Quark Drive (Ability)

Quark Drive クォークチャージ
Quark Charge
Flavor text
Generation IX
Boosts the Pokémon's most proficient stat on Electric Terrain or if the Pokémon is holding Booster Energy.

Quark Drive (Japanese: クォークチャージ Quark Charge) is an Ability introduced in Generation IX. It is the signature Ability of the futuristic Paradox Pokémon with the exception of Miraidon.

Effect

In battle

  This Ability effect may be in need of research.
Reason: Check for other moves/Abilities that can or cannot copy/replace/suppress this Ability. Usual suspects: Simple Beam, Role Play, Entrainment, Trace, Receiver/Power of Alchemy, Lingering Aroma/Mummy.
You can discuss this on the talk page.

When a Pokémon with Quark Drive is on the field and Electric Terrain is active, or the Pokémon is holding Booster Energy, its highest stat (other than HP and taking into account stat stages, but not held items) is increased by 30%, or 50% if Speed is the highest stat. Upon activation, a message tells which stat is increased to all the players. If multiple stats are tied for highest, Quark Drive breaks the tie by prioritizing Attack, Defense, Special Attack, Special Defense, and Speed, in that order.

Quark Drive will activate even if the Pokémon is not grounded. Electric Terrain will activate Quark Drive before a held Booster Energy, so the Booster Energy will not be consumed if the Pokémon with Quark Drive is on Electric Terrain.

Skill Swap and Doodle will fail if either Pokémon has Quark Drive. Worry Seed and Gastro Acid will fail if the target has Quark Drive.

Outside of battle

Quark Drive has no effect outside of battle.

Pokémon with Quark Drive

# Pokémon Types First Ability Second Ability Hidden Ability
  Iron Treads
Ground Steel Quark Drive None None
  Iron Bundle
Ice Water Quark Drive None None
  Iron Hands
Fighting Electric Quark Drive None None
  Iron Jugulis
Dark Flying Quark Drive None None
  Iron Moth
Fire Poison Quark Drive None None
  Iron Thorns
Rock Electric Quark Drive None None
  Iron Valiant
Fairy Fighting Quark Drive None None
  Iron Leaves
Grass Psychic Quark Drive None None
Please note that this is only 100% accurate to Generation IX games.
  • For Generation III games, ignore Abilities introduced in Generation IV or later and Hidden Abilities.
  • For Generation IV games, ignore Hidden Abilities.
  • For Generation V games, ignore Abilities introduced in Generation VI or later.
  • For Generation VI games, ignore Abilities introduced in Generation VII or later.
  • For Generation VII games, ignore Abilities introduced in Generation VIII or later.
  • For Generation VIII games, ignore Abilities introduced in Generation IX or later.


In other languages

Language Title
Chinese Cantonese 夸克充能 Kwāhāk Chūngnàhng
Mandarin 夸克充能 Kuākè Chōngnéng
  French Charge Quantique
  German Quantenantrieb
  Italian Carica Quark
  Korean 쿼크차지 Quark Charge
  Spanish Carga Cuark



Variations of the Ability Protosynthesis
ProtosynthesisQuark Drive
Abilities affected by terrain
Grass PeltSurge SurferMimicryQuark DriveHadron Engine


  This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.