてきた ポケモンの さいごにくりだしたわざの PPを 0にする|Gives the user the Grudge status, which zeroes the PP of an enemy's move that makes the user faint}}}} | |||
{{movedescentry|{{gameabbrevmd|GTI}}|You'll get the Grudge status. If you faint with the Grudge status, it cuts the PP of the enemy's last move to 0.}} | |||
{{movedescentry|{{gameabbrevmd|SMD}}|It halves your HP, which makes you hold a grudge!{{tt|*|Move Summary}}<br>You'll halve your HP and hold a grudge! If you're attacked, you'll cut the PP of the attacker's move to 0. The status will go away after a while.{{tt|*|Move Description}}}} | |||
|} | |||
|}{{left clear}} | |||
==In the manga== | ==In the manga== | ||
=== | ===Pokémon Adventures=== | ||
{{movemanga|type=ghost|exp=yes|gen= | {{movemanga|type=ghost|exp=yes|gen=If the user faints, the user's grudge makes the opponent unable to use the move that knocked it out.|image1=Flannery Vulpix Grudge Adventures.png|image1p=Vulpix|image2=Misdreavus Grudge Adventures.png|image2p=Misdreavus}} | ||
{{movep|type=ghost|ms=037|pkmn=Vulpix|method=Vulpix lets out a loud cry before it faints. Then, the opponent can no longer use the move that knocked out Vulpix.}} | {{movep|type=ghost|ms=037|pkmn=Vulpix|method=Vulpix lets out a loud cry before it faints. Then, the opponent can no longer use the move that knocked out Vulpix.}} | ||
{{movemid|type=ghost|user=Flannery|user1=Flannery's Vulpix|startcode=PS250|startname= | {{movemid|type=ghost|user=Flannery|user1=Flannery's Vulpix|startcode=PS250|startname=The Beginning of the End with Kyogre & Groudon XII|notes=Debut}} | ||
{{movep|type=ghost|ms=200|pkmn=Misdreavus|method=When Misdreavus is hit with an opponent's attack and faints, the opponent can no longer use the move that knocked it out.}} | {{movep|type=ghost|ms=200|pkmn=Misdreavus|method=When Misdreavus is hit with an opponent's attack and faints, a twinkle appears at the corner of its eye. Then, the opponent can no longer use the move that knocked it out.}} | ||
{{movebtmManga|type=ghost|user=Misdreavus (Pokémon)|user1=The Battle Pyramid's Misdreavus|startcode=PS312|startname= | {{movebtmManga|type=ghost|user=Misdreavus (Pokémon)|user1=The Battle Pyramid's Misdreavus|startcode=PS312|startname=Chipping Away at Regirock}} | ||
==In other generations== | ==In other generations== | ||
{{Movegen| | ===Core series games=== | ||
type=Ghost| | {{Movegen | ||
genIII=Grudge III| | |type=Ghost | ||
genIV=Grudge IV| | |genIII=Grudge III | ||
|genIV=Grudge IV | |||
|genV=Grudge V | |||
|genVI=Grudge VI | |||
}} | |||
{{Movegen | |||
|type=Ghost | |||
|genVII=Grudge VII | |||
}} | |||
===Side series games=== | |||
{{Movegen | |||
|type=Ghost | |||
|Colo=Grudge Colo | |||
|XD=Grudge XD | |||
|PBR=Grudge PBR | |||
}} | |||
===Spin-off series games=== | |||
{{Movegen | |||
|type=Ghost | |||
|PMDRB=Grudge PMD RB | |||
|PMDGTI=Grudge PMD GTI | |||
|PSMD=Grudge PSMD | |||
}} | }} | ||
==Trivia== | ==Trivia== | ||
* {{ | * This move [[Haunter (Vending S3 1)|originated]] as a TCG {{TCG|attack}}. | ||
* In [[Generation III]], the status screen erroneously states that the move has 100% accuracy, even though it targets the user (thus it ignores accuracy and evasion checks). | |||
* Despite its category matching this move in English and Japanese, {{p|Runerigus}} cannot learn Grudge. | |||
==In other languages== | ==In other languages== | ||
{{Langtable|color={{ghost color}}|bordercolor={{ghost color light}} | {{Langtable|color={{ghost color}}|bordercolor={{ghost color light}} | ||
|zh_cmn=怨恨 ''{{tt|Yuànhèn| | |zh_yue=怨念 ''{{tt|Yunnihm|Grudge}}'' {{tt|*|Games}}<br>怨恨 ''{{tt|Yunhahn|Spite}}'' {{tt|*|Pre-Gen VII Media}} | ||
|zh_cmn=怨念 ''{{tt|Yuànniàn|Grudge}}'' {{tt|*|Games}}<br>怨恨 ''{{tt|Yuànhèn|Spite}}'' {{tt|*|Pre-Gen VII Media}} | |||
|fr=Rancune | |fr=Rancune | ||
|de=Nachspiel | |de=Nachspiel | ||
|el=Κατάρα | |el=Κατάρα ''Katára'' | ||
|it=Rancore | |it=Rancore | ||
|ko=원념 '' | |ko=원념 ''{{tt|Wonnyeom|Grudge}}'' | ||
| | |pt=Rancor | ||
|es=Rabia | |es=Rabia | ||
|sr=Gunđanje}} | |sr=Gunđanje | ||
|vi=Oán Niệm | |||
}} | |||
{{Destiny Bond}} | {{Destiny Bond}} | ||
{{Project Moves and Abilities notice}} | {{Project Moves and Abilities notice}} | ||
[[ | [[Category:Moves that can jam]] | ||
[[ | [[Category:Move-drawing moves]] | ||
[[ | [[Category:Moves usable in Pokémon Sword and Shield]] | ||
[[Category:Moves unusable in Pokémon Scarlet and Violet]] | |||
[[de:Nachspiel]] | [[de:Nachspiel]] | ||
[[es:Rabia]] | |||
[[fr:Rancune]] | [[fr:Rancune]] | ||
[[it:Rancore]] | |||
[[ja:おんねん]] | [[ja:おんねん]] | ||
[[zh:怨念(招式)]] |
Latest revision as of 11:26, 19 May 2024
Grudge おんねん Grudge | ||||||||||||
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Grudge (Japanese: おんねん Grudge) is a non-damaging Ghost-type move introduced in Generation III.
