Recover (move)

Revision as of 16:12, 14 June 2009 by Jczala (talk | contribs)
Spr 1g 006.png The picture used in this article is unsatisfactory.
Please feel free to replace it so it conforms to Bulbapedia conventions.
Reason: Not specified

Recover
じこさいせい Self-regeneration
[[File:|center]]
Type  Normal
Category  Status
PP  10 (max. 16)
Power  —
Accuracy  —%
Priority  {{{priority}}}
  • Does not make contact
  • Not affected by Protect
  • Not affected by Magic Coat
  • Affected by Snatch
  • Not affected by King's Rock
Target
Foe Foe Foe
Self Ally Ally
Affects the user
Availability
Introduced  Generation I
Condition  Smart
Appeal  2 ♥♥
Jam  1
Startles Pokémon that made a same-type appeal.
Condition  Smart
Appeal  0  
Increased Voltage is added to the performance score.
Condition  Smart
Appeal  0  
Jamming  0  

Recover (Japanese: じこさいせい Self-regeneration) is a non-damaging Template:Type2 move introduced in Generation I.

Effect

Generations I-III

Recover restores up to 50% of the user's current HP, and it has 20 PP.

Recover will fail if the difference between the user's current and maximum HP is 0, or if (user's maximum HP - user's current HP) is one less than a multiple of 256. If the user's current HP is greater than its maximum HP, Recover will set the user's current HP to equal its maximum HP.

In Stadium, Recover will fail only when the difference between the user's current and maximum HP is 0.

Generation IV

Recover's PP is reduced to 10. All other effects are the same.

Learnset

Generation I

By leveling up

#   Pokémon Type Level
0064   Kadabra
Psychic 31
0065   Alakazam
Psychic 31
0120   Staryu
Water 27
0137   Porygon
Normal 28
0150   Mewtwo
Psychic 70
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.


Generation II

By leveling up

#   Pokémon Type Level
0064   Kadabra
Psychic 26
0065   Alakazam
Psychic 26
0120   Staryu
Water 19
0121   Starmie
Water Psychic --
0137   Porygon
Normal 20
0150   Mewtwo
Psychic 88
0222   Corsola
Water Rock 19
0233   Porygon2
Normal 20
0249   Lugia
Psychic Flying 33
0250   Ho-Oh
Fire Flying 33
0251   Celebi
Psychic Grass --
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.


Generation III

By leveling up

#   Pokémon Type Level
0064   Kadabra
Psychic 25
0065   Alakazam
Psychic 25
0120   Staryu
Water 15
0121   Starmie
Water Psychic --
0137   Porygon
Normal 20
0150   Mewtwo
Psychic 88
0150   Mewtwo
Psychic 44
0222   Corsola
Water Rock 17
0233   Porygon2
Normal 20
0249   Lugia
Psychic Flying 33
0250   Ho-Oh
Fire Flying 33
0251   Celebi
Psychic Grass --
0307   Meditite
Fighting Psychic 48
0307   Meditite
Fighting Psychic 44
0308   Medicham
Fighting Psychic 54
0308   Medicham
Fighting Psychic 56
0350   Milotic
Water 30
0380   Latias
Dragon Psychic 45
0381   Latios
Dragon Psychic 45
0386   Deoxys
Psychic 40
0386   Deoxys
Psychic 40
0386   Deoxys
Psychic 40
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.


By breeding

Template:Breedlist |- | style="background: #FFF; font-family:monospace,monospace" | 0302 | style="background: #FFF; text-align: center;" |   | style="background: #FFF" | Sableye
| colspan="1" style="background:#624D4E; text-align: center;" | Dark || style="background:#704170" align="center" colspan="1" rowspan="1" | Ghost | style="background: #FFF" | Kadabra, Alakazam
Meditite, Medicham |- | style="background: #FFF; font-family:monospace,monospace" | 0345 | style="background: #FFF; text-align: center;" |   | style="background: #FFF" | Lileep
| colspan="1" style="background:#AFA981; text-align: center;" | Rock || style="background:#3FA129" align="center" colspan="1" rowspan="1" | Grass | style="background: #FFF" | Corsola

|- | colspan="6" | Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution gets STAB from this move.
*Indicates Pokémon that can only learn the move through chain breeding.
|} |}

Generation IV

By leveling up

#   Pokémon Type Level
0064   Kadabra
Psychic 30
0065   Alakazam
Psychic 30
0120   Staryu
Water 15
0121   Starmie
Water Psychic --
0137   Porygon
Normal 18
0150   Mewtwo
Psychic 86
0218   Slugma
Fire 23
0219   Magcargo
Fire Rock 23
0222   Corsola
Water Rock 13
0233   Porygon2
Normal 18
0249   Lugia
Psychic Flying 23
0250   Ho-Oh
Fire Flying 23
0251   Celebi
Psychic Grass --
0307   Meditite
Fighting Psychic 46
0308   Medicham
Fighting Psychic 55
0350   Milotic
Water 21
0380   Latias
Dragon Psychic 45
0381   Latios
Dragon Psychic 45
0386   Deoxys
Psychic 81
0386   Deoxys
Psychic 81
0386   Deoxys
Psychic 81
0422   Shellos
Water 46
0423   Gastrodon
Water Ground 54
0474   Porygon-Z
Normal 18
0493   Arceus
Normal 70
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.


By breeding

Template:Breedlist |- | style="background: #FFF; font-family:monospace,monospace" | 0302 | style="background: #FFF; text-align: center;" |   | style="background: #FFF" | Sableye
| colspan="1" style="background:#624D4E; text-align: center;" | Dark || style="background:#704170" align="center" colspan="1" rowspan="1" | Ghost | style="background: #FFF" | Kadabra, Alakazam
Meditite, Medicham |- | style="background: #FFF; font-family:monospace,monospace" | 0345 | style="background: #FFF; text-align: center;" |   | style="background: #FFF" | Lileep
| colspan="1" style="background:#AFA981; text-align: center;" | Rock || style="background:#3FA129" align="center" colspan="1" rowspan="1" | Grass | style="background: #FFF" | Corsola |- | style="background: #FFF; font-family:monospace,monospace" | 0433 | style="background: #FFF; text-align: center;" |   | style="background: #FFF" | Chingling
| colspan="2" style="background:#EF4179; text-align: center;" | Psychic | style="background: #FFF" | Slugma, Magcargo
Shellos, Gastrodon

|- | colspan="6" | Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution gets STAB from this move.
*Indicates Pokémon that can only learn the move through chain breeding.
|} |}

In the anime

A self-healing move. The user restores its own HP by up to half of its max HP.
Pokémon Method
User First Used In Notes
  Kadabra recovers its health by making the damage taken from previous attacks disappear from its body.
Sabrina's Kadabra Abra and the Psychic Showdown None
  Corsola's body glows and then it slowly regains health.
Misty's Corsola A Corsola Caper! None
  Alakazam glows yellow and all of the damage on its body disapppears.
Anabel's Alakazam Second Time's the Charm None