Bullet Punch (move)

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Bullet Punch
バレットパンチ Bullet Punch
Bullet Punch.png
[[File:|300px|center]]
Type  Steel
Category  Physical
PP  30 (max. 48)
Power  40
Accuracy  100%
Priority  +1
Target
Foe Foe Foe
Self Ally Ally
May affect anyone adjacent to the user
Availability
Introduced  Generation IV
Condition  Smart
Appeal  0  
Jam  0  
Condition  Smart
Appeal  2 ♥♥
Enables the user to perform first in the next turn.
Condition  Tough
Appeal  3 ♥♥♥
Jamming  0  
Causes the user to move earlier on the next turn.

Bullet Punch (Japanese: バレットパンチ Bullet Punch) is a damage-dealing Steel-type move introduced in Generation IV.

Effect

Bullet Punch does damage, and is an increased priority move. If the target does not use an increased priority move during the round that it is used, Bullet Punch will go first regardless of the user's or target's speed. If the target also uses a move with an increased priority of +1 during the same round that the user uses Bullet Punch, the attack order of the users will be determined normally. If the user is put to sleep or frozen during the round that Bullet Punch is (or attempts to be) used, Bullet Punch's increased speed priority will not be reset. Subsequently, it will only be reset on the turn after the user wakes up or is defrosted, or if the user switches out.

Description

Games Description
The user strikes with a tough punch as fast as a bullet. This move always goes first.

The user strikes the target with tough punches as fast as bullets. This move always goes first.
Conq The user strikes the target with tough punches as fast as bullets.


Learnset

By leveling up

# Pokémon Type Level
I II III IV V VI
107   Hitmonchan Fighting Fighting 16 16 16
212   Scizor Bug Steel   1 1 1
375   Metang Steel Psychic 32 32 32
26
376   Metagross Steel Psychic 32 32 32
26
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By breeding

# Pokémon Type Father
II III IV V VI
066   Machop Fighting Fighting      
236   Tyrogue Fighting Fighting      
296   Makuhita Fighting Fighting      
307   Meditite Fighting Psychic      
447   Riolu Fighting Fighting      
453   Croagunk Poison Fighting      
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


Special move

Generation IV

#   Pokémon Type Obtained with
0066   Machop Fighting Pokéwalker - Scary Cave
0447   Riolu Fighting Pokémon Ranger: Shadows of Almia - Rescue Kidnapped Riolu!
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.


Generation V

#   Pokémon Type Obtained with
0066   Machop Fighting Dream World - Rugged Mountain
0447   Riolu Fighting Dream World - Rugged Mountain
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.


By event

Generation V

#   Pokémon Type Obtained with
0448   Lucario Fighting Steel Global Link
Powerful Tag Pokémon
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.


In other games

Pokémon Conquest

Bullet Punch is the only move of Metang.

     
     
     
  ^  
     
★★
Orange squares indicate hit area.
Blue squares indicate area Pokémon the Pokémon will need to move to perform the move.
Red squares indicate the knockback on hit Pokémon.
Table assumes the Pokémon is in the square marked by ^.

In the anime

 
Arms glowing
 
Metagross
The user's arms glow and it punches the opponent.
Pokémon Method
User First Used In Notes
  Metagross's arms glow red and it spins on its side, hitting the opponent repeatedly with its arms.
A Psychic's Metagross Glory Blaze! Debut
A wild Metagross Regaining the Home Advantage! None


In the manga

In the Pokémon Adventures manga


In other generations

In other languages

Language Title
Mandarin Chinese 飛彈拳 Fēidàn Quán
  Dutch Kogel Slag
  French Pisto-Poing
  German Patronenhieb
  Greek Γροθιά Σφαίρα
  Italian Pugnoscarica
  Korean 불릿펀치 Bullet Punch
  Polish Kulocios
  Portuguese Soco Bala
  Spanish Puño Bala


Variations of the move Quick Attack
  Quick AttackMach PunchBullet Punch
Ice ShardShadow Sneak
  Vacuum Wave


  This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.