Effect
This move effect may be in need of research. Reason: If a Pokémon with Truant uses Grudge (for instance, Slaking uses Metronome and calls Grudge), then loafs around the next turn, then is defeated before using a move the second turn, will Grudge take effect? You can discuss this on the talk page. |
When Grudge is used, if the user faints as the direct result of an attack, the move which causes the user to faint will lose all of its PP. This move's effect only works if the user faints before making another move. Grudge does not activate for Struggle or for damage that occurs at the end of the turn, including damage from Leech Seed, poison, burn, Sandstorm, Hail, and Future Sight.
If powered up by a Ghostium Z into Z-Grudge, the user becomes the center of attention, forcing all of the opponent's moves to target the user for the turn, if possible.
If the Grudge user faints as the result of a Z-Move, Grudge will have no effect. If it faints as the result of a Max Move, Grudge will activate and display the name of the base move that was powered up, depleting all PP from that move.
Grudge can be used as the second move of a Pokémon Contest combination, with the user gaining 1 bonus appeal point if Curse was used in the previous turn. It is also part of a Contest Spectacular combination with the user gaining an extra three appeal points if any of the moves Encore, Taunt or Torment was used in the prior turn.
Generation IX
Grudge cannot be selected in a battle.
Description
|
Learnset
By leveling up
# | Pokémon | Types | Egg Groups | Level | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
III | IV | V | VI | VII | VIII | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0037 | Field | 37 | 41 | 47BW 44B2W2 |
44 | 44 | 52 | 52 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0037 | Vulpix
Alolan Form |
Field | 44 | 52 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0038 | Field | − | − | − | − | − | 1 | 1 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0038 | Ninetales
Alolan Form |
|
Field | − | 1 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0200 | Amorphous | 53 | 46 | 50 | 50 | 50 | 50 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0222 | Corsola
Galarian Form |
Water 1 | Water 3 | 50 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0292 | |
Mineral | 45 | 45 | 45 | 43XY 37ORAS |
37 | 1 | 1 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0353 | Amorphous | 56 | 46 | 50BW 46B2W2 |
46 | 46 | 46 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0354 | Amorphous | 64 | 58 | 66BW 52B2W2 |
52 | 52 | 52 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0429 | Amorphous | − | − | − | − | 1 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0562 | Mineral | Amorphous | 41 | 41 | 41 | 32 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0563 | Mineral | Amorphous | 45 | 45 | 45 | 32 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0864 | Water 1 | Water 3 | 50 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By breeding
# | Pokémon | Types | Egg Groups | Egg Move | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
III | IV | V | VI | VII | VIII | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0092 | |
Amorphous | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0109 | Amorphous | − | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0280 | |
Human-Like | Amorphous | − | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0355 | Amorphous | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0442 | |
Amorphous | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0708 | |
Grass | Amorphous | ✔ | ✔ | ✔ | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0778 | |
Amorphous | ✔ | ✔ | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0885 | |
Amorphous | Dragon | ✔ | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
In other games
Pokémon Mystery Dungeon series
Prior to Super Mystery Dungeon, the user gains the Grudge status condition. If the affected Pokémon is knocked out, the move that knocked it out will have all its PP depleted. If the Pokémon is knocked out by a standard attack, the PP of the last used move will be depleted. This effect is blocked by Reviver Seed and is therefore useless on the team leader. The Grudge status condition lasts for the entire floor.
From Super Mystery Dungeon, the user cuts its HP in half to gain the Grudge status condition. The PP of the attacker's move will be depleted to 0 when the user is attacked (but does not need to faint for this effect to trigger). This status condition lasts for 3 turns.
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Description
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In the manga
Pokémon Adventures
If the user faints, the user's grudge makes the opponent unable to use the move that knocked it out. | |||
Pokémon | Method | ||
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User | First Chapter Used In | Notes | |
Vulpix lets out a loud cry before it faints. Then, the opponent can no longer use the move that knocked out Vulpix. | |||
Flannery's Vulpix | The Beginning of the End with Kyogre & Groudon XII | Debut | |
When Misdreavus is hit with an opponent's attack and faints, a twinkle appears at the corner of its eye. Then, the opponent can no longer use the move that knocked it out. | |||
The Battle Pyramid's Misdreavus | Chipping Away at Regirock | None |
In other generations
Core series games
Side series games
Spin-off series games
Trivia
- This move originated as a TCG attack.
- In Generation III, the status screen erroneously states that the move has 100% accuracy, even though it targets the user (thus it ignores accuracy and evasion checks).
- Despite its category matching this move in English and Japanese, Runerigus cannot learn Grudge.
In other languages
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Variations of the move Destiny Bond | ||
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This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |